I’m not sure what you want them to say.
- What they view as issues.
- What they’re currently working on.
- Where they intend to go.
They need not defend themselves. Just make a statement. I’m not expecting them to answer everyone’s individual questions/concerns. But they’re currently doing nothing to alleviate concerns given.
It’s still the same as what I said. They may not have yet decided what to do. It really is that simple.
There are 300 people working or Anet. It may simply be that they don’t know yet, because they’re tossing the ideas around. For one thing, they might not all agree. They might be arguing. We don’t know and they’re certainly not going to tell us that.
This is a big game. It has a lot going on. The mega server is one part of it, but there’s still other stuff. So it goes in a queue like everything else. Game development really is a slow business.
Anet made a decision, rightly or wrongly, that this would be better for the game, even with the problems. I’m still convinced people who value server community are a minority, perhaps a vast minority. Anet is much more concerned with new people coming in during sales, playing for two days, seeing no one in zones and leaving. People play MMOs to see other people…at least many do. That problem had to be solved, or there might not eventually be a game. That’s my theory on why it was done as quickly as it was done.
Then the complaints start. Some like the RPers, represent another minority. All the concerns here are legitimate. It’s not that they’re not. But Anet may look at the percentage of people that RP and they might think…well, I’m sorry they’re hurt, but we had to do this. But again, what do they say. They can’t say we hear you and we’re working on your concerns if they’re not. They’re also not going to say we’re not, because there’s no way to phrase it that doesn’t make them sound like they don’t care. They may care and still not be able to do much about it. Keep in mind this is still all during the China launch, the living story season 1 launch, other stuff is going on.
And let’s say they did decide what to do. Maybe it will work maybe it won’t. If they say something and find it doesn’t work when they test it, now they’re lying to us. Any time they say anything that doesn’t come to pass people call them liars.
It’s entirely possible that things are being discussed and attempted that they can’t talk about for any or all of the reasons above, or even other reasons I don’t know about.
People who assume a two month silence is a long time in development, mostly likely haven’t been in development.
And I still think there are a ton of people who really love the megaserver. I think this is the best change they’ve made to the game since launch.
its not just RP, its guild issues, dynamic event megaserver mismatches, hard boss schedules, broken waypoint systems, language barriers, no meaning for servers any more and no vision for their identity.
the amount of problems it introduced, or highlighted is huge, and they havent said anything on any front.
like i have said before, its not that megaservers are horrible, its that they broke many systems, and what they put in place to handle it is weak at best, and defies the general design of the whole rest of the game.
I mean core issues
guilds
WvW
dynamic events
thats 3 huge things it all negatively impacted.