Showing Posts For zetherin.8372:
“/purr” is completely necessary.
“/meow” is also pretty much a must!
Yeah I didn’t want to quit because I was with a group of friends so I ignored it for a bit, but after like 10 minutes it started giving me a headache.
I have no idea what causes it but I’m 100% sure it is something in GW2 because as soon as I close it, the ridiculous noise stops. It’s only happened twice but both times in WvW.
What happens is:
1. All my game sounds stop
2. All the noise is replaced with a ridiculously obnoxious OOOoooOOOoooOOOoooOOOoooOOOoooOOOoooOOOoooOOOooo..
If anyone knows what causes it or how to stop it without exiting GW2, please let me know
I actually managed to get some proof. Ignore the video part of the video but you should quickly notice the sound…
I don’t know why there’s this massive gap ^, because there is literally no spaces between the video and this line.
After you listen to that video, imagine being forced to listen to that until you close your client completely and losing your spot in WvW.
Another interesting note about it is that the ingame volume controls have no effect on it for some bizarre reason.
Thanks. The only question I have is that sometimes when killing yellow mobs that had max bonus xp, with only the +10 exp boost, it would increase the amount substantially. Seemingly a lot more than just 10. I haven’t experienced with the 10% though.
Exactly as the title says. I see food that has one and then food that has the other and I would like to know which is more efficient for farming.
Wow that was amazing lol.
That’s a phantastic videoto show all the people saying mesmers are underpowered.
I gotta say, my favorite idea of yours is the /bow of the clones. This needs to happen. You should make a separate thread for this one feature and get over 9k upvotes because it’s the best idea for mesmers I’ve heard all week.
Every other one of your ideas is also pretty phantastic! o_<
I wish you could just make clones no matter how far away you were from your target. The clones would just have to run up to the target, but I’m tired of my illusionary leap not generating a clone because I wasn’t touching the enemy I was targeting.
mesmer portals need an indicator to where they are to enemy players.
in Mesmer
Posted by: zetherin.8372
^ I agree, portal is a very fun and versatile skill that isn’t OP if you ask me.
I saw this glitch about a week ago and quietly reported it. It was a hard thing to do though because I LOVE the skill.
Is there a reason why elementalists do not have a "reduce falling damage" trait?
in Elementalist
Posted by: zetherin.8372
About maintaining swiftness.. with the build I’m currently using, I can maintain swiftness 100% of the time. Although it seems to be glitched or something because I can only get the timer on swiftness to say 1m even though I can stack it higher. I guess there’s a cap for some reason at 1m 59s.
edit spelling and such
I may be alone in this but when I play my ele, I put down conjured weapons specifically for other people to use. And when some random person walks up and takes the hammer I put down for them, and then charges into battle with it.. it just makes me happy.
It does stop condition damaged depending on the source of it. If it’s just generic condition damage, it should stop it because it does for me. I’ve saved myself dozens of times with 100 health and 5 more seconds of “on fire” by just pressing 8.
As for the other type, i’m referring to when there’s a boss in a certain location and you’re not supposed to walk up next to him so the area within about 5 feet of the boss is plagued or something. Causing you to take MASSIVE condition damage as long as you’re in the area. Mist form will not stop the latter but it surely does work in the former situation.