Let’s hope they won’t read this thread then xD
Anyone on NA I can do AC with? Have been kicked from (almost) every group so far :/
Feel free to run 25/30/0/15/0 as beginner.
You will Congrats.
I made an NA account! Anyone willing to escort me to the dungeon maps? :p
Doing a frac 49 run, cliffside… Did the arm seals the pug way… “If we only had a guardian” – “oh wait, we did” XD
The frustration when you are so tired that you can’t even dodge Lupi grubs any more.
Scarlet did it all!
Hmm, EU students ;D
Speaking of communist tendencies, you should check This.
Omg, this is hilarious.
Lupi buff incoming.
Err, so people who solo legit and sell for extra profit are terribad?
wow, your logic.. great going…
guess im terribad then for not hopping on the Queensdale train cause i rather have brain cells.
Some people have communist tendencies I guess… you are bad because you’re making more gold. I remember being called greedy when I mentioned my profits, lol.
I think it’s like 1 charged crystal hit = 1 or 2 combo hits.
Yes thanks for the help noobgood, I made it to phase 2 still practicing
Ah, that’s nice to hear
You’re welcome.
You guys are too late, I already helped him :p
I need an NA account :S
On topic: I combined 4 minor sigils of speed to a major one today.
Is it too late for me to put up this AIS I “borrowed”?
Maybe not, if you’re swift enough.
Someone give Dolan a medal already.
Stacking and LoSing is not an exploit: it is replying to the game design rationally if your purpose is to maximise your dungeon profit Vs time spent.
If you do dungeons for in-game rewards and not for funzies, the current (poor) dungeon design encourages you to stack and/or LoS bosses and to skip mobs. As most people run dungeons for the tokens and gold, they want to get through it as fast as possible.
Too many mobs with too much health, bosses easy to bug out or neutralise by stacking, short-ranged buffs and convenience for resing downed players = skip + stack.
It’s boring as hell and makes for mind-numbing PVE instances.
Those who think they are good players for doing speed clears in Zerk gear fool themselves. I bet they’d have no chance in a proper tact-based PVE instance (thinking a proper Raid or dungeons like in TSW NM mode or WoW).
For those players who enjoy a bit of RP and doing instances slow and fun for the lore and beautiful aesthetics of GW2 at least can go to [PASS] or LFG for similarly-minded people. Not a bad thing and nothing to make fun of.
Zel
Sorry, but I think pretty much all of us have done dungeons without skipping/stacking already…
You are blatantly off topic, good sir. You shall be reported.
Reported for an off topic post referring to an off topic post.
Sigil of speed.
(edited by noobgood.8762)
Hate me guys, but I can kind of understand Guang’s point… well, at least 50% of it. He is right when he says that engie buffs > warrior buffs.
If we take group play, that’s only the case in a completely unorganized PUG where everyone is a certain youtuber’s subscriber (so it’s more reasonable to run might duration runes and other fancy stuff).
When it comes to soloing, warriors simply have the higher damage against single targets in any non-reflect situation. My guess is that engineers could have higher damage on 5 targets (AOE limit)? They can also reflect. So DPS wise it’s just a different cup of tea. Survivability should be about the same on both classes.
Wait what, SE P3 is dead? Is this just a suprise for me as thief main?
Carpboy, what is the meta build please?
I’m trying to decide between thief & Engineer..
I’m not sure which one will be better for doing high level fractals & dungeons..Also what stats, runes & sigils should I use for armor/weapons please(engineer)?
Thief and engineer play very differently. Try to test both in PvP to see which class gameplay you like better.
Whirlwind attack facing a wall is an exploit! Here we have it folks! The stupidity has reached a new level. Maybe ban every warrior that uses Whirwild attack while beeing immobilzed too?
Maybe ban every other skill that deals more damage than say 20k aswell?
I mean the mobs die way to fast.
The spider queen isn’t even blocked from moving in that corner. The whole point is to limit the players in your group from going out of melee range. If you don’t have a guard you will actually have to MOVE when she does her spray unless you are a warrior, since her attacks will KILL you FAST.
While we’re banning warriors using WW, let’s also ban dodging against a wall… I mean, how is that even physically possible? It totally destroys my immersion.
And again, so bosses should do melee attacks on players when they range too because that’s an obvious exploit.
but how else could I possibly survive? there’s no trinity to saaaaaave meeeeee
Believe in clerics!
There was this one jump to the cloud that leads to the Eagle skip which needs a dodge jump. I’m positive you cannot reach it with a normal jump. Also there is a spot in the mountain world which requires a dodge jump for the bauble achievement.
Weird, because I have always done that with a regular jump And wasn’t there a way to use the whip for the bauble in W2Z3?
And I can’t really play GW2 on this PC so all I’m left with are old PS1 games, lol.
SAB didn’t really require dodge jumping
…
Great, now I want to have back my SAB
(edited by noobgood.8762)
Spider Queen doesn’t work as intended if you stack in the corner. Why do I say that? Whenever someone moves away from the stack , it triggers the right mechanics and the stacking group gets wiped. These aoe attacks of the boss don’t work there, so that is why it is labeled as an exploit. People that think they discovered “the most efficient way” by exploiting are quite wrong and this trend should be punished at least, until a solution will present itself from ArenaNet.
As Yayuuu said, in the worst case scenario, fixing these skills that are exploited will stop the trend and it’s the best solution as far as I’ve seen to this problem. Though fixing the boss mechanics would be even better.
Exploiting reaps away the thrill and satisfaction. Eliminating it will make the game so much better, and only the exploiters will find it hard as they actually have to play the game, which is very hard for them. These players are the only ones who defend this foul method, as of course they feel threatened by threads like this one.
Many people have already said this, but I am willing to do it again. Spider Queen doesn’t use her AOE if everyone is standing in her melee range. The corner is just a cheap way for PUGs to LOS her into a position where she is unable to move back (keep in mind that every mob is moving away from you as soon as its target approaches the red circle under it – which you can see if you click on it). Basically, she is cornered and not being able to move back so the players don’t risk being put in her AOE range.
Actually, you could do the same with any wall/corner inside her room. Remember the old days when people used to fight her inside and sometimes you would only see half of her body because she was pushed into a wall (like Dwayna sometimes when a zerg is fighting her)? So you might be wondering why people are not doing that – since it wouldn’t even require much effort, just 1 timed mesmer pull (for example).
The reason are the little spiders in her room. They get grouped up if you LOS the boss in the “evil” corner and you can kill them faster so your group doesn’t risk a wipe. It’s NOT because that’s the fastest way to kill the boss. Since her HP pool is very low, the fastest way to kill her would be shouting YOLO, running into her room, spawning her asap and moving into her melee range where you burst her down while chaining reflect skills against spider adds and gargoyle heads. What do I want to say with that? My point is that using the corner you were talking about is just a lazy way to fight the boss. The boss not being able to use her AOE in melee range is INTENDED, point. That’s why you can NOT say it’s exploiting. You and other people are throwing this word around like nothing without understanding the meaning. Maybe it’s a cheap tactic, but not more than that.
When you are talking about skills being exploited, do you mean the boss or player skills? If you meant the boss, see above. When it comes to player skills, there is a lot of controversity (FGS rush being the most popular example) and I don’t want to start this old discussion again.
About the fun factor, that’s just your opinion. Most people I know would disagree with what you said. Seeing how expl stacking is the most popular way to fight that boss, removing that wouldn’t make people pew pew her inside her room on their P/P thieves who carry but not use Scorpion Wire. No, the new tactic would become using 2+ elementalists to kill her faster than the AOE would kill you. a) You want the game to be different just for the sake of it, b) you’re not thinking about consequences.
Sorry for my bad English
Why do people who never played ele seriously, that they are squishy. That is a myth.
I’ve been playing ele as my main since beta. I think I know what I’m talking about. They’re squishy, plain and simple.
OP stated repeatedly that he doesn’t want to be waiting around for cooldowns or rotations. Even with 30 in Arcana, that’s what ele is about.
Seriously I love ele, I wouldn’t have anything else as my main. But the class is not what the OP is looking for based on their post.
Thief is the class you are looking for. Very mobile, super-fast animations, able to dodge almost all the time. No cooldowns (that’s right, ZERO) and able to deal BOTH consistent and burst spike damage. You can permanently blind all mobs up to elite level and facetank them while laughing. Additionaly, you have stealth to reach some tricky spots in open world + a spamable teleport skill on your shortbow. PM me if you need build advice.
Can I also make my own fractals thread now?
Fractals. Dredge. Fractals. Clowncars.
Let me rephrase my question:
Is there a ranged class (with a range weapon used) that can do well in dungeons? Not asking for top dps, just for a good preformance
The meta knows only 1 exception. The allmighty Staff Ele Top tier DPS, a simple skill rotation and dies as soon as something looks at you… Don’t try it unless you want a challenge!
Don’t replace me pls :S
Balancing fractal rewards by making dungeons take longer
So much modesty…
make the mobs in dungeon like in WOW.. give them an endless agro leash.
stealth
But that’s exploiting.
Me? I am not in the guild yet
Edit: I could send you a PM to point out where you could improve if you want.
(edited by noobgood.8762)
Is it just my imagination or can I hear Sam twice?
Charged Lodestone -> Watchwork Portal Device -> Solo Arah -> Exploit -> Ban
Use Charged Lodestones at your own risk.
mods, delete this and ban this fool. This post is off topic and ruining the immersion.
inb4 infraction for addressing mods…
rule 1 – dont exploit and sell
rule 2 – dont kick players to sell
rule 3 – dont join a seller if you dont wana buy
rule 4 – dont sell just to be cool (4 man AC and sell 1 spot)Did i miss anything?
Don’t scam buyers?
I heard it gives swiftness. Swiftness is important. Swiftness is good.
Or another backpiece?
Yes, it does, you can see it yourself :P
Toss your 300g into the Mystic Forge. There are too many people telling horror stories about it, so don’t be afraid. It’s a good way to get cheap precursors.
For the Sun God!