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An Idea... Reduce Burst Damage

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Posted by: Otiz.3259

Otiz.3259

Im pretty sure they have a charge immobilize thing with 1h and shield, so all they have to do is swap to 2h and eat me. And thats only for 1v1 situations.

When more people are involved you are likely to be chilled or w/e so that your escape abilities are limited.

And I’d agree with you if the ability had like 20-30sec CD, but its only 8 secounds. You can waste that ability all you want and still be darn effective.

How to counter hundred blade warriors and heartseeker theives in a defensive position as a conditionmancer

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Posted by: Otiz.3259

Otiz.3259

Theres only 8 sec cd on hundred blades, and those who have a bit of brain will charge/immobilize you so you are very limited in terms of options to neglect their dmg.

An Idea... Reduce Burst Damage

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Posted by: Otiz.3259

Otiz.3259

3sec duration 75sec cd. 8sec Cd on Thousind blades or what ever its called. Also, due to the CD, you have to be sure he is using Thousind blades so at that point you are at 50% Hp.

I don’t mind dying, but I sure do mind getting nuked to death in a couple of secounds by 1 players

Spvp Rank is across all characters?

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Posted by: Otiz.3259

Otiz.3259

Didn’t know that was the case. But that is infact bad for gearing your alts and vice verca

An Idea... Reduce Burst Damage

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Posted by: Otiz.3259

Otiz.3259

disagree with all this SO MUCH. Burst is an attractive build, you will see a lot of it in the current META. Like noobs in LoL picking Master Yi.

As a pistol whip thief with 21khp, do you know how STUPID i feel waving my sword around in the air at nothing? There are many ways to break stun. If I catch with your pants down, I deserve to see your.. wait.. where am i going with this… What I mean is, if I catch you with my stun chain, and land my burst, you should be dead, its what I’m good at. I also run shadow refuge, shadowstep, and haste for their utility. Quickness stomps/revival? stun breaks? group area stealth? Thieves guild is a bit OP, they took care of Heartseeker, I expect them to take care of TG, also Shortbow needs some love. I used to use SB for IA, but now I just use DD and Heartseeker all over the map. Pretty ridic.

Inb4 THIEF BURSTOMGWTF

I play all other classes, thief is just my personal favorite, been playing rogues in D&D sessions since I was 6.

As Elementalist I have been killed in 3-5 sec by warrior/Theif. Being Immobilized or stunned so there was no way to neglect any of that damage. Now I ask you, do you think this is fun?

My thought's and suggestions about spvp and "down state"

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Posted by: Otiz.3259

Otiz.3259

I agree, downed state does not belong to sPvP.

An Idea... Reduce Burst Damage

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Posted by: Otiz.3259

Otiz.3259

Theif and warrior burst is way over the top. This needs to be adressed rather soon cause its ruining the experiance

Explain Elementalists to a Noob:D

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Posted by: Otiz.3259

Otiz.3259

Elementalist has a high skill cap. Even so, they are still pretty inferior next to almost any class. Presumeably this will be fixed.

In short: Glasscannon minus cannon..

Stun chain just boring

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Posted by: Otiz.3259

Otiz.3259

Stuns a like 1 sec, you have to be very unlucky to get chain stunned. Seriously quit whining, theres nothing wrong with stuns.

Why can't I PVP with my friends in the Battle Grounds?

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Posted by: Otiz.3259

Otiz.3259

Solo pvp is not as entertaining as grp pvp. And I fear that thoese who like this way is those who spend 1h aprox a day on PvP, and now expects everyone to follow their liking.

Sure no one wants to get stomped by a full grp, but you should be able to play with your friends. Picking same server and joining just to get on different teams is tedous and not acceptable.

Solo pvp will not be entertinaing through 80 ranks I can assure you.