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Posted by: Damas.2365

Damas.2365

Right now I have 4 legendaries (2 of them are identical), was thinking on getting 5th and i rly dont like the idea to make it account bound, most of us made them for skins at first for sure – changable stats were added later and it was a nice extra. They wont be special anymore for me if i see bunch of lvl2 characters runing around with skin i was working for long time to get.
As some1 said before, i would rather make an ascended weapon and reskin it to get identical looking legendary.

(edited by Damas.2365)

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Posted by: Lil Puppy.5216

Lil Puppy.5216

Since no one has made this topic:
So now my Norn can wear Asura and other race cultural armors?

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Posted by: Xiahou Mao.9701

Xiahou Mao.9701

No, cultural armour will still be race-restricted.

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Posted by: CrossedHorse.4261

CrossedHorse.4261

Since we will be able to unlock skins across our entire account, this might be a dumb question, but if I, say unlock the skin on a female char, will the male equivalent version of this skin be available if I switch to a male char, or will I need to unlock for both males and females?

Just making doubly, doubly sure!

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Posted by: Arsalan.5240

Arsalan.5240

Does anyone know if this means that if I have 2 chars with the same dye unlocked and if I log on to my other chars, every single one of them will get an unid dye? It’s not very clear on that.

Thanks.

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Posted by: StinVec.3621

StinVec.3621

Since we will be able to unlock skins across our entire account, this might be a dumb question, but if I, say unlock the skin on a female char, will the male equivalent version of this skin be available if I switch to a male char, or will I need to unlock for both males and females?

Just making doubly, doubly sure!

It’s just like grabbing an armor from the TP. No need to buy/unlock a gender-specific version. The armor appearance is automatic based on the gender it is equipped on/previewed on/applied to as it is currently.

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Posted by: CrossedHorse.4261

CrossedHorse.4261

Since we will be able to unlock skins across our entire account, this might be a dumb question, but if I, say unlock the skin on a female char, will the male equivalent version of this skin be available if I switch to a male char, or will I need to unlock for both males and females?

Just making doubly, doubly sure!

It’s just like grabbing an armor from the TP. No need to buy/unlock a gender-specific version. The armor appearance is automatic based on the gender it is equipped on/applied to as it is currently.

Awesome! Thanks – just wanted to make sure the good things I’m imagining right now really are going to happen!

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Posted by: Nick.6972

Nick.6972

So, to unlock my Phalanx armor (which I already bought to my Guardian) on my Warrior, I’ll have to buy either X Transmutation Crystals or Y Transmutation Stones?
Which will probably equate to around, I don’t know, 20 Crystals which is 1000 gems?

Since you currently have Phalanx skins soulbound on your guardian, the skins will become unlocked for use by all of your characters. To apply the Phalanx skin onto your warrior’s armor, you will need Transmutation Charges. 1 charge for each piece of gear (just like stones/crystals are now). After it goes live, if you have 3 Transmutation Stones they will be converted into 1 Transmutation Charge. 1 Transmutation Crystal will be 1:1 to Transmutation Charges.

So after live, all you will need to do is:

  • Log in to your Guardian that has the skins soulbound to it and it will unlock the phalanx skins to the account wardrobe
  • Log in to your Warrior and apply the phalanx skins from the wardrobe to each desired piece of armor (each piece needing a Charge to change its skin)
  • 3 T-Stones (when converted to charges) will grant 1 T-Charge
  • 1 T-Crystal (when converted to charges) will grant 1 T-Charge
  • Repeat for 2nd Warrior.
  • Total of 12 charges to outfit your two warriors in full Phalanx armor

Thank you for the explanation.

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Posted by: Reiko.8249

Reiko.8249

So I’ve been raging up guild chat for a few hours now on this topic as far as dual-skins go, and I’ve considered many of the options. Making the second legendary or equivalent item, be it an expensive item like Infinite Light switch to unbound so as to sell it would flood the markets with the exact item you’re trying to sell, because those are the ones people want to relinquish. Compensation across the board is difficult to manage and practically impossible to have near 100% agreement on from the player base. My suggestion is this – if you have 1 legendary, or 1 weapon, you can only equip one at a time on the character. Sure, alts can have it, but you won’t feel cheated out of the full second legendary. This means if you made 2 incinerators, you can use 2 on other characters, but if you only made 1, you can only use 1 on your necro or ele, instead of having it literally move it’s skin to the other hand, free of the full 2000/2500g value or whatever you may have accrued, regardless of whether you made or bought it.

TL;DR – if you have 2 legendaries/skins right now, you can use 2. If you only have 1, your characters can only display one at a time. One Quip? Pick the hand that can display quip. 2 Quips? Thief and Engi can both show 2.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

thanks for the wardrobe.

next, let us change the stats.

its about time.

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Posted by: ozmaniandevil.6805

ozmaniandevil.6805

Wow, this is the biggest and best change in the game. For all you naysayers, ANet does appear to listen, even if they don’t communicate everything they’re currently working on.

Bravo, ANet, bravo. I like your solution to multiple purchases of dyes that people have made already. I can’t wait for this update.

Isle of Janthir – Knights of the Rose (KoR)

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Posted by: Limerick.7852

Limerick.7852

I would like to see that too

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Posted by: Nick.6972

Nick.6972

They could some other options to preview window, for example, click to see running animation, or attack animation.

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Posted by: CrossedHorse.4261

CrossedHorse.4261

I also love, love, LOVE that single use items will now be usable on any armor weight from the wardrobe! Scarlet’s Spaulders on my Ele, Engineer and Guardian from just one gem store purchase? YES! (Though, I actually bought 3 so …)

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Posted by: VincentDW.9376

VincentDW.9376

Currently, it is free to apply the hellfire/radiant achievement skins as many times as you like to as many equipment pieces as you like on any character on your account. With the new wardrobe system, it will cost a transmutation charge to apply a skin. Presumably, the achievement skins will get rolled into the wardrobe instead of having their own separate panel in the achievement tab, since the goal of the wardrobe is to unify all cosmetic management in one place.

The question is, will we now be charged to apply these skins, or will they remain free like they currently are?

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Posted by: Erick Alastor.3917

Erick Alastor.3917

They could some other options to preview window, for example, click to see running animation, or attack animation.

Yup, true, but this way we could also give a meaning to the HoM, even non gw1 players have access to the portal stone, but they can’t do anything inside that building right now.

“Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games.”
- Mike Obrien

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Posted by: sion.2603

sion.2603

I agree with there being some sense of loss felt. If Anet allowed me to change my identical legendary into an underwater counterpart I’d leap at it now. xD

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Posted by: Arisal.9740

Arisal.9740

Unless… UNLESS… this sentence (from the blog):
“Unlocked skins can be applied to items infinitely (for just one Transmutation Charge), which makes it much less stressful to try out a new look for your character, since you can always switch back!”
means that once a “look”/skin is unlocked (and by “unlocked” I mean I have already paid the “Transmutation Charge” once for it) I can choose that “look”/skin again and again and again without paying another “Transmutation Charge”.

It would be nice to get some “official” clarification.

This is exactly how I was HOPING it will work. I have yet to see any clarification on that. What worries me is that we need to keep using transmutation stones on the same skin if we want to flip between say 2 back skins. We should ONLY have to pay ONCE! Right!?

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Posted by: Xillllix.3485

Xillllix.3485

I find these changes to be inconsequential with the effort we have put in the game.

I have bought over 1000g’s worth of expensive dyes across my characters, now your telling me that I bought 4 charred dyes at 150g for nothing? Will I get my gold back?

I have bought many gems armors which I have replaced with newer gem armors, will I get them back?

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Posted by: Arisal.9740

Arisal.9740

See I was and still hope that they meant that a transmutation charge will unlock the skin for unlimited use but have yet to see that clarified. That way if I want to swap between say 2 skins and I already paid the transmutation charge I don’t want to keep paying more charges… that is just silly.

Please anet clarify if that is the case because I think we should be able to unlock them for unlimited use per charge. There are already 2000+ skins in the game don’t make us pay per time. Just once is enough.

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Posted by: Sorin.4310

Sorin.4310

I have a couple questions on how changing the actual armor equipped (and therefore essentially changing stats) will work:

Let’s say I have a set of berserker armor that I have currently equipped and a different set of skins on it. If I switch it to a new stat armor (soldiers), I see 2 possibilities:

1) Skin stays the same, stats change.
2) Skin goes to the different armor skin, stats also change.

Which of these scenarios is right? If scenario 2 is right, let’s say I apply a new skin to the soldier armor. If I switch back to the berserker armor, I could see 3 possibilies:

1) Skin stays the same, stats change.
2) Skin goes to the armor skin of the berserker armor, stats change.
3) Skin goes to the armor skin applied to the berserker armor previously applied, stats change. (I find this unlikely if #1 from scenario 1 is true)

Could there be some clarification on which of these will be what is implemented? Thanks.

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Posted by: billymonstar.7904

billymonstar.7904

Ok I read the blog and watched the video and nothing in there indicates that the wardrobe will work for spvp also. It mentioned they are TRYING to unify the different game modes (PVE/WvW with sPvP) but they did not once mention anything about spvp and the wardrobe. Furthermore, the video and screenshots only showed the wardrobe from PvE and not in heart of the mist.

So my question is, will the wardrobe be usable in sPvP? Will we be able to carry over our sPvP looks to PvE and vice versa using the wardrobe? Or does Anet have something else planned for the unification of armor/weapon skins for PvE and sPvP?

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Posted by: Saint.5647

Saint.5647

Very much a cool change. Does anyone know whether or not skins we’ve already unlocked will be added? I’ve transmuted away a couple T3 sets as well as some gemstore sets already.

One True God
Fashion Forward!
Guild Wars Dinosaur

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Posted by: Alkahla.5016

Alkahla.5016

More specifically, will cultural armors (especially the overpriced tier 3) be available in the wardrobe after the patch, if those armors have been deleted from our inventories?

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Posted by: Tagus Eleuthera.7305

Tagus Eleuthera.7305

so I just wanted to say… this looks amazing. can’t wait to see it in game.

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Posted by: Vladimer.7051

Vladimer.7051

I would also like to know this

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Posted by: Mazreal Blackknight.1564

Mazreal Blackknight.1564

I was wondering about the dragon helm (light ; medium; heavy) cause my light armor was lost in transmute, the splitter couldn’t even find it was it was a mid point of the first, (dragon) and cultural gear.

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Posted by: Thaddeus.4891

Thaddeus.4891

I don’t really follow.

Right now you have Beserker armor with a Skin.
After the patch you want to switch to soldier armor but keep the skin.
You get yourself a new Soldier Armor and use your wardrobe to transmute you old skin (that was unlocked) into your new Soldier Armor. It will cost you 6 Transmutation stone. You have now two armor with the same skin but two different stats (1 berserk and 1 soldier). WIth the Beserker gear, you can keep it or salvage it.

If you want to go back to berserker. Either to kept the original gear and you just have to switch. If you salvaged the gear. You need to buy a new berserker armor and do the same thing to transmute your skin to your new Berserker armor.

Thaddeauz [xQCx]- QC GUILD

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Posted by: Xista.7391

Xista.7391

I don’t get why there are people mad about this change. If you wanted to change your appearance in game, you’d have to buy transmutation stones and make several pieces of gear into one. With the wardrobe, you can now collect infinite-use skins, and use them on your gear for the same transmutation charges (just a new name). No more “throwing away gear”.

The only bad thing about this change are people who bought multiple skins either in-game, or on the gem-store. While some compensations may be deserving here, I think the wardrobe feature will be widely appreciated by everyone in-game.

In-game opinions of Skyhammer: http://i.imgur.com/FKymDjC.jpg

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Posted by: Malediktus.9250

Malediktus.9250

Since it costs transmutation charges to use a new set of looks from your wardrobe its essentially a rental system and not a wardrobe.
I dont know about you, but if I use a real life wardrobe I can change as much as I like without paying for each change.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Celtic Lady.3729

Celtic Lady.3729

Unfortunately, if you bought duplicates of really pricey dyes, you’re going to lose money because the unidentified dye you get for those likely will be blues rather than rares when you open them. For the cheap dyes, you have a chance at least to get a more expensive one, but the other are screwed.

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Posted by: JustTrogdor.7892

JustTrogdor.7892

You still have to pay to wash them though, unless you are gross.

The Burninator

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Posted by: Nage.1520

Nage.1520

You’re only paying once to reskin an item, not every time you use it. If you want to reskin a different item you pay again.

I have a chair in real life. I paid to upholster it. It doesn’t mean I get to reupholster other chairs in my house for free, because I did it with one.

It’s the same system we have now, but improved. It’s not costing us more to use transmutation crystals. It’s just making it easier to use them.

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Posted by: Shifu.4321

Shifu.4321

It’s only a rental system if you need to return it. It’s more like a clothing store, where you own what you buy, but need to pay for every purchase you make. BUT they give you discounts on repeat purchases, instead of having to pay the full price.

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Posted by: Palador.2170

Palador.2170

Having spent years playing with the vastly superior CoH costume system…

This isn’t unfair at all. We had to pay to change our costumes in that game, with the price based on our level. So long as the transmutation price is reasonable, it’s in line with other games. Just don’t think of it as a wardrobe so much as “These are the parts you have access to” while building a look.

Sarcasm, delivered with a
delicate, brick-like subtlety.

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Posted by: Goliath.7382

Goliath.7382

As someone who relies on skins from the Hall of Monuments to give my characters a unique appearance until they hit level 80, I’d also like an answer to this. Will I now be forced to use Transmutation Charges for these skins now?

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Posted by: BeardRex.6739

BeardRex.6739

Title. I’ve unlocked some skins in PvP that I’ve recently been trying to earn the tokens for PvE, but if the wardrobe will give us all of our PvP skins, I’ll just wait.

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Posted by: Malediktus.9250

Malediktus.9250

You still have to pay to wash them though, unless you are gross.

Fair enough, but if you are some kind of guy who likes to switch clothes every hour you can equip them several times before washing them. Also Anet doesnt have to wash your clothes, the transmutation charges cost represent the bits and bytes to store your stuff in no way. I bet it costs them less than 5 cent per year to store your whole account.

1st person worldwide to reach 35,000 achievement points.

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Posted by: Arisal.9740

Arisal.9740

Adding skins to the wardrobe as they mention is very easy. However the “unlocking” part is where I am concerned. If I have say 2 skins I want to swap between they make it sound like I have to pay a transmutation charge every time.

How it should really be is that you pay a transmutation charge to “unlock” the skin for unlimited use just like how achievement skins work. Why should we have to pay a charge every time we want to change our looks? There are over 2000+ skins in the game it is not like Anet would be out the money. This would actually put an incentive for me to actually spend real money buying transmutation stones because they have a value. If it does not work this way I don’t see it changing anything.

Old system I had to use transmutation stones/crystals every time per 1 item. New system same thing… (1 charge = 1 transmutation crystal)

Anet please respond. I am dying to know because this one simple thing changes everything. Pvp locker works like this in theory as well. I have the skin I can put it on anytime free of cost (check in/out system).

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Posted by: VincentDW.9376

VincentDW.9376

I do think this system is an overall improvement in how transmutations are handled, but in the end it makes basically no difference to how (I think) a lot of people play. If you have two different looks that you like to change between, you will still end up needing two actual sets of equipment, because otherwise you will be charged every single time you want to switch.

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Posted by: Sorin.4310

Sorin.4310

No that’s not what I’m asking. Basically I want to know if I can have two different skins applied to two different armor stats and those skins be saved each time I switch back and forth. I don’t want to be reapplying the two different skins two the two different armor sets every time I switch.

Say berserker has CoF skin normally and TA skin applied and soldiers has SE skin normally and AC skins applied. When I switch between the two armor stats, I’m wondering if the applied skins are saved, or if they go back to their normal skin.

Edit: Or if changing the armor stats has no effect on the current skin being applied.

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Posted by: Shifu.4321

Shifu.4321

Yes, it is like the old system at its core.

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Posted by: Lil Puppy.5216

Lil Puppy.5216

All skins in the game. All = pvp + pve.

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Posted by: sion.2603

sion.2603

Hopefully we’ll get a dev response to this bit of a pickle, even if it’s just a nod of_ acknowledgement + a “deal with it” gif to show us that they are aware of these.. peripheral implications of the wardrobe system

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Posted by: IndigoSundown.5419

IndigoSundown.5419

The new wardrobe feature is not a system by which one could switch from one look to another with no effort or charge, such as is used in some other games. There, the monetizing comes in by purchasing the wardrobe slots, not by switching looks. However, the GW2 feature does remove the worst parts of the old GW2 system:

  • Having to have multiple sets of gear to have more than one look
  • Needing to store unused skins when not in use
  • Losing skins during the transmutation process and having to reacquire them
  • Needing to acquire the same skins on different characters

While some are going to be disappointed with having to pay to change looks, let’s not forget that there’s a lot of positive in this new feature as well.

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Posted by: Arisal.9740

Arisal.9740

God if they make us pay to equip skins in pvp via transmutation charges… RAGE.

I personally like the check/in out system better in pvp. The new system doesn’t seem to allow you to swap between a few skins without paying the charge. In a near perfect system you would pay for charge once and after that the item is unlimited use.

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Posted by: Seras.5702

Seras.5702

The transmutation stones/crystals/charges changed to synergize better with the new wardrobe. That’s all. We still need those things to change the look of an item, but now they don’t take up bag space and work within the wardrobe interface. Just convenience really.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Heavy.7521

Heavy.7521

will the wardrobe system apply to back items too?

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Posted by: BrunoBRS.5178

BrunoBRS.5178

i have quite a few concerns with the system which i hope can be clarified:

1- this doesn’t do anything for people with multiple sets for different stats, though i wasn’t really concerned about that.

2- at the end of the day, you don’t have the freedom to swap looks like you do on PvP. you’re still better off picking a single look for a set and sticking with it, rather than a “what do i feel like wearing today?”. this was what disappointed me the most in the system, as i was hoping it would give me more freedom to look how i want at any given time, but it’s largely the same system we already have.

3- speaking of PvP, do we still get the option to freely change how we look there? i would be really, really mad if PvP now required charges too because of the new system :/ and since we know PvP and PvE gear is getting unified… sigh

4- what about endlessly reusable skins, more specifically the hall of monuments and achievement skins? do we just apply them the old way? do we apply them for free from the wardrobe?

5- and what of gem store skins? i would assume the first time you apply it for free, or you get 6 charges with it (one per piece). some clarification in that regard would be nice.

6- no complaints on the dye side. no dye drops is a small price to pay for the freedom of account-bound dyes. i can imagine it being a bigger hassle for newer players that haven’t built a large dye collection over time, but craftable dyes still exist. i like the sound of the new preview system.

LegendaryMythril/Zihark Darshell

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Posted by: Lishtenbird.2814

Lishtenbird.2814

Since it costs transmutation charges to use a new set of looks from your wardrobe its essentially a rental system and not a wardrobe.
I dont know about you, but if I use a real life wardrobe I can change as much as I like without paying for each change.

It’s not a rental, it’s a tailoring shop. You can have as much different sets of armour as your bags can take, but should you decide to re-sew one of those into something different, you’ll have to pay for the service to the master tailor.

Before:

  • Buy T3 Cultural – 180g.
  • Reskin with Flamekissed – 800 gems.
  • Need splitter to get each back.
  • Need another 180g for one extra T3 Cultural.
  • Need another 800 gems for one extra Flamekissed.

After:

  • Buy T3 Cultural – 180g.
  • Reskin with Flamekissed – 800 gems.
  • Just use 6x crystals (216 gems or 18g) for each extra T3 Cultural to put onto another armour.
  • Just use 6x crystals (216 gems or 18g) for each extra Flamekissed to put onto another armour.
20 level 80s and counting.