Showing Posts For Sphinx.8014:

Possible solution to prof. build balancing.

in Guild Wars 2 Discussion

Posted by: Sphinx.8014

Sphinx.8014

Please, no! While your suggestion might make balancing easier, it would also make builds utterly boring. To add to that, perfect balance is impossible to achieve anyway because you need to balance apples with oranges. As a competitive format, PvP players will go for that 2% increase of efficiency and always take the even slightly more powerful choice. At an even skill level these 2% make a difference.

In PvE, yeah, the forums would be fun if they did that…

The only reason I don’t completely dislike the way the revenant/herald works is because you at least get to choose two legends and can therefore change your skills to some degree, but I am still not the greatest fan of that system.

Tl;dr: No thank you, I like having fun.

Next specialisations: Armour choices

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Posted by: Sphinx.8014

Sphinx.8014

How about an even more brittle glass cannon thief in light armor? Or dagger/pistol in heavy armor?

Honestly though, I think this messes with the balance too hard. Classes are balanced around their armor class, and as long as that new specialization doesn’t extremely limit what classes can do it will only result in total chaos. At that point, however, you could just add completely new classes instead.

Therefore, I’d rather see new uses for old weapons with future elite specializations.

Taimi should have been a boy?

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Posted by: Sphinx.8014

Sphinx.8014

I must say I really enjoy the composition of characters for DE 2.0. Yes, men are underrepresented, but then again it’s usually women who are underrepresented and all the heroic deeds are reserved for men only. So it’s only fair to have a female dominated group of heroes for once.

One could say that Braham, as a Norn, counts as twice the “usual” man, but I find that he also does not fit into the stereotypical male role of an unstoppable Rambo-type hero. He shows his insecurities and emotions, cares a lot about the young Taimi and generally emphasizes the soft side of men, which is very unusual for a hero.

As I said, I like that Anet chose to have this group composition. It’s a welcome deviation from the male dominated norm and puts female heroes into the spotlight.

Should Taimi have been a boy? Hell no! DE 2.0 is perfect the way it is.

[Satire] My New Game: Outside

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Posted by: Sphinx.8014

Sphinx.8014

The challenge I see for Oceanic players is your region has some miiighty unusual mobs! I mean bouncy things with pouches! Dogs in mean-dog disguises! Who knows what skills to use on them?

The bouncy thingies with pouches seem to be very ferocious melee fighters, so I’d opt for ranged combat or heavy use of blinds and blocks.

I have also heard of tiny spider mobs that hide in your armor (especially in your striders/war boots) and badly poison you if you try to equip said gear. Very nasty.

[Satire] My New Game: Outside

in Guild Wars 2 Discussion

Posted by: Sphinx.8014

Sphinx.8014

Finally a game were the Oceanic population doesn’t complain about severe lag though. However, it seems PvE there is absurdly difficult, every mob is trying to kill you and they oneshot you like you’re paper. Poison also seems incredibly imbalanced, and condition removal is really sparse… Also, don’t even try underwater combat, it’s like the devs don’t even care about balance there. I definately recommend changing to a European or NA server for the lower levels and go back to the Australian maps if you have max gear and want to try hard mode.

KIlling a game mode

in WvW

Posted by: Sphinx.8014

Sphinx.8014

Well, they have said that they are working on a WvW overhaul, though it won’t come until later 2016…

Let's talk about Amalgamated Gemstones.

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Posted by: Sphinx.8014

Sphinx.8014

Or they could add a random crest/orb to the dungeon rewards. That would solve two problems at once. The attractiveness of doing dungeons and the price of orbs would balance each other.

I guess I will work on the other gifts before continuing the gemstone grind and just see if Anet intervenes somehow. It’s not like mystic coins are getting any cheaper either…

Twilight Finishing Move

in Guild Wars 2 Discussion

Posted by: Sphinx.8014

Sphinx.8014

I wouldn’t want to have this in regular PvE, as there already is an excess of visual noise. However, I would love it if binding a legendary would unlock an associated finisher (for PvP/WvW) in the style of the legendary.

That would be amazing!

Royal Terrace Pass vs. Captian Airship Pass

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Posted by: Sphinx.8014

Sphinx.8014

That is unfortunate, but I guess I could live with that. Thank you for your reply

Royal Terrace Pass vs. Captian Airship Pass

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Posted by: Sphinx.8014

Sphinx.8014

Just to make sure I understand how the terrace pass works:

You doubleclick it from anywhere in Tyria and get teleported to the terrace, doubleclick it again and teleport back to your original location?

Thinking about getting one and just want to make sure it works like I think it does

Empyreal Fragments are a pain to collect

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Posted by: Sphinx.8014

Sphinx.8014

I had the same problem, that the rate I could craft ascended weapons at was basically determined by the vision crystal I received monthly from the chest of loyalty. I also got that fragment eating star at Wintersday and thought I could never use it.

Then I started playing in the Silverwastes and opened a few chests, and was literally bombarded with Empyreal fragments.

It’s the easiest way to get them, I suggest you try it

Can someone explain the orb price increase

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Posted by: Sphinx.8014

Sphinx.8014

Yeah you need 2250 orbs and/or crests/doubloons to create the 250 amalgamated gemstones that are needed for the new legendaries. Hence the price increase.

change ascended weapon attribute

in Guild Wars 2 Discussion

Posted by: Sphinx.8014

Sphinx.8014

Yes, the weapon will have a different skin. I changed a Tequatl’s weapon to another stat combination once and was surprised that the skin changed too. If you want to keep the skin, you have to transmute it back.

No Exotic Gear reward for level 63 Revenant

in Bugs: Game, Forum, Website

Posted by: Sphinx.8014

Sphinx.8014

I just hit level 63 with my revenant and was eager to receive my piece of exotic equipment, but unfortunately, there was non. The box said it was a reward for that level, but no item was displayed and when I clicked OK I did not receive anything. As classes get fixed items, I guess the revenant is missing in the appropriate tables?

Also, any chance I can still get my item?