How do you lose to a thief on a necro? Necros melt thieves in 3 seconds, I don’t even play my necro anymore because of how easy it is.
We should duel sometime, Waffler.
/opens door and pokes in head
For what it’s worth, I sincerely hope we, Crystal Desert, get to fight E Bay very, very soon. I hear nothing but great things about your small-man groups. I can’t wait to fight you guys.
/closes door
Some shout outs:
To the SoS guardian in [Res] whom I had a five minute fight at the ruins this morning: I appreciate the duels we had but please understand that I had to kill both you and your ele friend in the beginning because you laughed at me.
To the D/P thief in [Fang] who obviously had it out for me last night: nice fights, but you actually have to stay and fight me if you want to win. Running and using the smoke field + heartseeker combo when you get low does no good. I actually appreciated the fight we had north of briar when you stayed and died versus all the others when you ran.
Someone help me understand this.
SBI isn’t getting crushed, but they are losing by a decent margin, obviously because of lack of coverage to compete.
SoS is winning, but not by a outrageous margin (<40,000).
CD is in between, holding, likely to end up in second per usual.
As it stands now, SBI will be going up in rankings. SoS may possibly drop as currently they are only 2 points ahead of Ehmry Bay. CD, who is actually dropping in points, will go up in ranking.
What does all of this mean? It means that CD is doing worse than usual but going up in rank. SBI can’t compete with the coverage, and are currently losing by the largest margin, but they, too, will go up in rank. Finally, SoS, who is winning by a decent margin, will go down.
How the kitten does that make any sense to anyone?
ok jacob i usually run with hlx, I’ll add you to friends list and send you a msg when we have a group going, hopefully we can get something happening. We pretty much run small ops most the time, so running into you guys is always a highlight
[HLX] eh? Good people. Say hello to Errewan and Jermz for me. They would whisper us when they were in [Top] and we would have some good skirmishes. We enjoy fighting them.
As far as them running goes, they ran when it was like 10vs3 outside bay (understandable) couple ran after the rest wiped at faith, you guys wiped us outside briar.
sure they do kill alot of stragglers and often only jump in when the npc’s are around but when your small ops this is how it goes, still hoping to run into FEAR or TKVA with a good 5man party.
1. “Stragglers” are often reinforcements for zergs who are either slow to the party or have died and are trying to run back. We kill them often so that they don’t get back to the zerg. So do we kill a lot of these “stragglers?” Yes we do, it’s our job.
2. NPC’s? Yes, but they are typically enemy NPC’s when we jump in because the camp we are trying to take has bodies inside.
Also, if you’re chasing 3 with 10 then we are doing our job. We will string you out, we will catch your overzealous off-guard, and we will kill you. Keeping 10 of your force busy with only 3 of us is what havoc is all about.
Finally, I have said this in practically every single weekly match-up thread. If you want to fight us, all you have to do is send me a whisper with how many you have. I’m a nice guy, I promise. I will tell you exactly where we are and how many are running with me. Come find us. We will fight you.
As for the thing with Jakob, I thought he was referencing a small skirmish at our north camp yesterday. He either remembers it totally differently or there was another time he found siege at one of our camps and felt robbed of more easy pickings.
If it is a different incident then I apologize, because the fight I was referencing saw the FEAR/TKVM retreat despite having numerical superiority. All three parties discussed were there and it was the only time we sieged up a camp on Sunday.
Before spouting off, please review the date stamp of the post you’re attempting to troll. This will help prevent you from looking like an assmonkey.
Based upon your absolute failure at observing details (see above), I can guarantee that neither FEAR nor TKVA run from fights despite having numerical superiority.
Good try, sir.
Edit: Also, apparently you weren’t up to my challenge regarding that 6 v 2 boasting I allegedly do?
(edited by JakobGW.5730)
SoS, please don’t ruin this week by simply placing a kitten ton of siege in camps and hide behind it when 3 CD roll up against 5+ SoS and upgraded guards in the camp. Come out and fight!
The primary culprits are [Fang] and [Bane]. Grow some balls!
This from the guy who takes 10+ people, all load up into complete glass cannon/escape builds, and goes into empty borderlands and picks off stragglers. Then you come onto the forums and brag about your 6vs2 victories.
Wait. What? Both of these sentences couldn’t be more wrong, but I would like for you to point out in any one of my posts where I have ever bragged about winning a 6v2. Up to that challenge?
I noticed you guys were conspicuously absent during the matchup with TC, I guess not enough people not traveling in groups for your tastes.
We roam every single night, and have been for the last several months.
Half of your team was thieves but you couldn’t take out one AC and Ballista when facing a group you outnumbered?
Did you even read my post? I made sure it was copied here again for you to double check.
The worst part is that you felt the need to complain about it on here, because we moved out and you capped the camp uncontested not even 3 minutes later. You must have been one of the people we ran down like a dog when you guys ran from the camp.
I have no idea what you are talking about. If you actually read one of my earlier posts, you’ll see that I actually logged out before even taking the camp because the enemies were boring as hell and I had a movie date with my wife.
The WORST part, is that you guys had gone up in my estimation before your QQ session here. I was thinking "not a bad strategy, tying up camps and supply while their main group went elsewhere.
It wasn’t strategy though, you just wanted some great 10vs3 fights to come here and brag about.
Again, I have no idea what you are talking about. . . .
Can I get a team jakob t-shirt, I’m not much of an edward fan
I actually had to Google this post to get the reference. I suppose that shows my age, or my taste in movies.
And who is this Jakob guy that is so famous?
Jakob is a burnt plant, but he tastes good if used correctly as seasoning on a meal served with white wine.
Waffler is a specially designed waffle mold plate, allowing a person to create cup-shaped “waffle shots”, opening a whole new world of waffle possibilities.
:)
This made me lol. Assmonkey might just be my new favorite word.
Assmonkey isn’t censored? That’s kittening awesome!
And who is this Jakob guy that is so famous? I haven’t heard of him on the forums, in game, or anywhere for that matter and I played your server for over a month straight and roamed everyday. So famous he has to be proclaimed by some other nobody from a nobody server. Jakob that one famous “Crystal Desert Invader.”
Still awful.
I’m Jakob. And I’m kind of a big deal around here.
You and your friend are playing a totally different game then the rest. You rely on your ability to run away when you know fight’s not in your favor. You are excellent at picking off doliaks and stragglers though. grats on that btw.
Now go back to killing uplevels or picking of stragglers. We will talk to you when you do something of worth in wvw. peace.
All servers have havoc squads. Even SoS, and we’re playing the same game. Parsing some of my video footage, here is a fight definitely not in my favor. This is how our squad members deal with 4-man thief gank squads from SoS using a couple of guards to help make the odds a little closer to even.
To me, that fight was a hella lot more fun than sitting behind siege quoting “strategy.” My request was very simple: come out and fight!
Then you left the map and we continued to upgrade.
#Troll response off
We left the map for two reasons: (1) You were being boring as hell hence my post regarding same; and (2) I had a movie date with my lovely wife.
So we bunker down the camps so you great players don’t deny our upgrading keeps supply. If you can’t understand a simple concept like upgrading camps/keeps eh.
I just wanted to point out something here. Did you realize that by “bunkering” down a supply camp, forcing the roamers to kill your yaks and not flipping the supply camp actually hurts your server? A havoc team, killing each dolyak each time it leaves a spawn (if there are two), will earn between 6 – 12 points per 15 minutes. When you “bunker” down the camp and fail to protect your dolyaks, you earn 5 points per 15 minutes. Ya’ll didn’t leave your camps to even fight 3 little ol’ CD enemies, let alone protect any yaks traveling. Your yaks never made it to their destination (thus upgrades were null), you earned less points than the enemy for that camp, and you hid behind siege when you outnumbered any threat.
Do you understand that simple concept?
Tbh you guys aren’t even worth responding to because you’re terrible but I guess here’s to hoping this post improving your terrible WvW skills a little bit.
It would be nice if you could help your troops stay alive a little while longer. Only 5 wxp? Terrible.
All of the CD currently in the jumping puzzle are quite possibly the worst players I’ve ever seen. 3 hours, a 6v1, and a 10v2 and you finally manged to kill me.
They could just be silly little PvErs that don’t know better. Just a thought since Anet decided to place an Achievement at the end of the EBJP, which was a cruel joke for the PvErs.
I thought that initially until I saw their WvW ranks. Most of them are 40+. Almost all of them were from the same guild and based on the use of traps looked somewhat familiar with the puzzle. The past 3 hours have been quite comical.
A d/p thief huh? Tell me more about how hard it is to avoid being killed please.
When 10 people can’t do it while camping my teammates corpse with traps and AoE’s while I res him, I find that quite pathetic. 3 hours of that.
Wait. You spent 3 hours trying to res a teammate in the JP? I’d say you were trolled, and trolled very, very hard.
SoS, please don’t ruin this week by simply placing a kitten ton of siege in camps and hide behind it when 3 CD roll up against 5+ SoS and upgraded guards in the camp. Come out and fight!
The primary culprits are [Fang] and [Bane]. Grow some balls!
As this matchup comes to an end, I just wanted to shout out to those folks I had duels with around the ruins in CD borderlands this week. Some were friendly, some were not so friendly. I did, however, meet some nice folks on both DB and FA. Good luck to everyone in the next matchup.
Dang I wish I took a screenshot. I was solo-taking a camp on FA BL a couple hours ago, and a non-upleveled FA person saw me fighting the vets, stood there for a few seconds, then ran away. I was ripe for the ganking, but no dice. It’s okay to risk dying folks, it’s not real gold.
I would have killed you.
Just sayin.
Couple shout-outs:
Thanks to Folkj [HOPE] from FA for some good duels at the ruins. Nice to meet ya.
Thanks to [BURN] from FA for some great duels near lake tower.
Always appreciate good fights!
AZRG…I don’t ever want to see you again. Like…ever.
Wow. I hope you choke on all of the loot bags you got from us.
Man, that was a lot of fun last night!
Oh wow, I didn’t even know AZRG was a DB guild.
Now I’m curious what you guys didKilled a bunch of people. We’re a small man group so it’s understandable that you don’t know us, but any enemy that runs a group less then 20 sure does.
Preacher
How many is “small man group?”
5-10 normally.
Let’s meet up! Next time you guys are around 5 strong, please send me a whisper and we can coordinate to the same borderland and try to find one another. When we do, let the fight begin. To us, spontaneous is much more fun than some pre-determined fight location.
Would you guys be down for that? We are [FEAR] and [TKVA] on CD.
AZRG…I don’t ever want to see you again. Like…ever.
Wow. I hope you choke on all of the loot bags you got from us.
Man, that was a lot of fun last night!
Oh wow, I didn’t even know AZRG was a DB guild.
Now I’m curious what you guys didKilled a bunch of people. We’re a small man group so it’s understandable that you don’t know us, but any enemy that runs a group less then 20 sure does.
Preacher
How many is “small man group?”
Now please come back at me with all your “QQ’s” and “L2P’s” since that seems to be the only argument you can come up with.
I dont need a better argument, Im using the one the DEV used in response to all the QQs about thief in PVP. He said thieves are predictable and easy to kill because of it, all you have to do is learn their mechanics. I dunno why is this so difficult a concept for some people to comprehend. Especially people who have thief leveled up to 80. Take your QQs somewhere else, most people in the thief foruma re tired of it, and would rather have constructive threads on top than this garbage all the time.
There is so much kitten about his guy’s posts that it’s not even worth trying to respond. Everything is a L2P issue with this guy. His posts are so satirical it isn’t even funny anymore. For example he’s QQ’ing about folks whom he claims are QQ’ing, when they’re not even QQ’ing in the first place. That’s priceless.
I’m done posting. I’ve made my points. Agree or disagree with them.
All I saw was you kittening around and getting killed. You made no attempt to flush her out. You made no attempt to force her to face stab so she may reveal herself.
2:30 of you dancing around pretty much told her you were kittening with her, so she waited for you. The moment you got close enough she blinded you, followed you in the wide arch you made and landed a backstab that put you on your kitten .
Yes, it is your fault for getting complacent while using zerk. It is also your fault for not turning sharply to make it harder for the backstab to land. Not only that, it keeps a backstabbing stealth thief in a small area 9 times out of 10. You could have hit them and possibly lay down some cripple.
Honestly, I always appreciate a critique of my play style. I do like it when folks offer suggestions of how I can improve.
I suppose you’re right. I suppose I could have just swung my sword in the air over and over and over like an idiot hoping to see the combo chain. I “could” have hit the thief and “possibly” lay down some cripple. Obviously that would be entirely lucky as I didn’t see her within any proximity of striking distance from 00:15 until she killed me at 2:50 and, after all, she could easily dodge my attacks in stealth. I suppose I could have swung my sword repeatedly for over 2 1/2 minutes, “possibly” hitting her at most one time while he/she is regenerating health in stealth, of course.
It would have been pretty funny to him/her I’m sure if I was swinging over and over in thin air, sharply turning back and forth in a tight area, all hoping to mitigate a backstab and possibly hitting him/her, when in reality he/she is several units away, in stealth. I wouldn’t know, of course, as I can’t see him/her. I would just be guessing.
And that’s the point. It’s just too easy for a D/P thief to stealth over and over and over and over again whenever they please. There is no cooldown for this type of play style. You think players enjoy simply swinging in mid-air, hoping that they may lucky and actually hit a stealthed player, all while running back and forth using tight turns, when the thief could simply just back up, and do the whole BP + HS combo all over again with minimal to no risk. How many times does someone have to swing at thin air, running back and forth before it becomes stupid?
(edited by JakobGW.5730)
any FA or CD up for 20v20 gvg?
Nope, but if your guild ever runs small havoc squads and you want some small-scale skirmishes, send me a whisper and I’ll tell you what BL we’re in and how many are with me. We can then find each other on the battlefield and let the fun begin!
We typically run between 2 – 9 strong these days.
Before you comment that I’m a glass cannon
I found your problem, and you even acknowledge it. Youre a GC character, youre not allowed to complain when someone bursts you down in 2 seconds.
This post is a perfect example of the problem with our thief community. Thieves like this guy don’t even read. When did I ever complain about getting bursted down in 2 seconds. Never. I was simply commenting on how the thief in the video used what many posters have said in the past is a broken mechanic. You, somehow, read somewhere that I was complaining about being bursted down in 2 seconds. . . .
How does someone even follow you on thief for 35 minutes? I can lose anyone in 10 second on sword/dagger. Seriously…
/facepalm. Again, reading comprehension. Nowhere did I ever say I was trying to lose this guy. Any thief can easily lose someone. I, unlike you apparently, like to go into WvW to fight, not run. I even mentioned that we had several fights where he was almost killed but used the BP + HS combo to reset the fight.
What possible benefit have you brought to this discussion? Shoo, go away, pest.
There’s nothing wrong with stealth stacking. In fact, I’d argue if stealth didn’t stack the way it does and Shadow Refuge just gave an instant 10 seconds of stealth, that skill just became wildly overpowered. But last I checked there was a cap on stealth duration so 2 thieves can’t just sit there blasting the field and gain 5mins of stealth for example. Can’t recall the cap off hand, but I want to say it was 11 seconds?
How would it become overpowered if it currently already gives 10+ seconds of stealth so long as you stay inside it for 4 seconds?
I also can’t agree with the whole ‘anytime you leave stealth you gain revealed’ argument because there are times when you enter stealth and the oppurtunity to use an attack doesn’t present itself.
Wouldn’t this promote more player skill? In other words, a player shouldn’t just stealth because he/she can; he/she should only stealth when the opportunity to use an attack presented itself.
Honestly, the whole issue revolves around the initiative regen system. Remove all the initiative regen from skills and abilities. Leave in the trait to increase the initiative regen cap and the trait to give initiative on crit and call it a day.
You are nerfing every single ability that uses initiative when you nerf initiative; at least when you nerf stealth, you’re only nerfing a handful of abilities that use stealth. It wouldn’t “destroy the thief class,” contrary to many thieves who rely so heavily on the mechanism claim.
I’ve gotta chime in here with a video simply because some of the recommendations here are great on paper, but don’t work in the game.
I was jumped by a cheesy D/P thief this morning who followed me for a good 35 minutes near the sentry SW of the garrison, the valley east of Bay, around the lake tower twice, under the bridge at the ruins, and finally his guildies showed up and chased me to my spawn (you can see the last of them leaving at the beginning of the video). Eventually, as you can see from the video, he was able to stealth enough to gain several stacks of might, pop Assassin’s Signet, get a lucky rng with his fire sigil, and down me.
I know the risks I run with running berserker gear in WvW. I know I have to be quick with my reflexes. There were several times I had the upper hand in our fights at various points around the borderland but at 25% health he would simply use cool downs to put distance between us and then just perma-stealth for health regen and to reset the fight. Before you comment that I’m a glass cannon, imagine this:
Assume I had the exact same damage as a glass-cannon, but maintained over 20k health and 3000 armor. Sure, he wouldn’t have killed me at the very end, but when would I have ever killed him, even doing the exact same damage? He would have done the exact same thing as he did every time he reached 25% health. He would have ran and used the combo to reset things and try again.
You’ll notice that it would be impossible to stand in his blinding fields. Also, you’ll notice that this thief could do some pretty good damage from stealth. Sure, jumping into the field sounds good, but it’s nearly impossible in practice.
In my opinion, two things should be done:
1. Stealth should not be allowed to stack, with the exception of Shadow Refuge, our get-out-of-jail-fee card; and
2. Any time we leave stealth, we gain revealed.
This would force players to rely on other thief escaping mechanisms that have cool downs instead of allowing some thieves to rely on something that has no cool down and stealth them permanently.
Here’s the video.
(edited by JakobGW.5730)
almost every player you played against was extremely bad. Just as an example, take a look at the first two players you killed. Did neither of them even have a stunbreak?
Anyways, you probably shouldn’t put the 1v1s where you insta gib people who don’t know what they’re doing. Anyone can kill a bad player who walks into pvp without a stunbreak.
First, S/D doesn’t “insta gib”, you should know that as a backstab D/D thief, Archon. :P
Second, the video is for fun, it’s not to show how skilled I may be or how bad my enemies are. The quick kills are in the video to simply run with the theme of the video and the song that’s playing at the beginning. The longer fights are later. Maybe someone will watch the video and pick up a part of my play style that they integrate into theirs.
Post that build/gear!
You’re correct. I run 0/30/0/0/30 with the remaining 10 points placed wherever I feel like that day. Sometimes I trait Mug, sometimes I reduce the cool downs on my deception skills. What’s important are the traits that make up the heart of the build: First Strikes, Executioner, Lead Attacks and Hastened Replenishment.
I don’t have health regeneration, nor do I have endurance replenishment. The build focuses on constant movement and position manipulation, with the ability to be where I want to be at any given time.
Armor is mostly berserker with some valkyrie mixed in.
lyssa runes =are horrible
until they make them 10 secs long.
As to this discussion: I use either divinity runes or lyssa runes depending on how I feel that day. You’ll see that I use both sets in the video. Lyssa runes don’t just give you every single boon for 5 seconds. They actually accomplish a lot more than that.
1. They increase your critical chance by approximately 6%.
2. They increase your condition duration by 10%, which combined with 10 points in DA, equals 20%. With my utility set up and my constant Infiltrator Strikes, this bonus is very helpful for all my immobilizes.
3. I get a random boon for 10 seconds every time I use my heal which is on a 15 second cool down. The only boon that doesn’t help a ton is might, and I love it when I get 10 seconds of either stability, fury, retaliation, or protection.
4. It’s extremely beneficial to have stability for 5 seconds when I use Basilisk Venom just before using Infiltrator Strike. This ensures I don’t get dazed, stunned or knocked down right after porting to my target. (You’ll notice the very first victim in the video has a pet that attempts to knock me down but is unsuccessful due to the stability/aegis buffs from Lyssa.)
5. Basilisk Venom also becomes a complete condition remover on a 45 second cool down.
Simply looking at the 6th bonus of gaining all boons for 5 seconds ignores all the other benefits they bring. I like using them on occasion to change things up.
(edited by JakobGW.5730)
I decided to make a third video with some of the extra footage on my computer so here it is. This is what to expect:
1. Minimal stealth;
2. No FS/LS spamming;
3. How to deal with pesky grenade engineers and bow rangers on top of the entryway to Vale;
4. Some tricks such as how to use the mace head crack from range;
5. No perma-stealthing.
Hope you enjoy!
I can’t get over the amount of roamers from CD chase me halfway across the map until I get sick of them behind me, so I turn around to fight and the first thing they do is turn away and run as soon as they realize they’re not facing an upleveled scrub.
You haven’t met the right roamers yet.
Not sure which is worse, TC zerg or DB zerg. Hmmmm..
I vote for TC zerg, because after they wipe your 10 men with their 50+ they come on the forums and post that you should see it as an opportunity to learn superior tactics from them.
Best. Post. Ever.
GvG’s are pretty fun, and it sucks that it’s near impossible to get them from any server below t3. I kind of see why guilds actually interested in improving transfer up.
Or. . .
It’s because there are very few guilds in t4 and below who can convince 10-20 people to be online at one particular time (if they even have that many active folks in their guild to begin) to participate in one of the most boring, mind numbing, dumb kitten “activities” in all of WvW.
Really? EK had 15 on yesterday, RAM & CL both have 15+ on. GF & TFT 15+. TDS fields 15+. I’ve seen 15+ KOME on.
http://gw2gvg.com/leaderboard.php?r=na There are a a bunch in ‘t4 and below’, and a lot haven’t even signed up on that site.
So, what’s your excuse now?
I only know three of the guilds you posted, one of which just transferred back to CD I believe. That certainly seems like a “few.”
As to your website, of the 40 guilds signed up, 13 are t4 and below. Of the “signed-up” t4 and below guilds, only 5 actually have a rating which means that they’ve actually been able to get the folks on to do a GvG.
That’s 5 total guilds from t4 and below who have actually participated in the GvG on the website and received a rating.
I believe that certainly meets the definition of “few.”
I’m sure you’ll disagree and have to get the last word in. So go for it. I won’t repost again.
GvG’s are pretty fun, and it sucks that it’s near impossible to get them from any server below t3. I kind of see why guilds actually interested in improving transfer up.
Or. . .
It’s because there are very few guilds in t4 and below who can convince 10-20 people to be online at one particular time (if they even have that many active folks in their guild to begin) to participate in one of the most boring, mind numbing, dumb kitten “activities” in all of WvW.
But you’re probably right, the large guilds probably do transfer up so they can “improve,” and not to just bandwagon.
/facepalm
CD, mass invis isn’t the only skill in the game, I promise.
Otherwise, good fights so far tonight in YB BL.
Hey PYRO Mesmers, Moa isn’t the only skill in the game, I promise.
I for one am happy this match up is coming to a close. All of this tripe about pity for and denigration of other servers has made me ill. Here’s hoping for a better match up with better attitudes this week.
Hello, sir. Please tell your WvW ranger that [Fear] and [TKVA] /salute him. Seriously, this guy has skills. We appreciate a good fight and this guy brought it.
Quick shout out to Chorazin.4107 of SoS on his Mesmer and Guardian this morning. Thanks for being the only one to break off from your zerg to fight me 1v1 on your Guardian and thanks for the friendly duels on your Mesmer.
(My wife totally plays GW2)
Mine too, and she’s really hot. Double win for me!
I appreciate that you read his post, but did you read mine? My simple point, which has also been reiterated by a few posts from my server mates, was plain: don’t tell other people how to play the game. If someone asks for your advice, then give it. But coming to the forums and typing some blanket novel to others on how to “lose better” by telling them how to spec, which character to play, which abilities to use, etc. does a lot more harm than any good, as demonstrated by the posts that followed that guy’s.
Yes, I’m just in the habit of truncating quotes because I keep hitting the character limit.
I really don’t see why people posting advice – requested or not – is actually deserving of any of the hostility it seems to get in WvW threads.
Were I to link a build in some discussion or another and someone says ‘change blah blah blah it’s a useless trait’ imagine how weird I’d look if I took it as some kind of overreaching attempt to control me and told them they shouldn’t be posting their opinions in an open discussion unless someone asks them to. Actually that’s not quite right, in this case it’s more like they just posted ‘blah blah blah builds are bad because x’ not in response to me at all, and then I interpreted it as an attempt to order me around. In a situation where they don’t hold any sway over me at all and there’s no expectation that they would, that’s just a really bizarre and illogical reaction.
This is my last post regarding this guy’s “advice.” I’ve made my points and you can either agree or disagree.
There is a difference between giving advice and giving advice saturated with hyperbolizing and ridicule. This guy even begins his tone with
Screw it I’ll just write one.
He then follows that up with a friendly:
Except for rare occasions 40 of us are consistently melting under their organized 20.
which has been rejected by his own server mates as being false.
Then, after that “friendly” beginning, this guy goes on to state that we, as a server mind you, need to have certain classes, builds, gear and utilities as if we’re tier 2. If you read my response post, you’ll note that my very first reply is that we’re not tier 2.
He then follows all that nice, friendly advice with
I have to say that hearing the self-righteous posts from a few commanders who barely command and who abandoned us for months only to scream righteous indignation when they found out people left makes me chuckle.
I also wanted to let the other servers know that we’re not all delusional children.
after calling our server
embarrassing.
Now, that’s not advice. My simple opinion that folks should not tell others how to play the game was tame compared to this guy’s posts. Additionally, I do find it quite interesting that up until the time of this post, only one other CD’r has supported this guy and all he/she did was re-quote him. There are much better ways of being helpful than telling your allies how bad they’re playing, ridiculing them, all while offering so-called “advice” as to how they should play the game.
In my opinion my response to this foolish travel was neither bizarre nor illogical.
It’s pretty clear from actually reading it that the focus of his comments are people who are already zerging (even though some points, like using food, apply to anyone). He also mentioned way up front that coverage was enough to keep you from actually winning, which ultimately seems to be what ‘tier’ has come down to thus far, so I don’t know why you’re saying ’they’re tier 2’ as though it was being ignored.
I appreciate that you read his post, but did you read mine? My simple point, which has also been reiterated by a few posts from my server mates, was plain: don’t tell other people how to play the game. If someone asks for your advice, then give it. But coming to the forums and typing some blanket novel to others on how to “lose better” by telling them how to spec, which character to play, which abilities to use, etc. does a lot more harm than any good, as demonstrated by the posts that followed that guy’s.
To Crystal Desert:
You don’t need to “learn” anything. For the two weeks before this nightmare we’re in now, I saw you come to the table and win twice against servers who were higher “rankings” than you according to http://mos.millenium.org/na/matchups/, but were basically even on overall coverage. Nothing has changed now. The meta we used to win those matches is the meta necessary to win those matches. Those are the ones we need to win. Those are actually even and competitive. We don’t need tier 2 meta. We’re not tier 2.
To Tarnished Coast:
If there is anyone who needs to “learn” from this match, it’s your small man groups. This is where we shine. We enjoy the 3 – 10 man fights, something you are not used to with your zergs. We actually use the target system – you know, hitting the TAB button or left clicking a name. Since you’ve forgotten, this allows you to actually use an ability against a single person. You also have to time your dodges, use your stun breakers effectively, and watch your opponent to gauge his/her cool downs so you know when to capably use your abilities.
Also there is a major problem when one of our berserker warriors eats an entire 100 blades from a TC player and it only takes 1/5 of our warrior’s total health. That tells us that your players are so used to running pvt gear that they don’t even know how to properly fight in smaller skirmishes. They are so used to the zerg meta that they are clueless to anything else.
If you need more advice, all you have to do is ask. I’m sure we can help you “learn” from this engagement, just as you’ve graciously offered your advice.
If you want some lessons about small group fighting I’m sure I can organise some. Feel free to find me whenever I’m on.
Sweet. You bet. We’re looking for fights between 3 – 9 folks or so.
JakobGW – don’t know what TC did in the short course of 4 days to so deeply wound your server pride and provoke this public meltdown you are having but your insecurities are making the rest of us look bad bro.
Even I can tell that they are throwing lowlevels and map completionists at us and I am not uselessly camping a camp that provides a dolyak to a tower we do not own, or that nobody is using to resupply because CD is not bothering to show up to WvW.
But yeah cool story bro.
Here’s the deal, “bro.” If you think they play so much better than us, and you want us to change to their play style by calling us “embarrassing”, then maybe you should just transfer to TC. Chances are, they may give you gold to do so. They have in the past.
I cannot be convinced that anyone would give a kitten.
It’s pretty clear from actually reading it that the focus of his comments are people who are already zerging (even though some points, like using food, apply to anyone). He also mentioned way up front that coverage was enough to keep you from actually winning, which ultimately seems to be what ‘tier’ has come down to thus far, so I don’t know why you’re saying ’they’re tier 2’ as though it was being ignored.
I appreciate that you read his post, but did you read mine? My simple point, which has also been reiterated by a few posts from my server mates, was plain: don’t tell other people how to play the game. If someone asks for your advice, then give it. But coming to the forums and typing some blanket novel to others on how to “lose better” by telling them how to spec, which character to play, which abilities to use, etc. does a lot more harm than any good, as demonstrated by the posts that followed that guy’s.
To Crystal Desert:
You don’t need to “learn” anything. For the two weeks before this nightmare we’re in now, I saw you come to the table and win twice against servers who were higher “rankings” than you according to http://mos.millenium.org/na/matchups/, but were basically even on overall coverage. Nothing has changed now. The meta we used to win those matches is the meta necessary to win those matches. Those are the ones we need to win. Those are actually even and competitive. We don’t need tier 2 meta. We’re not tier 2.
To Tarnished Coast:
If there is anyone who needs to “learn” from this match, it’s your small man groups. This is where we shine. We enjoy the 3 – 10 man fights, something you are not used to with your zergs. We actually use the target system – you know, hitting the TAB button or left clicking a name. Since you’ve forgotten, this allows you to actually use an ability against a single person. You also have to time your dodges, use your stun breakers effectively, and watch your opponent to gauge his/her cool downs so you know when to capably use your abilities.
Also there is a major problem when one of our berserker warriors eats an entire 100 blades from a TC player and it only takes 1/5 of our warrior’s total health. That tells us that your players are so used to running pvt gear that they don’t even know how to properly fight in smaller skirmishes. They are so used to the zerg meta that they are clueless to anything else.
If you need more advice, all you have to do is ask. I’m sure we can help you “learn” from this engagement, just as you’ve graciously offered your advice.
Jakob’s group are one of the best hitman teams in all of WvW. No straggler is safe from them. I will put their 4-7 people against any other team of similar size in the game and bet on them.
I also think their collective contribution to PPT can be measured in single digits and they haven’t done a single thing for their server and should be the last people anyone on CD should listen to when it comes to bettering their situation.
If your goal is to flip camps and kill stragglers, you play like Jakob. If you want to capture keeps and hold them against waves of attackers, you’ll start finding like-minded folks and start training.
It is true that I’ve made it clear that PPT is secondary to our little team. We like fights, pure and simple.
However, when there are more than 3 of us on at a time, we always have a secondary goal when roaming. If our zerg is attacking Bay, you’ll find our squad in the valley just North between Bay and the Garrison, picking off stragglers, halting enemy reinforcements, causing havoc away from the ultimate goal of seizing the keep.
If our zerg is attacking a tower, you’ll see us on the flanks, waiting for straggling enemy reinforcements to arrive and we’ll make kitten sure they don’t get into the tower to man the arrow carts inside.
Our favorite pastime is taking the North camp, seizing it up, watching the enemy numbers grow and grow trying to take it back, while our zerg is down south; their enemy numbers dwindling because the enemy is so obsessed with taking back the North camp they will forget the primary objective to the South.
Basically what I’m trying to point out is that saying our squad hasn’t done a single thing for our server may be a stretch, in my humble opinion. =P
Because they care about what armor and runes they are wearing. We do not. Why is berserker gear in WvW the norm? When did this become a good idea. Especially given how easy it is to pick up a second set now with the WvW exotic armor vendor. Your CoF grinding gear and trait build makes you a free rally.
Because they care about what professions they bring and we do not. We have almost no necromancers and the ones we do have for some reason are running minions. Almost all of our eles are d/d. We have maybe 2 mesmers at any time and they don’t veil nor are they ever asked to. Why are they running moas as their elites? I cant tell you.
Let me, and my entire server, play the game how I/we want.
I think you 2 are on the same server. If I am wrong then forgive me.
I know we are.
Because they care about what armor and runes they are wearing. We do not. Why is berserker gear in WvW the norm? When did this become a good idea. Especially given how easy it is to pick up a second set now with the WvW exotic armor vendor. Your CoF grinding gear and trait build makes you a free rally.
Because they care about what professions they bring and we do not. We have almost no necromancers and the ones we do have for some reason are running minions. Almost all of our eles are d/d. We have maybe 2 mesmers at any time and they don’t veil nor are they ever asked to. Why are they running moas as their elites? I cant tell you.
Perhaps because they are a zerg T2 server and we are not? Perhaps it’s because we let our players play how they want, and they have zerglings? Perhaps their main goal is to zerg/PvD and ours is to have fun on a different level.
I didn’t read the rest of your post.
To my server mates: play how you want, when you want. Enjoy the game on your terms, and don’t let someone tell you how to play. If you want organized, large blobs of goo zergs running amok in the borderlands, maybe this isn’t the place for you.
I, for one, enjoy the small man fights. I enjoy running a havoc squad. I enjoy making videos of our outmanned fights. I do not enjoy zergs or PvD. I’d appreciate it if you didn’t tell me how you want me to play the game, or what armor I need to wear, or what spec I need to run, or what utilities/elites I need to have ready.
Let me, and my entire server, play the game how I/we want.
Oh yes definitely, that’s a natural consequence of having more players (of which a large proportion are from PvE).
I’ve noticed that you guys say this a lot: that you have a large amount of PvE’ers. It certainly seems like you’re implying that this is the reason you have bad players. . . .
That’s all and well, but I can tell you that we don’t even consider guesting on TC anymore when we (God forbid!) have to PvE karma train in Orr. We never see anyone there. Hell, just yesterday we tried to guest on TC to run a few quick CoFs and, of course, the dungeon was contested and no one was anywhere on the map to un-contest it.
In my experience, you have no more PvE’ers than any other T4 server and above.
I like how a select few are bragging about killing TC fair weather players. Not really brag worthy IMO.
Maybe you should challenge an actual guild group and earn some bragging rights.
That’s terrible! Do your “fair weather” players know that you talk like that behind their backs? Geez. It’s as if you’re implying that your own server mates can’t even PvP.
Bully.
Oh wait. Most of them can’t. You’re correct. Carry on.
TC:
We just took the south camp on your borderlands again. Please send more than 15 to take it this time. We would like a challenge.
Edit: 8-10 [Toon] and some [KH] just came. We wiped them. I said to bring more than 15 guys. 10 is not enough.
Edit: Well, thanks for coming back with 15+. We did kill about 5 of you, but we were overrun. All six of us still have all our bloodlust stacks though.
(edited by JakobGW.5730)
Hey everyone. [EP] is looking for GvG. Though we would like it to be 20v20, we will do 10v10 or 15 v 15.
Please contact me in game!
I’ll gladly challenge EP to a GvG. I’ll take you guys by myself. With my hands tied behind my back. Blindfolded. Ohwait.
If you guys ever run a small havoc group and want some small-man fights, send me a whisper in-game and I’ll tell you where we’re running. When we find each other, let the fight begin.
We are [FEAR] and [TKVA]