@Hagrid, I agree with your suggestion. I’d like to add that to resolve a lot of the off peak hour capping/“Night caps”. There should be some diminishing returns on how the points are gained. Home turf cap areas hold their base value, with forgien cap points losing their point value by a % over a set time.
This would let dominating servers not pull so far ahead from night caps, and also devalue camping an entire map. Which in turn would give incentives to just let areas be returned to home teams once the bonus value has reached it’s lowest return rate.
I’ll just throw in HoD as the shinning extreme of off peak point gains over a long duration. It becomes harder in the mid to late game to even be bothered for other teams to recover.
(edited by Krakah.3582)
The server imbalance could be easily fixed with incentives for players to jump ship to lower ranked servers. More karma/tokens buff for moving to the under dog server? There’s a lot of options ANET has not taken to resolve the server PvP pop balance.
Bumping for support to get event credit for scrapping people up off the floor.
WvW with a sub 80 toon is fine. It’s a little harder sub level 30, but once your able to have your full bar to use, it’s fine.
If you happen to be on during off peak hours for your server and getting zerg’d. There’s not much you can do but get turned to paste.