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Healer + Tank, ever a possibility?

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Kordash.2197

None of those qualify as being support first, damage second. For that matter, when it comes to warriors maximum might share and maximum DPS are actually the exact same build.

No.

Fractals kicking needs to be sorted

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Kordash.2197

If the pugs he was with wait for the last boss to kick him, they’re wrong.

Either if it’s for selling his spot/give it to a guildie/because he’s bad. If he’s a bearbow/FT kind of guy, he should have been kicked way more earlier, waiting for the last boss is just a kitten move regardless or how one performs. If you choose to carry him, accept the consequences and don’t kittening kick him at the last boss.

Thought, if it was me and he comes in my group with this kind of build, he would be kicked instantly (mostly because i advertise my group as Meta), and i won’t wait for the last boss.

How many pristine relics buys a weapon?

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Kordash.2197

I think the amount per skin should increase each time you buy one. For example: I spent 20 relics on my first skin, the next time I grab another it will cost me 30 relics, so on and so forth.

Yea 1700 relics for a full collection sounds awesome

Actually less than that, since you’ll get some skins of daily chests.

Healer + Tank, ever a possibility?

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Kordash.2197

No.

15 kitening chars

General Dungeon Discussion Thread - Part 2

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Kordash.2197

I prefer the old way to have the ennemies details displayed (i actually did this for a project of my own, i’m a filthy thief :P) maybe reduce by one the central column.

And the enlarge feature of the pictures in the right column is a bit too big imo.

High end PvE event initiative

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Kordash.2197

I don’t think PHIW’s would come for such events. I’m talking about the ones that really doesn’t have a clue about the game mechanics, i see those events being with only semi-hardcore (people like me or savacli)/hardcore (rT/DnT…) oriented.

It lies in the “like minded people” thing, PHIW’s, let’s be honest, they don’t really like us/don’t care about us. They won’t come.

I may be wrong. But in this case, we can always set some rules about it (thought i don’t like the idea of these kind of things).

Fractals Reward Revamp Suggestion

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Kordash.2197

I forgot about the warp zones…

My example sucks then. Would have been better with an RPG ala Zelda, you need to get throught every dungeon before reaching Ganon. It’s still basic classic game design (it’s not the only one that exist yeah).

High end PvE event initiative

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Kordash.2197

For example,

“OMG, our team gets bad/stupid/difficult gambits because Wethospu wants to hold us down so that his rT guild can win the finals.” Eh? Right!

Second point, I completely agree with you. Such is the nature of any pug tournament. People can only tolerate pug to a certain extent before reaching a boiling point.

Illumin-rT is back ? ^^

High end PvE event initiative

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Kordash.2197

The idea was to sort teams, not individuals players. How would that exactly cause drama? The value can easily kept hidden if needed.

The problem with random teams is that if any team gets lots of high end players they basically win the tournament. Also I’m bit worried about too casual people joining. Would people enjoy playing with tanks/bearbows?

#BearBowTeamWins !

A good way to ensure that not every high end player end in the same team would be ponderation (not sure about this word in english u_u)

Give each player a “weight” according to their skill level (the higher the skill level is, the higher the weight) then randomise with the rule “have the same average weight per team”. There is an algorithm for that, don’t remember the name…

Fractals Reward Revamp Suggestion

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Kordash.2197

It is actually. You can’t beat Bowser if you didn’t clear the stages before him.

Actually, Mario games have lots of skips.

Exploits ?

Or built in skips ? Would like an example, i’m no Mario expert, but i don’t remember of much “skips”.

02AUG Record Rule Meeting Outcome

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Kordash.2197

“(for whenever youtube finishes processing it).”

Fractals Reward Revamp Suggestion

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Kordash.2197

Why bother designing 80-90 levels worth of instabilities if everyone is going to do just the last 5-8?

Because it’s player choice to run what he want to run?

Im sorry but i dont believe you deserve to progress to the next level unless you complete the level you are on. Thats basic classic game design.

Don’t try to push your opinion as “basic classic game design”. Because it’s not.

It is actually. You can’t beat Bowser if you didn’t clear the stages before him.

[rT] Arah P1 Restricted 6:39

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Kordash.2197

Posting a record 1 second faster than the competition, pretty sad although it is to be expected from someone like Miku.

They recorded 5:45 – 6:50 at every second increment, and plan to keep on posting 1 second faster than vC c;

Sounds like a challenge ^^

High end PvE event initiative

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Kordash.2197

I love the energy in the thread I think though that we need to realise that running the same dungeon has gotten boring without anything new to add. We are talking about a community event, which in my eyes shouldn’t be to ‘increase player skill levels’ but simply to have fun and see who knows what they’re doing. So something which doesn’t depend on who knows each other best or who has practiced most sounds a lot more fun to me.
Running with your friends is something you should be doing in your free time already anyways, why not try something else, or someone else. People who sign up will likely not be clueless as pugs, seeing as how they have had to read this thread(which is a lot of effort for a pug)

I agree that we shouldn’t focus on increasing the skill level, and we are just looking to have fun. That being said, an increase of skill will come along with the fun part, and these could increase the number of players interested in very high end tournaments. Kind of a win/win situation

Weth, i like your last idea about gambits and the numerical value, but i think it will be very hard to get balanced.

High end PvE event initiative

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Kordash.2197

:-\ honestly it sounds like you guys actually have a good shot at winning. The thing about recorded speed runs is they are unrealistic times to have at live events mainly because of the RNG involved and some of the strats are very risky. For what its worth, I was in a pug group with guys who were very casual at the game and we practiced like only 2-3days total for the first tournament and we did surprisingly well.

Knowing the game and following the meta doesn’t mean we are good enough to have a team able to face people like Miku, Goku, Seshii… They are on different level. We don’t create any strats, but they do. I’m not saying that it wouldn’t be fun to play with/against them but a competition means i will go all out to win. If it’s already settled, it takes the fun out.

Maybe you’re right, maybe we can still compete. Would we participate ? I’m not sure.

But the facts are, there is not enough (interested) very high end PvE players to organize some big events like the DnT tournament. If we’d like to have some high end events still, we should change things a bit to elevate semi-hardcore players to the next level. That’s why randomizing teams seems a good option to me (but it’s not the only one, and we should consider other/better ways).

And nothing stop us to have both kind of events

(edited by Kordash.2197)

High end PvE event initiative

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Kordash.2197

On the guild i’m running, daily dungeon/fractals are done by 10 people at least. I run with them whenever my life (2 jobs + some kind of social life) allow to do. But that’s almost every day, not like a fractal 50 is long to complete when you have enough experienced people.

As i said, we are semi-hardcore. We know the game, how to perform it well (running f50 in 30 minutes) but we’re no where close to the real speedrunners. That put us clearly out of every actual high end PvE events.

High end PvE event initiative

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Kordash.2197

It’s not dumbing down the competition.

You have to understand why this “casuals” (more like semi-hardcore) guilds don’t come in. They can’t invest as much time as the very hardcore crew (like rT, DnT…) in the game, creating a very high gap in skill, experience and game understanding. Those making competition completly pointless.

Moreover, you’re talking about “giving a feeling they can win”. That’s taking them for dumber than they are, we all know that whatever the path, they can’t compete with the very top (btw, i’m included in the first group, i’m not even close to compete in any actual PvE tournament)

The point here is having more “opened” events that semi hardcore players can compete in. The “pug” way may not be the best method, but it’s far from dumbing down the competition, since it is not aimed at getting the best time ever.

(edited by Kordash.2197)

High end PvE event initiative

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Kordash.2197

Throwing 5 random people together sounds like a terrible idea tbh. If youre really playing for a gem card/gold Id prefer having a solid group that I can train with rather than hoping for the luck of the draw to get good teammates.

I get that the established guilds will probably not have much competition for a while but I like that more then having random people in my group.

That’s the very reason I would argue the turnout has been low in previous events such as these. For a casual player there would be no reason to even bother participating in the event because they already know ahead of time that there is no chance at winning the prize; established guilds (the big name ones, especially) will take the win over and over again. So yes, it would be more than ‘just a while’ that the established guilds would run virtually uncontested. The same guilds would be shuffling the top spots.

Edit: My understanding is that the goal of this event is to bring in as many people to compete. In order to accomplish that there’s gotta to be a way to put everyone on an even playing field: split up guild members, introduce wacky gambits, keep the details secret ‘til the last minute, etc. All of these things can help to break the competitive advantage established/season guilds already have and give more casual players a legitimate chance at the prizes. I fully agree that I would prefer to have my own team walking into the event that I’m already comfortable with. Let’s face it though, never in the life of this game will my team ever be able to surpass the skill and precision of the big name guilds. It’s not so much because we’re terrible at the game, but rather our irl schedules do not allow us to regularly get together to practice and refine strategy.

Once enough time has passed, and there’s quite the loyal following to this event you all can start introducing more competitive categories with potential higher stakes.

Exactly my thoughts.

General Dungeon Discussion Thread - Part 2

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Kordash.2197

how i imagine anet working on the new fractal content

Depending on how the instabilities and dailies work I could see it really increasing build variety. Increased toughness would really hit the standard setup (i hope it’s not basline for higher fractals an in an instability form). But, no projectile defense for example, now strategies for many encounters change. I’m all for that kind of stuff. Make us play differently. Make us change out strategies. One size fits all just isn’t great, now I’d have prefered new content to make us change, but adjusting the way things works creates different encounters where we can’t just bring what we always have.

Changing strategy is fine. Making people change gear isn’t, in my opinion.

Can’t +1 enough. I HATE the idea of carrying multiple sets of gear in order to complete content.

Plus, this game design is about shinnies, not stats required to complete content.

High end PvE event initiative

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Kordash.2197

Here’s my 2 cents. For a tournament like that which is done for fun, I’d have each player register individually and then according to the number of players registered, we’d have teams chosen randomly and it would be 5 / 4 / 3 man. Obviously, we would need to have a list of the people who can stream to have 1 streamer per team and maybe having some seeds so players from known guilds won’t be with each other.

That would be great to coordinate with new people. Some fun can come out of it

High end PvE event initiative

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Kordash.2197

I like Weth and Iris ideas.

The advantage is that it’s not heavy for my actual casual playtime. I think it would ensure to have a lot more participants. I would be happy to participate to both, and i know some of my guild mates too

I’m looking forward to it !

Solo Lupicus with 2 fingers

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Kordash.2197

Quite reasonnable. Very good job !

Solo Lupicus with 2 fingers

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Kordash.2197

oO

Wp. How many aptempts ?

General Dungeon Discussion Thread - Part 2

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Kordash.2197

If devs want to change it and make it a trinity game, there isn’t really a way to protest.
… but they didn’t say they will, it’s mostly in their heads.

Of course Devs can do whatever they want to. Not that I think they would.

For me I just don’t understand the mentality. Why do players feel that we have the right to have a game completely redone for free because we decide we didn’t like the old game?

Would I be with in my rights to demand a game completely redone because it isn’t what i wanted it to be?

I think its kinda crazy.

What would upset me if they ever put the trinity with HoT, would be the fact that they did NOT communicate about it. If they feel it’s needed, yeah, that’s not a problem as the game belongs to them, but just say it so i know what to expect, and i’ll start looking for another game (because i just don’t like the trinity :p )

But communication has always been their weak spot …

Fractal Skin Living Dex complete! Yay!

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Kordash.2197

Dont see why people have so few Ac tears dont you run those paths for gold people?

I could say the same thing about everybody not having 88k Arah tokens, but I think the reality is that I’m the crazy one for it. Same goes for you!

Please post a wallet screenshot I like to see those crazy numbers

Dungeon/Fractal Record Rule Meeting

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Kordash.2197

You should have the courage to give names, even if everyone know who you’re talking about, it’s a completly childish attitude you have here.

Btw, the simple fact than people vote for different things, show that there is a divergence of opinions in the community. Rules aren’t that clear (there would be NO discussions if that was the case), and i can understand that weekly voting is annoying, so a final meeting would be a good compromise to fix it once and for all. But no voting AND no meeting, even when some divergences arises ? Seriously ?

(edited by Kordash.2197)

Silverwastes Chest Runs

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Kordash.2197

I’d just like to offer the feedback that I’m seeing more and more monopolization of the Silverwastes zone by the people who insist on repeating extended “chest runs” over and over again, to the exclusion of the event aspects of the zone. In my mind, it has become the new Champ train. Perhaps if the locations of the chests were more random, and considerably fewer, we could keep the opportunity to find random loot without allowing it to take over what I assume was the primary purpose of the zone, which was a war between the Pact and the Mordrem.

Monopolization ? Lolwut ? With a system that allow you to create new maps over and over ?

If you don’t like chest farm, don’t jump on a map that’s doing it. Get out, and enter silverwastes again, you’ll most probably get a new version, and start taxi people in for events. Problem solved.

Suggestion: New dungeon/fractal mechanic

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Kordash.2197

I wish more of the dungeon forum people see this thread.

They do

Suggestion: New dungeon/fractal mechanic

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Kordash.2197

I don’t know guys, i more than often see : “pugs are jerks”, “pugs are stupid”…

Yeah, i often get pugs that don’t play very well. Doesn’t mean they are stupid or jerks, and when i teach them, i almost always get good results, and intantly the run get smoother. So why my experience differs so much than yours ? (and you know i’m a MetaLitistZerkBurger too)

Let me start by saying that I agree with your statement and share your puging experience. With that said, to answer your question:

In my opinion, the “bad/stupid pug” attitude is unjustly promoted by a bunch of frequent/popular forums users and/or streamers. They intentionally join “all welcome”, “inexperienced” and similar sorts of groups – or even start their own with similar snowflake-requirements. Then they come glee about it on the forums after it – obviously – didn’t go as smooth as it would have in an experienced and coordinated group. I cringe every time I get to read one of these “gems”.

On the other hand, there are players who know what to look for and what to avoid when dealing with the lfg-system and they make us of this knowledge in order to get mostly smooth runs. Honestly, there are plenty of very capable players out there pugging, you just have to ensure you can get them to group which each others, which takes a bit of an extra effort and good intentions of doing so.

Obviously, there are always random factors involved when it comes to pugging, but this has nothing to do with being bad or stupid. Any experienced player can quite easily deal with these sort of challenges.

Agreed, but i don’t think Jerus falls in that category

Suggestion: New dungeon/fractal mechanic

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Kordash.2197

I don’t know guys, i more than often see : “pugs are jerks”, “pugs are stupid”…

Yeah, i often get pugs that don’t play very well. Doesn’t mean they are stupid or jerks, and when i teach them, i almost always get good results, and intantly the run get smoother. So why my experience differs so much than yours ? (and you know i’m a MetaLitistZerkBurger too)

Suggestion: New dungeon/fractal mechanic

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Kordash.2197

PUGs are stupid.

Nope ! If you start with this assumption, it will go wrong. Heck, we are all humans, we make mistakes, labeling someone who don’t know as “stupid” is not only rude, it’s … stupid.

Pug’s are often ignorant. True. In 90% of the cases, if you explain nicely, without being agressive (or passive agressive), they’ll listen, learn, and won’t repeat the wrong tactic.

The problem lies in the 10% minority. They either don’t care or are kittens. Kick them, they deserve it.

Suggestion: New dungeon/fractal mechanic

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Kordash.2197

I do it every time i pug TA. And it’s almost daily (since my guildies don’t really run it, i need those tokens for the dungeonneer ) and goes perfectly well every single time.

Almost every single boss encounter that were stacked pre-FGS nerf are now pretty much doable in pugs in open field. I just drop “open field” in party chat before each encounter where stacking is now irelevant, and it goes well (sometimes we end up licking the floor, yeah, but the next try always works).

Ascended Drops: What's worth the time spent?

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Kordash.2197

Now I have a question,

Let’s say you were going for ascended drops. With the new update on being able to change ascended equipment to the stats you want with a maximum of 15 gold needed to do so, what would you do to get ascended drops?

A. Go do lvl 40 and 50 fractals in hopes of getting ascended equipment boxes.

B. Pay 15 to 20 gold each and everyday to join a FOTM party and make your gold at Silverwastes on the time spent normally trying to finish a lvl 40+ fractal.

Feel free to add your own topics

Do the fractals. SW gives on average 10 gold/hour (all included), while in 1 hour you can have cleared both 40 and 50 (with a decent meta group, very good runs ~30mins, average is 40 minutes). And it’s more fun.

If you don’t get the boxes, at least you gain gold. And my average run, if i sell everything is at this scale i earn ~4 gold per scale (be it 40 or 50)

(edited by Kordash.2197)

Dungeon/Fractal Record Rule Meeting

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Kordash.2197

I can’t answer for Nike, but I will say, I don’t want to see tournaments turn into jumping puzzle contests. That’s why I proposed a new set of twin rulesets, speed runs and tournament rules. Tournament being more restrictive preventing a win/loss coming down to making a single jump.

As a fan of watching these speed runs though, I do want to see what people can do when they let loose. Unrestricted simply allows too much to be competitive and interesting. Somewhere between the two opens things up to new tactics, new cool things, things I want to see done. That’s what I want to see from speed runs at this point. But, those things don’t belong in a tournament IMO.

Just like in professional fighting. The best fighter in the world may lose in a boxing match or even an MMA fight, but take the rules out and he’s an animal. The settings play a big part in things and I personally want to see what people can do at this point. I enjoy the jumping puzzles. I enjoy the IB4/meteor manipulations. I like the immob tricks. But, they’ve proven unpopular with people doing the runs, I wonder if it’s influenced by the replication within a singular time or if it’s just based on doing a speed run. In the end it’s up to what those people want to do, but all I can say is I want to see what they can do without tying their arms behind their backs.

Makes sense. Thanks for your input

Fractals, can't even get in

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Kordash.2197

Ah i misread the OP’s post. Basically, what Miaire said.

Suggestion: New dungeon/fractal mechanic

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Kordash.2197

A couple of other examples of stacking would be for TA. You stack to pull the spiders into the tunnel to prevent over-aggro before Malrona. You stack again in a tunnel before Fyonna to pull her out of that room with the eggs.

Fyonna is better done in the room. Faster. The spiders before Malrona are trashs, so yeah, LOSing is better.

(edited by Kordash.2197)

Dungeon/Fractal Record Rule Meeting

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Kordash.2197

From a lurker’s point of view, spoj view’s about restricted/unrestricted makes sense. Imo, it would lead to more fun and different options on every run. Restricted had it’s use yeah, but now … well we know that Arena Net pretty much don’t care about dungeons anymore. So why restrain when we can go with new fun things to watch/do ?

With that said, Nike, i know that you don’t like this idea at all (your caustics answers about it pretty much show it :p) but i don’t really understand why you are opposed to it, could you explain ?

Fractals, can't even get in

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Kordash.2197

What kind of groups and for what scale are you joining ? With wich class ?

New profession: The Farmer

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Kordash.2197

You don’t seems to understand Colin in these post : Holy Trinity = Forced Hard Roles.
There is no forced, and that’s exactly what Colin said, there is no trinity. Some of the patterns like healing (healing does not mean character focusing on healing only) exists, but not as forced roles.

In short : no trinity, but some of the patterns mixed in each class.

And there is absolutely NO PURE DPS focused build in the PvE meta. Every build bring some support/control for the whole group, and cut down part of it’s personnal DPS.

New profession: The Farmer

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Kordash.2197

You want a trinity, yeah. Again, it’s not going to happen. /thread.

New profession: The Farmer

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Kordash.2197

I m not lf trinity, and i m not lf gear treadmill, but this map/dungeon farming is boring as hell i m lf istanced hard content, and a game where classes have more role than dps, if u lke to farm i dont wanna ruin your silverfarm map, but i d like to have something more competitive with more different role for classes

Hard roles are NEVER going to happen. Period. Said countless time by Anet devs, this is not the game for it. Anet don’t want it, i can safely assume most of the player base don’t wan’t it either, it’s been said countless time, NEVER EVER.

More challenging content (instanced or not) thought… we look forward to HoT for that. But if you think the meta is about DPS only, you don’t know kitten. Sorry.

Newbie Questions about profession

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Kordash.2197

If we are talking for a PvE side :
If you are following the meta and want optimal speed, Guardian, Elementalist, Warrior and Thief are the meta classes. If you don’t care about speed/meta and want to play the way you want in this mode, every class is fine, just create your own LFG or join the LFG with no requirement.

From a PvP and WvW side :
The meta change very quickly (with the recent patchs and HoT incomming), every class has his up and low, so it will depend on the people you’ll play with. Find a guild/group of friends first, and you’ll be able to find wich one you want to pick Usually Guards/Eles/Warriors have good spots in every groups.

Stupid meta bullies ppl

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Kordash.2197

I’ll put this in this way : you are doing a full dungeon run (in need of money for more shinnies) including Asc Cat full run + CoE full run + CoF 1/2 + TA FWD/UP + Arah 1/2/3 + CM FullRun, every day for let’s say a week, in order to grant you 50+ gold/day.

Do you prefer 5 hours run with some randoms, or 3 hours with a full meta group for each dungeon ?

Faster the better > Time is money and often very limited, people want the most value for the time and adding factor that most have done the paths for 500+ times.

Apart from joining small/med sized guild that loves doing stuff ( where you are not just name on a rooster tab )

Create a funny lfg + “all welcome” blabla bla shows good results ^^ as long you keep what you get (often do see meta focused people but very friendly)

Imo Both options are very good and chance to get some new names on fl that are worth keeping for future runs etc x)

I do create boths types (Meta Zerk or All Welcome) following my feeling of the moment.

I run a medium (50 actives players) guild for 8 years (that exist for more than 9 years now) with all kind of people in it, meta followers, and some more casuals so i can always find people according to my mind set. I’m not really in need for other names in my FL

But, if i want to play in meta way to achieve very fast speed because i need those shinnies, i’ll create a LFG Meta Zerk. Because the Meta allow an optimal speed (when done the right way), and it this particular case that’s what i’m looking for.

EDIT : Meta people are not necessarly jerks, you can have some good laugh with them, they are humans like every single one of us, some tend to forget that.

(edited by Kordash.2197)

Stupid meta bullies ppl

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Kordash.2197

I do understand there is a content where experienced/metabuild/metequip plays a relevant point – lets say lev 50 fractal.

But what is out of my understanding are groups like “Meta, gearcheck, 2nd ele only” for Ascalonian Catacombs P1…. I call these metatards and I am not sure if I should lough at them or feel pity… especially when I do full run with random PUG of 60+ people and after finishing ….these are still looking (not sure how many they kicked in between because they where not up to their standard)

I’ll put this in this way : you are doing a full dungeon run (in need of money for more shinnies) including Asc Cat full run + CoE full run + CoF 1/2 + TA FWD/UP + Arah 1/2/3 + CM FullRun, every day for let’s say a week, in order to grant you 50+ gold/day.

Do you prefer 5 hours run with some randoms, or 3 hours with a full meta group for each dungeon ?

Actually, you may see the LFG open for a while, but they have probably started the run before the group start to fill up. They are not “metatards” (you’re kind of arogant here), they just care about how and how fast they want their runs done. That’s their choices, and no one shall blame them for that, they do not force other players to play with them.

Straits of Devastation badly designed

in Guild Wars 2 Discussion

Posted by: Kordash.2197

Kordash.2197

Since it seems that Arena Net is planning to reduce the number of waypoints in new maps (may be wrong, but the reveals of the HoT map and SW + Dry top lead me to think that way) i would recommend you to adapt.

If you are looking for an open Balthazar, create a LFG or find one, there is VERY often one that will be open. There is some waypoints in this part of the map that can never be contested too.

Stupid meta bullies ppl

in Guild Wars 2 Discussion

Posted by: Kordash.2197

Kordash.2197

Try starting your own LFGs. If that doesn’t work then you will have to just join zerker groups even if you don’t have the gear. They’ll get mad at you but it is partly there fault for making it impossible to run the dungeon unless you are zerker.

“Making impossible to run the dungeon unless you are zerker” WHAT ?

Do you even try ? Did you ever made a “all welcome” lfg ? Those fill faster than Zerker parties, even in high levels fractals (sometimes i start a meta group, sometimes all welcome). And i don’t talk about prime time.

Join a party without meeting the requirements of said party (whatever those requirements are) : GET REKT. That’s all you deserve.

Things we know

in Guild Wars 2 Discussion

Posted by: Kordash.2197

Kordash.2197

When will they know that 90% of in game rewards are pure garbage ?
When will they give us better rewards. At least try to kill rng with tokens or something.
Nobody likes rng

I like RNG. You’re wrong.

Stupid meta bullies ppl

in Guild Wars 2 Discussion

Posted by: Kordash.2197

Kordash.2197

Anet just need to finally wake up and add a random queue system.

It’s 2015, for goodness sake…

Then, people will get what they get and if they don’t like that, they can make/join guilds with likeminded people and run their pedantic, uptight hearts out with them.

Yes so both groups can now get paired together randomly and then can kick and harass themselves endlessly until one group leaves and the other has the party and the dungeon.
Then people will get what they get and when it isn’t what they wanted they’ll start verbally abusing each other just like people do ALL THE TIME in ANY ENVIRONMENT.

If people weren’t lazy and made their own groups we wouldn’t have this issue now. The fact that we do have it proves that a LOT of people are incapable of making their own groups with similarly minded people.

Taking choice away from players is NEVER a good thing.

You and I are, clearly, never going to agree on this, Harper.

The whole idea is that, if you had any very specific/rigid requirements, you wouldn’t use the queuing system.

Or, if you did, you would just have to relax your requirements (at least temporarily).

That would actually be good for everyone involved; especially the people with the too-rigid requirements.

People need to realise that they cant and shouldn’t try to control everything around them.

Learn to enjoy the chaos, or run with your own guild.

Plus, if you had any kind of understanding of human psychology, you would realise that it isn’t, necessarily, laziness to not want to make your own groups; especially as a new player.

…and that, once people feel excluded and over-pressurised, that feeling tends to endure, even long after they are past the “noob” stage.

That isn’t good for the future of the game.

Okay let’s let someone who have absolutely no idea how a nuclear reaction works handle a nuclear facility, because otherwise they’ll feel excluded.

Easy way to fix rewards/loot!

in Fractals, Dungeons & Raids

Posted by: Kordash.2197

Kordash.2197

In fact, there is no will for skipping. Dungeons and fractals are build around a single thing : completion. You get in to go the end of the path. The way you do it don’t really matters. The fact that there are mechanics allowing us to skip show nothing but the choice to skip or not to skip.

So, they don’t WANT us to skip or not to skip. They want us to do it the way we want. Play How I Want was their core philosophy.

About the fractals loot… yeah this one sucks. Probably will get better on HoT, or maybe it won’t. Wait and see.

Easy way to fix rewards/loot!

in Fractals, Dungeons & Raids

Posted by: Kordash.2197

Kordash.2197

BINGO !

Please tell me, why is it bad that people skip trashs ? And more over, do you really think they WANT us to kill every single trahs in dungeons ?