JAH Bless – Equal Rights and Justice for all.
Justice And Honor – Tarnished Coast.
(edited by Kichwas.7152)
Oddly, I find the bias to be against ranged.
I have 1 of each profession – and every one of m characters except for the engineer performs better in melee than in ranged. The engineer just has no melee option that I have found at her present level…
Melee is harder to play, but gets all the excitement, does more damage, and has more control over the dynamics of the battle.
In dungeons, my warrior will use my rifle only to start pulls – if the group lets me, I can often pull a single target out of a pack without aggroing the others, and then wait for it to come around some LoS barrier, and have at it with my hammer.
- I almost feel like a tank at times, I end up so much more potent than the ranged that the mobs eventually focus on me and I start using knockbacks and knockdowns, LoS, and kiting, while the ranged ‘do stuff’ over to the left somewhere. If we’ve got multiple melee, then we trade it all back and forth and it gets a lot easier.
This repeats for even my light armor characters – switch to melee and get in there and I can be a lot more effective.
(edited by Kichwas.7152)
They want to make sure that no one goes full support. This is how they have done it.
I would consider a better model to make contribution require doing a certain threshold of both support and damage.
Check to see that the person has done at least some amount of boon application, condition application, and damage – but this gets tricky as some builds lack conditions but still contribute in a meaningful way (though they’re less common).
So perhaps a mix of check for [boons | heals | conditions] and [damage].
- To get full contribution SHOULD require some damage check. But doing only damage should not give full contribution.
System here refuses to let me put more than one attachment per post, but I see others have managed it… /shrug.
Binghi, Asura Guardian:
Apparently the BBCODE and textile code both fail for images here…
Makdea, norn mesmer:
Kushiel, human ranger:
(edited by Kichwas.7152)
I and one of my guild mates have had our mail filled to maximum capacity by these guys – when running around in the world, and not bothering to check mail, it can quickly fill up. Its only after completing a few dynamic events and noticing the mail icon has gone red that we’ve discovered them – making me wonder if they caused me to miss mailed rewards from events…
There is only one solution: authenticators.
Get with a company that makes them, get a contract, and get some available for us.
Then restrict mail sending to only people who have an authenticator on their account.
- And as WoW was forced to do, let us also lock down guild privileges based on whether or not a member has an authenticator.
Especially in the medium armor range.
There are only two choices for female: duelist and krytan (gemstore) that do not have the ‘buttflap’ issue. For males, I hear there are no choices.
In medium armor – please add at least two more female designs as coats. Shirt tops that do NOT go over the rear so the many varieties of pants out there can be seen.
Four more tops for males to achieve the same purpose. We need some variety here – sprinkle it about the content range or whatever, but supply it please.
For light and heavy armor – I have not looked yet. But make sure there are at least four choices per gender that let the bottom half of the armor be separately visible, and make some pants for those bottoms if lacking.
Seeking to find medium PvE armor that has a pants look for female characters.
I see the Krytan set on the gem store.
PvP side there is the ‘leather’ set – where is the lowest level version of this in PvE?
For humans, cultural tier-3 has only a “half” butt flap, so its half-ok…
Is there anything else, and if so-where can I find it?
Looking for -female- characters. We all know of the lack of choices for male characters, this thread is not that one…
in Guilds
Posted by: Kichwas.7152
We’re a guild of folks who are mostly coming in from WoW – having left that at various points over the last few years. Several of us started in Guild Wars 1. Guild Wars gives a fresh chance to all start something at the same time, with new lore and new gaming to explore.
As such, this is a brand new guild. The guild leader has 5 years of experience running a casual PvE with light raiding guild in World of Warcraft, horde side. Something which came to a wrap end of 2011 in retiring that guild: Grannys Hoarded Cookies. We’ve got 2 other ex-guild leaders (from the WoW guild Embrace the Shadow) – so once it gets rolling we should be good for keeping the ball going.
Justice and Honor – Community website – Home
Tarnished Coast Server
PvX guild, with a Mumble voice server.
All classes, levels, professions, races welcome.
Focus: Light PvE & sPvP, RP friendly.
Active Times: Focus on PST – after 6pm weeknights. Otherwise also active.
Organized Group Content – subject to change as and if we expand:
World vs. World:
We will likely be scheduling weekend time for WvW, likely followed by an organized structured PvP match.
Recruitment:
Ranks:
Our initial rules will be:
Code of Conduct:
How influence will get spent:
The plan for the first chunk will take a while to fill out:
Still seeking a few officers for:
Events Organizer: Someone to manage scheduling our 2 weekly runs. Calendaring it and pestering people to log in, and being there to keep it going while its on. But with a light hand for the folks not as skilled.
Lorekeeper: Someone who knows the GW lore, and enjoys tracking guild stories / events as they fit within the lore.
Recruitment: Someone who works to keep new members flowing into the guild, and tracks awareness of no-longer active members.
Discipline Officer: Someone to be the first point of contact when ‘drama’ pops up, and to make tough calls when its hard to decide.
Filled:
PvP Management: We have an officer getting ready to coordinate our fumbling around in PvP: both structured and WvWvW. If demands requires it, we’ll eventually split this into two roles.
(edited by Moderator)
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