Showing Posts For Paranormal Bear.2539:

Risen Karka?

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

So I really really had to do this, and forgive many bears for suggesting it, but will we ever seen any risen karka from any known live existing dragons?

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Feeling left out on Phase 3? READ

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I don’t believe map chat is cross-server, so I’m not quite sure how we get from step 8 to 9.

Pugs, guilds, other players! If you don’t ask, then you are limiting yourself to find an answer!

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Compromise for Phase 3 issues.

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Anet should mail out the 2 items that everyone was guaranteed after killing the ancient karka. I don’t think it is fair for Anet to expect the majority of their player base to sit through 2-3 hours worth of slow, unengaging combat. Yes, some people have found repeatable overflows but again you have to wait another 2-3 hours with a lot less back up than when it first started making it much more annoying. Limit the chest to 1 per account, NOT one per character on that account.

If anyone has any other or different suggestions please toss them in.

https://forum-en.gw2archive.eu/forum/game/lostshores/Feeling-left-out-on-Phase-3-READ/first#
You were saying?

I disagree that ArenaNet should cater individuals like you who sat out of it. The only compensation if any should be made to players who faced REAL issues that I could understand like network disconnection at final phase/chest.

I did it in 3 different characters of mine, and received chest rewards PER character. Meaning the final event is account bound but the rewards are only character bound.

Instead of complain pew pews at devs because you didn’t find it challenging enough to participate, you should get a move on while you still can and follow the linked steps! Nothing of this nor last holiday event was guaranteed. It was optional and you had the “choice” to do it. So choose wisely if you still WILL do it before the event closes!

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Just an observation...

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I’ve found that players who have low self esteem and “forfeit” as soon as a challenge faces them, often go to the forums to complain negatively a one-sided story how they could not/would not “simply try” because they want to be catered one way or another.

Whaaat? That’s a load of fertilizer, and you should know better. I forfeited, and this wasn’t at the beginning, or middle! I left at Reinforcements #2 because it was tedious, and I had other things I could be doing. Like my 100% run of Metroid Prime. I didn’t forfeit because it was hard; or too difficult for myself. Or low self esteem.

The point in your case is that many of you who quit want to be catered with the goods instead of putting down Metroid Prime and giving it another shot while you still have the opportunity to do so.

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The one time event, and how i'm not gonna be in it

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

i know area net has to think about the bigger groups and all. But what about people with work and school, is there anyway we could be in it :C i dont wanna miss a boss

No fret! The new content is going to be permanent with us, plus there is a large reddit rumor going around that ANet is planning on a scavenging event to farm precursors again!

Always look on the bright side of life!
https://www.youtube.com/watch?v=jHPOzQzk9Qo

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This is Pretty Frustrating

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I got home from work and cant get into the main events. Cant join any of my friends on there overflows. Also every overflow i can get into the event has been completed. Anyone else going through this.

Just keep trying! If you are part of a guild, ask them what the status of their overflow is as soon as they are in the new map, and if they have demolition defend/or kill reinforcements those are the TWO major ones you want to keep a look out for and join as soon as possible!

:)

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Final Event should be repeated.

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

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Feeling left out on Phase 3? READ

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I’ve spent an hour trying to do just that. Every server I tried has been full. So, I’m just giving up and going to bed and taking a break from the game for a few days.

Also, every overflow is going to be “Full” because people in-game already caught onto the opportunity. However, just keep right clicking the party member already in the overflow, and queue to join! If the whole Fort Kitten (I love the forum kitty word) server was able to coordinate well, then you can too!

Hope it helps guys, happy farming

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(edited by Paranormal Bear.2539)

Just an observation...

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Is it just me, or does it seem like the people who are satisfied or somewhat satisfied with the event made it to the reward chest at the end of Phase 3, and those who aren’t upset and are instead praising Arenanet are players who got 20-slot bags, exotics, precursors, etc.?

It is a gamble for some, network issues and leeching for those that were unable to acquire little to any satisfied rewards. I went through all the phases, did the entire chain 3 times and received plenty of rewards on different characters each.

I’ve found that players who have low self esteem and “forfeit” as soon as a challenge faces them, often go to the forums to complain negatively a one-sided story how they could not/would not “simply try” because they want to be catered one way or another. Players that are mostly challenging themselves during the events in-game do care about other players. For instance, I’ve never seen a comeback of resurrecting others today since perhaps BWE1-3. In order to defeat Lost Shores events, you need to work as a team. So nobody there has any advantage over the other and once the event chain closes, everyone is benefited from an experience. (first beta opportunity, LS loot, %rare drops, etc). Everyone has a different view on what this term “experience” practically is as well.

What does the term mean for you?

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Feeling left out on Phase 3? READ

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Is this possible?

What is the end time of possibly doing this?
In terms of, how many hours left for us to do this.

I do not know, but it is speculated by midnight PST. Do not quote me on that.

The chain of “important” kark events for those that did not complete it the first time takes about 1-3 hours depending on how many people are in your overflow and if you help each other! (If you don’t resurrect each other, then it will take longer) and for bearjebus! Please do not attack the Ancient Kark mother unless it tells you to! (you will not hurt it at all until the final phases)

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Feeling left out on Phase 3? READ

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

But Bear: I’m at work, and won’t be home before the event expires.
Pity I can’t cash in on the welfare precursors

~b ut hurt

ps: i guess in time i’ll get over it. just not today :-P
and those who’se able to re-do the event – may the god of lootz be with you :-P

Remember that they still haven’t introduced Bubbles yet, and it is rumored that there is a future scavenger system for precursors on its way. So there will be many more opportunities available to gain something fun, and exciting should you miss today!

Also, while I’m on that, precursors dropped down in price by 100-200g depending per item. So while you may have not been able to gamble on that 15% chance, they will definitely be affordable until perhaps December!

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No time to participate/different time zone [merged]

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

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Feeling left out on Phase 3? READ

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Whether you had real arraignments and could not attend the event early, or you came to the forums to complain about not being rewarded well, or whatever your reason here is, guess what?! I am here to enlighten you with some news!

First, you can repeat the final event until Midnight PST/ or whenever they decide to “end” the Lost Shores event. So if you follow this guide, you should be enjoying the game more instead of waste your time doing something else!

1. Log off the forums and go straight to your game guild wars 2 client.
2. Log on, and launch the client.
3. Choose character A.
4. Go to LA; If you do not have LA (Lion’s Arch) open, go to World vs World and simply use the large asura gate that takes you to LA.
5. Once you are in LA, go to Sanctum Harbor Waypoint.
6. Go to the ship in the dock, and choose either port waypoint in the selection.
7. The LARGE circle in the island is repeatable; the one YOU want to focus on are the demolitions/reinforcement of the ancient karka ones.
8. IF you do not see those events opened, then press Enter, and use /map chat to ask if there is anyone available in an “active” overflow server. Ask to Join, then queue, and once you are in there follow step 9.
9. Follow through the entire event/ driving the Ancient Karka (big immortal mother of karks) down to the mountain, and once you push it there, you will need to defeat it up, then down, and then finally kill it on the base floor.
10. Once it is dead/ you view the final scene; you will unlock a Big chest containing 4-5 Exotics scaling your level (80’s if you are 80; 65 if you are below 80), precursor 15% opportunity, 20-slot bag, and a few other goodies.
11. Once you’ve completed it, hop on another character (just like you did in Halloween) and repeat step 4-11.

The Final event, which most people misunderstand is limited per character. Meaning you can do your BEST in each of your characters providing you do the following above, join parties/guildies, encourage yourselves to bring more people to “new” overflows that are beginning the event chain, and repeating your chance at gaining rewards PER character.

Overall, I do not want to see anymore complain threads pop up up for a while. Instead of waste your time here in the forums; GET ONLINE and throw a little gamble, but most of all have fun and enjoy this wonderful event phase Arena Net took so much time to give us!

~ Bear

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Noll the back, Quaggan disappeared !?

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Anet removed Miyani’s quest chain as they were not related to Phase 1 – Kiel’s chain.

I am disappointed too. I bet everyone dislikes Anet’s response at this time towards it. So if you were in the middle of Miyani or haven’t even tried it; sorry – they pulled the plug on that one!

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Investigation by Miyani bugged?

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Twitter 16m ago:

Guild Wars 2 ?@GuildWars2
@crimin0n Miyani ended and is no longer available. ^MK
Expand

I HOPE they extend her quest chain list. I don’t think it is fair to remove a chain list when it was bugged to start with, causing only a small 1% to have completed it.

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Phase 1 & Event issues.

in The Lost Shores

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

The subsequent steps of Phase 1 can be finished after Phase 2
Defeat Noll and his bodyguards (this is currently bugged and we’ll push a fix for that later)
Find Canach in Garenhoff
Defeat Canach (this NPC is currently on a timer)
Return to Kiel for your reward.

Aside from being stuck at those subsequent steps; I cannot get NPC Miyani to send me a scavenger part II invitation mail. To top it off, the large karka in LA is immortal and most weren’t able to kill it so I feel less accomplished today.

Now, I am not going to QQ about it. I was going to post this issue in the sticky but apparently it got closed because others went on a phase 2 tangent. I am going to explore Southsun Cave because that is the only thing I can do while I hope a staff moderator or dev can read this and add me in their list of players that are facing event issues.

Peace.

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Would you like a NPC faction in WvW?

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Dear community,

Since “BWE3’s Hunter’s Royal” event and this latest November “Kark invasion” event, I would like to suggest a NPC faction that is neutrally uncontrolled in World vs World and raids on their own, creating a higher level of chaos difficulty for players to obtain their points and keeps/towers during each server reset.

This would balance the current guild population problem found in each world server and would again give players a higher incentive to doing more than zerging without strategy in WvW! NPC’s can be controlled by a possible AN customer service team to let out stress, and will bring a lot of positive activity to the world overall.

Obvious points are not to make them too powerful. Give them standard stats, rare armor to be fair (since not many can craft their exotic legendary weapons yet!) and make them raid other towns and keeps!

If you like this idea, comment and help keep the thread suggestion alive.

So back to the question above: Would you like a NPC faction in WvW?

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Post your best halloween screenshots

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

ACT III – Mad King Special & “Ascent to Madness” Dungeon

Attachments:

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

CHOAM.7852:
Do you agree that removing the timer/green stuff does decrease the difficulty?

There are other ways to solve this such as the popular instanced idea, or just by fixing the present common bugs themselves will alleviate much of the present pressure. If neither of the two are put in the table, then reducing (by a small tiny bit) the mist from reaching you would help players who reach the last cog after jumping it and not get swallowed like in Super Mario Bros – Lava land. It wouldn’t affect difficulty in any bit, because it would still be challenging. The only difference would provide MORE people the ability to pass it on a lesser time, while still enjoying the game and keeping their sanity in check.

Human/ Charr/ Norn + speed boosts puzzle playthrough are invalid against an Asura with small character builds and no speed boosts.

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(edited by Paranormal Bear.2539)

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Before I get reverse psychology smart-butt replies as to why “some” of the population had fun with the jumping puzzle and found it to be an aspiring achievement; I am going to direct at staff my two cents.

First, the green acid is way too fast. So either create a small patch nerf where it slows down the dungeon rate so that more casual people can achieve this jumping puzzle, or remove the timer. Either/or something must be done here because a lot of failures = a lot of failures.

Fixing camera issues and nerfing boons/banners/and other junk from being used in the puzzle would help provide a friendlier gaming environment. You can keep your timer, and your mist if you want to, but right now that “difficult jumping puzzle” is more than your average gamer can handle which is not good quality in design.

(Emphasis mine)

Does this mean we’ve successfully convinced you since your original post?

I don’t think anyone would dispute the need to fix camera issues, prevent grieving, and that the racial avatar difference is unfair (though some would say not insurmountable). Those are not the reasons why some recent posters are replying the way they are, imo; they seem to be replying off the OP.

Two easy fixes: get rid of timer or make it single player instance. Either will fix the problem.

CHAOM; trolls are replying to my thread because any potential fixing camera, grieving, and racial avatar unfairness would confuse them believing it would decrease difficulty in any way.

I am standing by my original post that something has to be done. Whether staff fixes the common bugs/known problems or they have to consider instancing/removing timer. SOMETHING has to be done, and by the end of the event, whether or not players want any change, the event will be different next year based on the positive/negative criticism from the forums.

When I first started this thread, I was frustrated trying to complete the puzzle after 9 hours of trial and error. I made very little mistakes, but most of that frustration came from mechanical errors; camera zoomed in at the wrong place/wrong time, and no matter how many times I switched to another room, I was always paired up by tall human/charr/norn characters (low level mind you) that were grieving other players by standing in one spot mid way and blocking view. After that, and a circulation of replies, in 2 hours I finally achieved it. Thus completing the puzzle after 11 hours of unnecessary frustration that NO gamer should have to undergo. The average Joe would have bailed but I was determined not to sleep with failure on my mind so I kept on at it.

Thing is, not many people have the free time I do. It’s not player’s fault for reaction times being different based on age, etc. The puzzle was poorly designed, and although it presented a challenge everyone met, many people suffered mentally/raged through it.

Just wish everyone would learn to read. Would save me from having to repeat myself.

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(edited by Paranormal Bear.2539)

Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Hermes.7014

If it was that easy as cakewalk then why so many people seem to be having an hard time completing it?
There the whole point of a seasonal event is being missed. It has to be fun for everyone.

Are the other halloween events any less fun because you can’t complete the jumping puzzle? No
Are the other halloween events any more fun because you can complete the jumping puzzle? No
’Sides if the event is supposed to be fun for everyone it should also be enjoyable by
those who like to complete a difficult jumping puzzle.

Are the other Halloween events bugged and class unfair? No.
Can the other Halloween events be done by the average Joe Gamer? Yes.

Fixing camera issues and nerfing boons/banners/and other junk from being used in the puzzle would help provide a friendlier gaming environment. You can keep your timer, and your mist if you want to, but right now that “difficult jumping puzzle” is more than your average gamer can handle which is not good quality in design.

Then I read this thread where a guy says that this is way too hard…

And then you misread the important mechanical reasons why it is too hard.

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

As much as I can sympathize with you; that video is about a Charr, whereas I faced problems as an Asura. Last time I checked; Cats are bigger than an Asura.

Sounds like you want it to be easier to me. Plus as I already said I know people who have had no problem completing it with an Asura, just adjust to the “technical” issues like everyone else has to because ANet won’t change a thing.

I’m sure most of the repeated trolls here that are fond of my thread have this imagination believing that tweaking ordinary fixes relates somehow to changing difficulty. Though that is an individualistic issue in perception. Can’t help blind people.

“I can do it, and my friends can do it so everyone can do it” logic fails hard because not everyone is a clone of the other. Most of the people who had cake walks did it because they were familiar with jumping in groups and technical failures, others by whatever you call as “practice”/guessing steps, and of course the long way trial/error which I did.

This is where you and countless other trolls are wrong: Mad King Clock Tower is GW2’s first Halloween puzzle event. ArenaNet by the end of this event will gather all of positive and negative feedback and they WILL change certain things for the best.

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I just took the 11 hours-number because I saw the number come by and found it quite ridiculous.

Totally agreeing with you that it IS ridiculous, however it’s demonstrating how frustrating people are dealing with the issues presented (esp. camera, boons, etc) and not having any updates to fix it.

Paranormal Bear.2539 : What’s obvious is that you needed 11 freaking hours to make it, and apparently no one can read except you.

There are some issues (camera, norns/chars, cutscene..) but nothing unbeatable, at all.

My last 10 attempt, i succeeded 6. And i don’t even consider myself good a jumping puzzles : )

Your just a troll that has nothing better to do. Nobody cares about how fast you completed, or how many times you completed. The main point of this thread is to provide some awareness over the bugs that need to be fixed so that others can also complete it. Stop being a jerk and be constructive for once!

Sure there are a few technical tweaks that could possibly improve it but nerfing the difficulty is just plain stupid.

Look; fixing common bugs such as camera, boons made by special characters but not available on others/ pets etc and other mechanical annoyances in the buggy puzzle does not affect anyone BUT the farming/troll encouraged height-prone, weight prone Norns/Charr that just farm the event for extra chests. Unless you are part of the average kitten group that thinks they are above everyone else, then this will not affect you.

It will not affect; and let me repeat: THESE CHANGES WILL NOT AFFECT YOUR PUZZLE DIFFICULTY! It will just fix the current high failure rate that is commonly LARGE in every server!

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

A lot of people have completed it, so there’s no chance it will be altered. Just because YOU can’t complete it doesn’t mean there’s a problem with the way it’s designed. It’s supposed to be challenging.

Again, learn to read:

Kudos to the ones that completed the puzzle! It took me 11 straight hours before I could complete it on my own, and with that said, not all gamer’s skill are measured the same way.

The obvious facts are about obvious mechanical bugs, glitches, race elite boons, and camera problems that require immediate tweaking. It’s supposed to be challenging, but the game isn’t supposed to act as if it were a fresh buggy instance where one race/class/profession has exclusive bonuses that another doesn’t.

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

For reference, I did the puzzle in about 1.5 hours, so I’m not even that good. Honestly I didn’t consider myself ‘good’ at all, it’s just that apparently most people are worse than me. Oh and please don’t blame Anet for your stupidity if you tried 11 consecutive hours and failed. That’s just not the way you handle difficult content. You try, and if you fail too much, you quit to try again LATER. You’re welcome and thanks for reading.

Hey Doc, thanks for your input, but next time try not to attack others by your own failure of reading! I succeeded after 11hrs of effort. I’m not asking ANet to tone the difficulty, to the contrary, I am asking them to fix the common bugs preventing players from achieving/enjoying the puzzle as it currently stands.

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[Bug] Clocktower can't be finished with Asura

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

This is one of the reasons it took me more than nine hours to complete. It’s an uncommon bug, but it does happen for Asurans. After a while though you should be able to go through and claim your prize. Just takes forever.

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Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Here we go, the h4rdk0rez defending TEDIUM in the name of CHALLENGE.

Given enough attempts and optimal conditions, nearly everyone would be able to do this jump puzzle.

NEARLY. EVERYONE.

Acting like it’s some exclusionary privilege that only the leet jumpers can attain is quite obnoxious and does not serve to address the issues with the puzzle itself.

1) Camera freakouts. Human male, I’ve had them, especially when trying to take the outlying path to the left when the pieces of the tower break out and become platforms. It caused me enough failures to make me avoid that path at all costs.

2) Groups. This stupid insipid instance mechanic FORCES YOU to run with a mob where it is both difficult to see and unfairly adds artificial difficulty to the puzzle. The way I see it is this: if you’re going to make it a race, get rid of the rising tide. If you’re going to make it a time trial, get rid of the group mechanic. PERIOD. It is hardly fair to those who have to contend with an additional difficulty in the form of other people’s character models when the puzzle itself is already difficult enough as it is.

3) The idea that all it takes is learning is FALSE. I know the path. I have the speed. But I can’t SEE through polygons and I’m not a robot that can make mathematically exact keystrokes to follow the path blindly. Until that mandatory group mechanic and the odd camera bugs are removed (and some of the arbitrary geometry snags smoothed out), there is always going to be an element of luck working here.

STOP PRETENDING THAT THE ALL THE PLAYERS HAVING TROUBLE WITH THIS MERELY LACK THE MAD JUMPING SKILLZ TO DO IT.

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Predicting/Forecasting is another term for Guessing.

If by “another term for” you actually mean “the complete opposite of” then you are correct.

http://www.thefreedictionary.com/guess

guess (gs)
v. guessed, guess·ing, guess·es
v.tr.
1.
a. To predict (a result or an event) without sufficient information.

Refer back to the predict/guess argument. You aren’t handed down a walk-through or layout of the puzzle in front of you. Instead you are manually doing it Indiana Jones style, and therefore without sufficient information you are left to memorize the route on your own while also having others block your view if your in a group of tall races and yours is at a disadvantage.

You know how far your character can jump.
You know how far a platform is.
That is sufficient information to predict a jump.

You know you have a time limit.
You know your camera angles are distorted.
You know your in a group of tall norns and charr.
Hope this clarifies.

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Mad King Clock Tower Needs to be tweaked!

in Halloween Event

Posted by: Paranormal Bear.2539

Paranormal Bear.2539

So basically everytime that someone put the finger on your weaknesses and proves your bad faith, you can’t take it and call it “a troll”. Interesting.
The first thing that needs to be tweaked is your lack of skill, it’s not troll, it’s not meant to hurt you or anything, it’s obvious fact.

You spent 11H, ELEVEN HOURS trying this puzzle…. and you expect the world to hear your “objective” QQ with credibility… ?

Again, the puzzle is not perfect, but not as bad as you pretend it is. If others ASURAs can do it faster, you can.

Having completed this jumping puzzle in 11 hours is pure dedication to not forfeit it as most people did after 4 hours. It is called effort and is not a sign of weakness. It also means that I did not give up, no matter how many mechanical errors I had to face as an Asura.

But even though I achieved it, I didn’t feel like it was fair to the rest of the community. Some classes held special boons that were glitching/ or causing a disadvantage to other players, and of course size does matter in the current instance due to camera issues. So I felt there was a need to address this in order for it to be tweaked.

The only obvious fact here is that you are an obvious troll who used “luck” to get by the Mad King Clock Tower, and doesn’t want the devs to tweak the content so that others can have a fair shot at it as well. Looks to me like any credibility you had before, was lost when you came to my thread.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Predicting/Forecasting is another term for Guessing.

If by “another term for” you actually mean “the complete opposite of” then you are correct.

http://www.thefreedictionary.com/guess

guess (gs)
v. guessed, guess·ing, guess·es
v.tr.
1.
a. To predict (a result or an event) without sufficient information.

Refer back to the predict/guess argument. You aren’t handed down a walk-through or layout of the puzzle in front of you. Instead you are manually doing it Indiana Jones style, and therefore without sufficient information you are left to memorize the route on your own while also having others block your view if your in a group of tall races and yours is at a disadvantage.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

People won’t be happy until they’re ported into the chest room with zero effort.

I agree that there will always be ‘those’ types of people out there. However, this thread is mainly about supporting the improvement of common bugs, or mechanical errors that NEED nonetheless have attention to so that those that are doing their effort, but spending over 7 hours to achieve it, can do it equally without issues caused by their character, or others using speed boons that are unavailable to them, etc.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Predicting/Forecasting is another term for Guessing.

If by “another term for” you actually mean “the complete opposite of” then you are correct.

http://www.thefreedictionary.com/guess

guess (gs)
v. guessed, guess·ing, guess·es
v.tr.
1.
a. To predict (a result or an event) without sufficient information.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Another pointless thread of kid who wants to get everything nice and easy. Dont take from ppl who done that feeling of achieving sth in the game. THIS IS OPTIONAL for pple who wants, who spend time , who can . If u done want to learn it, u cant or u dont want to spend some time here just dont come. Your gw2 world will still exist without it!

Another pointless comment from a troll that cannot spell or read. I conquered that tower, however I believe there are obvious tweaks that need to be worked on in order for the tower to be more enjoyable. This is not a debate on difficulty, but if you could learn to read then most of you trolling on my thread would realize that.

Everything in the game is OPTIONAL, however the success rate in everything else is set equally to every player except in this puzzle. The tower is insanely difficult ONLY because of mechanical failures surrounding it. Remove the mechanical failures, while keeping the level of difficulty, and you will find more happy players achieving it.

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(edited by Paranormal Bear.2539)

Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

At this point I’m being forced to believe that you are intentionally being stupid.

http://www.thefreedictionary.com/predict
1) Educate yourself about the verb and then come back.
http://www.thefreedictionary.com/skill
2) Learn the definition of skill as well. It varies between each individual and the puzzle is not based on it. If it were based on skill, any race/char/age/health individual could do it after a number of tries. Since there are mechanical failures; such as but not limited to rapid green issue, impaired vision/camera issue, server lag, clock reset-glitches or common bugs, then going through a buggy puzzle = luck involved.
3) Improvement is “the state of being improved” and tweaking bugs/mechanical issues would thus balance the game more.

You repeatedly fail to justify why making the puzzle easier is an improvement (other than letting more people finish it, when the puzzle’s creator already stated that it was intended to be cleared by only a small portion of the population), yet you constantly use the word in lieu of proper argument.

The creator thought the dungeon was more difficult than expected. He did not intend his dungeon to be cleared by a “small amount” nor a “big amount”. Everyone deserves a fair chance at it. Don’t be a kitten just because you don’t like seeing others get their well deserved chance!

4) This is where you fail….

The game was intended to be bought to have fun, and be different than a P2P game. Difficulty was created by design but it was not exclusive for only a set of players to continue playing on it. There is much room for improvement, and gamers deserve to all fully enjoy their first GW2 Halloween seasonal events. You’re just butthurt because someone actually wants the other side to enjoy it as much as everyone else!

5)…. you are simply a very frustrated gamer who had far too difficult a time on a difficult piece of content, yet is not willing to come to terms with it. My heart goes out to you.

I’m done here. Enjoy the whine down there.

I am not denying that I had difficulty with the puzzle. The community’s frustration is relatively shared, more so than some troll like you. I achieved the puzzle after a long effort put into it, and I want others to have a fair shot at it as well. You are the one that is against that because your too brick headed to see it would benefit the entire game!

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(edited by Paranormal Bear.2539)

Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I went back and re-read the OP to compare it with how this thread evolved. I still disagree that the green stuff is moving too fast.

That’s just something mechanically tied to camera, race, and reaction time which differs between each gamer.

The other problems are pretty much addressed with what I believe most can agree to : Bug fix + instance option.

I would support something like that.

So do not say there is no joy to be had in this jumping puzzle.

For the record, I already covered those points. However I never said there is no joy to be had in the jumping puzzle. It frustrates a large group of a world server base, and that alone is relevant as other world servers may face the same issue. Updates of bug/mechanical tweaks are common. Why QQ about it’s awareness?

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(edited by Paranormal Bear.2539)

Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

State fairs are supposed to be fun, and open to the public. I should win every game, and always get a prize.

Illogical. State fairs are opened to the public. Therefore every game should be open to every gamer, and given a fair chance at it. Someone jumping in your line of sight is not fair, nor is not being able to control mechanical issues.

The tower doesn’t need nerfing for “casuals”, a casual is someone who doesn’t play often.

We have two total views on what is casual. Casual is someone that can be PvX, or semi-hardcore. It separates players that take the game way too seriously and players that might have trouble in it. In my case, it took me a long while to finish the puzzle. However this post is less about me and more about recognizing obvious issues that need attention so that others can finish it before the event ends, and it can be more enjoyable for everyone than it is currently.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I don’t know where to begin.
1) bigger models obscure your view of your own character. To get around this, you just need to be able to track your character and predict where he/she lands when you get to see the character model. It does come with practice.

Predicting/Forecasting is another term for Guessing. Plus good luck doing that in a party of Charr & Norn as an Asuran!

2) You can’t say it’s pure luck if it’s the same few people making it far all the time.

Skill means you can do it at a 95% success rate. Luck comes in when the same individuals missed more than 3x to get to the top of the tower based on mechanical failure.

3) I cannot understand your point about having no sense of progress. I guess whiners identify with other whiners more easily.

Ah I guess those that complete it, brag about it in-game and farm about it would rather keep it the way it is than encourage improvement. Tweaking the puzzle would improve the puzzle, however if your too kitten to adapt, then that says a lot about you.

4) I spent 2 hours to become solid with the route and then did it over 10 times, followed by using other characters. I was running some with some guildies through it and having a good time too. I’m sure others do the same. Just because some people don’t have the right frame of mind to appreciate difficult content doesn’t make the content flawed.

Good for you! Want a cookie? The point is not all gamers are the same, and being as someone who eventually did complete it, I want the devs to provide a much better atmosphere to what I believed was too cruel and absurd to go through. Especially to those players that lack reaction time, or have other personal reasons why they can not make through it.

@ Hughs.6549: but 11HOURS ??? REALLY ? Don’t spread your frustration cuz of your obvious lack of skill or ability to learn and progress.
You people asking for everything to be easy is just making video games worst and worst.

I am guessing you have a reading disability, because I did complete it just like the rest. I am not asking for the puzzle to become “easy”, however I AM asking for the puzzle to raise the success rate by applying NECESSARY tweaks. If your unable to adapt, because the post helps the community out by presenting the obvious problem out, then go do something else! Trolling me just isn’t going to help you defend your case.

Waffler.1257

If your talking about the NES game, I might retake you on that offer.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

CHAOM; point 1-4 are debatable.

Point 5:

I still don’t understand how that applies to one single seasonal puzzle.

Halloween is a time of celebration. It’s not exclusive to those that put tooth and nail to achieve it. It’s public, and it has a ton of mechanical flaws that require attention.

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

@ Ykyk; It does not matter how many times you redo the jumping puzzle. For the first two parts of the puzzle, you rely on 1) luck that your character does not get pushed by a larger character, and 2) luck that the object you step on is the correct one because the tiny blocks don’t always save you.

I am not arguing that “IT CANNOT BE DONE”, I am arguing that it needs tweaking and requires serious attention. Just like you, I managed to complete the puzzle, granted it it took me ELEVEN hours to complete which was “more” to you, I ended up completing it. However the average gamer that buys this game might not have the patience to manage the conflict in hit boxes and in-game mechanic failures that are present within that puzzle.

There is no such “sense” of progress within that puzzle during the event right now in the game. You can go and ask the community inside the game and only a few will respond that “it is fun” the rest will respond frustrated “stuck” or “low self esteem” comments in there. Even with practice, unless you memorize the route, you could end up falling off or getting pushed off or running out of time over and over and over again.

The only sense of “achievement” for the puzzle at its current state was the relief of not having to destroy my computer because it took absurdly longer than any mmo forces on any player to accomplish. That and the fact that it was over. People who spent over 7 hours on that puzzle, I assure you will never do it again, with any characters. It will be one of those accidents best left forgotten additions to the game.

There is no “many others have done it” or else a lot of individuals would have posted in the following thread. What I see is only “~200” out of the hundred of thousands player base we have in guild wars 2 actually beat the dungeon and post there for bragging rights. If “many others have done it” I would expect a large player base number, but you don’t see one do you? Exactly.
https://forum-en.gw2archive.eu/forum/game/halloween/Post-here-if-you-have-BEAT-the-Tower/first

There will be “some” change, I can assure you that.
When it does get tweaked, you will just have to “Get used to it.”

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Post here if you have BEAT the Tower!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Asura Engineer lvl 80, No speed boost = 11 hours.
Norn Guardian lvl 2, No speed boost = <15 mins.
Charr Warrior lvl 2, No speed boost = 10 mins.
Sylvari Elementalist lvl 2, No speed boost = 1 hr 30 mins.
Human Thief lvl 2, No speed boost = 28 mins.

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(edited by Paranormal Bear.2539)

Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

@ Hughs, you probably did not see them because you do not know what it is like to use a small Asuran in there. Don’t pester me with your troll remarks.

@ ykyk, I did not “suck” at jumping. I had problems jumping along with NORNS, CHARS, and HUMANS a whole lot taller and wider than me. Thus blocking my line of sight. I had to literally program into my brain the entire path of my witty little hitboxed character for 11 straight hours to successfully reach there.

Oh and I wouldn’t call that puzzle completion SKILL. That is pure luck based on a timed session. So if you don’t have constructive criticism, go brag your “luck” elsewhere while I bump this thread so staff can actually help those who HAVE skill do much better on it!

@ Beyreva; I figured I could do it on a norn, but my main character was an Asura. Since the rewards were soulbound on acquire, I had to do it the absurd way.

Good luck on getting there! My only tip would be to not focus on your character but at the block in front of you. If you do that and ignore your character, as long as you are in the jumping puzzle ticking tock screen, you are safe.

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Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Kudos to the ones that completed the puzzle! It took me 11 straight hours before I could complete it on my own, and with that said, not all gamer’s skill are measured the same way.

The challenge was there, however like the designer pointed out himself, that “the creator thought it was very difficult” himself. The success rate is so low, that it lowers whatever morale the server has from the aftermaths of WvWvW in their world, and so it creates a non friendly atmosphere for all casual gamers that were looking into something to relax and have fun.

Common bugs like “camera displacement” and race/character sizes need to be taken into account for tweaking. Until they are tweaked, I’m never going to redo that dungeon with another race/char because honestly don’t see any point to it, considering I did it on the smallest thinnest Asuran there is available which blows half of those who completed it on taller race-based characters.

That is a fail logic Scythe, there is a difference between minority groups whining over something that has a high success rate, and a large casual group complaining over failure in mechanics. “If a participant says I don’t have the endurance or skill to compete in the Olympics, can you tone it down? Staff will literally just place that participant in a lower junior league/ or set of challenge that matches that participant’s level.” Don’t tell me there isn’t a such thing, because that is why we have disabled Olympics in the world. Don’t know what that is? Google it!

Back on topic though, Engris, you will probably shift that mindset after reading this post. Just because you spent 4.5 hours, someone else (like me) spent 11 hours. There will be someone who has failed and has been there all the way near the end of the event, I assure you. So we come to the point of interest which basically suggests a puzzle/event/whatever given to the public needs to be flexibly aware of the success rate it comes with, and deliver more tweaked versions should that success rate be absolutely absurd taking more than 7 hours.

No dungeon in the game, nor boss in both gw1/gw2 forces 7 hours on you to conquer it.

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Mad King Clock Tower Needs to be tweaked!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Before I get reverse psychology smart-butt replies as to why “some” of the population had fun with the jumping puzzle and found it to be an aspiring achievement; I am going to direct at staff my two cents.

First, the green acid is way too fast. So either create a small patch nerf where it slows down the dungeon rate so that more casual people can achieve this jumping puzzle, or remove the timer. Either/or something must be done here because a lot of failures = a lot of failures.

Second, this puzzle is not fun. I’ve been playing for more than 9 hours straight, and with my graphics settings on low, I just do not have the patience to continue to fail and fail and fail again. There is no practice setting in this event, because of the first issue I mentioned above. Now most of you are going to feel defensive and yell out, “WELL I DID IT SO SHOVE IT” and that isn’t quite fair to others. Are you saying that because 1-3 players out of their 10-15 group made it to the top, picked up their slippers/rewards and bragged it and then returned only to farm more items, have the right to force the “fun” from everyone else and limit entry to others making it an elitist farming puzzle? If you were going to do that, then why didn’t you make it a gem-only event?

Till this hour, people in game are screaming their minds off not completing the event after trying again and again and again and again and so on. So tell me, does staff still think it’s an individual issue?

I read somewhere in the forums that the puzzle was taken off as an achievement, but see here, I spent MORE THAN NINE HOURS, and I’m not the only one, and I haven’t received my slippers, so why should I quit trying to do an event that was DESIGNED to be fun for the public? Are you all trying to change the meaning of fun and shoot an arrow to the knee to everyone regardless of their build because, oh yes, your settings were better designed to handle the puzzle?

My character is a lvl 80 Engineer Asuran. I have a rough time making 180 degree turns after the pink clogs while a bunch of norn, human, and charr characters (especially tall created ones) are in the same instance. It’s even more challenging having the acid rapidly catch up to you, and then of course, lovely orrian hands trying to pull you within the gears.

Quite honestly, I’m disappointed in this event. I was looking forward to achieving this jumping puzzle the first couple of hours, but after wanting to destroy my keyboard and monitor after frustrated fail after fail, makes me rethink if I should continue playing or just stop playing and switch to a better title that encourages “fun” to ALL players and not just a small elite few.

I’ve studied the youtube walkthrough. I know the route, I am not dumb here. I paid 165.00 USD for the collectors edition. I’m a veteran through and through, and beat most of this game. I don’t agree with whoever designed the puzzle to make it the hardest fragment of the entire game (even harder than Zhaitan). I think it was a mistake to ignore the casual and disabled population (including age reaction times), and honestly, it is a shame to all developers for not foreseeing that this puzzle would pose a problem to race and height of such race. (Asura vs Norn/Human/Charr).

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Clocktower Way To Fast

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I’ve attempted this clock tower for over 5 hours now as an Asura.

Kudos to the 1/10-15 group that actually gets to make it to the top, and later bloats their loot around. ArenaNet needs to nerf the rapid acid, so that more average gamers (7+) can make it to the top and also feel great about claiming their loot. As it stands right now, only the very few who are able to get up there, are the repeated farmers that keep doing the event for the other chests. That’s not the sort of % population Anet should be focusing their attention to. A lot of people are complaining because it IS a big issue. It’s not the player’s fault for being introduced to the hardest “timed” thing ever in the game. It’s harder than Arah, it’s harder than Zhaitan. God it reminds me of Guild Wars 1.

So do as you will, but I know a ton of players are going to be mighty disappointed by the end of this event if the fricken tower isn’t nerfed to a degree.

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Fort Aspenwood [NA] in Need of EU/Oceanic Players!

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

I agree with guildwars2guru that “we are lacking coverage in time zones between GMT 0:00 and GMT +12:00.” If you are asking yourselves what is the trade-off for coming to our server? The answer would be our queue times! Just like Riku mentioned, absolutely INSTANT entry to WvW during our night hours, and less than an hour at our most busiest!

Therefore it is un-bear-able for anyone not to support this! I’m totally for it!

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Is 'dueling' a reportable offence?

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Posted by: Paranormal Bear.2539

Paranormal Bear.2539

Everyone just misses the 1vs1 duel system that random arenas and guilds used to have on their own. It’s NOT against the rules if both groups agree in picking a server and actually take turns dueling in there.

I agree with Paranoid.9542’s view in selecting a server that does not involve dueling if you want to capture nodes regular-pvp style. Well gee Bear, how can I tell which servers aren’t dueling? If you get into a server with a lot of good sum of people on both sides that haven’t captured a node and are fighting arena style, then that should give you a “clue” as to what they are doing.

If you are aware that both teams mutually consented to a 1v1 or 2v2 duel, and you try to sabotage their dueling fun, then you are the “problem” not them.

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