Vote for the Profession Collaborative Development

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Arifialdy.1534

Arifialdy.1534

1. Ranger
2. Engineer
3. Necro

3 of them are the worst in PVE, no one wants them in dungeon but ranger is the worst, seriously necro without minion still have viable build, but ranger without pet ? look at the pet, ai is so bad, and the weapon damage…… please dont just talk about balance bla bla, see this, been a year and a half, still no action

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Gryph.8237

Gryph.8237

1. Ranger – there are better ranger players than I who can explain the amalgemation of problems that exist with this class. That said, in PVP, certain builds are freakin monsters. That said, that means one build with a couple variations.

2. Necromancer – Dhuumfire needs to be moved to Curses grandmaster, and a power-relevant trait created for the spite line. Moving Dhuumfire to the curses line will open up build diversity, and cut down on the 30% increase in condition duration that compounded the initial dhuumfire problems. There are just numerous traits that are useless, underpowered, and lack synergy. In fact, even the best traits we have lack synergy. I am fine with the lack of mobility, that said, if we are the slow face tanker; however, the necromancer needs an ability to mitigate being ping ponged around (BRING BACK SHADE FOR THE LOVE OF GOD AND ALL THAT IS UNHOLY). Deathshroud utility lock out, coupled with the fact that we cannot heal in DS diminishes the utility of the class. Class is utterly irrelevant in PVE (not wvw)

3. Engineer – slap happy 1-2 build machine. needs help. not my fav class, but like having one around.

Honorable mention: Few tweaks and they are golden
- Mesmer – has significant bugs, but still has its place in PVE, PVP, and WVW, and thus remains a viable class in all domains of the game (in fact good Mesmers are freakin amazing to watch).

Ele – I think with minor tweaks ELE will be a dominating class. It is highly mobile, with great damage and survivability at level 80. That said, I think it could use a few more viable builds. In WVW, a good Ele is needed in large group combat, and I have seen great eles take on 4-5 people in wvw (similar to a mesmer) and get out unscathed. That said, I think some minor changes are warranted, including returning some of its original survivability and this class will regain strength.

Seriously, if you can’t make three different selections, I think your post is useless. Choose 3 classes and rank them. Putting 3 of the same class, or just one, is lazy.

(edited by Gryph.8237)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Ocelot.6053

Ocelot.6053

1. Necro
2. Ranger
3. Engineer

(edited by Ocelot.6053)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Mortec.5684

Mortec.5684

1. Ranger
2. Elementalist
3. Necromancer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Kythan Myr.4719

Kythan Myr.4719

1. Ranger.
2. Necros
3.Engineers

~ Useless or broken secondary mechanics (pets, minions, turrets)
~ They fall short of the niches they are designed to fulfill.
~ Players can find another profession that accomplishes the same thing but better and with less headaches.

IMO this is not something to be fixed by nerfing the other classes (most easy and likely “fix”) or by buffing the weakest. The biggest problem (especially with rangers) are core profession mechanics (pets, condition damage, & kits) that just don’t work well and essentially need an overhaul or redesign to make other players find a true use for them other than novelty.

Kind of getting back to that broken combat system that everyone seems to bring up.

I know we need to keep it to three, but since I support the other professions’ issues (attunements, stealth, clones) and a lack of people saying anything about guardian, please, please,please do not nerf the guardian just to level the playing field.

Sorry I thought was important to say.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: cuizheren.1974

cuizheren.1974

1,Elementalist
2,I don’t care the second one

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Silicato.4603

Silicato.4603

1. Ranger
2. Warrior (it needs a big nerf so it cant over pass other professions in PvE)
3. Guardian (it needs a big nerf so it cant over pass other professions in PvE)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Aggrostemma.1703

Aggrostemma.1703

1, Ranger
2, Elementalist
3, Mesmer

#I no words have"

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Rome.3192

Rome.3192

1. Elementalist
2. Ranger

Thief

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: zhang.1395

zhang.1395

1.Elementalist
2.Ranger
3.Engeneer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Brutzelbube.8129

Brutzelbube.8129

1. Warrior (Condition DMG – S/S not good enough, Nerf crit dmg berzerker)
2. Thief (DMG too high)
3. Ranger (Pets AI is not good enough and not all pets are worth using)

4. Stealth should cancel the enemy attack like bow shots! THIS IS THE WORST THING IN THE GAME!

I dont know why so much people say Mesmer needs changes. They have Condition dmg, they can be played with Berzerker, they can do the support role, they have good survivability, They have the time warp and portal for unique support in WvW and it is always good to have a mesmer in your dungeon party. So why should we change something? (my main character is mesmer)

Zhimi [EqnX]
http://www.equinox-hq.de/
Elonafels [DE]

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: deaus.1659

deaus.1659

1) Thief
2) Engineer
3) Mesmer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Niko Valthara.5709

Niko Valthara.5709

1. Engineer
2. Mesmer
3. Elementalist

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: iWolfy.7812

iWolfy.7812

1) Ritualist
2) Dervish
3) Paragon

;)

1) Ranger
2) Necromancer
3) Engineer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Felix.7084

Felix.7084

1. Mesmer
2. Ranger
3. Engineer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Varylk.5628

Varylk.5628

it’s kinda hard to judge which profession needs fixing so i give this list based on pvp first and wvw second:

1. Ranger
-the fact that i don’t have any rangers, (was having two that in the end deleted for other toon) shows that it’s kinda useless. that needs fixing.

2. Thief
-overnerfed. it’s either you go full glass and dead seconds later, or be a clown that hides in every fight. hi-level skill is really needed to kill a just decent, or even bad warrior is kinda leaves a bad taste.

3. Elementalist

i think it’s overnerfed too, but i dunno how can i explain this? maybe because lack of weapon sets and trait selection. (while were at it PLEASE let us wield 1h sword in the future!)

the rest are fine, even OP (warrior,necro) , but i rather have some UP profession buffed than nerf the rest.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Ancsa.2476

Ancsa.2476

1. Ranger
2. Elementalist
3. Necromancer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: sayn.7920

sayn.7920

1-Ranger
2-mesmer
3-thief

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Roodie.6841

Roodie.6841

1. Ranger
2. Engineer
3. Thief (pistol/pistol!)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: ada.9743

ada.9743

1. Ranger
2. Engineer
3. Elementalist

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Drizty.3872

Drizty.3872

1. Ele

/10char

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Ederyn.3107

Ederyn.3107

1 Engineer
2 guardian
3 warrior

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Kjeldoran.3849

Kjeldoran.3849

1. ranger (to many things to list here)
2. elementalist
3. warrior (big nerf to all berserker warrior builds because every single kitten ed warrior build is like “perma stun” or “one shot”, so ridicolous if compared to other classes survivability/damage output)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: NickTheNortGreek.3162

NickTheNortGreek.3162

1. Ranger (even not my main from me little expirience and my guildies we all agree that needs many fixes!!)

2. Elementalist (A bit TOO glassy and as many other say his/her damage seems a bit lower than its supposed to be.. or think so, at least that’s what i feel when i go with staff now way i’m gona kill someone who is already down , to say the truth i’m not yet full exotics so might that be the most of the problem but at least i’m honest.. )

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Negritis.5903

Negritis.5903

1. Ranger for better wvw/pvp usage
2. Thief for better pve options

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Thedenofsin.7340

Thedenofsin.7340

1. Mesmers
2. Warriors
3. Elementalists

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Kiradia.5963

Kiradia.5963

1. Mesmer
2. Ranger
3. Elementalist

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: ClansFear.2597

ClansFear.2597

What the heck? I play a lot solo WvW, I just like it, and I don’t think it’s coincidence that like 50% of players roll with either thief or elementalist – they are just too op when roaming.

1. Thief (WvW)
2. Elementalist (WvW)
3. Engineer (PvP)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Xerius.9846

Xerius.9846

1. Thief
2. Ranger
3. Warrior

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Jay Huang.4897

Jay Huang.4897

1. Elementalist
2. Ranger
3.Necro

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Dalanor.5387

Dalanor.5387

1. Mesmers
2. Warriors
3. Elementalists

Can you please stop with your spamming?

edit: It’s your 8th vote dude … stahp!

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Master Rayo.7150

Master Rayo.7150

1.Ranger
2.Necro

both of those have many gamebreaking bugs and needs some serious fixes and adjustments.

3. Warrior – Needs some nerf, can do almost everything without any severable sacrifice.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: LostAsylum.3018

LostAsylum.3018

1. Mesmer
2. Engineer
3. Thief

Lil Kin Zen (PPOL)
Yea I kill People.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Konrad.9587

Konrad.9587

1. Thief (over-nerfed to a rotten state, with basic design philosophy kittened)
2. Ranger
3. Necromancer

Not on the list, but warriors should be balanced as well, because they give too much with little to no effort and sacrifices.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Tyragon.2496

Tyragon.2496

1. Ranger
2. Elementalist
3. Thief

And I agree with the above. I’ve played a warrior since launch, about 1,000 hours into the class and I love the it, but I wish it took more effort than it already do to play it.

(edited by Tyragon.2496)

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Yoji.1420

Yoji.1420

1. Elementalist
2. Warrior
3. Mesmer

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: sploosh.3601

sploosh.3601

1. Elementalist
2. Mesmer
3. Ranger

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Bryzy.2719

Bryzy.2719

1. Mesmers
2. Warriors
3. Elementalists

Just pointing out that this guy has voted for these choices 8 times now.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: peterpat.8196

peterpat.8196

1) Mesmer
2) Engi
3) Ranger

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Hero Phalanx.9406

Hero Phalanx.9406

1. Ranger
2. Elementalist
3. Thief

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Holy Ogre.6409

Holy Ogre.6409

All of you have no idea what you are talking about! balance is sorta okay even though it needs bugfixes, all i see is people asking to nerf the classes they have problems to fight against(noobs). Only thing thats really not ok with the game atm is warrior’s signet but arena shoud be careful nerfing warrior cause of the easily evadeable weapon and utility skills he has.
1.Warrior
2.Necros
3.Bugfixes, Gamemodes, Build Templates, Balanced Teams, New classes, New builds, New weapons
Anet u should know better than ask the whiners

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Magnus Heartseeker.7958

Magnus Heartseeker.7958

1.Ranger
2. Elementalist
3. Necro

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Dalanor.5387

Dalanor.5387

All of you have no idea what you are talking about! balance is sorta okay even though it needs bugfixes, all i see is people asking to nerf the classes they have problems to fight against(noobs). Only thing thats really not ok with the game atm is warrior’s signet but arena shoud be careful nerfing warrior cause of the easily evadeable weapon and utility skills he has.
1.Warrior
2.Necros
3.Bugfixes, Gamemodes, Build Templates, Balanced Teams, New classes, New builds, New weapons
Anet u should know better than ask the whiners

I want to point out the comment by Allie here.
“Basically, I want people to think ‘what class would I never play right now because it’s just not viable’ and list the top 3. That goes for all game types.”

Stop with that attitude dude and answer the CDI as it should be.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: jaymayxd.8190

jaymayxd.8190

1. Elementalist: too much glass, too little cannon
2. Ranger: P.E.T.S
3. Not a class but general support of all professions.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: yddhuxin.1753

yddhuxin.1753

1. Ranger
2. Engineer
3. Ele

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Soundwave.8739

Soundwave.8739

1) Elementalist
- All of the nerfs since launch have further crippled a class that struggles with survivability, most especially in sPvP. The changes to the water tree need to be reverted to bolster survivability.
“Jack of all trades, master of none” should not translate to “paper tiger, easy to kill, liability to group”.

2) Necromancer
- Could be a great class if a balance between damage and utility was developed.

3) Ranger
- Other than spirit build, they aren’t very useful.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Kasrios.7548

Kasrios.7548

1) Elementlaist in every aspect except pve
2) Mesmer needs better aoe help and less 1v1 duel
3) Elementalist for sure

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: olain.1756

olain.1756

1. Ranger
2.Ranger
3.Ranger

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: cayenne.6834

cayenne.6834

1. Ranger
2. Elementalist

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Holy Ogre.6409

Holy Ogre.6409

All of you have no idea what you are talking about! balance is sorta okay even though it needs bugfixes, all i see is people asking to nerf the classes they have problems to fight against. Only thing thats really not ok with the game atm is warrior’s signet but arena shoud be careful nerfing warrior cause of the easily evadeable weapon and utility skills he has.
1.Warrior
2.Necros
3.Bugfixes, Gamemodes, Build Templates, Balanced Teams, New classes, New builds, New weapons
Anet u should know better than ask the whiners

I want to point out the comment by Allie here.
“Basically, I want people to think ‘what class would I never play right now because it’s just not viable’ and list the top 3. That goes for all game types.”

Stop with that attitude dude and answer the CDI as it should be.

I answered the CDI didnt i? Thats just my opinion which i think is the truth, if u dont like it fine by me i dont have a prob. I just dont want to see the game in the wrong direction.