Showing Posts For Otiz.3259:
Pretty good summary, I agree with most of it.
Especially the burst specs, there seems to be too much reward for using these spec compared to the ’’skills’’ needed
Like mentioned you probably need 30 pts. in water. Removal of conditions and some regeneration is very nice for 1v1 and for group.
My initial approach was not to use water either, it really changed a lot when I got 30 pts. in water. Some manage with 20 pts. in water as well, so that’s a matter of preference.
Anything less would not be adviceable
So I’m like Deer 19 right now, and when I open deer chests I get 10-slot bags. The bags are actually a big reason why I’m devoting a lot of time to sPvP (also to learn the classes well), but I’d also like to know at what point you’d get 20-slot bags from sPvP, if you can get that high at all?
Lol, talk about pvping for the wrong reasons
I think many thiefs downplay it by saying its easily avoided.
How ever I disagree, sure an experienced gamer will have a fair chance to avoid it, how ever if he fails to do so somehow he will be severly punished. And the Avg. Joe will not avoid this burst easily.
Furthermore who’s to say that you always stand ready to face the thief? Myabe you are engage in combat with someone allready – a thief sneaks up and its game over in 3 sec.
People are annoyed that these guys can squeeze too much damage out without a whole lot of effort
30 is a lot of points to use in fire, and generally the traits arn’t very good except fort 10% fire dmg and the GM might stack.
You’d probably have a hard time without all the condition cure from the water traits. Also the fact that you are stacking might to be strong, requires you to stay in Fire for quite a while to utilize it which then hinders you from taking advantage of the other attunments – this is probably the main reason why I don’t go 30 fire in any builds (+ the fact that the might stack really didn’t seem to make super bursty? might just be me)
Based on this vid?
I’m sorry but your skills are very mediocre.
I really wasn’t blown away by this movie and I can guarantee you that any other class are just as capable to contribute as much as you are, with less effort.
My point being that make such a statement just to back it up with a terrible video.
You’d have to be a healer/support. U cant purely be a healer cause theres too much CD on the healing spells
If you avoid them propperly they will waste alot of (what ever their ressource is called); and be fairly weak after that, but again, if they catch you off guard you’ll die.
I’m starting to agree with whomever said it should be a bannable offense to post negatively about a class you don’t even understand.
A. If you rolled a thief to see how it works, you would KNOW what the resource system was called.
B. If you took 10 seconds, you would see the name of the resource system stated multiple times in this thread.
So because I forgot it was called initiative im an idiot who should be banned? Really dude?
I suggest you get your head out of yourkitten an stop being so overly defensive. Theifs are over the top on burst capabilities and it’d be foolish to assume that the avg. Joe will be able to avoid such a nuke that’d kill a class in 2-5 sec.
Be a little critical of your own class instead of feeling like the worl is out to get you.
(edited by Otiz.3259)
The dagger/dagger set is the only one able to give you dmg and survivability, the other sets literally need you to go full glass cannon to do anything worthwile.
The staff/scepter attacks are so slow that enemies don’t even need to dodge to negate them, you need to use strong CC which of course lack on the ele, with skill whose activation time is 3s+ I find it veru hard to move away from d/d, tried several builds on staff but you become an easy target with no anti-mele skills, while the scepter fire skills are uber slow to activte making them useless
Can you please stop spreading your pest, based on your own, seemingly, poor skills?
Scepter/Dagger Has higher survivability and damage if you’re intelligent enough to use it.
You don’t have to be a glasscannon to be ripped apart by a theif, 1 mistake and you are generally dead or 25% health.
Stop saying kitten like get more vit or toughness, its doesn’t make the world of difference at all.
Your best chance is to get some defensive utilities and try to get some range by dodging.
If you avoid them propperly they will waste alot of (what ever their ressource is called) and be fairly weak after that, but again, if they catch you off guard you’ll die.
And a monkey could do the same.
To clear up a possible misunderstanding: I was talking about PvE, not PvP
My bad, why’d you use ’’balance’’ ?
I’d still suggest more attunment swapping however.
I swear, everyone has different opinions and experiences. “I USED THIS BUILD BUT DIED ALL THE TIME. BUT THEN I USE THIS AND LIVE 24/7.”
It is basically all based on how you play (Besides a few obvious points, like staff > daggers in 99.9% of dungeons. Or some casting times being a tad too long). I went through all maps with dual daggers and thought I survived fairly well and I have an all 30 fire, air and 10 in arcane. Yeah I would occasionally have to deal with a mob every now and then, and I’ve survived as well as died (I expected to die a lot more, but surprisingly didn’t). It all comes down to you, to how you play and what works for you.
Though I won’t deny that sometimes I do feel I take way too much damage compared to the damage I’m giving and the risk I’m taking. If we’re going to be the squishiest class, even despite dumping points into Earth/Water, we should have some more damage.
Also, having the ability to quick change weapons would be super kind. I have found myself sometimes in need of having to switch to something with a bit more range, yet can’t because I have to find somewhere safe in the middle of a mob (THERE WERE JUST A FEW ZOMBIES, THEN AN ARMY CAME AFTER I TURNED AROUND AND I WANTED TO CRY ;~;…).
You are exactly right, which is why threads like ‘’let me show you how elements should be like’’ is garbage. Everyone would rather point their finger at the game rather than themselves. I ain’t saying there isn’t room for improvement for Ele, there deffinatly is – but it isn’t going to be done correctly if everyone just shouts out about how THEY want the class to be.
Seriously if you’re having a bad time don’t be too proud to ask for help. At best theres like 1/10 threads thats about people wanting to improve, the rest is about how the game should change to their liking.
Thats not going to improve balancing in the future.
Otiz, I’ll feed your fat troll mouth one more time before I go to bed. For someone who likes WvW, Staff is definitely not crap. For someone who likes to run dungeons, Staff is definitely not crap. And if it’s sPvP you’re concerned about, I would direct you to this video of Super Squad vs. Team Paradigm. The PoV is of a Staff Ele. They win by the way. So I’m gonna go ahead and say definitely not crap.
http://www.youtube.com/watch?v=KUjW6m7_qvY
And before you say the video is too old, here is his build. You can still trait the same way. There have been no significant changes since then, except perhaps the increased cooldowns on Arcane Blast and Wave, which he does not use.
http://www.gw2build.com/builds/simulator.php#1.1.7.0.0.0.27.0.0.0.2.9.11.17.24.1.6.8.0.0.0.18.0.0.33.0.0.48.46.0.64.65.68.0.10.10.20.30
I was talking about PvP. And what way would I possibly be convinced by a video link with a guy using staff. Did you see how fast he died when they focus him? Wasn’t blown away by his contributions at all either.
and lastly its probably the few who play coordinated tournament so using video footage of that paints a different picture than that you’d get by solo joining pvp.
Im not a troll, you’re just an uneducated fool.
I found it okay’ish before I changed to my current spec. You’re abit of a glasscannon(depending on your utilities) but it can be pretty entertaining.
Didn’t find it particulairly strong 1v1 vs. competent players, but I guess you won’t find yourself in 1v1’s too often
If you are 70% in fire attunment then the problem is you not the class. You cant go about PvP assuming ‘’well fire is the most dmg’’ and then just roll with that and expect win.
seriously dude?
Things that we all want: Arenas and Que with friends and spectator mode.
in PvP
Posted by: Otiz.3259
I have a hard time understanding why people would say no to an additional game ’’mod’’ if you will, just cause they don’t want to play it themselves?
Why the hell do you care? All this ‘’Was the death of WoW’’ garbage is the worst argument every, it holds no merit and is just casually slapped around because you’ve heard it from someone els.
On point: You should be able to join up with friends in PvP conviniently. Limit it to 2-3 or what ever, as long as casual crackheads kitten. Nobody likes to be stomped but I don’t play an MMO to solo PvP either, I shouldn’t be forced into tournaments to enjoy the game with my friends.
This is not the Elementalist I know !!
You can’t compare a support build with a 1on1 Build on the base of how good the support build does in a duel. Same goes for other builds. And when comparing 1on1 Builds… the Mesmer always wins^^
my ele’ll beat any mesmer any day
Not any Mesmer no, hardly any with the slightest bit of skills.
In my opinion, Ele has one of the strongest sustain healing to compensate for their low health pool. Ele is considered UP mostly because the class mechanic is relatively different from the other professions and takes time to learn. I do feel we have the tool to be competitive.
Ele has the weakest healing ability afaik. And our skill heals are quite nice, but obviously its particulairly sustainable.
It takes a lot of practise and general MMO skill to be competitive with Ele as opposed to warrior where I assume you can have a great deal of fun with little practise.
Also our specs are very limited if you want to be competitive, this is probably the case for many classes so I wont complain about this (who am I kidding, yes i will! Staff is terribad – fix )
Haha, so you feel powerfull when 5 of you friends take the melee punishment and you just stand in the background ’’unleashing’’ mediocre dmg.
Gj mate. Now gtfo of these forums
Stay in fire 70% of the time? Here is your problem. To make it simple you are a damage kitten. PvP is not about getting the most dmg out via messuring fire vs lightning etc. its not a simple PvE equation.
You can get plenty of dmg out by swapping between all attunments.
To put it short, your mentality is that of a glasscannon, how ever the damage isnt good enough in fire to actually specialize in glasscannon and in general glasscannon mentality might be fun and get you kills, but when you fight a skilled player you will lose.
Make use of all your utilities in each of your attunment. I suggest you use a lot of traits in Water as well, as this will greatly improve your survivability given that you manage attunment swapping correctly.
im still trying to understand if u are just a dumb kid or trying to be one.
3v3,2v2 not neede in this game the only thing needed is duel.
this game is designed for 5v5 and thats how it should be
wow fanboys like you not gonna change it.
my job is done here.
Constructive.
‘’3v3,2v2 not neede in this game the only thing needed is duel.’’ – Your opinion
‘’this game is designed for 5v5 and thats how it should be ’’ – Your opinion, every person is intetled to his own, why should you decide for the mass?
‘’wow fanboys like you not gonna change it.’’ – You are assuming becaus his view is different from your’s, so then he must be an ’’idiot’’ ?
‘’my job is done here’’ – Yes, you contributed with nothing constructive and degraded the debate by a seizeable amount. GJ.
‘’Arenas ruined the pvp balance in wow. I never want to see them in any other game.’’
What a baseless andkitten statment.
That’s you opinion ’’dude’’ and not the actual fact.
Otiz, I don’t poorly manage attunement, I don’t get locked out, and I don’t wildly swap. I burned Staff cooldowns into my brain permanently. I don’t have an issue managing them, but an issue with the limiting cooldown length, and the way having to invest points into Arcane limits the amount of builds we have available to us. I don’t need to look up builds, because I have tried all of them in search of not sucking.
I would respect your opinion more if you had waited for me to actually post my entire article instead of trolling me halfway through without reading.
Thank you Razarei. I rolled my Warrior purely as a comparative experiment. it was definitely illuminating.
Staff is crap
Edited: Sorry if I don’t take you very seriously when you claim to know the secret of how an Elementalist should be.
(edited by Otiz.3259)
There is nothing wrong with attunment, its likely you who poorly manage this. If you switch between 2 attu. then you will get locked out yes, if you wildly swap instead of utilizing each attu. then you will get locked.
This is purely a player issue.
Ele arn’t perfect by any means, they require above average skill to ‘’have a good time’’ in pvp where as a warrior could fare decent with a monkey behind the keyboard.
Theres a thread about two good specs in Elementalist section, I suggest you try them and commit some time. If you are not able to have sucess with that, then you’d probably be better of rerolling – and there is no shame in that.
This is the problem this forums sees a lot, and I keep saying it. People assuming other people are bad because they don’t find it that bad. Yet, same people haven’t even begun to analyse or try other classes, but when they do, they’re gobsmacked. Stop and think- Maybe, just maybe, there is a possibility the person is great at their class, but still has concerns? :|
@OP
Great post, keep it coming.
Or maybe they are just bad.
I was very critical on Ele from the get go, cause I spend a lot of time trying different stuff and didn’t have a lot of sucess. After changing to the spec Kryto suggested I feel I can compete with (almost) everyone and contribute a great deal.The main issue with Ele is that they can be somewhat complicate to play, so the average Joe will shy away from this class creating balance issues if you will.
Add me ingame, and give me an available time through PM.
Okay, I’ll be avilable most of the day tomorrow.
(edited by Moderator)
Otiz, I should not have to reroll to enjoy the class. The elementalist very clearly has some serious issues. I got this game to play elementalist, and I agree with everything Munchkin posted above, with one exception: Your comments about Staff Air; These absolutely need fixed.
https://www.guildwars2.com/en/the-game/professions/elementalist/
Read what it says about Air attunement. It does not say “Support” or “CC.” It says Focused, High Damage abilities. Which none of the weapon sets for Elementalist offer. Firstly, the damage of chain lightning needs to be stronger or the spell needs to cast faster and instantly travel to its target. Like a bolt of lightning does. When it storms outside, do you see a slow moving burst of lightning fall out of the sky and splat harmlessly on the ground? No, you see a bolt. Instant transmission, at around 224,000 miles per hour. Big flash, lots of noise. Also, Gust needs to be a Blowout, not just a knockback. Knockbacks are pretty useless, at least in this case; a Blowout would be more effective as you could knock someone down then plant Lava Font underneath them.
Also, a custom combo where Eruption placed in Lava Font would cause an actual, high-damage volcanic eruption would be sweet as hell. I thought that was the point of the combo field system, when they advertised it, not silly boons and conditions. =\
I agree you shouldn’t I’m just letting you know that playing an Elementalist will require A LOT more skill than average burst Warrior if you will.
Sure the class has issues, but many are painting a very distortet image of the Elementalist – and if we end up getting buffed you will see that those who manage to fare well or great as it is now, will likely Overpowered (just to simplyfy)
I really suggest you try Krytos specs, it will really make you competitive in every way, sure there are classes you can’t 1v1 but that is to be expected.
There is nothing wrong with attunment, its likely you who poorly manage this. If you switch between 2 attu. then you will get locked out yes, if you wildly swap instead of utilizing each attu. then you will get locked.
This is purely a player issue.
Ele arn’t perfect by any means, they require above average skill to ‘’have a good time’’ in pvp where as a warrior could fare decent with a monkey behind the keyboard.
Theres a thread about two good specs in Elementalist section, I suggest you try them and commit some time. If you are not able to have sucess with that, then you’d probably be better of rerolling – and there is no shame in that.
This is the problem this forums sees a lot, and I keep saying it. People assuming other people are bad because they don’t find it that bad. Yet, same people haven’t even begun to analyse or try other classes, but when they do, they’re gobsmacked. Stop and think- Maybe, just maybe, there is a possibility the person is great at their class, but still has concerns? :|
@OP
Great post, keep it coming.
Or maybe they are just bad.
I was very critical on Ele from the get go, cause I spend a lot of time trying different stuff and didn’t have a lot of sucess. After changing to the spec Kryto suggested I feel I can compete with (almost) everyone and contribute a great deal.
The main issue with Ele is that they can be somewhat complicate to play, so the average Joe will shy away from this class creating balance issues if you will.
You will never be able to take on 3 decent players with any class… not as elementalist, not as mesmer and not as guardian and not even if Razarai plays them. Don’t know why the ability of killing bad playing enemy’s is relevant to balance.
And both Mesmer and Guardian don’t fullfill the same role for a team as an Elementalist. There are areas where a Mesmer excelles, same about Guardian and same about Elementalist.
The only class thats just better than the Elementalist is Engineer, cause he can do everything an Elementalist does… just better. But the difference isn’t that huge, so the tweaks that Elementalist needs should solve this problem.Actually, you can. You can do this as a guardian easily. You can do this as a mesmer if you play smart, although highly situational. You can also do this as an engineer.
Tell me where the elementalist excels? Support? Yeah, I guess.
You can’t 3v1 unless the 3 others are mentally challenged, seriously how can you make this argument? Even if they are poorly skilled you will lose 98% of the time.
You can do this as an engineer.
You can even do this as an elementalist.
But you CAN do this as a guardian vs competent players. It will take a very long time to bring it down, and burst damage builds are just suicide VS it due to retaliation.When I say 3vs1, I don’t mean taking 3 people on at a time, killing them all, and running away. I mean you can hold your own against, them, maybe kill one or two, or even them all, or just stall them for an incredibly long amount of time.
As a guardian, I don’t even need to worry about high damage builds. The more the better.
It is extremly unlikely that you find 3 monkeys that you could kill 3v1, you make it out to be an everyday scenario it simply isn’t.
You’re more than welcome to S/TPvP with me. I’ll show you how annoyingly amazing these classes are when strengths are exploited. No matter what happens though, elementalist always comes out at the bottom.
No, I will not post a video. I don’t believe in showing my personal experiences alone and using them to prove a point. You can draw your own conclusions from them.
Ive meet a few players who could keep on going for a long time but I just can’t see 3 decent players vs 1 of the mentioned classes, being unable to kill him, there would simply be too much utility and out going damage to avoid indefinatly.
A Ele can win vs. a thief? Maybe a tank specced Ele, and assuming the thief is stupid enough to hang around when low on HP instead of retreating like a smart thief would do… and forcing a retreat is not a victory, a kill is. And how does an Ele beat a ranger? Constant knockdown from pets and auto attack for the loss. And Ele beats warrior…. HAH… maybe a hundred blades warrior, sure, but there are TONS of great Warrior specs and only 1-2 "decent’ Ele specs. Its just that simple; Ele needs fixed. Sorry guys. Argue about it till you’re blue in the face but having played 5 classes, and trying SOkittenHARD to make the Ele work (as its my favorite class… come on, who doesn’t love slinging lightning bolts??) the numbers just don’t add up.
If I get cought be a theif (burst theif) I pop mist form and use heal immidiatly (assuming he has injured me significantly) by now he has blown CD’s and combo pts. or what ever its called and you should be able to kill him.
It’s not super easy like it may appear in text, but its quite possible with some training.
You will never be able to take on 3 decent players with any class… not as elementalist, not as mesmer and not as guardian and not even if Razarai plays them. Don’t know why the ability of killing bad playing enemy’s is relevant to balance.
And both Mesmer and Guardian don’t fullfill the same role for a team as an Elementalist. There are areas where a Mesmer excelles, same about Guardian and same about Elementalist.
The only class thats just better than the Elementalist is Engineer, cause he can do everything an Elementalist does… just better. But the difference isn’t that huge, so the tweaks that Elementalist needs should solve this problem.Actually, you can. You can do this as a guardian easily. You can do this as a mesmer if you play smart, although highly situational. You can also do this as an engineer.
Tell me where the elementalist excels? Support? Yeah, I guess.
You can’t 3v1 unless the 3 others are mentally challenged, seriously how can you make this argument? Even if they are poorly skilled you will lose 98% of the time.
You can do this as an engineer.
You can even do this as an elementalist.
But you CAN do this as a guardian vs competent players. It will take a very long time to bring it down, and burst damage builds are just suicide VS it due to retaliation.When I say 3vs1, I don’t mean taking 3 people on at a time, killing them all, and running away. I mean you can hold your own against, them, maybe kill one or two, or even them all, or just stall them for an incredibly long amount of time.
As a guardian, I don’t even need to worry about high damage builds. The more the better.
It is extremly unlikely that you find 3 monkeys that you could kill 3v1, you make it out to be an everyday scenario it simply isn’t.
There is nothing wrong with attunment, its likely you who poorly manage this. If you switch between 2 attu. then you will get locked out yes, if you wildly swap instead of utilizing each attu. then you will get locked.
This is purely a player issue.
Ele arn’t perfect by any means, they require above average skill to ‘’have a good time’’ in pvp where as a warrior could fare decent with a monkey behind the keyboard.
Theres a thread about two good specs in Elementalist section, I suggest you try them and commit some time. If you are not able to have sucess with that, then you’d probably be better of rerolling – and there is no shame in that.
You will never be able to take on 3 decent players with any class… not as elementalist, not as mesmer and not as guardian and not even if Razarai plays them. Don’t know why the ability of killing bad playing enemy’s is relevant to balance.
And both Mesmer and Guardian don’t fullfill the same role for a team as an Elementalist. There are areas where a Mesmer excelles, same about Guardian and same about Elementalist.
The only class thats just better than the Elementalist is Engineer, cause he can do everything an Elementalist does… just better. But the difference isn’t that huge, so the tweaks that Elementalist needs should solve this problem.Actually, you can. You can do this as a guardian easily. You can do this as a mesmer if you play smart, although highly situational. You can also do this as an engineer.
Tell me where the elementalist excels? Support? Yeah, I guess.
You can’t 3v1 unless the 3 others are mentally challenged, seriously how can you make this argument? Even if they are poorly skilled you will lose 98% of the time.
Thanks for the tank spec. It is really powerfull both 1v1 and group.
To those who claim that it is purely a support spec: lolwut?
There’s a lot of dmg in this spec as well if you’re able to properly attunment manage. This spec has changed my pvp experience by a whole lot.
I’m gonna call you a kittenhole real quick.
I must admit that changes need to be made. It’s more rewarding to cap a point and run away to cap the next, instead of defending etc.
A nicer looking UI would be nice… but it’s less than a month after launch, let’s let them do their thing for a bit…
I will never understand how it came to be that “it’s only just launched” became an acceptable reason for not having features. If it’s launched, then it should be ready. That doesn’t mean tweaks can’t be made, balancing, new features added, etc… but it should be a finished product.
It’s like buying Super Mario Brothers and finding out there was no Luigi, but “the game just came out so it’s ok.”
No its not. This is how the MMO genre is, sucks? yes. Will change in the future? Maybe. It’s hard to be disappointed when you know ‘’the name of the game’’ if you catch my drift. I think this game has been launched with no or few game breaking mistakes – and generally much better than their competitors.
I would say when you do master an elementalist, they are still just even with a mediocre player on mesmer
Mesmer is the hardest class for a Elementalist to beat. But I’d argue that the right specced Elementalist is just as good in team based games as a Mesmer.
The issue is how easy it is to be competitive with some classes where others have a high requirement of skills to be competitive.
Sure you can avoid Hundred blades, but if you get cought or make 1 mistake you’re below 50% or dead. And it only has 8 sec CD.
So what happens is that average Joe will choose Theif, Warrior ( & Mesmer?) rather than grinding on an elementalist etc.
Don’t get me wrong, Ele are strong with the right skills and spec, but if not – you’re gonna have a bad time..
There’s nothing wrong with attunment, this shouldn’t change. Whats your basis for such an argument?
Elementalist are hard to play, if you make a mistake you’ll die very fast vs most classes. But when you do master them, they are pretty strong.
How to counter hundred blade warriors and heartseeker theives in a defensive position as a conditionmancer
in PvP
Posted by: Otiz.3259
Regardless of skill or not, an avg. player will kill as war/theif and fail as ele, and I don’t think that’s good for balance
Haven’t had issues with a pistol whip Theif, dunno why we’re going there?
Heartseeker + the haste thing is what rapes people
How to counter hundred blade warriors and heartseeker theives in a defensive position as a conditionmancer
in PvP
Posted by: Otiz.3259
What dude. You can have the time of your life while Theif and warriors are OP. You obviously have no idea how Elementalist are working atm.
Can you link that vid. possibly? Cause i’ve been looking for recent vid’s without luck.
Believe me I blame myself before I blame the game, but I don’t think this is a skill issue.
How to counter hundred blade warriors and heartseeker theives in a defensive position as a conditionmancer
in PvP
Posted by: Otiz.3259
Tha´t doesn’t amuse me, just adds to my point that the ability is op.
How to counter hundred blade warriors and heartseeker theives in a defensive position as a conditionmancer
in PvP
Posted by: Otiz.3259
I suggest you try elementalist for a couple of hours then.
I dont have a mate in PvP cause the queuing system doesn’t allow me to queue with a friend w/o a great deal of uncertainty and annoyance.
Why should you have a high rank on a char you’ve justed created? I mean the whole point of ranking system is to reflect some kind of experience?
1 Char. shouldn’t be rewarded for anothers work.
How to counter hundred blade warriors and heartseeker theives in a defensive position as a conditionmancer
in PvP
Posted by: Otiz.3259
I also have a solution to counter 100blades and heartseeker, and it works across all classes!
Use dodge.
That will help you counter the average idiot warrior. Some of them actually immobilize & stun you. Great feedback though…
I don’t know if this is only a Elementalist problem (could be, we seem squishy) but I seriously think that the burst damage atm. is too much at least for my class.
You could argue that ‘’well im a glass cannon’’ but I cant dish out that much damage. As a condition spec you are pretty strong over time, but you’ll be dead long before you see that happen (in many cases).
I don’t wanna sound like a whine, I have a lot of pvp experience, and the 1st thing I did was to spend a lot of hours on trying different builds and so on and so forth, but even if I went highly defensive I could still be bursted quite fast, and I’d be lacking any real offensive abilities to compete.