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We Got Guardian Builds

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I have hit 5-6k auto attacks on sword before using unscathed contender on the golem boss in Coe path before. U want bane signet as well to hit that high…

We Got Guardian Builds

in Fractals, Dungeons & Raids

Posted by: Sutcliffe.5491

Sutcliffe.5491

The Brazil has spoken.

i am quite intrigued to try to 25+ Virtues builds.

@Dub and others – is RHS really a waste of a trait most of the time? i’ve just gotten used to going full Radiance most of the time now.

If you’re lazy and stick to sword most of the time, RHS is a good choice for you.
If you aren’t lazy and do a proper rotation instead, RHS is usually wasted.

May i know the proper rotation you are speaking of ? I assume it uses gs and sword. Is it this rotation whirling wraith /symbol/auto attack /whirling wraith(total 14s in gs)/swap to sword auto attack (8s) then swap back to gs and repeat again?

We Got Guardian Builds

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Can we take a look at the dps for a 10/30/30/0/0 built please ?
Just for academic sake even though i think not a lot of people will use it.
I appreciate the work you provided here

No.

T.T
Please do it for me. I am really interested to know how high the dps of this 10/30/30/0/0 built will be.

Captain Ashym Melee @ 48

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Nice job! Obal strikes again.

Coming back to gw2 and my guardian

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Posted by: Sutcliffe.5491

Sutcliffe.5491

So u dun take into consideration whirling wraith and symbol of wraith in your dps calculations? If that’s the case, hammer has the best autoattack in a untraited built

As for which weapon has a higher dps, it has to be looked in a context.

If u look at it from a vacuum, gs has the higher dps compared to mace and that is expected because gs is a 2 handed weapon.

If u compare the damage between a mace using 10/30/30/0/0 built and a gs using 0/0/10/30/30 built. Then the mace is going to out damage the gs by quite alot.

Anyway if u still dun get it, then too bad.

Sorry but you just don’t get it.

A weapon’s dps is the sum of all its skills including their cooldowns.

Perhaps u can show me how u calculate the dps of a gs with a numerical example?

You can find any number of threads with full comparisons of guardian weapon damage in this forum and on guru.

I’m not going to waste time rehashing common knowledge.

A weapon’s dps is the sum of all its skills including their cooldowns?
If u cant even show what your statement means, then i wont be bothered by your posts anymore.

Coming back to gw2 and my guardian

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Posted by: Sutcliffe.5491

Sutcliffe.5491

So u dun take into consideration whirling wraith and symbol of wraith in your dps calculations? If that’s the case, hammer has the best autoattack in a untraited built

As for which weapon has a higher dps, it has to be looked in a context.

If u look at it from a vacuum, gs has the higher dps compared to mace and that is expected because gs is a 2 handed weapon.

If u compare the damage between a mace using 10/30/30/0/0 built and a gs using 0/0/10/30/30 built. Then the mace is going to out damage the gs by quite alot.

Anyway if u still dun get it, then too bad.

Sorry but you just don’t get it.

A weapon’s dps is the sum of all its skills including their cooldowns.

Perhaps u can show me how u calculate the dps of a gs with a numerical example?

Coming back to gw2 and my guardian

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Posted by: Sutcliffe.5491

Sutcliffe.5491

So u dun take into consideration whirling wraith and symbol of wraith in your dps calculations? If that’s the case, hammer has the best autoattack in a untraited built

As for which weapon has a higher dps, it has to be looked in a context.

If u look at it from a vacuum, gs has the higher dps compared to mace and that is expected because gs is a 2 handed weapon.

If u compare the damage between a mace using 10/30/30/0/0 built and a gs using 0/0/10/30/30 built. Then the mace is going to out damage the gs by quite alot.

Anyway if u still dun get it, then too bad.

Coming back to gw2 and my guardian

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Lol. Your logic is faulty. What matters most is that how fast the damage can be unleashed on the monster and not the cooldown because during cooldown of weapon skills, u can still use other attacks.

If i follow your logic, hundred blades will not be worth using at all , it only has a miserable 176.521 dps(2030/11.5). whereas gs autoattack has a dps 567.33 (851/1.5s) Just autoattack all the way!

Whether mace have better dps or not is dependent on built. A traited built for mace can potentially out damage a gs if the built didnt trait for gs

(edited by Sutcliffe.5491)

Coming back to gw2 and my guardian

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Posted by: Sutcliffe.5491

Sutcliffe.5491

The testing wasn’t able to get Protectors Strike to hit because the Golem does not hit back. PS will add up to 300 DPS to the 2926DPS which would effectively pull Mace/Torch easily on par or ahead of GSword in this scenario.

Not sure why you didn’t list any builds through this whole thread. You could have saved a lot of disagreement if in fact you had them in mind when posting.

Lastly, 10/30/30/0/0 is built for 1h weapons and aside from Mace you’ll get very little out of AH compared to the standard builds. Again, I wouldn’t consider it an AH build at all.

PS is irrelevant. Not only is it conditional based on being hit, while you are in that animation you are not doing anything else.

Even assuming best case scenario and you hit with that each and every time it is up, that’s 470 base damage every 18.75 seconds. which is a pathetic 25 dps.

Lol, if u use wiki numbers to calculate dps, we will be all doing less than 1k dps.
Eg sword auto attack chain:269+269+504=1042 per 2.5s
Therefore sword dps = 416.8

And nobody wants to channel protector strike for 3.75s , what they want is for it to go off asap because it has a coefficient of 1.4 which is equal to the last strike on mace auto attack.

Seriously, I think Bloodgruve arguments are more sensible than yours

What sigil to put on weapon?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Anyone else’s thought on 10/30/0/10/20 vs 10/30/0/20/10 ?

10/30/0/20/10 is better in pugs because pugs I know of rarely stack might unless you have like 2~3 warriors+1 mesmer, hence EM could be useful.

10/30/0/10/20 on the other hand doesn’t provide much might stacks apart from blasting fire fields and providing fire fields. The advantage of this built is that you will get a group condition removal from absolute resolution which is very good because it does not take up a utility slot.

However if u assume might stacking from party, then both builts have around the same damage but the 10/30/0/10/20 built will be better in this case as EM is a useless trait in a might stacking party while grp condition removal is still useful.

As for sigils, i am using force on MH weapon + Night on OH weapon (nighttime) or Accuracy on OH weapon(Daytime stuff)

(edited by Sutcliffe.5491)

Newbie curious about Dps Rotation

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Posted by: Sutcliffe.5491

Sutcliffe.5491

From what I know, the dps rotation for guards is whirling wraith/symbol/auto attack/whirling wraith(approx 14s in gs)..swap to sword and autoattack/focus 5(8s).
Then repeat again.

But u have to disable melee assist to maximize the damage for whirling wraith by standing inside the body of the monster while channeling whirling wraith.

Berserker or Knight w/ zerker trinkets?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

@SgtSarcasm.1653

I feel that utilities are actually more important in pugs where things take even longer to kill.

For example in volcanic fractals, against the legendary imbued shaman , the increased duration and reduced cooldown for WoR is actually quite important or could be a lifesaver at times while trying to resurrect people. In snow fractals, the added duration for hallowed ground is quite good for dpsing the ice structure as well.

Can u please show us the DPS built u are running?

We Got Guardian Builds

in Fractals, Dungeons & Raids

Posted by: Sutcliffe.5491

Sutcliffe.5491

Can we take a look at the dps for a 10/30/30/0/0 built please ?
Just for academic sake even though i think not a lot of people will use it.
I appreciate the work you provided here

Berserker or Knight w/ zerker trinkets?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

If u want damage, scholar runes are the best followed by ruby orbs.

For hammer, I recommend 15/15/0/20/20 for good support utility , damage and survivability.
For sword, i recommend 10/30/0/5/25 or 10/30/0/10/20 for good damage and support.
For gs/scepter shield combo, I am not too sure as i dun use shield hence im not sure if the shield cd reduction is good or not.
But a good gs built will be 20/25/0/5/20.
I normally run sword/focus+gs or sword/focus+scepter/focus so i use the built 10/30/0/5/25.
I consider consecrations cooldown and some sort of grp condition removal to be important for guardians in dungeons. The grp condition removal can come from pure of voice or purging flames+absolute resolution.

Berserker or Knight w/ zerker trinkets?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

In pve mode, i feel that zerker is the way to go.

Bug with train with militia(8) in queensdale

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I am in stormbluff isle

Guardian DPS...

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Oh? so im a bad player now because im bursting you little bubble? Keep living in phantasy world friend.

There is a reason most guards are complaining that they are forced to spec 30/30/10 for most things, Yet here you are telling us all we suck and you are better, typical forum warrior

I dun know this 30/30/10 built u are referring to. Are u referring to AH builts?
I thought that was an outdated built already. Guardians are not forced to spec 30/30/10 at least in PvE content.

I personally run 10/30/0/5/25 with pugs everyday and I do fine with them even with only 11k hp. The permanent vigor/focus 5/retreat/VoC/Renewed Justice gives u really good sustain.

A more dps orientated built will be 10/30/30/0/0 because u cant sustain unscathed contender most of the time but i imagine that will only work well in a party full of zerkers as u lose consecrations cd and shouts cd which are important in longer fights.

October 15th balance/skills updates preview.

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I hope they will change power of virtuous. Its currently too weak to be a Grand Master minor trait. Most of the time i will only have up to 4 boons in a party making it a 4% damage increase only.(fury+might+vigor+regen/protection/retailiation) I will it better if the damage increase is in stages.

Maybe something like:
1~2 boons : 3% increase in damage
3~4 boons : 5% increase in damage
5~6 boons: 7% increase in damage
7~8 boons: 9% increase in damage

Most of the time, I will have 3~4 boons so 5% increase in damage will be pretty decent.

Seeking Advice - PvE Hammer DPS

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Hi there,

This is my current hammer DPS setup, because of the group i play in i chose condi cleanse instead of consecration because my buddy plays a consecration guard.

http://gw2skills.net/editor/?fUAQJASRlYg67mFyKEf4EhNDCCw6DxD7BG9YHB-jgyAYfAsFERAiKAk8IiWTfgF3ioxqrx0uER127hoBA-e

for might stacking you can change sword for staff
I hope this might help you

I will not recommend Blazin’s built if u are the only guardian in your party.

Consecrations>condition removal in fractals for me

This is because i normally use at least 1~2 consecrations (wall of reflection/hallowed ground/purging flames) with maybe shield of avenger or retreat. Retreat is the only shout i really use frequently nowadays because an additional aegis is really very good.

The other shouts SYS/HTL/SYG are only marginally useful unless u stack boon durations. HTL is pretty useless for a hammer user since u should already have close to perm protection from hammer auto attack. SYG isnt really useful for most fights in fractals as well ( Snow and dredge are the only fractals i can rmb where its useful)

For might stacking purpose, I will not recommend using staff for it.
Staff is only good for stacking might before the fight.
Once u start the fight, I feel that u lower your dps too much by swapping to staff. You lose dps because u have to stay in staff for at least 10s so you are stuck with a crappy autoattack for at least 6s, no dps for 2s while empowering as well.

Bug with train with militia(8) in queensdale

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Posted by: Sutcliffe.5491

Sutcliffe.5491

The sword drill sergeant (one of the activity to gain the heart) doesnt block any attacks like in the past and just let u autoattack her till u complete the heart.

Immobulus is Missing!!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

What he means is for u to transmutate the immobulues skin onto a white item..this will make it account bound. Transfer it to your new character and transmutate the skin to the stats u want.

Guardian Skill Coefficients List [Partial]

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Tooltip damage uses the average weapon strength and not attack according to wiki. Utilities and elite has their own average weapon strength so u cant calculate the coefficient of smite conditions/bane signet based on your hammer average weapon strength.
I tested it out in pvp mode, by equipping a steady gs and a normal pvp weapon gs. If smite conditions was affected by weapon strength. The damage of smite conditions will be different if its affected by ur equipped weapon strength but they are the around the same in both cases
Link: http://wiki.guildwars2.com/wiki/Damage

(edited by Sutcliffe.5491)

Seeking Advice - PvE Hammer DPS

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Posted by: Sutcliffe.5491

Sutcliffe.5491

If they are ranged, then blasting might isnt going to help them much because area might has a range(not sure what it is though). And writ of persistence is much better for personal dps.
Not sure why u are taking perfect inscription because i generally dun use signets in fractals. U might as well go 15 in Zeal for the vulnerability symbol trait which works great for hammer unless u take RHS if u need some range and i think RHS>Perfect inscription.
Scholar runes>boon duration runes I think guardian isnt really that good for stacking might. U got a blast finisher every 5s and u need a fire field as well(purging ground n hallowed grounds) and sometimes ur symbol might hinder the fire field..causing u to hit area retaliation instead.
Scholar runes> ruby orbs for dps unless u have trouble maintaining ur hp above 90% more than 24% of the time.
Just as a tip, a engineer can stack 9~12 stacks of might just by himself so u could probably ask the engineer to use his might rotation if possible. The method is Big Ol bomb, fire bomb, throw mine(explode)and shield #4. That’s 9 stacks of might already. He could throw in healing turret detonation or the elite supply skill for another 3 stacks.

Guardian Skill Coefficients List [Partial]

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Yeah i made a mistake. Mixed up power and toughness.
Perhaps u should edit your post to state that damage scales linearly with power to be correct because its not exactly correct now,
As far as i know, bane signet/signet of wraith/smite condition/judge’s intervention all have their own weapon strength(not sure whether they are the same but i reckon its different judging by the numbers) regardless of the weapon u equip. U can test it out easily in heart of the mist by equipping a steady weapon n a normal pvp weapon.

So im interested to know how u derive the number of weapon strength 1111?

(edited by Sutcliffe.5491)

Thinking about Assassins Armor

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Posted by: Sutcliffe.5491

Sutcliffe.5491

OK I will follow through with your method:

I start with 2251 power, 1838 pre and 80% extra crit damage in zerkers armor

Power multiplier = 2251/916 = 2.45
Crit chance = (1838-916)/21 + 4% = 47.9%
Crit damage = 80% + 50% = 130%
Precision multiplier = .479% Ă— 1.3 + 1 = 1.622

Now I swap to Assassins, lose 91 power, gain 91 pre:

Power multiplier = 2160/916 = 2.36
Crit chance = (1927-916)/21 + 4% = 52.1%
Crit damage = 80% + 50% = 130%
Precision multiplier = .521% Ă— 1.3 + 1 = 1.677

I lost 91 power, power modifier gives a difference of -.09, a loss of 0.09/2.45 = 3.7%
I added 91 presicion, presicion modifier gives a difference of 5.5%
So here, I get a 1.7% gain in damage swapping to assassins.

So basically what I’m getting at: there is some curve in the (power, precision,crit damage) space where increases in precision give the same damage increases for an equivalent amount of power. For the example I provided, I’m in the region where precision is favoured for maximizing damage over power. Would you agree with that method or have I missed something?

I think the best way to look at it is by multiplying the power multiplier with the precision multiplier because your final damage is made up of power and precision.

So berserker case: 3.9739
Assassin: 3.95772

Berserker wins!

A DPS Guardian build?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Actually gs has the best burst damage out of all guardian weapons, but its unreliable at times because u have to stand inside the monster to utilize it fully. The trick is to turn off melee assist and stand inside the monster and use whirling wraith so that all 7 projectiles hit the monster, symbol of wraith is also a very powerful burst skill if the monster stay inside the symbol for the full duration. Of course if u stick to gs all the way, the dps of gs is actually similar to sword in the long run because gs has a weak auto attack as compared to other weapon.

The best rotation proposed by guang is to use ww/symbol/auto attack/ww then swap to another weapon with other burst skill or higher auto attack dps.

If foofad numbers are correct about coefficient and skill timing in his thread, then actually mace autoattack damage is the worst out of all 4 melee weapon option. Using protector strike to increase dps of mace isnt reliable at all.I will recommend running sword as offswap since it synergies with the radiance trait line so well and the healing isn’t generally needed in a dps built.

(edited by Sutcliffe.5491)

Guardian Skill Coefficients List [Partial]

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Posted by: Sutcliffe.5491

Sutcliffe.5491

The easiest way to calculate coefficients would checking the damage tooltip change after increasing your power by 100. I’m not sure of any stat combinations that can add up to exactly 100, but there are some consumables that do. To get all of your weapon skill coefficients, open your hero tab then go to the weapon skills section. Write down all the damage in all the tooltips. Pop a 100 power consumable. Check all the damage again. Subtract the difference. Divide by 100. This should give you up to the hundreth level of accuracy, since you are using exactly 100 power difference. This will not work for chain attacks since the weapon skill section doesn’t show them. You’ll have to equip the respective weapon to check those. Remember that your weapon damage and power stat will affect the tooltips, so don’t change them around for before and after comparisons.

I’ll probably do this to double check your work.

This thread should be stickied.

Okay I’m stupid, I just remembered the mists. No need to buy consumables, just use runes. One set stacked to 3 for +75, another for a single bonus of +25 for an easy 100 power.

Edit#2: Oookay, I just started off with sword autos and already got differing values. 100 power translates to 29 on the first two swings, and 54 on the third (all together), translating to coefficients of 0.29 for the first and second swing, and 0.54 on the third, did you do something wrong? I also got a coefficient of 0.08 for sword #2. How exactly did you calculate your coefficients?

Edit#3: Just finished my guardian calculations… all your coefficients are high.

If u use the damage formula in wiki, I think that foofad values are correct.

Edited because i said something wrong about strength being a diminishing return on power.

(edited by Sutcliffe.5491)

What's currently the highest dps build?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Ur built for brazil is outdated. He doesn’t go 30 into honor anymore. His current built is 10/30/0/10/20 for sword focus or 20/25/0/5/20 for gs built.

I think his main point about feeling like a guardian is that he wants to provide team support via timely consecrations and group condition removal. Hence the 20 in virtues for master of consecration and absolute resolution.

I have tried out the gs burst and its quite nice for bosses that dun move around much like subject alpha when properly stacked but sometimes u just have somebody whom likes to range in pug and he makes the boss move constantly. That messes up the burst quite badly.

If u want the highest dps built, the 2 builds proposed by guang is the highest possible now.

I just realised how strong the staff is...

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Dun forget u are not dealing damage while channeling for 2.5s….. And u will be stuck with a crappy auto attack for at least 6s. Which means low dps. U could probably empower before the fight but its not worth it during a fight

Survivability in dungeons with a DPS build?

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Posted by: Sutcliffe.5491

Sutcliffe.5491

As a dps guardian, your main form of survivability comes from aegis (retreat/ virtue of courage) and dodges. Plus killing fast means less time in danger also. To utilize dodges and aegis effectively, u have to be able to tell when the boss is going to cast the big hit and dodge or block it. U also have to move around the boss and not stand still and let him hit u.
The best example I can come up with is COE boss, subject alpha, if ur party stack against the boss, u only need to learn how to dodge his red aoe circle attack. Normally 1,2 dodge or 1,2,3 dodge depending on how fast u count. Toughness doesn’t matter much since his aoe is almost a one hit down cause they overlap…

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

It’s farming, without actually attempting to accumulate materials.

Sorry, mate, but I actually did laugh out loud at this one. Have you ever debated what the definition of “is” is?

I think you just like to argue, is all.
:P

What vayne means is that of the intention he has while attempting those dynamic events. He does these dynamic activities because he enjoys it..not to actually get the materials from the events. Hence other people feel that it is farming, but he doesn’t feel so.

Of course not everyone gets it…

(edited by Sutcliffe.5491)

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

The temple boss chest gives 30 dragonite ore each which is why i recommend u to do that if the only ascended material u are lacking is dragonnite ore.
World event boss gives 5~25 according to wiki but i have gotten 4 (fire elemental) before and the most i got was like 20 from jormag. Maybe higher lvl events awards more dragonite ore? That im not too sure.

U maybe right in saying that ur 1 temple and 2 events net more ascended material than a zerg temple train since i never really calculated how much time is needed…. and i only suggested that zerg temple train is a viable way to get dragonite ores.

As for playing each alt equally, it might take longer (seconds or minutes) to kill on alts without ascended weapons, but if u really enjoy it, dun let it stop u from playing with them. Its not like taking a few seconds or minutes to kill something matters unless u are going for a speed clear record.

The reason why time spent on killing is important because it stacks up very substantially. Grind Warriors 2 FTW. And most definitely not seconds difference on world bosses esp in the less populated servers.

If its that important to you, u will only be playing warrior as your only character because other classes cant perform as well as warriors in most situation in terms of dps. The only other class that is on par might be thievies. Warrior can self buff might and fury which makes them exceptionally good in solo dps situation. If u play guardian, u will definitely kill slower than a warrior solo , then u are gimping yourself by killing much slower according to your own logic that time spent on killing is that important to you. Then u shouldnt be playing alts at all.

Everytime u play on an alt other than warrior or thief , u are stacking up time on killing substantially because of the inherent solo dps difference of the classses.

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Ascended weapons are actually not that expensive to make. The only expensive part is lvling ur craft to 500. The rest are relatively cheap. If u do what u like (dungeons/fractals etc), u will have no issue amassing empyreal shards and bloodstone dust. Dungeons give min 1g each so u can amass G at the same time.The only issue might be dragonite ore which can only be gotten from world boss chest and wvw. But u can just do these world bosses if u are free or join one of those zerg trains in orr to complete temples.
eg : http://www.stormbluffisle.com/index.php/forum/non-wvw/1485-pve-event-temple-invasions-epsilon-and-sigma
U can join them even if u are not from stormbuff isle.
It might take weeks to craft one ascended weapon but at least u enjoy it. As for alt issues, i believe that u dun play every alt equally, so just use the ascended stuff for your main first.

Another thing I like to do – I would like to play every alt almost equally. The game no longer rewards me on a character basis. And warrior is not my main and now by default he is.

Read my inital log post of 3 hrs. You think zerg trains will net you more ascended mats than what I described of 1 temple and 2 events which I joined at nearly the end which is about 15 min on average for each of these. The only reason you get on to zerg trains is for the G.

As for champion loot bags, they are not in short supply – COF P1 will give you two, Ulgoth and his 3 dogs (if you can time it) will give 4 and Frozen Maw will drop 1. I believe SE will drop a few as well.

Unkindly put, this patch is meant for the super hardcore no-lifers out there.

The temple boss chest gives 30 dragonite ore each which is why i recommend u to do that if the only ascended material u are lacking is dragonnite ore.
World event boss gives 5~25 according to wiki but i have gotten 4 (fire elemental) before and the most i got was like 20 from jormag. Maybe higher lvl events awards more dragonite ore? That im not too sure.

U maybe right in saying that ur 1 temple and 2 events net more ascended material than a zerg temple train since i never really calculated how much time is needed…. and i only suggested that zerg temple train is a viable way to get dragonite ores.

As for playing each alt equally, it might take longer (seconds or minutes) to kill on alts without ascended weapons, but if u really enjoy it, dun let it stop u from playing with them. Its not like taking a few seconds or minutes to kill something matters unless u are going for a speed clear record.

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Ascended weapons are actually not that expensive to make. The only expensive part is lvling ur craft to 500. The rest are relatively cheap. If u do what u like (dungeons/fractals etc), u will have no issue amassing empyreal shards and bloodstone dust. Dungeons give min 1g each so u can amass G at the same time.The only issue might be dragonite ore which can only be gotten from world boss chest and wvw. But u can just do these world bosses if u are free or join one of those zerg trains in orr to complete temples.
eg : http://www.stormbluffisle.com/index.php/forum/non-wvw/1485-pve-event-temple-invasions-epsilon-and-sigma
U can join them even if u are not from stormbuff isle.
It might take weeks to craft one ascended weapon but at least u enjoy it. As for alt issues, i believe that u dun play every alt equally, so just use the ascended stuff for your main first.

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I dun get it….if its not fun for you, u can dont do it. Nobody is forcing u to go COF p1. quartz mining and all the other stuff u mentioned.. Anet is trying to reward people for doing stuff they like. But u are looking at it the wrong way, U are doing these events for the rewards, thats why u dun enjoy it. Go do something u enjoy ingame, if u dun have anything u enjoy in game, then maybe u shouldnt play this game at all.

Complete and utter kitten.

If I do what I enjoy in game, it would literally take years to craft ascended weapons. If Anet didnt introduce this amount of grind into the game, I would have been happy playing this game.

The only time Anet “rewarded” players is with the AP rewards – this is the complete opposite by introducing a G, mats and time sink for ascended.

One thing you got right though – I don’t think I will be playing this game much longer.

So what activities do u enjoy in game? Can u care to share with us?
If it takes years to craft an ascended weapon, it doesnt matter if u enjoy the game.
Ascended weapons are not even necessary for gameplay except fractals. The problem is you being so intent on getting these ascended weapon asap that is causing u all these frustration.

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I think one of the reason for Anet to allow crafting for ascended weapons is to balance the needs of everyone. If they were to lock the ascended weapon acquisition behind some hard/challenging content, then those whom dislike it will complain that they are forced to do it to acquire it.

Since crafting is avaliable to everyone and only require small amount of time per day except for the first leveling to 450 process, I think it’s a decent method to acquire it. Everyone have to spend around the same time to craft their ascended weapon. They also added a random low chance for people to get a ascended weapon from doing most activities in gw2.

The materials to craft ascended weapon are locked inside some content and most of them can be gotten from different avenues. Eg bloodstone dust from champion bags (champion bags are avaliable in pve and wvw) , empeyrial fragment from jp/dungeons etc. dragonite ore is the only material which I feel that there should be more avenues to acquire from. Now it’s only avaliable in world boss chest and a few keeps in wvw which I do not like that much. But I can do some world bosses whenever I feel like doing it as I’m not in a rush to get ascended weapon.

I spent THREE hrs just before the reset and this is what I did (you can calculate the amount of mats needed for ascended and calculate the rate)

1) COF P1
2) Kill Ulgoth
3) Frozen Maw
4) Temple of Melandru
4) Lvl a warrior from lvl 2 to lvl 10 in terms of Personal Story lvl recommendations for BL key (20-25 min)
5) PVP Daily
6) Daily Activity
7) Gather Ori and Ancient Wood for 8 alts in Frostgorge (2 ori nodes 2 ancient wood on 2 seperate servers but are close together)
8) A bit of crafting
9) Charged Quartz and Quartz Mining
10) Joined in Claw of Jormag last stage with 30% health

Doesnt sound like a lot right? I didn’t take my time and rushed through all the above-mentioned. The time adds up. Fun? Not in the slightest. Grind? Yes a lot of it and I am crawling slowly towards the First Ascended weapon.

Really is a 2nd job now. Glad I never ever played WoW in all my years of playing video games.

I dun get it….if its not fun for you, u can dont do it. Nobody is forcing u to go COF p1. quartz mining and all the other stuff u mentioned.. Anet is trying to reward people for doing stuff they like. But u are looking at it the wrong way, U are doing these events for the rewards, thats why u dun enjoy it. Go do something u enjoy ingame, if u dun have anything u enjoy in game, then maybe u shouldnt play this game at all.

Holy Grind Wars 2!

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I think one of the reason for Anet to allow crafting for ascended weapons is to balance the needs of everyone. If they were to lock the ascended weapon acquisition behind some hard/challenging content, then those whom dislike it will complain that they are forced to do it to acquire it.

Since crafting is avaliable to everyone and only require small amount of time per day except for the first leveling to 450 process, I think it’s a decent method to acquire it. Everyone have to spend around the same time to craft their ascended weapon. They also added a random low chance for people to get a ascended weapon from doing most activities in gw2.

The materials to craft ascended weapon are locked inside some content and most of them can be gotten from different avenues. Eg bloodstone dust from champion bags (champion bags are avaliable in pve and wvw) , empeyrial fragment from jp/dungeons etc. dragonite ore is the only material which I feel that there should be more avenues to acquire from. Now it’s only avaliable in world boss chest and a few keeps in wvw which I do not like that much. But I can do some world bosses whenever I feel like doing it as I’m not in a rush to get ascended weapon.

Unlock Mistfire Wolf

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Posted by: Sutcliffe.5491

Sutcliffe.5491

@SiNoS.2147

A data plan for a phone is different. They have to keep their plan competitive or else people will just drop the plan and go to other company. For a data plan, u also have to pay monthly so they should upgrade the data whenever necessary.

But for the gw2 deluxe edition, u dun have to pay monthly so its not a plan. Its a one time purchase and u got what they stat there already so i dun think its a very fair comparison. Its more like buying a computer i suppose.

The flaw of Ascended Weapon Boxes

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Maybe it’s not useful in fotm 80 or in general pve content, but saying its useless is just not true. I have seen builds using toughness and healing power in wvw to great effect. If u dun play wvw and as such the stats are useless for you. Then it’s not anet fault but its due to u ignoring a part of the game that such gear can be useful.

Do you think wvw-ers are happy with new gear? Did they need gear progression?

Forgive me if I don’t find zerging as something fun.

Thinking that WvW is only about zerging just shows your ignorance about WvW.
And whether anot WvW-ers are happy with the new gear is another issue.
All i know is that the stats u mentioned are not useless like what u say and Anet were to remove these ‘useless’ stats from ascended weapon, more people will complain that there is nothing for them.

The flaw of Ascended Weapon Boxes

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Posted by: Sutcliffe.5491

Sutcliffe.5491

The only thing useless is a closed mind. After a year of playing, I still don’t get the mentality of Zerker or nothing.

Ascended was created to give us something to spend our time on. Thus, the boxes are working perfectly because you’ll have to keep going to get the stats you want. Heck, if I was dev, I would put the drop rate of Zerker to 10% or less. This would be to take up players time longer and to encourage them to try other builds.

Maybe because there are 2-3 prefixes that don’t have useless stats like healing power or toughness. Have you ever played fotm 80? Mobs, normal mobs, not bosses, can deal 25k+ with their autoattacks. Having less damage and still dying with 1-2 hits is acceptable to you?

Maybe it’s not useful in fotm 80 or in general pve content, but saying its useless is just not true. I have seen builds using toughness and healing power in wvw to great effect. If u dun play wvw and as such the stats are useless for you. Then it’s not anet fault but its due to u ignoring a part of the game that such gear can be useful.

The flaw of Ascended Weapon Boxes

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Just delete the box and pretend u never got it since its bothering u that much.
Or u could open the box and transmutate the skin to any weapon that u like and use it.

Critique this GS build

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Posted by: Sutcliffe.5491

Sutcliffe.5491

@ Colesy, we will agree to disagree I guess, I don’t think anything you said is wrong its just a difference in preference/style, which is cool.

(Btw why are you bothering with feedback and reflects with the effigy? Just dodge it, he telegraphs everything. I have literally been the only melee toon with 4 ranged guys 2 of which are CoF virgins, didn’t get hit once… the fight ofc took like 6 mins but that’s another story… I honestly have more trouble with slave driver in pugs who are doing CoF their first time than with effigy).

@ Sutcliffe, you’re right I am retraiting 5 from zeal to 30 in radiance, it makes the most sense for this build. Updated the build links to reflect that, thank you!

I’m still having trouble using sword MH esp with the GS synergy… if anyone uses a sword MH would you mind telling me how to best use it (besides spamming auto attack, which is basically what I do at this pt lol)

I have already posted the rotation u should use, whirling wraith/ symbol / normal attack/ whirling wraith / weapon swap / autoattack+ focus #5 if u need/ weapon swap…

The power of the sword lies in its high auto attack damage not in ths skills. Zealot’s defense is only marginally better than the sword auto attack chain and just take note that the bulk of the damage of auto attack lies in the last hit, so u probably want to always complete the chain if possible

Guardian Skill Coefficients List [Partial]

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Ok thanks! I definitely appreciate this piece of work u do!

Critique this GS build

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I think u made a mistake , inspired virtue gives 3 stacks of might for F1(5s) and not 1 stack. So I think 5 in virtue is better than 15 points in zeal as the only symbol u apply is symbol of wraith..and the vulnerability only last 3s pulsing per second, so probably 3 stacks of vulnerability for a few seconds. Of course another option is to dump those 5 points into radiance for right hand strength if u dun mind trying out sword. No point traiting in zeal for power and condition duration.

The correct way to use gs/sword rotation from what I read is whirling wraith/symbol/auto attack till whirling wraith off cool down/whirling wraith then swap to sword and auto attack and then go back to gs once weapon swap is off cool down. So basically 14s in greatsword and 10s in sword. By the way, if u disable melee assist and stand in the monster model while using whirling wraiths, it hits a lot harder then being out of the monster model.

As for your armour choice, in a perfect world where u made no mistakes and such, of course zerker is the best choice. But sometimes we do make mistakes or the party u are in isn’t that good, then maybe berserker armour is not the best. I see even good players like obal use knights gear in fractals for some encounters as u can see from his thread for fractal 48 guide. So I will just suggest that use what u are comfortable with, or u can swap out some berserker pieces for knights starting from the lower portion of the list in the post I posted : http://www.reddit.com/r/Guildwars2/comments/18q7oe/not_all_slots_are_created_equal_dos_and_donts_of/

Those with the higher points trade off per critical damage. Eg for helm u are giving up 16 trait point for 1% critical damage

(edited by Sutcliffe.5491)

Critique this GS build

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Posted by: Sutcliffe.5491

Sutcliffe.5491

I will move 10 points from Zeal to Radiance for radiant power because it gives a 10% boost to all damage unlike zealous blade which is a 5% increase for one weapon only and some low miserable heal per hit. For the minor trait, u could take signet -20% cd or radiant fire for longer burning duration to trigger fiery wraith and radiant power.

I think u will have sufficient heals with dodge rolls and not really need zealous blade for hp recovery.

Personally i feel that consecrations are important in fractals especially for volcanic/uncategorized/dredge/snowfield fractals etc so i will try to take at least 10 points in virtue for that but then u will have to give up points from somewhere to put there…maybe put on soldier runes and discard the divinity runes.

Runes of divinity are not worth it in my opinion, u might as well go for a dps rune like scholar or ruby orbs. Boon duration runes also worth it as it increases all the duration of boons u get from shouts and inspired virtue

(edited by Sutcliffe.5491)

Charged Greatsword Attack rumours.

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Posted by: Sutcliffe.5491

Sutcliffe.5491

He didnt show what the ‘charged attack’ does so i feel that it is a bug and he thought it will be funny to post it on a video packaging it as a ‘charged attack’.

I think it also looks rather dumb running around holding the greatsword like shown in the video. And even if it is true, it probably only useful for first strike since in mid combat, u probably need to dodge and it will be difficult to charge the attack

(edited by Sutcliffe.5491)

Sword DPS Build

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Yep I’m a noob in pvp or wvw but I can see how smite is useful even with my limited experience in wvw because there is no aoe red circle on the floor. Sometimes they get hit without knowing it.

I’m more of a dungeon pve player and traits like vigor on crit, master of consecration and some sort of group condition removal are pretty important in dungeons so I think 10/30/0/5/25 is one of the best trait built for pve dungeon guardian now.

(edited by Sutcliffe.5491)

Sword DPS Build

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Firstly, the auto attack damage of sword is definitely higher than scepter.
2nd, smite damage is dependent on the size of your opponent. The bigger the size, the more hits will connect and vice versa.

Yes, sword auto-attack deals more damage, but you need to constantly catch up to your opponent with the sword, and the Guardian has pretty horrible movement speed.

Hit boxes are the same on all races and characters, so size makes no difference.

Oh u are looking at it from a pvp point of view but I’m looking at it from a pve point of view where sword is definitely better and the monster size matters. Anyway do u know that even if there is only one enemy in the aoe of smite, not all the hits will connect so it might not be as good as you think.

As for ur 2nd question, u definitely can do it but u have to give up other traits to do it and the question is whether its worth it or not. If it works for u, then good for you. But I know there are some traits that I won’t give up. I’m running 10/30/0/5/25 and I want to increase my zeal to 20 for gs power, but to do that, I have to move 10 points which I find difficulty in doing.

(edited by Sutcliffe.5491)

Sword DPS Build

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Firstly, the auto attack damage of sword is definitely higher than scepter.
2nd, smite damage is dependent on the size of your opponent. The bigger the size, the more hits will connect and vice versa.
Lastly it also depends on your built, the powerful blades trait is conveniently locAted in radiance tree which u will pick if u are running one handed weapon but scepter 10% trait is located in the zeal tree

(edited by Sutcliffe.5491)

Guardian Skill Coefficients List [Partial]

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Posted by: Sutcliffe.5491

Sutcliffe.5491

Nice and useful thread! But i think there is something wrong with the time needed to execute one mace auto attack chain. It says 0.83s for first 2 hits then 1.33s for last hit so total should be 2.99s~3s not 3.33s which will make it a bad attack