Showing Posts For Moldur.6275:

Point of No Return

in Guild Wars 2 Discussion

Posted by: Moldur.6275

Moldur.6275

Hello guys! Here is my contribution to the hype:
I wrote a message to WoodenPotatoes about this earlier and decided to post it here aswell.

I have found two things that I noticed in the trailer (point of no return) that is of special interest.
1. In the sequence where they show the basement in the durmand priory, the wooden boxes in there actually have some very interesting new krytan written on them. For example I have begun to translate text on the boxes next to the jade wurm thing as follows on different boxes from top to bottom:

04
OCT31ST
LIVE CONTENTS
425

(then on a vertical box there are some hard-to-read text, that I am pretty sure has the readable word sequence “…….O..IK” which I thought was supposed to be “KRALKATORRIK” if the left out words got into place. I supposed that was yet another teaser as to the Crystal Desert speculation as seen of in the trailer with the ascension runes and the ghost etc.
Further more about the “OCT31ST” and “LIVE CONTENTS” (yes I promis that is the translation feel free to check for yourselves) that I am certain is written on the boxes, I got like a realizating that, that might actually be the date – October 31st – of a future expansion release, as I could not link it to any actual in-game stuff (is this what Colin will announce next week?)
There is more boxes with new krytan that I did not have time to translate in the sequence with Ogden also.
2. Secondly, I noticed what seemed to be a charr waving his tail atop a pipeline, at 0:28 in the trailer, just to the right of the airship. Might that actually be Rytlock?

Looking forward to your thoughts! //Molmir

Accessing Season 1 Now

in Living World

Posted by: Moldur.6275

Moldur.6275

Check this link out, it summarizes the whole of living world season 1.

http://wiki.guildwars2.com/wiki/Living_World_season_1

Great suggestions!

in Guild Wars 2 Discussion

Posted by: Moldur.6275

Moldur.6275

So people have been playing WvW for quite a while now, and I know that everyone who have ever played in an organised group larged 5 people, have come across these thoughts atleast once:

1. GIVE US A SIMPLE 40 MAN RAID UI. The only functions we need are the ability to have atleast 40 ppl at a time in a single raid. With these 40 slots divided into groups as usual. Nothing changed buff-priority wise, except it is much easier to organise raids and keep track of all members. You will no longer need to spend 5min gathering in a circle and divide into new groups every time someone logs out. The leader needs to able to drag and drop people in and out of groups, kick people/offliners on command.

2. GIVE US SHARED ENEMY-TAGGING WITHIN THE RAID. Have you ever felt that you are forced to grab staff as a guardian, because it tags enemies 5 times as good as hammer and therefore gives 5 times more loot? If the answer is yes, then why should we have such a game design that encourages the choice of weapons to be based upon the tagging ability, rather than that we actually want to use that weapon to increase or contribution to the groups performance? My suggestion is that when you are part of this suggested raid, you will get LOOTBAGS FROM EVERY ENEMY THAT ANY MEMBER OF THE RAID HAS TAGGED. The purpose of this should be to encourage raid-members to focus on killing the enemy/supporting your allies, rather than have individuals focusing just on tagging for loot. WHY SHOULD THE MESMER GET 1 LOOT BAG WHEN HE DOES THE PERFECT PORTAL? He did more for that 30man wipe than the guardian using staff 1. Everyone in your guildraid should get the same amount of loot. The state of the game right now, is that the one tagging the most gets the most loot. If you get people afking to leech loot in your raid, simply kick them. Simple as that.

Feel free to contact me if you want to know how to double your player-base once more!
Thanks in advance ArenaNet.

Guardian - Guardian Synergy in a Havoc Team

in Guardian

Posted by: Moldur.6275

Moldur.6275

Healway is kitten since patch. no boon dur = no meaning in having a boon build anymore.

[WvW] The Healway Guardian

in Guardian

Posted by: Moldur.6275

Moldur.6275

Since Boon-duration got nerfed, pretty much the whole concept of high boon uptime is ruined. Which runes do you use atm?

Game Updates: Runes

in Guild Wars 2 Discussion

Posted by: Moldur.6275

Moldur.6275

My second post ever on the gw2 forums.
GIVE US PROPER BOON DURATION BACK
Regards, roaming guardian with a ruined build since April 15.
PS. Never again say you are happy with guardians, followed by adding the biggest nerf since release. Would like to hear the sence behind that.

Game Updates: Traits

in Guild Wars 2 Discussion

Posted by: Moldur.6275

Moldur.6275

This is my first post ever on the gw2 forums, and I wouldn’t write unless someone really kittened up something good.
PLEASE GIVE GUARDIANS PROPER VIGOR AGAIN