No, it’s not their design choice.
Are you arenanet developer?
They envisioned playing the game however you want, meaning having a large variety of builds and play-styles that are all well supported by encounter design.
And that’s what you got.
I don’t think it was a design choice. I think it was a design oversight. They wanted to avoid a hard trinity, which is great – I’m all for it. But they also want build diversity and content that benefits from a variety of strategic approaches.
You are arenanet developer?
I refuse to believe that one build to rule them all was their design choice.
It was a player choice, duh.
wall-stack meta and other exploits
Ahahahahaha oh wow.
Every class has one, maybe two builds to run. And that’s boring. And that’s what we’re all trying to change.
Don’t know about you but at level 80 i have 20+ different gear stats, 15 minor and 65 major traits, lots of weapons and of utility skills.
Pact destroyed
Trahearne dies
Pale Tree is controlled by Mordy
Rytlock emerges from fractal asura gate
I get this message when i use “offline” mode in friends list. No idea if this is a bug or a feature.
Never saw that boss spawn after dec. 2 update. Also noticed that legendary at amber sometimes respawns right after it was killed.
Z = Fire Attune
X = Water Attune
C = Air Attune
V = Earth Attune
Heal = Q
Utility 1= E
Utility 2= R
Utility 3= T
Elite = mouse 5
Switch Weapon= ~
Dodge = Mouse 3 (wheel)
Got same problem. Maelstrom with server ip blah.bhla.142:0 ate my character.
Same here. Ring of Fire.