Showing Posts For dbgfeller.8120:
So what you are saying is, that they did this for the ele in the last patch with knowing that it won’t work?
This is just sad…
Rune of Speed was bugged for 1 Year (140% Speed), instead of fixing it they just deleted it and made some other kind of rune
The Trait “One with Air” is bugged, its just a regular 133% speed and not 200% speed.
I absolutely LOVE the dagger, finally a beautiful green weaponskin. It’s gonna be very disappointing if they won’t be tradeable
The Zodiac weapon skins are blue
The Twilight Assault weapon skins are blue
And now, the Dreamthistle weapon skins are blue too…
Let me guess: Your favorite colour is blue! In case you didn’t know: There are other pretty colors, like green, red, yellow…
PS: Delaqua has AWESOME weapons, I really hope that they will come into the game (I know it already, they will be in black lion chests -.-)
The superspeed (100% speed increase) is not working.
“Fixed a bug that allowed players to continue to gain experience while crafting in the Armorsmith, Chef, Jeweler, Leatherworker, and Tailor disciplines after reaching level 400.”
I accidentally made a new char, learned cooking 400 and lvld up to 80 by making 4000 omnomberrybars while reading “The Hitchhiker’s Guide to the Galaxy” because ummm.. I was VERY hungry! :P
- parallel overflow bosses
OMG! Finally I will be happy on the Queensdale overflow
I think he added all the “total” numbers, instead of just looking at the last number (because they are added already) ^^
Well, it’s gonna be a looooong way :P
PS: The total is still gonna be around 4mill.
Ok, thanks for your answers.
Since the search bar doesn’t work, I start my own thread:
Has any math genius already calculated how much luck is needed to reach the cap of 300% acoountwide magic-find?
Oh that’s the reason for that button? I was curious what it does, but nobody in our guild had the nuts to click it thanks!
It’s translated with “zurückziehen”, what means “to cancel” or “to recall”. lol
(edited by dbgfeller.8120)
Celestial armor is a crafted armor like berserker, knight etc.
But for some reason, it’s accountbound.
Now I have to do that stupid thing once a day for 30 days just to get a regular crafted armor? Srsly, this is dumb.
Why can I only take one new dagger skin? I play d/d Ele and there is no point of having two different daggers for me. I love the Zenith-skins, but only if I can have two of them. And why are they soulbound? Why don’t u just make tickets like before?
Why, Anet.. WHY?! Even if you make great new content, these dumb little things are destroying my motivation to play gw2!
No more chasing a Elementalist every single fight he isn’t winning.
Yeah, have fun chasing an invisible thief in a fight he is not winning..
Stopped playing GW2
Don’t worry, they’ll fix it by removing swords. Or mesmers.
Haha You hit the mark
I play d/d-ele since beta and this update killed wvw for me.
It’s simple:
Power = Base dmg
Crits = 150% of Base dmg
Crit dmg = Bonus % on the 150% Crits
If you have 1000 Base dmg and you do a critical hit, it will do 1500 dmg. If you have 50% Crit dmg, it will do 2000 dmg (150% + 50% crit dmg = 200% of the base dmg)
The more base dmg (Power) and the more Crit dmg %, the higher your critical hits will get. Think about getting the sigill with the 25 Power stacks (+250 Power) too.
I don’t need this Item anymore, because I bought an ascended one with laurels.
So.. I can only salvage it? This thing is worth 100g, what a pity
In this short clip you can see what I am talking about: https://www.youtube.com/watch?v=JVMD5NQEBY0
It’s just a small logic bug but it affects the atmosphere on the orr-maps.
Wow. After seeing the pics, if I get one of these items, it’s going straight to the auction house.
NOPE
Games with monthly fees are outdated, this concept doesn’t work anymore. I would never have bought it
But if you want the feeling of it, spend every month 30$ for gems. You gonna live like a King in this game ^^
7 Chests – nothing. But I am not gonna spend Gold/Money for gambling..
To everyone who complains: Guys, it’s a skin. If you take this so serious the time has come to quit this game for a week or so.. Kids don’t learn to abstain from something these days.
Me and my guildmates decided to dance to it and make a short video. Hope you like it ^^
Unfortunately, someone killed them so we couldn’t do more out of it..
I like the fact that it takes you 6 Weeks for one item, and some more time to get all of the guildmissions!
Everybody wants everything today! Why? You ppl need to be patient, that game teaches you a good lesson for your reallife
Funny thing is I just happened to select 0/10/0/30/30 like hours before visiting this forum and seeing the big d/d thread with everyone talking about it as the thing.
Was like “Okay I want 30 arcane cuz I definitely want the lowest attunement speed. Really like all the water traits and I can switch back and forth between the 30 one. Last 10 for air so I can be swift all the time, this looks really good”
Then I come to the forums almost immediately and see everyone talking about it as the big thing. Was funny at the time. Though I hadn’t decided on runes yet before visiting. Soon as I heard boon duration runes mentioned I didn’t need to hear any more discussion, it was obvious that was perfect.
Funny, this is exactly how it happened to me too! I was playing the D/D-Ele since Headstart (ofc I tried the other weapons too, but not for long), and I knew this build even before Headstart with the Skill Tools :P The only thing I learned from daphoenix was the boon duration Runes, made this build even more fun to play!
I don’t care how many of these Eles are out there, I love having them in my team ^^ I just hate it that they put +5sec CD on RTL, this really annoys me. Almost everytime I die in WvWvW it’s because these extra seconds :P
It’s an old bug, I experienced this with the frostbow
Make a timer and ranking list in every jumping puzzle. so the challenge seekers get a challenge to get in the top 50 and the causual gamers can continue playing the easy jumping puzzles without flaming about not recieving an achievement / chest / whatever
Yeah, I actually expected some sort of reward for completing every JP…
But the effort designing every JP twice would be much bigger than the solution with the ranking. And for it to be a challenge, there must be some reward for it – like a unique title “master jumper” or so. But the causual gamers wouldn’t like that, so it’s not a good idea.
I like the thing with the daily ranking list – I edit it in the firstpost
Just curious, what’s the rational behind having a bunch of precision (and hence +crit rate) but without the +crit damage?
There are a ton of traits and sigills that trigger on a critical hit. Maybe that’s to some build more important than the crit dmg.
Since I was very disappointed of the new JP, I am sure that ANet will only make easy JP so everybody can do them. This is not challenging for some players (like me), and I don’t see the point playing a game where stuff is too easy to do – I need a challenge!
So I thought about a good solution for the challenge seekers and the causual gamers. It was really hard, because I know how fast the causuals gonna flame about it (“I want that reward without doing anything mimimi”)
How about a little NPC at the start and the end of each jumping puzzle. The one at the start starts the timer, the one at the end stops it. In that mode one loses ALL the skills and utilitys or whatever, the only ability would be a speedbuff for like 5 seconds with 15sec cooldown or so. when one uses something like for example a portal of another player, one can’t talk to the NPC at the end anymore. It’s all about SKILL!
At the end, there will be a ranking list with all the fastest 50 players (overall and daily [credits to Cerelia.9408]). I don’t even care if there is a reward for going into that list, it would just be a fun and challenging reaching that top 50 list, and the causual gamers wouldnt flame about it.
I hope you like it and you gonna find a solution.
PS: There were other approaches like “make easy and hard mode”, but causual gamers would still flame about not being able to do the hard mode.
(edited by dbgfeller.8120)
It was frustrating for me too, because this was way too easy! I wanted something challenging like clocktower, but of course, after so much players were flaming, they make now only jumping puzzles in baby mode -.-
The only thing that’s puzzling me, at this point, is the challenge-seekers who are soundly against difficulty levels because they don’t want people lacking their particular skill being able to enjoy part of the event.
Not really. I’m not against it. Just don’t see the point of it.
If you create easy/hard modes for example. People will still complain that hard mode is too hard and it’s unfair they cannot get the better reward because they cannot do it.
It’s an event puzzle. Why should rewards be any better for the hard mode, which people that are good at jumping puzzles do because it satisfies their demand for a challenge. Have a title, like “Wonderous Jumper” for the winter winderland puzzle or “Clockwork Master” for the Mad Kings Clocktower if you complete it in hard mode. Considering that titles are actually one of the few visible means of showing you actually did something, it ought to beat any reward that can be gained elsewhere.
Just read a bit in the forums and you gonna see, that players will flame about that too. Because they have only one hand. Becausr their eye-hand coordination is not so good. Or just because they are in holydays and have not much time to play. These are not examples, these are facts!
The only thing that’s puzzling me, at this point, is the challenge-seekers who are soundly against difficulty levels because they don’t want people lacking their particular skill being able to enjoy part of the event.
Not really. I’m not against it. Just don’t see the point of it.
If you create easy/hard modes for example. People will still complain that hard mode is too hard and it’s unfair they cannot get the better reward because they cannot do it.
Couldn’t agree more. And this is why this community and game starts to annoy me. I never saw a blind guy going to watch a movie and complaining that he can’t see it.
If you wanna be a hardcore gamer, do something for it. If you are a causal gamer, stop aiming for ALL the achievements and rewards!!!
But you get a title like “jumpmaster” for doing all the puzzles in hard mode. If one is disabled, unskilled or just has not enough time, one does not recieve the title. It’s that easy!
I am not disappointed, because after so much flaming (clocktower) I expecred Anet to make a jumping puzzle in baby-mode. Anet wants to make a game for anybody to reach anything without too much effort, and this is the problem for players who want a challenging game like me. I dont want to flame too much, I just dont like the trend Anet is going..
I got a full set and tested it in WvWvW. I am not able to walk faster than 133%…
If you now say that this only works in PvE, then I gonna get mad because there is no sense of using this rune for PvE…
ride the lightning
it’s supposed to go to the target, if there is no target it’s supposed to go straight ahead.
unfortunately, about 50% of the times I use it without a target, I ride the lightning to a random creep nearby, even behind me! I think this is a bug, because I don’t want the lightning to randomly pick an aim sometimes, and sometimes to go straight ahead.
If it’s supposed to go straight ahead (without a target), it should go always straight ahead.
If it’s supposed to always go on a target, it should randomly pick a target if the player didn’t choose a target.
I hope you get what I wanna tell you