Showing Posts For NixZero.7540:
Just got Lichform, excellent but a female version would be good eh?
in Necromancer
Posted by: NixZero.7540
the lich has a sex?
err… did you really seen it? Oo
kinky!
doing pve stuff in a pvp zone, people will kill you.
Just be aware that the vast majority our players & guilds are oriented WvW.
And that’s the reason why no one can win against you.
No other EU-server is so much WvW centered as Vizunah.
Try organizing something on a server where many people in WvW are PvE crowd looking to have fun. They follow the zerg – and do nothing else.
so start talking with some other w3 oriented guild, make a big alliance and move to a low-pop eu server, making it into a w3 oriented server too.
looks that the problem is yours, not vizunah’s
If you had access to all the materials you needed to craft, you wouldn’t need the Trading Post. Which requires gold. Which you buy from ArenaNet.
A nice tidy package, wouldn’t you say?
I agree, prior to the cooking patch, it was fine. Now? Not fine.
Problem is that drop rate of blue and green armor/weapons is sky high while there’s too few trash that make money without being usefull.
this meant that there’s a massive deflation, people got too little gold but too many “good enough” items thus the value of crafted items is basically zero, you wont sell any even at ingredients cost.
Elite :
Lich Form de-summons your Minions in general if used.
Flesh Golem de-summons when going underwater.
flesh golem (like all summons) desummon only if your underwater utility skill its not flesh golem.
and if you keep on water surface (where you get blank skills), minions wont desummon.
keep in mind that transfering to an high population server means that you cant do wvwvw when you want, there’s evenings when you cant enter wvwvw at all as every map is chocked full with several hours of queue.
look at your “b” map in game, more keeps you own, bigger buffs (crafting, xp, rewards etc.) your whole world gets.
you get buffs for your whole world.
so basically each mob and player has 25 bleed “slots”, in each of them a bleed will register his duration and owner (the guy/npc that casted it) and assign damage according.
when you cast a spell with x bleed effects for y seconds the game looks if the recipient has any bleed slots free and fill as many of them he can.
if it has less bleed slots than your spell should inflict, you’ll see ticking only the slots you filled for their individual duration and the game engine will count damage (for rewards pourposes) only for those.
there’s no buffer so anything you cast when all slots are full is wasted and when a slot empties it work first comers first served.
the cascade of numbers you see on the screen is just a graphical representation of what is happening and often is wildly inaccurate because you can put only so much numbers on screen in a second and see them, if yuo can keep the full 25 stacks of bleeds you wont be able to see all of them ticking on screen.
a well timed spectral walk so you run in the middle of the enemy zerg, unload your marks, wells and death shroud 4 and then teleport back out of their range is always fun.
it costs 20 silver for a 200 level profession, so its 10 coppers/level
a compromise could be to switch degeneration from time based to damage based so they lose a fixed x% health every time they hit something.
this way they still have a pretty heavy limitation but at least get to survive enough to actually be usefull.
(edited by NixZero.7540)