As an axe/shield warrior I don’t have that much problem against stealth thieves since I can stun them and burst them down quite hard (especially if we are group fighting).
I actually have a lot more troubles against S/D thieves that just evades everything, but at least it’s a high skillcap build so you don’t really see them a lot.
What I find really annoying about thieves is their downed state game tho. it requires 3 stomp to be able to stomp them so it’s actually faster and easier to finish them off manualy. That’s fine when they’re alone, but when they have friends, it’s way too easy for them to rally their downed thief. Other frustrating situation is when you down a thief’s friend, and he just get stealthed and rallied without you being able to do anything.
Bumping this thread to ask if this is still possible / decently fast to lvl up a character while doing sPvP after the glory removal.
Ok nevermind, I just realised the tooltip says 8second, but the actual cooldown is 6s.
Maybe they should change that tho. :p
Hi guys,
So i’ve just started to try out a staff build using Illusionists celerity and Chaotic dampening.
I thought I would have respectively 6 and 11 second cd on phase retreat and iWarlock, but I only have 8 and 14s. Shouldn’t those 2 traits stack with each other ?
I checked on the wiki and apparently they’re supposed to stack, and yet, ingame they don’t.
Is it a known bug or a wiki mistake ?
Thanks for the answer.