Hi Folks,
Good discussion. I am enjoying it. The discussion about re rolling is very insightful.
I would appreciate it if you could put some ideas forward for Leader-board mechanics.
Specifically in regard to the fact that I was unhappy with us putting out Leader-boards in their previous functionality (having lots of folks sitting at lvl 50 was not ideal) and therefore the feature was held back.
Obviously we have given Level 50 Leader diversification a lot of thought but it would be awesome to hear your proposals. Note there are a lot of logic problems in the solutions in this area so please do think about associated risks.
Cheers
Chris
It’s easy highest Level achieved it’s the only fair method to make a leaderboard about high end Content ( if you make it high end Content). Just make as I proposed after a certain scale fix Fractals with fix instabilities to advance further. So anyone has cleared the same Content… Sorry I atm have a Feeling with all the ideas put around about more RNG more LORE more REWARDS… that you seem to completlty forgett what you wanted fractals to be… a place with high end PvE. All you did with mandatory AR checks reducing Levels without announcement and compensation was making Fractals easier…
I played this Content with basicaly investing Money when I rushed to 80 because I wanted to get to my Limits to the scale that is so hard that I Need a lot of time and thinking to advance…
Now over a year later I see:
- My Money wasted and Progress reseted without an explonation
- Discussions about Lore Rewards and adding more RNG to a Thing that was ment to be high end Content
- Dev’s thinking about making it open to more than 5 PeopleThe worst about this I really thought I can forgett about all the bad things you made with this Content I invested so many hours instead of farming for a legendary. But when I see where the discussion goes and the fact most People commenting about lore more rng and everyone Needs to have everything haven’t ever played fractals on high Level ( 50 is kitten easy especially with an only gearcheck instability)
I really start to loose faith if gw2 is a game where dev’s are able to Programm high end Content for a niche Group.. instead of making it available for all…
btw Chris since you promissed :
ANY UPDATE ON FRACTAL RESET?
and sorry I tried to be constructive but I really just see that the discussion completly ignores what you wanted fractals to be. HARDCORE CONTENT and now discussion about length of Dredge , rewards and RNG is top of the list. Where actually People should think how you could provide difficulty and a fair way to make leaderbaords that aren’t grindy and stupid as the achievment leaderboards ( where the top Player Report each other for a temporary ban so they can’t get daily)…
fractals isnt just supposed to be hardcore content, its supposed to be content that scales with your level of hardcoreness.
I agree that it could get harder, and i agree that agony design is a bit backwards, because its actually less challenging/interesting the more you have. I also agree that instabilities have been circumvented. I actually had an idea about the issue of expansion/making fractals appealing versus making fractals the type of thing that scales to your skill level greatly, ill try to do a proposal, but the system wouldnt be easy without an illustration.