Showing Posts For Ricky Da Man.5064:

need a build for TA

in Warrior

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Hiya im planning some heavy farming of TA and wandered if anyone has any tips on a build trait wise?

Equipment wise im in full knights and soldier gear for the cond removal and heals.

Launcher login error

in Account & Technical Support

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Same problem here.
Server: Desolation
EU

and the same error codes as everyone else.

Completing Story should award Precursor

in Suggestions

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

They should add a story that's not personal

in Suggestions

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Im not knocking any existing dungeons, DE’s or anything currentlyin the game, I just think it would benefit from one of the thingsthat made gw1 as awsome as it was.

If it needs doing make the missionsnon repeatable “once you have all the objectives” and make it so you can only play the missions in order so if you havnt completed the primary for mission 1 then you cant enter any mission hub instance for mission 2 upwards.

They should add a story that's not personal

in Suggestions

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

lets face it, I said a campaign, just a campaign in the same mould as gw1’s it was an epic adventure, now you do your single player story and then bits and bats all over the place.

Things I consider as fundamental issues were not addressed in my view

in Guild Wars 2 Discussion

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

I agree on the trading system, created a hub where people from all corners would meet up to sell thier wears, now you look at a list, very anti social really….

They should add a story that's not personal

in Suggestions

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

So the personal story is ok and everything, but why not bring back a full campaign much like gw1’s?

The rest of the world can be free and then only have mission hubs instanced…

Would provide much needed group content that isnt a dungeon..

Gw1 more mmo than Gw2?

in Guild Wars 2 Discussion

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Ok I understand what everyone is saying, but the actual base story of the original game was much easier to group up and do content with others, except as stated in its twilight years when hero’s etc were introduced.

But the point remains it still had more multiplayer elements than gw2 has.

Well, it had more blatantly multiplayer elements. GW2 decided to let go of that in favor of pretty much hiding it. You don’t see people grouping up because of how the world works, especially Dynamic Events. Everyone at a DE gets a piece of the action and a piece of the reward (in theory, in theory!) and it scales up difficulty so it can challenge larger masses (in theory, again, in theory).

So there’s no need to shove “you need to group up” in people’s faces, or have that sort of thing intruding. You are free to roam around alone but unlike GW1 you aren’t really “alone” in a place.

(Unless we’re talking Timberline Falls, nobody goes there.)

But even at DE’s theres no sense of helping each other, its all kill it so I can get the goodies,

And im a frequent visitor to Timberline falls :P the ever spawning grawl are great for some quick cash.

Just feelthat in gw1 I can choose to group up and do stuff more, here I keep execting tumbleweed to roll by.

Gw1 more mmo than Gw2?

in Guild Wars 2 Discussion

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Ok I understand what everyone is saying, but the actual base story of the original game was much easier to group up and do content with others, except as stated in its twilight years when hero’s etc were introduced.

But the point remains it still had more multiplayer elements than gw2 has.

Gw1 more mmo than Gw2?

in Guild Wars 2 Discussion

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

So I have been playing gw2 for around a month now.

Having played gw1 for 3 years in total I have to say that you dont need to rely on other players anywhere near as much in gw2,

Infact gw2 feels like a single player game with multiplayer elements (dungeons, wvw, pvp) where as in gw1 any hope you had of progressing meant teaming up and beating content with other players,
Here im just running around doing the single player story and jumping in and out of multiplayer as I see fit.

Anyone else getthis feeling?

(edited by Ricky Da Man.5064)

February patch date?

in Guild Wars 2 Discussion

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Not yet, but after all the whining on these forums should we really be looking forward to it?

Would You Still Play if There was NO Loot?

in Guild Wars 2 Discussion

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

no, certainly not, loot is the reason I kill things.

Why don't transmute stones allow us to look the way we want?

in Suggestions

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

If you like the look of heay armor then make a warrior/guardian…..
completely uneeded.
each class has a unique apearance thats what the games about, not letting you play dress up.

How difficult is twilight arbor?

in Fractals, Dungeons & Raids

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Thanks for the replies.
Looks like it wont be too much of a fuss to get thanks

How difficult is twilight arbor?

in Fractals, Dungeons & Raids

Posted by: Ricky Da Man.5064

Ricky Da Man.5064

Just wandered because having looked over the armor available once I get my sylvari warrior to a good level I want the twilight armor set.