(edited by Savan.8495)
This item has previously been discussed
3 x Eye of Rodgort are now listed on the trading post (1-3 people know the recipe)
https://forum-en.gw2archive.eu/forum/game/crafting/Eye-of-Rodgort-scepter-recipe/first#post605332
Sounds fair I’m convinced, mainly because of the staff skills on toughness and the cheap runes. what I wonder is the duration on these condition builds, Since there’s no points into power at all, do the conditions suffer greatly or can you easly get sup to 25 stacks and sort of keep it up there?
Instead of correcting your above post I will just forward you to a post I made earlier
https://forum-en.gw2archive.eu/forum/professions/necromancer/What-s-a-good-dungeon-necro-build-specifics/first#post650735
You would never want to cripple your dps just to stack 25 stacks on your own, power is not useless for a cond necro neither are the traits
Conditionmancers are better suited for AOE dps, Power build for single target dps
I am not an expert in the latter so I will leave that to other people to dicuss/provide builds. From my own experience condition builds are alot of run in PVE as well as WvW – theres nothing like popping epidemic on a heavily conditioned mob in a crowded room
I also get the impression from grouping that other proffesions are better suited for burst dps (e.g. warriors) it is for that reason I generally lean more towards condition specs over power because it is there where we truly shine (well until they nerf/remove epidemic)
Conditionmancer PvE dps spec
Consensus Build: http://gw2skills.net/editor/?fQAQNArYWjMaN7pbub07JAJFPfNkie1N6BxGnMA
Variations: 10/30/20/10/0 (with blast finisher), 20/30/10/0/20 (with soul reaping/unyielding blast), 30/30/10/0/0 (with well of corruption) or 0/30/30/10/0 (with focussing crystal for maximum cond. dmg at the expense of other traits)
Gear: 5x Rabid – Dungeon: TA, Arah, HotW/Trading post: Khilbron’s/Karma: Orr karma vendor 42k
Accessories: 5 x Carrion (Chryolscola (sp)) or 3 x Carrion 2 x Rampagers (coral)
Weapons: MH Rabid scepter, OH Rabid dagger (e.g. Malfectyrm(sp)), Rabid staff
Utilities:
1) Plague signet or Bone minions or Corrupt Boon or Spectral Walk/Spectral Armour (Lupicius)
2) BiP (use with dagger 4)
3) Epidemic (use on cooldown)
Elite: Flesh golem or Plague (situation dependant)
Runes: 6 x Undead
Sigil: MH of Earth, OH of agony/of corruption, Staff of corruption/of geomancy
Rotation: Scepter 2, dagger 5, BiP, dagger 4, (epidemic), swap weapon, staff 2, staff 3, staff 4, epidemic
Additional notes: If you consistenly pop epidemic early in the rotation you may want to enter DS to build might/stack vulnerability through reapers might/unyielding blast to fill the rotation- see build variations
Some people swap mark talents for pet talents though personally I find them to be a liability it most dungeons with aoe/random pulls etc
I have recently come across a build focussing on stacking might (sticky build post) through (strength/of the fire/hoelbrak) and sigil of battle – I am still testing it out but it seems the original build I provided comes out marginally on top (I am not a heavy theorycrafter)
You can supplement rabid gear with carrion gear until you farm the necessary tokens/karma. You can alternatively craft rampagers gear though I would then adopt a more well-centric build – see Xyi’s post on Guru forums
Forgot to mention, you generally want to use consume conditions, well of blood is only really useful in story mode
(edited by Savan.8495)
Toughness adds cond. damage due to rune of the undead
Necros already have a high base pool so adding toughness generally makes more sense
As far as I aware mobs do not target you because of your toughness rating, in fact that sounds like pure speculation to me. I’ve seen elementalists and pets ‘tank’ him pretty sure they pack very little toughness
Additional note your post seems to contradict yourself, I assume you mean Rampagers (prec, power, condition) instead of Rabid (cond, prec, toughness)? see earlier points
Also it is rare that I see escape utilities being important in PVE, with the exception of Lupi (which you can generally make do with DS/plague if really necessary) no other boss would warrant defensive utilities with the toughness you already get from gear
My two cents
unfortunately it is not possible to say whether it is indeed a bug or whether it will be fixed in future updates,
all we can tell from previewing the items is that:
The lidless eye does not move and has no particle effects
The eye of rodgort moves around and has particle effects
I believe someone independantly confirmed from crafting that the lidless appears the same as in the preview, its purely speculation whether the eye of rodgort behaves the same as its preview
as pointed out in my previous post Lidless eye is currently suffering from a graphical bug, hence the reason I am aiming for eye of Rodgort
@Zenyatoo – that seems like a reasonable estimate on ingrediants
Hello does anyone know the recipe for the following item – Eye of Rodgort
http://www.gw2db.com/items/67103-eye-of-rodgort-of-blood#related:same-model
I have noticed they have begun appearing on the auction house in the last couple of days at extortionate prices – 110g lol
With the graphical bug/issue with Lidless eye, I will probably be going for this weapon – now just need the recipe
(edited by Savan.8495)
Out of curiosity what is the community consensus on trinkets, 3 carrio 2 rampagers or 5 carrion(condition build). I am personally leaning towards 3/2
(edited by Savan.8495)
No need for so much drama,
The official class forums has always been the place where one vents their frustration about the game/class/recipe/pixels etc. However, you are right on one thing, this post is not constructive in the slightest. Boycott? lol
As someone who has played the necro since beta I am aware of the many bugs that plague my class, but unlike this forum poster I don’t let them detract from my personal experience and gameplay
So plague signet isn’t removing conditions just duplicating them – so what? people can handle their own conditions – its not diminishing my damage or survivability
Just an example of putting a positive spin on a negative scenario
If necro is so ‘broken’ please go play another class or maybe I am just blind and don’t see our apparent inadequacies, still I don’t think we need yet another one of these posts (i’ve lost count)
Solution: only dps the boss in phase 1, no add kills – no spawns
But yes I agree this trait is kitten
Gargoyle Scythe is a PVP staff it is unobtainable in a PVE/WvWvW setting
There’s already one of these topics in the crafting section of these forums and guild wars 2 guru
Quoting one of the dev’s it “drops from a large chest” – the community consensus is that it is presently bugged and not in the game.
Personally, from searching the trade post I think there are similarities with this and final curse (an exoctic bow) with a similar naming convention – now just to figure out where that drops…
@technosatyr
The reason I put 10 points soul reaping is for the synergy with reaper’s might in the spite tree. DS will provide reasonable dps with the power from spite + the power on trinkets , I use DS(1x aoe, 3xlife blast) to fill the void in my rotation and stack might to buff my condition damage, with the trait I provided you are also stacking (piercing) vulnerability on trash
@Shizo
30 points is not a ‘waste’ I suggest you try the spec before passing comment on it, larger marks to not equate to more aoe dps (at least in a pve setting) – epidemic is the main source of your aoe dps and should be using it on every cooldown – also you will notice from using this spec that the cooldowns (provided you follow the rotation I provided) sync almost perfectly
@warmonkey
The 10 points are really down to your personal play style. I personally don’t think it is needed in death since the current cooldowns sync very well. You can put the remaining points almost anyway, though I would be inclined to put them in soul reaping or blood for dagger cooldown/dodge marks. Assuming you did the latter I would trade corruption on staff for geomancy to buff your dps from dodging into the mob.
While all valid points the build benefits from standing back and spreading conditions, for that reason I avoided those particular traits you mentioned.
(edited by Savan.8495)
thats the best non-exoctic gear, I would personally go for carrion
Savan 1: ArmageddonAsh 0
If you have any further questions Wuselon just post them here or /w me in game. I dont use these forums often but when I do the results are always entertaining
I am not sure on the exact crit rating (I am at work). I would generally aim for the gear setup I suggested – I believe it gives the best setup
Some argue that 3xkrait/3xaffliction is better, I personally haven’t tried this
However from my personal experience, you can never gurantee that you will be the only person stacking bleeds ina dungeon so to avoid capping I would stick with damage over duration
The same argument can be levelled against geomancy on staff, though I don’t use it as I find the range risky – I prefer to stand back in PVE
http://gw2skills.net/editor/?fQQQNAW7YjQaV6pbub87JCoHvXXOL6BxGWyoKsOA
is generally accepted to be the top aoe pve dps spec, some people move those 10 points from soul reaping into blood, but I fail to see the benefit of 15% quicker cd over DS piercingRunes of undead, Rabid gear, Carrions acessories, MH scepter of earth, OH dagger corruption/agony, Staff corruption
AOE rotation: well of corruption, scepter 2, dagger 5, BiP, dagger 4, swap weapons, staff 2,3,4, epidemic, enter deathshroud,4, fire off 3×1 (try and line up mobs), swap back repeat
Thx, for how much % crit do i aim here? 50?
Rabid gear is the one from Arah with Tough/Pre/Power right? (Or is it the Karma thingie?)
Rabid is condition damage, toughness and precision
You have 3 choices:
CM (human dungeon) – I do not know this dungeon that well
TA (plant dungeon) I would advise paths UP UP -> FWD FWD -> FWD UP
Arah (undead dungeon) – I would advise path 3 -> 2
also tu che :P
(edited by Savan.8495)
Wuselon asked for:
1) a PVE build (i.e. not a WvW meat shield build)
2) a non well build (i.e. a non support build)
I don’t think this is necessary but:
In group PVE there are generally 3 ‘roles’ control, DPS and support. I get the impression he is not interested in the latter which leaves control and DPS. I provided a DPS build (the consensus AOE dps build) because it is generally what people are seeking when they say they want to feel like they are doing ‘more’ in PVE. I was also explicitadly clear about what the build offers – massive PVE AOE damage
I am not sure where you were going with the plague argument. I generally treat it as a ‘oh kitten’ button. Even with my ‘un-traited’ toughness I can stand perfectly still (spamming blind) and let several mobs beat on me while my team dps them down. Plague adds toughness, so vitality at least from a PVE perspective is not needed
This debate could go round and round in circles for some time
So to summarise my points, in WvW while your build might perform better (I will admit I know nothing about meta PVP), generally speaking a AOE dps spec would contribute more to a PUG group than your build which strictly speaking does not excel in any of the group roles that are generally defined. This build works perfectly fine in PuGs, dynamic events, guild dungeons, solo-ing and WvW (provided you want to felt faces).
http://gw2skills.net/editor/?fQQQNAW7YjQaV6pbub87JCoHvXXOL6BxGWyoKsOA
is generally accepted to be the top aoe pve dps spec, some people move those 10 points from soul reaping into blood, but I fail to see the benefit of 15% quicker cd over DS piercingRunes of undead, Rabid gear, Carrions acessories, MH scepter of earth, OH dagger corruption/agony, Staff corruption
AOE rotation: well of corruption, scepter 2, dagger 5, BiP, dagger 4, swap weapons, staff 2,3,4, epidemic, enter deathshroud,4, fire off 3×1 (try and line up mobs), swap back repeat
As someone who runs regular speed clear exporable mode dungeons such as Arah (hence the reason I provided a PVE spec and not a WvW spec – might help if you actually read the guy’s original post). The toughness from gear (Rabid) is more than sufficient for every encounter I have personally faced e.g. Lupi (I even recommended carrion jewelerry over rampagers – not that the vitality is even needed).
Don’t think I even need to even mention the other defensive utilities, death shroud and plague form that the spec and every other necro possesses.
Also please refer to my entire post before incorrectly citing me, yes I referred to it as the best, but I also state that it was the consensus opinion (not my personal) on the top PVE DPS spec
Please enlighten me at what point I stated this build is for ‘tanking’?
If you can provide a better AOE dps spec then please do enlighten me.
Side note, no need to get your knickers in a twist
Its only for PVE (PVP WVW is not relevant)
http://gw2skills.net/editor/?fQQQNAW7YjQat7pbOb07JApCPP947u5O6BxGnMA
(copy it if bad link)
He/she asked for a PVE spec so I provided the best condition PVE spec, we could argue all day about survivability versus dps specs in WvW – I prefer the latter (but then again that fits my play style better) and no I wouldnt recommend using my spec in sPVP but that is not what was asked
http://gw2skills.net/editor/?fQQQNAW7YjQaV6pbub87JCoHvXXOL6BxGWyoKsOA
is generally accepted to be the top aoe pve dps spec, some people move those 10 points from soul reaping into blood, but I fail to see the benefit of 15% quicker cd over DS piercing
Runes of undead, Rabid gear, Carrions acessories, MH scepter of earth, OH dagger corruption/agony, Staff corruption
AOE rotation: well of corruption, scepter 2, dagger 5, BiP, dagger 4, swap weapons, staff 2,3,4, epidemic, enter deathshroud,4, fire off 3×1 (try and line up mobs), swap back repeat
(edited by Savan.8495)
Regarding life blast I generally use it if everything is on cd and im lacking might, fire 3 shots pop 4 and swap back
Please note this is from a PVE perspective:
1. Armor – Rabid armour (TA/Arah/HotW)
2. Runes – 6/6 undead
3. Sigils – MH scepter of earth, OH dagger of corruption, staff geomancy or corruption (helps stacking the buff faster – note you gain buff on kill when the weapon is out)
4. Trinkets – 5 Carrion (some go 3:2 with rampagers but I personally prefer the extra cond dmg)
5. Abilities – I personally use well of corruption (extra aoe dmg) Blood is Power, and Epidemic
6. Traits – 30/30/0/10/0 is generally accepted to be the highest aoe dmg spec, variations include 20/30/10/10/0
(7) AOE Rotation – well of corruption, scepter 2, dagger 5, BiP, dagger 4, Swap weapons (geomancy procs), staff 2, 3, 4, Epidemic – congratulations you’ve just melted faces
Thank you!