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precursor question

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

can a precursor drop on a character at level 20 or only for level 80s, want to try a few characters while doing the train thing, but dont want to waste a chance of a precursor if they cant drop for non max level characters.

Map Completion - Metrics on Player Anger?

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Posted by: raiden.9024

raiden.9024

So you want credit for exploring the whole world except you dont want to explore the whole world…

silly WvWvW isnt in tyria its in the mists where the underworld and fissure of woe are located, even lore cant explain why we need it for 100% gw1 didnt count uw or foe for 100%

Any good build for..

in Ranger

Posted by: raiden.9024

raiden.9024

Been away for 1yr maybe, have knights armor with t3 skin so not likely to change that, with that in mind any good pve builds, I have greatsword, short bow, axe/torch and I think sword/ horn.

LFG tool

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Posted by: raiden.9024

raiden.9024

Just noticed this was kinda excited to see it until I clicked it, I know it says beta but isn’t it just the same? Had a look only AC COF had ppl in it and just looking for exp, run farmers or warriors.

Isn’t time to bite the bullet and add a random dungeon finder like Rift and WoW add in rewards for doing them daily like ff14 ? With no healers nor tanks teams would be fast.

Before WoW added their LFG I used to make the groups and raids, it took more time trying to find ppl(high pop server) than the raid/dungeon took to complete, thinking it was enjoyable spamming/begging ppl was fun or immersion, it just wasn’t, more so when it’s a tricky dungeon like halls of reflection could end up having to log out before geting a party.

A random party and dungeon tool, would get ppl doing more dungeons than just AC/COF and using the tool ppl can’t demand warriors or zerkers gear, demanding ppl with exp only ( reminds me of link achievement before you can raid) I’m more comfortable in a random group than being added to a group of guild members/friends lacking one space.

Total frustration

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Came back today after about a year maybe less, started to do the aftermath achievements, had gotten 6 or 7/12 about 2 hours trying to figure out where to go and waiting on the spawns, my pc crashes and game updates….. Log in can’t finish the achievements I had started so I just wasted 2 hrs for nothing?

Granted my mmorpg experience is limited to WoW, GW, Rift and SWTOR but only time I’ve seen reward content ended like that was 3 times in WOW in 6 years ( sunwell open, scourge event and the troll event for cata?) holiday events in GW, surely if they attach achievements and rewards the content should be able to be completed anytime? Would be like if blizzard added a raid for ( insert how long these things last) and then remove it.

Just had to vent, as doing something that was decent( I enjoyed the solo instance) and soloing the worm thing, but to end up with not being able to finish is like a slap to the face.

Dragons or lack off

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

After killing Zhaitan 30 or so days into gw2, and recent patches are full off mini games/ festivals, dredge fighting (rollseyes). Destiny’s Edge are doing what? siting on deck chairs getting a tan ?

If these elder dragons are such a threat why aren’t we moving towards killing them…. they seem to have forgotten them, maybes its because they don’t have a way to interact with a big boss other then 2 2 2 2 2 2 2 ?

In that other game there is atleast 4 different ways to kill a dragon boss

(edited by raiden.9024)

UK after 6pm unplayable....

in Account & Technical Support

Posted by: raiden.9024

raiden.9024

Was playing around 4pm had fun thought when I get my tea ill come back and finish off some more four winds achievements, I cant even jump standing still never mind getting a sky crystal 20 seconds delay is a joke.

nothing else is effected my speed is still 80mb download and pings are normal in other games (23ms in TF2) are you throttling your servers down or something as servers are fine until around 6pm it seems as the other night I had this lag I just shut the game down again.

GW2 expansion - 1Q Ncsoft Conference Call [merged]

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Posted by: raiden.9024

raiden.9024

/tinfoil hat

they not making/planning on an xpac because the sales would be poor because of how many unhappy players be them GW1 players or just MMO players leaving, the base game sold 3mil+ I don’t see xpac selling that much anytime soon, to much wrong with the game for that.

Their 2013 first quarter information shows that GW2 is quite profitable…

I said players leaving :P didn’t say about the players they had wasn’t spending cash, MMO with subs only need 150k to turn a profit even SWTOR, I don’t think 3mil players play GW2 today, do u ?

GW2 expansion - 1Q Ncsoft Conference Call [merged]

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Posted by: raiden.9024

raiden.9024

/tinfoil hat

they not making/planning on an xpac because the sales would be poor because of how many unhappy players be them GW1 players or just MMO players leaving, the base game sold 3mil+ I don’t see xpac selling that much anytime soon, to much wrong with the game for that.

Crystal Desert

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Will the Crystal Desert be put in the game soon ? it was being made during the games development time and was taking out during beta as it wasn’t ready…
8months later I’m sure it should be finish, I’m also certain that Anet said it would be patched in.

don’t confused this with Elona, just the same area of the Crystal Desert you can see and from GW1.

Loot issues still exist for some.

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Played for 25-30mins killed 70 odd mobs some in Orr some in the island place I got a whooping 1 blood and 1 green item, so 2 items in 20 mins and 70 mobs needless to say I just closed the game not worth it.

common misconceptions

in Guild Wars 2 Discussion

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raiden.9024

True, I want a LFG tool. Though as I said, 3 of the 5x I have done it, I did not use GW2LFG.com. One of those was just a couple weeks ago, and the first one was in September.

Anyway, I am unsure how it could take so long to find a group for it on a pretty active server.

Shrugs

this was about erm 4-5 months back if that helps

Open world or dungeons and why for you

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raiden.9024

for me the 5 mans are a waste of dev time, so much OPEN WORLD to explore make new DE events, phase area’s during Living Story bring the world to life more than funnelling ppl into a cave(dungeon) that’s a disconnect from the world, GW2 best asset is its DE events and its easy gameplay lends its self to CO-OP MMO experience than the old Dungeons crawler made for EQ/WoW fans.

No mob stealing No node stealing = big community that helps out each other = great
5 mans = turns ppl into elitest and turns the community on itself = bad, look at WoW

I think GW2 would be in an even better place if it was just to focus on the unique play style they have made and keep to OPEN WORLD stuff and drop the dungeons, legendary quest lines for armor sets or grind out dungeons ? I know what sounds better

what’s your choice and why

common misconceptions

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Posted by: raiden.9024

raiden.9024

Five man groups mean a lot of things:

  • Each player’s contributions matter more
  • Keeps combat exciting and dynamic without being chaos in a game without a trinity
  • Easier to find a group because you require fewer people in the group

Wait you can find a party to say Arah faster than u can do a group event(DE) I must been playing a different game when I sat for almost week waiting for a party to end the story.

Wow, maybe it is your server? I have completed Arah Story 5x now and have never waited that long. Twice I found a group reasonably quick running around Orr and looking for LFG Arah Story and throwing it out in map chat myself. I’ve done a guild run once too. and Twice I found a group using GW2LFG.com and I think it took ~5-10 minutes.

However, if you posted to GW2LFG.com I am sure you would get a group pretty quick too.

its not the server 2nd biggest in W3 and “full” or it was havnt looked in awhile no1 does it. I don’t use 3rd party sites :P its up to Anet to provide a LFD tool not for me to go looking for one

Will Southsun end in a Group Dungeon?

in Last Stand at Southsun

Posted by: raiden.9024

raiden.9024

Your question is kind of out of place and I hope it is not so! Games like this is about exploring and unlock great adventures in the open world and dungeons. Without dungeons this and all games like this would be very poor. Placing a dungeon in a story line gives a great deal of substance to both the story and the dungeon. I think this was a great thing they did.

did u beat the last dungeon’s last boss yeah it had a great “deal of substance”

for me the 5 mans are a waste of dev time, so much OPEN WORLD to explore make new DE events, phase area’s during LS bring the world to life more than funnelling ppl into a cave(dungeon) that’s a disconnect from the world, GW2 best asset is its DE events and its easy gameplay lends its self to CO-OP MMO experience than the old Dungeons crawler made for EQ/WoW fans.

No mob stealing No node stealing = big community that helps out each other = great
5 mans = turns ppl into elitest and turns the community on itself = bad, look at WoW

I think GW2 would be in an even better place if it was just to focus on the unique play style they have made and keep to OPEN WORLD stuff and drop the dungeons, legendary quest lines for armor sets or grind out dungeons ? I know what sounds better

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

10g a day lol your a funny guy, 1-2g per day maybe but what’s the use in playing a MMO for an hr or two each day? Cause in my experience after that 1st hr is up and you got your nodes/daily done your g making rates drop so low it’s not worth my time.

I love dungeons above all and yes, I’m able to get 10 gold a day. If you don’t feel like doing anything after the daily then you’re simply not enjoying the game. What’s the point in doing dailies then?

Cant stand dungeons myself, I enjoy doing DE and “farming” but with DR cant do well at the old gold making than ppl “farming” CoF1 and suffer less DR than ppl who “farm” the open world. I have fun enough when I play I WANT to play MORE but with DR to my loot/gold why play past the prime hour to get the most gold/hr ? since u enjoy Dungeons sooo much if they removed half the loot(including tokens) from them and make it as bad as open world, I bet you wouldn’t do them as much

hey OP i read thru your post and the main gist is “IM BAD AT FARMING YOU NEED TO FIX THE GAME SO THAT I GET EVERYTHING I DECLARE MYSELF ENTITLED TO”

spend less times on forums qq-ing and more time in game getting good at it.

yeah getting better vs hard coding to stop loot awesome advice !

(edited by raiden.9024)

common misconceptions

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Posted by: raiden.9024

raiden.9024

Five man groups mean a lot of things:

  • Each player’s contributions matter more
  • Keeps combat exciting and dynamic without being chaos in a game without a trinity
  • Easier to find a group because you require fewer people in the group

Wait you can find a party to say Arah faster than u can do a group event(DE) I must been playing a different game when I sat for almost week waiting for a party to end the story.

common misconceptions

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Posted by: raiden.9024

raiden.9024

What I’m saying about WoW is that, with all it’s many different features in place, I get a lot more loot from farming in WoW than I do in GW2, all the while without encountering DR. I would ask how this is possible to do without the economy collapsing again, but I think I’ve made the point clearly.

Then go back to WoW?
Im sure you can make yourself a pretty little ninja panda with ribbons in his hair

That post is inspired to think he wants to make gw2 better by explaining how he can farm inWoW with no dr, but yeah keep telling ppl to leave gw2 just don’t cry when they do.

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

So your honestly saying you make the same gold when u played for 12 hrs each hr?

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

DR gets taken off, farmer farms all mats, a normal player collects the mats while playing normally, farmer brings the mats price down, normal player can’t get money by selling what he collected now, normal player can’t get exotic jewels unless he has jewel-crafting

OTOH mats are cheap and more plentiful so normal player can easily level up jewelry and concentrate more on areas of the game s/he enjoys.

What is this Otoh? I googled it, but nothing come up. I’m interested in games and MMOs so I would probably want to look at it. Could you give me full name or a link to the website, please?

The prices of mats are increased to insane prices by people playing the TP and buying up the supply raising prices also. Bots farming and selling mats are the only counter to people driving up prices on the TP and how do we know if Anet deletes mats or anything in surplus off the TP. They could always buy things in bulk and delete them from the game.

1. Do you have proof of people buying out T6 mats and outbidding themselves?
2. Bot farming is what makes silk, mithril, gold and silver unsellable. Sometimes linen and copper are also so plentiful that you benefit from selling to a vendor. One of my guildies has collected stacks of mithril, leather and silk. We joked that if he vendored it all in he would get around 1G. In a game clean from bots he would get far more for that.
3. “and how do we know if Anet deletes mats or anything in surplus off the TP” a) it would not benefit them b) why are there so much of certain tiers of items? Like literally, millions and millions of low tier materials.

Like you know anything about economy. You said lower material price make it harder for normal player to buy exotic. When in reality nothing changes. Since lowering material price lower the price of exotic.

except that in reality that didn’t happen at the start of the game.
Exotics getting dropped as loot means that community puts a certain value on dropped exotics that make crafters unable to raise their prices above it (because they require ectos it often means that they end up losing money) and mat prices don’t influence them that much.

Legendarys take years to get? Why do I see everyone running around with legendarys then? And people with multiple legendarys.

1. Because they’re not patient and made farming cof their job for a month or so
2. Because they bought it off gold sellers
3. Because they know what items will be profitable and invested into buying some stuff out, holding it and selling it back months later
4. Because it’s been 7 months after the game got released and if they were earning around 10 gold a day after hitting level 80 they could have saved up above 2000 gold by now.

“We” are u saying u work for anet ? Also your other post to me that u play to enjoy the game might have washed when it was new its now 8 months you need to have something to show time invested otherwise why play an MMO, taken from an other MMO time is money friend

so all of that holiday content that you could have gotten to show that you’ve been playing from the very start doesn’t count?
8 months * 30 (days in a month) * 10 (if you manage to earn 10 gold a day) = 2400. You could have gotten a legendary playing steadily quite easily by now.

10g a day lol your a funny guy, 1-2g per day maybe but what’s the use in playing a MMO for an hr or two each day? Cause in my experience after that 1st hr is up and you got your nodes/daily done your g making rates drop so low it’s not worth my time.

10g a day is pretty easy, depending on what you do. I’d say for most 2-5g/hr is very attainable. 10 A day is pretty much a given. In 2 1/2 weeks I made about 200g, granted I play a bit and enjoy farming. I could teach pretty much anyone how to make at least 2g a day anywhere from level 10-80, and that doesn’t take long at all. You could get your 2-3g/hr for 1 hour, then just play the game. It is all about how you use your time.

But at the same time, it is untrue that people HAVE to farm to make gold.

Because after that 1hr or so the gold stops so I’m wasting my time, this is the first MMO I played that rewards ppl to play less. I played gw1 for 5-6 hrs a day same with wow,rift swtor ect, I can’t, Play gw2 that long for no reward or diminished rewards for the time played. Time-reward basic MMORPG mechanic IMO.

common misconceptions

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Posted by: raiden.9024

raiden.9024

Gw2 is meant to be a next gen MMO not an old way of doing things

And yet you want to ruin it with a “farming for gear” / gear grind mindset.

Were did I say I want a gear grind?

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

DR gets taken off, farmer farms all mats, a normal player collects the mats while playing normally, farmer brings the mats price down, normal player can’t get money by selling what he collected now, normal player can’t get exotic jewels unless he has jewel-crafting

OTOH mats are cheap and more plentiful so normal player can easily level up jewelry and concentrate more on areas of the game s/he enjoys.

What is this Otoh? I googled it, but nothing come up. I’m interested in games and MMOs so I would probably want to look at it. Could you give me full name or a link to the website, please?

The prices of mats are increased to insane prices by people playing the TP and buying up the supply raising prices also. Bots farming and selling mats are the only counter to people driving up prices on the TP and how do we know if Anet deletes mats or anything in surplus off the TP. They could always buy things in bulk and delete them from the game.

1. Do you have proof of people buying out T6 mats and outbidding themselves?
2. Bot farming is what makes silk, mithril, gold and silver unsellable. Sometimes linen and copper are also so plentiful that you benefit from selling to a vendor. One of my guildies has collected stacks of mithril, leather and silk. We joked that if he vendored it all in he would get around 1G. In a game clean from bots he would get far more for that.
3. “and how do we know if Anet deletes mats or anything in surplus off the TP” a) it would not benefit them b) why are there so much of certain tiers of items? Like literally, millions and millions of low tier materials.

Like you know anything about economy. You said lower material price make it harder for normal player to buy exotic. When in reality nothing changes. Since lowering material price lower the price of exotic.

except that in reality that didn’t happen at the start of the game.
Exotics getting dropped as loot means that community puts a certain value on dropped exotics that make crafters unable to raise their prices above it (because they require ectos it often means that they end up losing money) and mat prices don’t influence them that much.

Legendarys take years to get? Why do I see everyone running around with legendarys then? And people with multiple legendarys.

1. Because they’re not patient and made farming cof their job for a month or so
2. Because they bought it off gold sellers
3. Because they know what items will be profitable and invested into buying some stuff out, holding it and selling it back months later
4. Because it’s been 7 months after the game got released and if they were earning around 10 gold a day after hitting level 80 they could have saved up above 2000 gold by now.

“We” are u saying u work for anet ? Also your other post to me that u play to enjoy the game might have washed when it was new its now 8 months you need to have something to show time invested otherwise why play an MMO, taken from an other MMO time is money friend

so all of that holiday content that you could have gotten to show that you’ve been playing from the very start doesn’t count?
8 months * 30 (days in a month) * 10 (if you manage to earn 10 gold a day) = 2400. You could have gotten a legendary playing steadily quite easily by now.

10g a day lol your a funny guy, 1-2g per day maybe but what’s the use in playing a MMO for an hr or two each day? Cause in my experience after that 1st hr is up and you got your nodes/daily done your g making rates drop so low it’s not worth my time.

common misconceptions

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Posted by: raiden.9024

raiden.9024

After reading through the forums a bit I think some ppl are confused :P

1st up MMO Massively Multiplayer Online, this can mean many things but nowhere in the description does Massively Multiplayer Online mean 5 mans/dungeons, running about doing hearts, helping ppl do skillpoints, DE events are all Massively Multiplayer Online events, 5 man seems to limit the amount of players in groups or in play not really a Massively group, Multiplayer yes that word is right for 5mans but so is Mario kart :P

2nd up GW2 is a B2P game we paid for it, but yet we get a F2P game mechanics as in DR and the Gem store, first up DR was put in a while after launch to combat bots, with bots under control why is DR still here ? Gem Store is fine until they started to add new skins to the game only in store not as drops, F2P games fine u expect it but to pay for a game then get offered new skins as Shop only that’s not right.

3rd farming, many ppl play MMOs to relax, chill out and just grind mobs, and yet even with the slogan of “play your way” the ppl who like to farm are limited to how and were they can farm by the DR coding, again in a F2P game sure u expect some limits but GW2 isn’t free, it might help crafters make more of a profit, cheaper mats sell item for more like in any MMO.

I guess you missed the whole WvW/commander thing. Or eight vs eight PvP. Good job there.

Didn’t include w3 because that is MMO my point was in other posts ppl claim 5mans= MMOs and ppl who don’t party to do them need to play skyrim….. As for 8v8 I’d stick that with 5 mans lots of games offer 8v8s but don’t call it a MMO

There are still things for guilds to do in the open world. Guild missions are more than 5 people. The temples in Orr are more than five people. There are plenty of people doing temples at the same time in Orr, making this game massively multiplayer. If you choose to ignore it, that’s fine. It doesn’t change the fact that it’s there.

Did u even read my OP? That’s the things I called what MMO is

common misconceptions

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Posted by: raiden.9024

raiden.9024

I didn’t bring up WoW other than to comment that " who said WoW was better"

common misconceptions

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Posted by: raiden.9024

raiden.9024

GOLD SINKS is the answer everyone seems to be missing. WoW’s economy doesn’t fail without DR because there are mounts that cost thousands (120k now-108 with rep) of gold. Tabbards, gear, minis… there are so many things in that game that make gold “go away.” I know there are some gold sinks in GW2, but no where near the level of WoW’s mounts alone.

Players shouldn’t be punished for that oversight

common misconceptions

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raiden.9024

Honestly, if World of Warcraft never had 20+ man raids, people would not be complaining about a 5 person limit to dungeons. Stop holding Guild Wars 2 to World of Warcraft standards. They are DIFFERENT GAMES. If you want to play with more people in Guild Wars 2 because you think it’s a better game, play World versus World. However if you think 20+ man raids make World of Warcraft a better game, go play THAT!

Who said WoW was better?

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Not really. I would bring some life back into the game. Not to mention rejivinate dead zones. Or, I guess, players can just continue to do the chest farming and ignore the rest of the open world content, as they have been for quite a while now. There is a reason the boss/event timer websites exits you know, and it isn’t to fullfil you idea of complete gameplay. But sure, ANet can go ahead down this road. It isn’t as if many haven’t already left the game…oh, wait…they have.

because you know, we totally don’t see them expanding servers and hiring more personal, oh wait, we are.
It would allow easier botting, would decrease mat prices into infinity (see mat prices for mitril/silk. Mithril and silk are easy to get. You can’t profit by selling them. What do you think would happen if tier 6 would lose its value?) and would make it harder for players that want to legitimately play the game instead of standing there repeatedly killing mobs. Plenty of old MMOs will allow you to do so. Go and do so there. Don’t ruin the one of those new rare MMOs that don’t like farming please.

“We” are u saying u work for anet ? Also your other post to me that u play to enjoy the game might have washed when it was new its now 8 months you need to have something to show time invested otherwise why play an MMO, taken from an other MMO time is money friend

(edited by raiden.9024)

common misconceptions

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Posted by: raiden.9024

raiden.9024

After reading through the forums a bit I think some ppl are confused :P

1st up MMO Massively Multiplayer Online, this can mean many things but nowhere in the description does Massively Multiplayer Online mean 5 mans/dungeons, running about doing hearts, helping ppl do skillpoints, DE events are all Massively Multiplayer Online events, 5 man seems to limit the amount of players in groups or in play not really a Massively group, Multiplayer yes that word is right for 5mans but so is Mario kart :P

2nd up GW2 is a B2P game we paid for it, but yet we get a F2P game mechanics as in DR and the Gem store, first up DR was put in a while after launch to combat bots, with bots under control why is DR still here ? Gem Store is fine until they started to add new skins to the game only in store not as drops, F2P games fine u expect it but to pay for a game then get offered new skins as Shop only that’s not right.

3rd farming, many ppl play MMOs to relax, chill out and just grind mobs, and yet even with the slogan of “play your way” the ppl who like to farm are limited to how and were they can farm by the DR coding, again in a F2P game sure u expect some limits but GW2 isn’t free, it might help crafters make more of a profit, cheaper mats sell item for more like in any MMO.

I guess you missed the whole WvW/commander thing. Or eight vs eight PvP. Good job there.

Didn’t include w3 because that is MMO my point was in other posts ppl claim 5mans= MMOs and ppl who don’t party to do them need to play skyrim….. As for 8v8 I’d stick that with 5 mans lots of games offer 8v8s but don’t call it a MMO

common misconceptions

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Posted by: raiden.9024

raiden.9024

1st up MMO Massively Multiplayer Online, this can mean many things but nowhere in the description does Massively Multiplayer Online mean 5 mans/dungeons, running about doing hearts, helping ppl do skillpoints, DE events are all Massively Multiplayer Online events, 5 man seems to limit the amount of players in groups or in play not really a Massively group, Multiplayer yes that word is right for 5mans but so is Mario kart :P

My assumption is the 5-man limit is so because this is how the dungeons have been balanced? Guild Wars 1 also had 12-man instances in elite areas – there is nothing to say higher capacity instances will not be implemented in future.

In addition to the above, Aion’s maximum party size for instances was 6. That’s only one more, and it called itself an MMO. Aion didn’t even have Dynamic Events. As for hearts – did you see Queensdale on release? That first heart area at the farm, oh lord, the people. Of course you complete the content for yourself, but when it comes to fighting monsters you can fight the same monster as any other player and still receive heart completion progress.

You seem to be trying to push another “Definitions Game” like so many interwebbers like to do. I’m not buying your arguments.

Gw2 is meant to be a next gen MMO not an old way of doing things

common misconceptions

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Posted by: raiden.9024

raiden.9024

After reading through the forums a bit I think some ppl are confused :P

1st up MMO Massively Multiplayer Online, this can mean many things but nowhere in the description does Massively Multiplayer Online mean 5 mans/dungeons, running about doing hearts, helping ppl do skillpoints, DE events are all Massively Multiplayer Online events, 5 man seems to limit the amount of players in groups or in play not really a Massively group, Multiplayer yes that word is right for 5mans but so is Mario kart :P

2nd up GW2 is a B2P game we paid for it, but yet we get a F2P game mechanics as in DR and the Gem store, first up DR was put in a while after launch to combat bots, with bots under control why is DR still here ? Gem Store is fine until they started to add new skins to the game only in store not as drops, F2P games fine u expect it but to pay for a game then get offered new skins as Shop only that’s not right.

3rd farming, many ppl play MMOs to relax, chill out and just grind mobs, and yet even with the slogan of “play your way” the ppl who like to farm are limited to how and were they can farm by the DR coding, again in a F2P game sure u expect some limits but GW2 isn’t free, it might help crafters make more of a profit, cheaper mats sell item for more like in any MMO.

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

I’m sorry did u play since beta ? DR was put in a while AFTER launch to “combat” bots so those ppl who rushed to 80 and farmed got rewarded with more drops/cash than any player can today, Anet says the bots are under control but the DR system remains ask yourself why.

yeah, I did. I don’t remember loot being better than it is today though. In the starting levels still all that dropped to me was gray, white, blue. Nothing else. DR is a good idea in general in my opinion. And I still see bots, so that “in control” is very subjective.

DR is a good way to stretch out content ill give you that I use to play for 4-5 hrs a day now 45mins if that and I make the same amount of gold so why bother to play more then 45m-1hr if you are on DR ?

IMO, Farming nerfs are killing this game

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Why is Anet nerfing every single farming location that players find?

Because this game never intended to allow you to farm in the first place. Hence in launched with diminishing returns in exp, money and loot.
Why keep nerfing things you ask? Because people like you still didn’t get the point that you are not supposed to farm in this game.

because of the gem store and being able to convert gold to gems. if people were able to bring in loads of gold they could essentially buy everything in the gem store without paying anet any money. they dont want that.

it’s not that hard to be able to buy everything in the gem store with gold. That’s what I’ve been doing, that’s why gold to gems exchange ratio is so high. If people were buying gems and exchanging those to gold gold to gem ratio would be extra low.

I’m sorry did u play since beta ? DR was put in a while AFTER launch to “combat” bots so those ppl who rushed to 80 and farmed got rewarded with more drops/cash than any player can today, Anet says the bots are under control but the DR system remains ask yourself why. as to the gold per gem ratio at some point soon if not now at 25g per 800 mr Johnny casual will never get the gold so hes “forced” into the store if he wants an item

(edited by raiden.9024)

Slots 1-5, I'm seriously baffled.

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Because GW 1 was very well balanced. It was so easy to balance all those skills. What you might not be realizing is that GW 1 was a nightmare for some people, because of the number of skills. People didn’t know how to make builds. A lot of people tried the game, failed heavily and went on to different games. Anet doesn’t want that to happen again.

Now people are forced to take a self-heal. They’re forced to have at least some skills that work together. Sure it doesn’t suit you, personally. Doesn’t particularly suit me either. But that doesn’t mean it’s not better from a design point of view, or better for the game.

The combination of the number of skills in Guild Wars 1 and the second profession mechanic made the game virtually impossible to balance. It screwed with PvP and PVe became so easy it was meaningless, down to the point where you could use a Rit to solo farm ectos in the underworld.

I too miss the skill selection from Guild Wars 1, but that doesn’t mean there isn’t a good reason for not having it in Guild Wars 2.

Omg! A game that makes players think?! SAY IT AIN’T SO!

I love games that make you think. I also recognize that the kind of game Guild Wars 2 was going to be depends on traffic and, unfortunately, if you make people think, you’ll seriously limit the number of people playing the game. Guild Wars 1 had 20% of the staff of Guild Wars 2. This is a much bigger project and has to appeal to a much wider audience.

WoW doesn’t make anyone think and has a zillion players. Guild Wars 1 did make people think and had far less (though many just as devoted). I’m a Guild Wars 1 fan and loved the game.

But I’m also aware that a game that aims to be mainstream can’t make people think too much, because there are fewer smart people than average people (pretty much by definition lol).

In competitve counterstrike, builds are very vanilla and many people take similar loadouts. But since there’s not build wars, well, I suppose no one thinks. Right? That’s what you’re saying? The guy that got into position to fake a flashbang with a pistol for the win? He’s not a thinker at all!

And how about real life sports? Everyone starts with the same gear and the follow a strict set of the same rules. Well, gee, it’s all positioning and timing and no build wars.

I guess none of those people think either?

Your not a football/ soccer fan are u lol the " build wars" happens each season buying the best players….. What sort of sport do u watch must involve robots if u think the same rules and gear means they are the same. Add to the fact u need to set your team to counter their “build” (formation)

Slots 1-5, I'm seriously baffled.

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

Really? I wonder why they haven’t shut it down yet then. Maybe because there’s still people playing it, despite GW2 being out?

And why do you think they have stopped supporting it? Why no chapter 4, why was Utopia cancelled, and so on? The skill system in GW1 prevented ArenaNet from making the game grow anymore. Without the ability to grow, there was little more for GW1 other than withering and dying, as it has been doing.

No it’s not. Aside from dodging, positioning mattered just as much in GW, despite not having pulls.

False. The fact the game allows people to cast skills on the move, the presence of pulls and pushs, the way projectiles work now, projectile reflection, having all abilities cast on allies being available only as area effects (instead of having people click on an ally’s health bar), and many other factors show how positioning is much more important than in GW1.

You appear to have the false belief that GW2 is GW1 sans hexes. That’s not how the game works. The entire combat system is considerably more position-based and (player) skill-based than in GW1.

Get your facts right they stopped utopia because of engine limits the ideas they had couldn’t work hence gw2. If they made more gw1 xpacs I would be back, I would play gw1 now but I’ve all done.

Will Southsun end in a Group Dungeon?

in Last Stand at Southsun

Posted by: raiden.9024

raiden.9024

For all you ppl saying to go to a singleplayer game cause 5 man parties = MMOs

So COD = an MMO as its 32 players per “instance”
Mariokart = MMO as its 6 players per “instance”

Sorry but the 1st M in MMO means massively 5 players in an instance don’t sound massively to me since the mega drive you could get 6 players going, 40+ players, playing together working on common goals ie hearts DEs skill points I’d call that MMO if they keep a focus on archaic dungeons they will lose more players, this isn’t a 2004 game it’s a2012 game it’s done so much to advance with no tagging open group play only to backstep to forced partied content.

Will Southsun end in a Group Dungeon?

in Last Stand at Southsun

Posted by: raiden.9024

raiden.9024

All I can say is that I am glad that the non-dungeon people seem to be a distinct minority. If you want a game that you play by yourself, then by definition an MMO is not for you. Play a single-player game like the Witcher or something. I hope they have a dungeon in this storyline and all of the others….the more the merrier.

Minority? I think only a few run dungeons and most of them do it for cash cof 1 which doesn’t really count as ppl who love dungeons, they do it for fast gold, took blizzard 3mil subs to make them listen to their customers, what will it take anet. If dungeons didn’t reward loot or gold would you do them? Ofc not you want fast loot, if you could make as much gold as cof in the open world in the same time still think dungeons would be popular? And your another one who don’t understand what mmo stands for lol. First M don’t = 5 ppl, running about open world meeting questing with ppl is mmo sticking 5 ppl in a cave is a dungeon crawler ala Diablo.

(edited by raiden.9024)

Will Southsun end in a Group Dungeon?

in Last Stand at Southsun

Posted by: raiden.9024

raiden.9024

Someone needs to learn what the word massive means hint not 5 ppl, doing DE events sums up MMO more than dungeons, leave dungeons were they belong 2004 / wow, gw2 does group events beter though DEs and should be the focus of this game. Think of a chain event of DEs like the temples for the end of flame story instead of another lame dungeon? More ppl see the content = more ppl happy

My main issue with group events is that, while they are awesome, because of the massive collections of people they can’t deliver the same mechanically interesting thrills that a dungeon boss can. A good example would be the gigantic king karka. It was a cool and huge event boss that was enjoyable to do, but its moment-to-moment gameplay paled in comparison to this recent double-trouble endgame encounter at the conclusion of molten facility. I think the dragon bosses are another example of how world events are a little bit ‘diluted’ because of the larger playerbase; they remain stationary throughout the entire encounter and generally have very simplistic encounters when compared to some of their contemporaries in the dungeon world.

another thing to note is that simply because more people can play a piece of content does not mean that the content is inherently better. Quantity of people that can play the content is cool and all, but QUALITY also needs to be considered. And this 5 man dungeon is as accessible as can be! Its difficulty is easy enough to be cleared by a vast majority of the population.

As for the above sentiment of the option for a player to play through an easymode single player version of the dungeon or do the thing as a group with advanced mechanics, I would be in support of that movement.

Must be a different dungeon to what I played lost interest half way thro, last boss was boing kill flying move from shock waves not really hard mechanics, same as any mmo boss hit and don’t stand in kitten

Will Southsun end in a Group Dungeon?

in Last Stand at Southsun

Posted by: raiden.9024

raiden.9024

Yeah nothing about the term Massive Multiplayer Online implies being with groups at times.
Except for the first two words “Massive” and “Multiplayer” being together.

Someone needs to learn what the word massive means hint not 5 ppl, doing DE events sums up MMO more than dungeons, leave dungeons were they belong 2004 / wow, gw2 does group events beter though DEs and should be the focus of this game. Think of a chain event of DEs like the temples for the end of flame story instead of another lame dungeon? More ppl see the content = more ppl happy

(edited by raiden.9024)

Real nice way to do buisness

in Account & Technical Support

Posted by: raiden.9024

raiden.9024

Well unless they know his email and password how did they get past the “this is a new IP please confirm” I kno I get that email every few days when my isp resets it….

Enough with the gem store

in Black Lion Trading Co

Posted by: raiden.9024

raiden.9024

The things I find wrong:

-Slowly reaching the point where new things are only in the gem store
-Gold/gem exchange will rise up to the sky

I agree with this. It’s starting to cost a fortune in gold to get anything from the gem store. I’ve been no-lifing this game for the past month, and was barely able to afford the molten mining pick. Now I’m probably going to have to start selling off my assets to afford the other unlimited tools. I’m not one for cosmetic items, however these unlimited tools I see as more of “max gear” and my character wouldn’t be complete without them.

Gem store items are awesome…I just don’t think I’m willing to put more real world money into the game. Non-paying players like myself are starting to get excluded from a lot of real content, and that to me seems against the Guild Wars mission.

Yes, because $10,- for a molten mining pick is going to make you have to sell off all your assets.

Just don’t be a cheapskate if you don’t like to farm and use real money. You can either farm 5 hours in-game to buy it, or work 1 hour, buy it from the gemstore and do something you actually enjoy the remaining 4 hours. I mean seriously, what the hell is $10,- anyway?


btw, doesn’t anyone else feel that it’s wrong to decrypt data in the gw2 files in order to reveal spoilers for upcoming updates?

wow u can make 5g per hr in game ?

As long as you’re not for some reason morally repulsed by the idea of farming the most efficient area in the game, you can make more than 5g per hour.

heck if u could farm for hrs like in gw1 it wouldn’t be an issue, how do u farm for a long time with DR in effect ? by just farming 1 spot for 5hrs you saying DR wont kick in and you will always make 5g per hr ? id like your version of GW2 please

Yes CoF p1 is a good way to farm gold, which will net you around 4-5g per hour. There are also some other farming spots that are actually even more profitable (which I won’t reveal cause then everyone will be rushing to them and it won’t be profitable anymore, obviously). And about DR…. there are ‘ways’ of getting around it.

Sorry to be so vague, but you know… every man for himself, right?

Why not just post " I know something you don’t"

Botting...

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

well if they have Bots under control why is DR still in the game ? DR was put in because of bots or so they said. why not remove it if bots are no longer a problem ?

/tinfoil hat its cause ppl would farm gold and ignore cash to gems

Official explanation for temporary content?

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

I really enjoy the idea of the living story. I am tired of MMOs that add content constantly, but all the old stuff stays the same. The world evolving and changing is exactly what a MMO needs. Breathing new life into old content is going to make the game much more enjoyable. Having tons of content means nothing because everyone wants to play with the new stuff. Old content is stale content. Keep evolving the world because that is what will make this game amazing.

yeah when they add cool content that you loved doing only to remove it, I wonder will u think the same thing. soon as the flame story is over nothing will have changed to the world, its like it never happened, ppl will farm maw then move on. besides the 1-20 area and the 70-80 area or the maps with a chest event the “old content” is stale now, a "living " story of bland wont save it for long (flame story should have been over in a month maybe 2 its just dragged out 2 long for a lame ending).

Only 2 weeks to get jetpack?

in Flame and Frost

Posted by: raiden.9024

raiden.9024

I would have agreed if said item actually was useful.
In this case however the items is completely useless and only cosmetic and therefore should really be a rare sight.
Keep in mind that it is tradeable so you can buy it from the TP.

With no vertical progression the game is all about looks like GW1,so that’s why ppl are upset with this limited time chance to get a cool looking thing, also they seem just to added armor skins thro gem store whens the last full set of armor been added to ingame ? medium armor users need some love :P

Enough with the gem store

in Black Lion Trading Co

Posted by: raiden.9024

raiden.9024

The things I find wrong:

-Slowly reaching the point where new things are only in the gem store
-Gold/gem exchange will rise up to the sky

I agree with this. It’s starting to cost a fortune in gold to get anything from the gem store. I’ve been no-lifing this game for the past month, and was barely able to afford the molten mining pick. Now I’m probably going to have to start selling off my assets to afford the other unlimited tools. I’m not one for cosmetic items, however these unlimited tools I see as more of “max gear” and my character wouldn’t be complete without them.

Gem store items are awesome…I just don’t think I’m willing to put more real world money into the game. Non-paying players like myself are starting to get excluded from a lot of real content, and that to me seems against the Guild Wars mission.

Yes, because $10,- for a molten mining pick is going to make you have to sell off all your assets.

Just don’t be a cheapskate if you don’t like to farm and use real money. You can either farm 5 hours in-game to buy it, or work 1 hour, buy it from the gemstore and do something you actually enjoy the remaining 4 hours. I mean seriously, what the hell is $10,- anyway?


btw, doesn’t anyone else feel that it’s wrong to decrypt data in the gw2 files in order to reveal spoilers for upcoming updates?

wow u can make 5g per hr in game ?

As long as you’re not for some reason morally repulsed by the idea of farming the most efficient area in the game, you can make more than 5g per hour.

heck if u could farm for hrs like in gw1 it wouldn’t be an issue, how do u farm for a long time with DR in effect ? by just farming 1 spot for 5hrs you saying DR wont kick in and you will always make 5g per hr ? id like your version of GW2 please

Enough with the gem store

in Black Lion Trading Co

Posted by: raiden.9024

raiden.9024

The things I find wrong:

-Slowly reaching the point where new things are only in the gem store
-Gold/gem exchange will rise up to the sky

I agree with this. It’s starting to cost a fortune in gold to get anything from the gem store. I’ve been no-lifing this game for the past month, and was barely able to afford the molten mining pick. Now I’m probably going to have to start selling off my assets to afford the other unlimited tools. I’m not one for cosmetic items, however these unlimited tools I see as more of “max gear” and my character wouldn’t be complete without them.

Gem store items are awesome…I just don’t think I’m willing to put more real world money into the game. Non-paying players like myself are starting to get excluded from a lot of real content, and that to me seems against the Guild Wars mission.

Yes, because $10,- for a molten mining pick is going to make you have to sell off all your assets.

Just don’t be a cheapskate if you don’t like to farm and use real money. You can either farm 5 hours in-game to buy it, or work 1 hour, buy it from the gemstore and do something you actually enjoy the remaining 4 hours. I mean seriously, what the hell is $10,- anyway?


btw, doesn’t anyone else feel that it’s wrong to decrypt data in the gw2 files in order to reveal spoilers for upcoming updates?

wow u can make 5g per hr in game ?

Enough with the gem store

in Black Lion Trading Co

Posted by: raiden.9024

raiden.9024

Oh my god, dance moves. Yes, thanks you! I can’t wait for this

I don’t see what’s wrong with this. As long as there are no p2w items. For example, gear that is stronger than what we can get ingame, perm versions of the boosters we can buy etc.

well they could have just giving them to you or put the armors in game from an event chest, any new content that’s not 20mins of PvEing ends up in the gemstore…. all them armor skins could be rare drops in the dungeon or tokens from it.

Official explanation for temporary content?

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

problem is new players joining will see no content had been added, how do u explain to ppl picking up the game 1year from launch o u missed all this content sorry your out of luck and they are stuck with the basic content the game launched with 1year ago by then…

How do you explain to someone who starts watching a 25 year old soap opera that it’s 25 years old.

If the game is good and the content is good, then it doesn’t matter. Because there’ll be cool stuff to do.

And really aside from the dungeon, what are you really missing from F&F? lol

ah good u know Anet wont do any more temp content in the next 4 months, this isn’t TV, its a MMO were content gets added to show how long its been going. Yes new players playing a 1year old game but with the same content as when it launched u don’t see a issue here ? please. As for the soap thing they can go back and watch it lol can u go back and redo content Anet remove ?

(edited by raiden.9024)

Official explanation for temporary content?

in Guild Wars 2 Discussion

Posted by: raiden.9024

raiden.9024

problem is new players joining will see no content had been added, how do u explain to ppl picking up the game 1year from launch o u missed all this content sorry your out of luck and they are stuck with the basic content the game launched with 1year ago by then…

Enough with the gem store

in Black Lion Trading Co

Posted by: raiden.9024

raiden.9024

Only Issue I got is they are putting a lot of skins in the store and havnt updated in game items have we seen a full new set of armor for any classs since launch ?

I don't like dungeons that force you to party

in Living World

Posted by: raiden.9024

raiden.9024

so running the open world with others don’t count for you ? 10-30 mins ? don’t u play a tank or healer instant queue :P. they made open world not require party play so why force it in dungeons. again the MMO seems to translate to party only content to you, while going dailies how many ppl do you interact with that’s what the MMO is not omg I need 4 other ppl now to finish what I started…. its a dated concept.