Build: http://tinyurl.com/gw2build-parmstick
YouTube: http://tinyurl.com/YT-gw2parmstick
(edited by Oreoginal.1580)
She changed her password and everything (we thought everything was fine then) and we were even able to play for a bit this morning and nothing was different in her account. And all of a sudden, without even a WARNING or a NOTIFICATION, her account got terminated PERMANENTLY? My biggest fear is that that guy might’ve somehow accessed her account and did all the RMT crap that we got banned for so we can’t even get it back.
Anet, when you see this, please check all the transactions made between us. You’ll see that some of her gold were from dungeons and WvW and the majority of it was from me. Check my transactions as well and you’ll see that most of the gold I got and mailed to her were from buying them legitimately from the Gem Store (some were from dungeons and WvW as well).
[Edit] Also, she’s even bought her own gold from the Gem Store as well. We don’t even know how to RMT. Check her Gem Store transactions as well. Actually, just check every gold, silver, and copper in both of our accounts and you’ll see that every single penny we made are legitimate.
(edited by Oreoginal.1580)
What’s weird is someone tried accessing her account from China and she got an email asking if she wanted to authorize that. She deleted the email to take out the risk of accidentally authorizing it. How did the guy from China even attempt to log in when there’s no way he could’ve figured out her password? Is Guild War 2’s security that bad… ? This is really upsetting, UGH.
… for “assisting in gold buying”. The only way she’s been getting gold is because I’ve been giving her gold because I’m the one who’s been cash shopping. She bought the account recently so we can play together and now she’s getting banned for something she didn’t even do? What can we do? Do we have to buy another account… ?
Bull’s Charge, Throw Bolas, and Stomp + HB from my GS usually guarantees a kill for me. If those aren’t enough, I’ll switch to my Hammer and use its CCs. Full Knight’s Set with Dolyak Runes and Berserker Accessories are enough for my DPS, especially against Glass Cannons like Thieves.
Mesmers on the other hand are a kitten to deal with. Getting close to a Mesmer is insanely difficult when you have to deal with its clones on the way. By the time you get to the Mesmer, you’d have used the majority of your skills for them to easily kill you, or they’d run away with their multiple escape skills. How do you guys deal with Mesmers?
Uh there’s a cooldown on Kill Shot.
Lol kitten it. But still, that should be enough to down other glass cannons.
Here’s a thread on insane rifle build.
https://forum-en.gw2archive.eu/forum/professions/warrior/Kill-Shot-Vid
DPS Ranged Warrior – RIFLE
Insane burst damage (20-30k).
Weapon Skills:
Volley
Kill Shot
Healing Skill:
Healing Surge
Utility Skills:
“For Great Justice”
Frenzy
Signet of Might
Signet of Rage
Traits:
Berserker’s Power
Crack Shot
Heightened Focus
Skill Combo:
1. Activate all your Utility Skills while aiming at the enemy.
2. Use Volley.
3. Use Kill Shot.
4. Use Healing Surge to replenish lost adrenaline to full.
5. Use Kill Shot again.
That’s around 30k of damage within 4 seconds.
Is there any way to land this skill on an enemy without having to use Bolas or waiting for someone else to immobilize your enemy?
I’m trying to make my warrior look really sexy but I can’t seem to find a better glowy weapon than the Jotun Greatsword. I was thinking of Ghastly GS but that only glows at night. The Destroyer GS looks amazing but is expensive as hell. What do you guys suggest?
PERMANENT 555 MIGHT AND CONDITION
Runes:
Superior Rune of Strength (2/6) – 20% Might Duration
Superior Rune of Fire (2/6) – 20% Might Duration
Superior Rune of Hoelbrak (2/6) – 20% Might Duration
Utility Skills
“For Great Justice” – 105 Might & Condition Damage lasts 40 SECONDS.
Signet of Might – Bonus 175 Might & Condition Damage every 9 SECONDS.
Signet of Rage – Bonus 175 Might & Condition Damage every 12 SECONDS.
Summary:
105 Might & Condition Damage permanently.
380 Might & Condition Damage every 9 seconds.
555 Might & Condition Damage every 12 seconds.
Including Tactics Tree & BoT:
555 Might & Condition Damage permanently.
NEAR-PERMANENT 20% CRITICAL CHANCE
Runes:
Superior Rune of Citadel (2/6) – 15% Fury Duration
Superior Rune of Rage (2/6) – 20% Fury Duration
Utility Skills:
“For Great Justice” – 20% Critical Chance
Signet of Rage – 20% Critical Chance
Summary:
20% Critical Chance increase every 14 seconds. (FGJ)
20% Critical Chance increase every 20 seconds. (SoR)
Including Tactics Tree & BoT:
20% Critical Chance increase every 11 seconds. (FGJ)
20% Critical Chance increase every 8 seconds. (SoR)
TL;DR:
- Focuses on bleed condition.
- Savage Leap, Charge, and Signet of Rage allows for quick movement.
- The whole build is based on moving around and dodging a lot.
How is it?
I’m looking for a roamer build that can pick off small groups of enemies in WvWvW (I’ll be roaming with my girlfriend). The one I have above is what I have so far. I don’t want to be a glass cannon, but I still want to do a hell of a lot of damage. I decided not to put any points in Defense but make up for it by adding Superior Runes of Dolyak on my gear as well as using Berserkers accessories. What do you guys think?
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