I would say Yishis fights well “under pressure” but I think he’d also be the first to tell you that his whole thief playstyle revolves around timing his stealthes so he’s rarely ever visible and taking out squishy targets quickly so that he doesn’t get pressured too much. I’ve always thought it was a smart game plan. I know that the upcoming changes may alter the viability of his build/playstyle but I still find these sorts of clips entertaining to watch. Hopefully others do too.
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Well it’s an entertaining video.
I’ve often thought about rolling a ranger but it always seemed like high dps builds weren’t in. That build looks like fun though.
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I might be interested in this sort of thing once the next patch comes out. Hoping it brings some of our people back to the game. Right now I usually just run around solo.
I basically agree with the OP.
I prefer a game structure where fighting people is a means to an end rather than an end in itself.
I really hope they give me something to work for with this next patch.
Blackgate is definitely the solid 2nd right now. Is someone disputing this?
I don’t believe so.
So in case anyone cares I went back and looked at some old scores and I think this is the week where we started to get the influx of SoS guilds:
http://mos.millenium.org/matchups/history/22#NA
because the week after looked like this:
http://mos.millenium.org/matchups/history/23#NA
In the weeks leading up to those transfers, SoR was holding second in t1. Following the transfers, BG has been able to take second and is a 40-60k win away from taking 1st overall. To me that seems like progress for the BG/SoS alliance.
You do know how the elo glicko system works right? In lay terms that week 1 loss to jq means bg has to beat jq twice by double the points just to get back where they were in week1also theoretically jq could maintain rank1 by finishing a close 2nd for several weeks,
How many points would BG have to beat JQ by to get 1st overall?
I might be getting this wrong but you seem to believe that overall point differential shrinking means that BG will slowly move ahead of JQ. BG needs to beat JQ at the end of reset to secure first place.
Regarding the last point that is assuming logic always applies, the history of all the other servers that went down show otherwise.
You’re absolutely right that BG will have to beat JQ one week to take first place. The question is: by how much? The smaller the overall point differential the smaller the weekly margin of victory has to be to secure the overall top spot. We are making progress albeit slowly.
Given the circumstances I do not think that people will find reason to leave. In fact I think people may find good reason to come here and help us beat JQ. We are not that far off.
Actually if you remember the transfers started after few weeks of SoS coming second place so basically, ranking wise, they are back in the same place.
I just look at the facts and I call it like I see it. Also, thank you for looking at this with an open mind.
Truthfully I do not have enough information to either confirm or deny what you’ve said. I spoke without doing proper research but I do not know where to obtain all this information. What sources are you using?
I do know from looking at this: http://mos.millenium.org/matchups#NA that if our points stay steady before reset that the overall point differential between BG and JQ will shrink.
It seems to me that the path of least resistance to taking the top spot is to recruit more guilds rather than engage in another mass exodus.
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If you think that your new transfers left their own server and moved onto BG not to get to the first place but just because you are nice guys you might have a problem when reality sets in. You can accept the truth or be in denial that is your choice bro.
But they are moving towards first place. They are closer now than they were when they moved away from SoS.
I won’t pretend to know what our recent transfers will do in the coming months but if they’re using your reasoning to determine whether to stay or leave then I imagine they’ll stay.
BG is closing the point gap with JQ.
I think all we need is a few more big guilds in our relatively weaker timezones to be in position to take 1st place in overall points.
I don’t think JQ needed any help last week.
Wouldn’t worry mate, we won’t have to deal with SoR much longer, they’re on the way dooooooooown. They’ll be replaced by a good adversary in Kaineng. Looking forward to having a T1 thread without all the jealousy.
Yeah, I think I’d prefer to see Kaineng in t1 because their asian presence might actually help us deal with JQ’s asian presence.
I don’t know how Kaineng would fare overall though, JQ is a monster of an opponent.
I’m also not overly fond of the SoR forum posters. I’d imagine that most people on the server are quite pleasant though.
I think the easiest way to fix it is to deincentivize it. Make it so that the more people hit someone the less goodies they get and i bet less people will be interested in zerging.
People aren’t having these fights to entertain others. They’re for fun, and they are fun. Videos get released after the event because there are people out there that do enjoy watching this sort of thing. Also, both sides involved in the fight can watch and see what they did right/wrong.
For those that prefer 5v5, you’re in luck, because Arenanet kind of made a whole game type just for you. Plenty of videos of that out there if you prefer.
They’re fun for people who like to zerg. Whenever I’ve done this kind of stuff I’ve felt bored win or lose.
You’re right that tournament play is 5v5 but it’s not deathmatch 5v5.
This gaming community confuses me.
I just can’t get into these sorts of videos. You guys should do some 5v5s I think that would be more fun to watch.
This from a player on the server best known for stacking guilds to get into T1, only to fail miserably once there and then fall out of contention (and T1)? Twice so far, as I recall?
Your glass house, my friend; she’s gotta lotta cracks.
I don’t think we have failed miserably in t1 and we’re hardly out of contention this time. Last week wasn’t a bad performance and right now we’re not doing so bad either.
The time BG got to t1 before this I thought everyone on BG fought hard and tried their best. You can’t ask for more than that regardless of the outcome.
I would imagine that many on SoR would be pretty frustrated to see so many SoS guilds pass up the chance to join SoR’s “family” but you cannot begrudge an entire server of people just for being on a server where other people chose to transfer. Or maybe you can, your choice.
But you haven’t answered my question. You have instead engaged in a form of logical fallacy known as “poisoning the well.” BG’s performance history in t1 has nothing to do with SoR’s current plans for t1. You said there’s a super duper top secret SoR plan. I can’t imagine what it would be except to tank the match and play in t2.
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@FractalChaos. The top 3 SoR WvW Guilds know what is going on. I assure you no one is quitting the game. What is happening is being done purposefully and calculated. I don’t necessarily agree with what is happening, but I understand the logic.
Let me guess. SoR command wants to move back into t2 so they can utterly dominate and then leapfrog themselves back into second place in t1 like they did last time?
As a havoc/small man runner I am tired of you all hiding in towers, afraid to fight even numbers.
If you’re into small man stuff, why are you in Strike Force? People see five of you and probably assume there’s another 30 on the way. I know I do.
If you want people to assume you’re there for small man stuff try starting another guild.
I rolled with Choo, Fear, and TW while in WvW. Didn’t die once in the entire time I’ve played in WvW, besides the time I tumbled off a cliff while forgetting to change my trait to the reduce fall damage.
If you stop running around with zerg guilds I imagine you’ll get a more challenging wvw experience.
You should give it a try.
Well thank god SoR is starting to get a night crew. Now hopefully JQ won’t be able to run away with the score during asian prime time.
I think the burnout for me would be less intense if I could spend the WvW badges on ascended gear. Hopefully this next patch delivers.
I might get laughed at for saying this, but I think there is still skill involved in zerg v zerg scenarios, assuming the numbers of each zerg are relatively equal. But it’s a different kind of skill than what is normally employed in small scale or 1v1 scenarios. It’s more about overall class composition, using certain skills at the front line at the right time, and zerg movement based on a commander’s direction.
In my mind the difference is mainly between what I call macro-level counterplay and micro-level counterplay. I suppose that when I encounter the word “skill” my mind immediately leaps to micro-level counterplay because that’s how the word was used in other games I’ve played. This is a different game though and perhaps I should be more open to considering macro-level counterplay as well.
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Yeah I don’t think AGG has 70 people. It might’ve been a 70 man BG zerg with AGG as a part of it.
Also I don’t really see how there’s much skill involved in all these zerg fights. Skill has become a catch-all word for a number of things which could be thought of separately. The ones I’ve participated in hinged more on effective and efficient communication, build synergy and mass coordination than what I think of as skill. I basically just spam buttons and things either die and I move forward or we die and I move backwards. Maybe the melee classes have it tougher since they’re in the thick of it but from what I’ve seen of guardian/warrior zerg play most of the time they’re just spamming buttons and auto attack cleaving.
But perhaps we’ve all been zerging so much that the bar has just been lowered in people’s minds for what counts as “skill.”
I hope that people from BG are able to look past all this nonsensical flaming and trolling and realize that even if we’d managed to maintain a 14k lead over JQ going into reset, we would’ve still been second in the overall scores after reset because of the glicko point system.
That being said, I think that our SEA coverage is still not where JQs is. We need to be able to counter FOO. The only guild I know of that might be capable of it is WM. So someone go buy them.
I revert back to my original statement towards one of my buddies on BG.
If BG starts losing, do you think everyone will come back to fight?
+140 PPT is the lowest I’ve seen BG have, and it’s at one of their strongest timezones.
Again, the “we don’t quit” is a small handful of BG. The rest aren’t there for your glorious journey to winning T1. SoR’s been in last place the entire matchup and when I logged on at 11pm EST there was a queue in every single borderland of 10-60 minutes.
Just saying…
We have a queue in every borderland too. Why are you so mad?
Can’t believe that dude hasn’t gotten banned yet.
It will definitely be interesting to see what happens here but win or lose, JQ is still going to be top dog next week. I’m hoping that our guys don’t burn themselves too hard, this match-up looks like it will persist for the foreseeable future. I’m taking a little breather myself.
This could still go either way imo.
nice to see this kind of matchup in this game. it is a rare thing.
The thing is that even if we manage to eke out a victory in terms of weekly points we’re still going to be way behind in overall points. We appear to have secured blue side but green side could conceivably take several more weeks even if we have reasonably strong showings.
This has definitely been a challenging week though that’s for sure.
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I know Raven is trolling but if BG isn’t t1 material then who is?
Next week the 4th place server will be Kaineng and BG beat them three weeks in a row by a significant margin.
There is no one else.
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You can try watching again, I uploaded a brand new one that hopefully has far better quality, I had to re-convert some of the files. Yeah I mean I imagine some of us ran back, but no where near the numbers BG was putting into that.
Thanks. It’s definitely easier to see what the guardian is doing. Still having trouble with tags though.
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Well of course there was alot from both sides, but you are also failing to take into note that BG was coming back from their spawn and we would have to come back from garrison for our spawn. I do know the quality is kitten atm. I’ll be fixing that tonight, and that isn’t gameplay of me but of a guildie.
I remember seeing quite a few SoR running back to that fight through the water. I was working on picking off stragglers at the time. But yeah the BG zerg was probably graveyard zerging you. Kinda lame but it’s how the map is designed unfortunately. Happens to us all.
It appears to have been a well played zerg fight on your part. Hard to tell what’s going on most of the time though.
The video is up, you can view it now. Youtube channel is my sig.
K I watched it. Even in 1080p I’m having a hard time making out name tags and/or guild tags and with the culling it’s hard to count exactly how many people were there on either side. I really can’t tell how many SoR there were just from this one video but it’s clear there were quite a lot.
I’m amazed that you were able to use skills though when I ran by that fight I couldn’t even swap attunements.
Glad we had this talk.
Where can the video be found?
If you are talking about the fight in the south supply camp from last night, the one between TW and friends and LoTD and HB then yes we have a video of that fight.
Well ok then.
What I said was that I happened upon an enormous zerg of SoR versus and enormous zerg of BG at the southern supply camp of which TW and TWL were a part. There appeared to me to be at least 60 SoR possibly 70-80. I did not say that you guys constituted the entirety of SoR’s force. There were several other guilds present. If anyone has a video of the fight I’m sure we can confirm what I’ve said.
I do think that running around with anything more than a group is zerging. The thing is that a lot of people in this game zerg. I do it too. Sometimes I run around with our zerg guilds and try to help them as much as I can. I see what they do as a necessary evil because it gets things done quickly. I don’t really take any pride in it. I don’t think I improve as a player from doing it. I like Blackgate and the people here so I do whatever I think I can to try and help the server succeed. But you will never see me mention a victory or post a video of a zerg fight or comment on how many lootbags I got or whatever because to me it’s all shameful business and not deserving of special mention or praise.
who exactly are you again? if you dont fight against any of these major guilds/groups and just run solo as you stated in your previous post then why not focus on the gameplay you feel you are “good” at. keep it up. we look forward to seeing everyone on the battlefield
I’m Israel, who are you?
I do focus on the type of game play I’m interested in.
I happened upon that huge fight at the south camp last night between SoR and BG. I was simply stating what I saw and experienced.
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Whining seems to be your forte.
Whining about what? Skill lag?
Look, I’m not saying I’m better than every single TW player. I don’t know if I’d beat them in 1v1s or whatever.
To me being good isn’t a static thing. To me it’s about always working to improve your skills and the kinds of skills that I’ve seen developed in zerg warfare aren’t really the kinds of skills I really want to work on developing.
I run around by myself a lot of the time just for that reason. I try to win 2v1s and 3v1s for that reason. Sometimes I lose sometimes I win, sometimes I just run away. But I almost always feel like I’m learning something I want to learn.
That’s why I wouldn’t want to join TW or any of these other zerg guilds. It’s not that I think they’re all awful players, although perhaps some of them are. It’s that I don’t think they know anything about the game that I want to know.
If I thought differently I would’ve endeavored to join them. Instead I’ve stayed put.
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I doubt they’d take you so don’t worry.
I doubt so too I don’t like zerging.
I don’t think I’ve ever seen TW/TWL with more than 25 people total. TWL is their recruit guild. TW has around 15-20 people on and TWL has around 5-10. They vote once a month to promote up to 4 players from TWL to TW. If anything, I’d say TW is probably the most exclusive guild in the game atm considering they don’t mass recruit at all and they still have people pounding down their doors wanting to get in but can’t.
I could only imagine what would happen if they had 80 players though.
Well I certainly wouldn’t want to join.
Lol, so I’m assuming this is a compliment? TW/TWL have 25 total at our peak, but I guess you could classify that as a 80 man zerg if you factor in that 1 TW = 3 normal players.
I didn’t say it was just TW TWL though did I?
How many people do Caedas and all the GSCH variants have? How many people are in Choo?
How many pugs regularly follow these zergs?
When you put all this together I think it’s easy to see how one big zergball could easily field 60-80 people.
I don’t mind that you guys zerg btw, it’s part of the game.
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Yeah I don’t really understand the skill lag from a technical perspective. I don’t know if it’s an issue that can really be fixed but it makes some fights unplayable for me because i can’t heal, I can’t use utilities and I can’t even get most of my attacks to actually work. I’m basically stuck running around and auto attacking. It’s absurd.
Not sure where our “80 man zergs” were last night but there was plenty of time during NA primetime we had the out manned buff.
TW, TWL, CDS and a few others were running around together with something near that last night. I honestly couldn’t even use skills when they’d get near because of the lag. Choo tends to do the same thing.
I think one of the reasons that SoR gets outmanned so often is because the really big guilds will tend to focus on protecting a couple keeps in one borderland and then that leaves almost nothing for others. So some borderlands will have an enormous SoR presence while others will have almost nothing. I understand it’s a coverage issue and I’m not blaming the big SoR guilds for playing the way they do I’m just trying to explain how SoR can have such huge zergs in some places and be outmanned in others.
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My build hasn’t changed but I do feel a little less powerful with daggers. I notice the RTL nerf more than anything because I can’t always catch people anymore.
I tried jumping into that fight and couldn’t even swap attunements so i left. The skill lag in those huge fights is just horrible.
Let’s put an end to this non sense. It will take a while but it’s possible for a player to make in game gold to transfer to another server. Transferring guilds over short notice it is a complete different story because somebody needs to cover aside of guild upgrades alot of people that are not even ready.
It doesn’t take that long to make that amount of gold in this game.
I almost always have about 30 gold sitting just from doing WvW and selling and salvaging drops and I’m sure I’m not the only one.
How much time is “short notice?” How long were these guilds contemplating transferring?
Actually there is a big difference, competitive professional sports while entertaining for the viewers it is a business for the people involved in it. They spend real money from profits to bring in even more money. This is just a game and some players choose to spend real money for the bragging rights only.
The transfer cost is in gems not in any real world currency. It’s possible to buy gems with in-game gold. There are a lot of very rich people in this game at this point. Therefore it’s not necessarily the case that players would be spending real money to purchase transfers for themselves or others. When I transferred back to BG from Maguuma it cost me 1800 gems. Outside of holidays and special events and whatnot that’s usually something like 30 gold and 30 gold isn’t that much money at this point in the game. It seems entirely plausible that entire guilds could’ve been paid for with nothing more than in-game gold.
But as to whether there is a difference between the morality in the business realm versus the recreational realm, I suppose it’s a matter of opinion. To me all I see is that people will expend resources to be successful at whatever venture they’re currently engaged in. I personally find no fault with people paying guilds to transfer to their server.
I’m not saying that BG did or didn’t buy guilds. I really don’t know either way.
But I do know that in competitive sports, team management often pays huge sums of money to acquire high performance players.
It’s not seen as being wrong if the Yankees payroll is over 100 million dollars a year, why is it such a big deal if people fork over virtual money to get players to their side?
Honestly I’m surprised that there hasn’t been a bidding war between servers to secure all the big name guilds.
I believe that making kills count towards the final score would reward coverage and population just as much as the current system does. In fact I think it would discourage people from even attempting to play and defend whatever they can during their server’s off hours.
Adding a kill count mechanic to the game would create a new sort of meta game calculus. If an attacking or defending force feels that they are likely to incur more point loss through deaths than they might potentially gain for either capturing or defending an objective then they are likely to abandon their attempt altogether and just let the superior (in terms of numbers not necessarily overall skill) force win uncontested.
Moreover, the most effective way to accumulate kills while avoiding deaths in this game (and any game really) is to zerg with as many people as possible.
I understand why some people might be interested in this sort of thing but I personally think it would make the game worse. Therefore I hope the developers never implement such a mechanic into the game.
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