Showing Posts For Abbehemoth.2471:

Lets see your Necromancers/Reapers!

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

Abbehemoth> Really cool stuff there. What dye are you using?

Charred and Harrowing Maroon for most of it. Mightnight Fire for the darker parts of legs/boots.

Lets see your Necromancers/Reapers!

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

If only there was a Greatsword Scythe skin, my dervish would have been ressurected then.

Edit:
Reaper’s Hood
(Nightfury, as soon as I get the last bit of bloodstone dust)
Carapace Vestment
Student Gloves
Feathered Pants
Leystone Shoes

Attachments:

(edited by Abbehemoth.2471)

Post a pic of your character only if your armor is mix-n-match

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Reaper’s Hood
(Nightfury, as soon as I get the last bit of bloodstone dust)
Carapace Vestment
Student Gloves
Feathered Pants
Leystone Shoes

Attachments:

Which parts of the lore annoy or depress you?

in Lore

Posted by: Abbehemoth.2471

Abbehemoth.2471

That the human gods are left to the sidelines. I see the human “gods” more like ascended humans that hold an aspected power can be replaced and this is really a point of lore and conflict I think could be expanded on alot. Why haven’t a necromancer of great power challenged Grenth for his seat of power.

This whole idea is based on the Malazan Book of the Fallen pantheon and workings around their “gods” and “their” realms.

My point is that if the human gods have distanced themselves from the humans why haven’t there been any challenges to their power? A new ascended of war etc. Wouldn’t it be cool if say Rytlock is now on such a level of power that Balthazar could be threatened or some such?
The human gods’ seats of power shouldn’t be so safe.

New Player found his Class and a Thank You

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

Do not fall for the ramblings of weak minded fools!
WITH EVERY DEATH, DHUUM GROWS STRONGER!
The usurper will fall!

You do know that DHUUM hates necromancer?

I am an Undead Reaper! Grenth stole my death!

New Player found his Class and a Thank You

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

Do not fall for the ramblings of weak minded fools!
WITH EVERY DEATH, DHUUM GROWS STRONGER!
The usurper will fall!

No bathrooms

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

https://wiki.guildwars2.com/wiki/Suspicious_Bush

cough

Edit: Why do you think they are so kittened?

Anyone Has a Problem Chaining Skills?

in PvP

Posted by: Abbehemoth.2471

Abbehemoth.2471

Yes. Weapon switching and going into DS usually flat out fails, quickly casting skills after each other seems to be slow. I just thought I had some wierd lag or that is simply wasn’t clicking the ability..
Hopefully this will be fixed.

Zoom out camera option.

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Any chance we will get to zoom out a bit further in the future?
I really like the zoom out when fighting big monsters in events but I think that might be way too far and cause wierd behaviour of the camera in small places like buildings in pvp but could we get a bit more of a zoom out?

We need a barber shop

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Because the company needs to make money? How is this even a question?

A snip at a mere 2,411g! Perfect for the 1%ers with all that gold lying around I’m sure.

/entitlement turned on

Yeah! Why the kitten is Twilight so kitten expensive! ANET GIVE ME MY SWORD ALREADY!?!?!?! I DEMAND IT FOR FREE!

/entitlement turned off

Grow up.

Ye, I need to grow up. Since I clearly do not understand how a business works.

We need a barber shop

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Because the company needs to make money? How is this even a question?

A snip at a mere 2,411g! Perfect for the 1%ers with all that gold lying around I’m sure.

/entitlement turned on

Yeah! Why the kitten is Twilight so kitten expensive! ANET GIVE ME MY SWORD ALREADY!?!?!?! I DEMAND IT FOR FREE!

/entitlement turned off

Season 1 recap?

in Living World

Posted by: Abbehemoth.2471

Abbehemoth.2471

The wiki has a good summary.
Anet stated that they would like to bring it back in the future but it is nothing that is actively worked on.

Thank you.

Season 1 recap?

in Living World

Posted by: Abbehemoth.2471

Abbehemoth.2471

So I have all the season 2 missions.. but in season 1 I bascially did the repair sign quest (the very first part of season 1) and after that I went and played something else.
With HoT etc I came back but I have no idea at all who these “Allies” of mine that are waiting for me in “Gates of Maguuma” are. They seem to know me though.
Any official recaps somewhere?
Stuff obviously went down in season 1 with L.A getting kitten on etc any chance that the major parts of that season will return as a 3000-x000 (It’s gotta be worth the devs time ppl) gem pack?
Asuran Time travel due to a failed experiement we get to help out with or just call them Echoes from the Past or something.

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

lol ‘anet needs to rein in some of its greed’ what a hoot…

You have an overview on their budget? Can I see?

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

i’m too lazy to argue on the internet, so put shortly, i agree. it is definitely not worth the money to me as it is right now, and i’m not even an alt-o-holic. I would be tempted to buy it if it were account wide though.

For a 75$ price? 150$?
How high do you think they would have to go to replace the 5$ buys people do and how would this prevent revenue loss in the future?

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

2/2

At one point there was no announcement of an expansion, which does not mean that there never will be such.

How is this relevant? A new expansion increases intrest in the game, sales of the game and will most probably lead to a significant number of inventory expansions being bought. Adding an expansion does in no way help the argument of one/few time buys.

At launch of the game none of the things that were added post launch were in the game. This was not an indication that those things were not going to be added or that they were bad ideas.

..would you rather sell 100 units of product x at a $1.00 pricepoint or 500 units at $.75?

..but rather that higher price does not necessarily equate to greater revenue.

As in more sales generate more money even at a lower price, your very own words!?

Something not implemented now, without statement from Anet, is not an indication of that thing’s merit, merely that the thing has not been implemented.

Five sentences of saying the same things without gettign any point across since you yourself debunked the argument of “Higher Price, Lower Sales>Lower Price, Lots of Sales”??

To clarify for you, the current model generates more steady revenue for Anet than a one/few time buy would do over a long period of time which is the perspective an expensive to run MMO needs to survive, long term economy.

To all the “Me, my friends, my distant family, the neighbours dog and cat and that bird over does not buy X because so expensive 5 dollers!”-crowd.
Just because a person does not buy a Big Mac and none of that persons friends does, others obviously do otherwise McD would not survive. (The rest of the menu would be the other in-game store items so not need to bring that argument up..)

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

1/2

If a company wants a consumer’s money it needs to provide a product that the consumer considers worth paying for. Consumers in this thread are informing the company of a product they are willing to pay for. This entire process is an effort to provide Anet with income from these consumers (in return for a service of course) that they would otherwise not get.

So the loud minority is what they should listen to? If the model did not work do you not think that Anet would change it?
You cannot sell a brand new say smart phone for 50$ just because a few think that is a fair price. The product must pay for it production cost and preferably give a little bit of profit.
The production cost here would be keeping the GW2 server, staff etc up and running.

Now, it would be up to Anet to figure out how to act on the request (or to not act on it) in order to maximize revenue.

So I should just not try to explain how getting paid more = more revenue for the company?
The account wide idea would maybe give an increase in revenue short term, how would that help a game that needs to generate revenue over a long time?

I am fond of the idea of a two tiered pricing model where account slots are significantly more expensive but character specific slots remain at the current price.

Significantly being what 3x the price of a specific? How that net a long term loss in revenue or not? We don’t know but can assume that since they have not made this happen (how would they solve the prolbem of people having bought slots feeling slighted etc?).

The production cost of a single digital item in game is not the entirety of the cost of maintaining the game. Particularly when said item can be reproduced, essentially, at will at almost no cost.

The production cost here would be keeping the GW2 server, staff etc up and running.

Higher price does not necessarily equate to more revenue. If it did Anet would be foolish to not charge hundreds of dollars, or more, per slot. Reducing a price, especially on something with essentially no current production costs, might eat into per unit margin but can produce both greater revenue and greater profit over time. With a per unit cost to produce of $.50 would you rather sell 100 units of product x at a $1.00 pricepoint or 500 units at $.75? I am not saying that these numbers are what Anet is dealing with, but rather that higher price does not necessarily equate to greater revenue.

500 units at .75? How is this even a question? What you are proposing is a one/few time sell that would need to be expensive as hell to cover the future revenue loss from not selling repeated sales of the product..
The bolded part is my argument.
Unlimited 5$ sells of inventory expansion > a 15$ permantent unlock for all present and future characters.. This is what I have been trying to convey in the thread..

Something not having been done yet is not an indication of what would be beneficial to do or of what will be done.

You just stated yourself that a one time sell for a higher price probably isn’t the best idea??

At one point there were no infinite harvesting tools in game. That was, obviously now, not an indication that they were not going to be added (and continue to be expanded upon).

What is the argument here? Anet added another way for getting funds for the game and that is a reason why they should now reducing the ways they generate revenue?

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

If a company wants a consumer’s money it needs to provide a product that the consumer considers worth paying for. Consumers in this thread are informing the company of a product they are willing to pay for. This entire process is an effort to provide Anet with income from these consumers (in return for a service of course) that they would otherwise not get.

So the loud minority is what they should listen to? If the model did not work do you not think that Anet would change it?
You cannot sell a brand new say smart phone for 50$ just because a few think that is a fair price. The product must pay for it production cost and preferably give a little bit of profit.
The production cost here would be keeping the GW2 server, staff etc up and running.

Now, it would be up to Anet to figure out how to act on the request (or to not act on it) in order to maximize revenue.

So I should just not try to explain how getting paid more = more revenue for the company?
The account wide idea would maybe give an increase in revenue short term, how would that help a game that needs to generate revenue over a long time?

I am fond of the idea of a two tiered pricing model where account slots are significantly more expensive but character specific slots remain at the current price.

Significantly being what 3x the price of a specific? How that net a long term loss in revenue or not? We don’t know but can assume that since they have not made this happen (how would they solve the prolbem of people having bought slots feeling slighted etc?).

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Some of you are so prompt to take Anet defense that you don’t want to hear other people opinions. What’s the point ? Are you trying to get some moderator status or something ?

Personally I am tryign ti explain to people how a company needs money to stay up and that what for you as the consumer seems like a very fair and nice deal isn’t do good for the company.

If anyone has heard of Smite, a MOBA that was goign under they decided to switch their monetary model to a one time buy. That game got a huge boost after that but now the money has more or less stopped coming in which is risking the future of the game.

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

A bad investment is still bad. There are other less scummy ways to get money from us. This just feels bad.

What is bad about it? You get more bag space, Anet can keep running the game.
Less scummy way? like a Subscription that people would be making 2739847289 thread about every day demanding “more content nao!” since they pay such an exorbitant fee (12-15/month) for the game..?

I’m sorry you don’t understand what a bad investment is, nor do you understand the value of your own money. And people are still begging for more content now. Living Story wasn’t the best content delivery method and now they are trying expansions. In the meantime, the current game is at a standstill with no new content for months.

On the other hand, I would easily pay 1200 gems for account bag unlocks. But I would feel bad buying it per character as sometimes I get tired of a character and ‘switch mains’ per se. I would feel I wasted money if I spent things on only one character. That to me is a bad investment, especially for the money involved for just a single bag unlock.

Can you please explain how it is a bad investment then? I am not just going to take your word for it without an arguemnt as to why that is.
Yes, people are begging for more content but if the game woudl have the subscription model then people pay a full 12-15$ dollars a month (That is such a vast amount of money..) then they would feel even more entitled to demanding that they get things.
They never should have left the expansion model from GW1.
Good thing you don’t have the pay a subscription or buy any of the ingame store items to play then, right..? You are not losing any of that subscription fee money on not gettign a new patch.

I have 255 hours on my warrior, it used to be my main. Now I play it from time to time. I have some slot unlocked on him. Was it a bad investment? 255 hours for 15$of inventory slots? That is as much as I put into Skyrim. The inventory space is a replacement for the Sub model and you do understand this, how is it a bad investment?
If you like to play the game alot then just convert gold if it’s that bad of an investment to pay 5$xAmount of Inventory Slots for every character you decide to play on..

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Yes and no. Yeah, in a sense I’m leeching off of everyone else. I’d be lying if I said I wasn’t. And I’m sure lots of other GW2 players are as well. To be honest, I’ve spent maybe $150-$200 on things within the gemstore, and that price includes my $60 preorder purchase. With the current GW2 model (Box-2-Play), GW2 allows you and everyone else to do the same. Many have paid just $60 to play the game for 2/3 years. I’ve paid a bit more to play the game for 2/3 years. And I know of people who have spent over $1000 on the game. Players have the freedom to choose whether or not they want to invest into the game and in return, receive benefits/items/stuff/ability from the gemstore, and every player using cash to buy things through the gemstore KNOWS they are investing and allowing the game to run for players who only paid the box price, or only paid $10 for the 2 weekends they had that sale on for.

Thank you for reiterating my point..?

And with you questioning me whether I am leeching on the game, are YOU leeching by having others pay your way? Or are you leeching off of other people keeping it running? Have you paid your fair share of server/data space? Have you earned your keep? That’s a really, really stupid question in my honest opinion. Unless you can answer for these questions with evidence and proof, you really don’t have a place to ask me those questions without saying, “I’m doing the same thing you are.”.

Well there is this thing called ‘stupid’ that is what I would be if I tried to make others realise the need to pay if I wasn’t doing that myself..
Is your argument here that I need to prove that I am paying or the argument “Anet needs money to run the game” isn’t true..?

I could care less if you supported the game more than I have. I’ve supported the game with what I can provide every so often without going overboard. You know, with going to college and paying for a car and insurance and all. GW2 has graciously created their game with a model that involves players supporting the game so other players can play it, and I give my respect and thanks to ArenaNet and the players who invest a lot of money into the game.

Alright so why are you complaining about 5$ then? Skip buying two coffes and just like that you have more inventory space!
I have a hard time understand your point here. Are you comlaining about Anet needing money or about you not wanting to part with yours because you are the only person in the world with real life expenses?
Anet did not create a game in which one player is supposed to pay for another if that is what you are implying they utilise the “Free” to play model (The BUY2play thing is to reduce the risk of lost revenue from people that take F2P to it’s limit) which means you give the illusion of the game not costing anything to play after buying it. 5$ here, 10$ there, suddenly a player has gone way over the horrible 12$ a month sub model..

It’s about ‘convenience’ for you and you wallet. Anet need a way to make a constant stream of money how do they do that by changing the inventory space pricing and model?

I’m simply voicing my opinion that I WOULD DEFINITELY 100% WITHOUT A DOUBT BUY extra inventory slots if they were account wide and cost the same or slightly higher than buying another character slot (currently $10 I believe). I understand it makes sense for GW2 to have people purchase inventory slots per character, as that’s one option to make money. But personally, I believe more people would buy the item (and they would make more money in return) by increasing the price on inventory expansion slots and selling them as an account-wide package. I know for a fact that many of my guild mates and friends would buy inventory expansion slots if they were an account wide upgrade. Currently, they are not buying and have not bought inventory expansion slots because they’re for one character only.

You are simply voicing that you what more for less.
Me and my friends we did buy inventory space. I guess that proves people does, yay! So I know FOR A FACT that they are selling inventory space. The game is still running so I guess it’s working.

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

You all realise that you can convert gold into gems, right? If you really do not feel like this game should survive then just farm and convert, yay!

Yes, and…?
I would be willing to pay for slot upgrades if it was transferable.

Obviously I’m not asking for it to be free, I’m asking for it to be movable.

So a math question for you. 1×400 gems > (1+X)x400 gems =?
Which one gives Anet more money to run the game with?
Permanent one time buy costumes? Permanent one time buy infinite mining/logging/hervesting tool?

Nah, they make money from BLC keys, dyes, etc. Things you buy repeatedly.

A bad investment is still bad. There are other less scummy ways to get money from us. This just feels bad.

What is bad about it? You get more bag space, Anet can keep running the game.
Less scummy way? like a Subscription that people would be making 2739847289 thread about every day demanding “more content nao!” since they pay such an exorbitant fee (12-15/month) for the game..?

Eh… I have no problem supporting GW2. I payed $60 for 2.5-3 years / 1500+ hours of game time (and counting!) of fun and enjoyment and wouldn’t mind paying for things in the gem store like armor, weapon skins, gems to gold, etc. and I don’t even mind paying $100 for the expansion. But I also want to pay for a good investment, meaning if I buy something I want to get as much enjoyment out of it as possible.

In the case of bag slots, I don’t feel like paying $5.00 for 1 bag slot for 1 character. For another added $5 I can get a character slot with 5 more bag slots. I’d pay a bit more money for a bag slot expansion across all characters than pay $5 for one.

EDIT: Bank slots are account wide, bag slots should be too. It’s mainly about convenience here and whether or not this purchase/price of the product is a wise one.

So are you supporting the game at all? Or are you just leeching off of other people keeping it running? You do realise that you 60$ hasn’t kept the game runnig for the last 2½-3 years, right? It might have payed for some of the development costs.

It’s about ‘convenience’ for you and you wallet. Anet need a way to make a constant stream of money how do they do that by changing the inventory space pricing and model?

The sales volume increase would more than compensate imo.

Yes, short time! What happens long term then?
Is 18x Inventory slot upgrades giving them more money then 2x account wide slot upgrades?

Make bag slot upgrades account wide

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

A couple of questions.

Do you like the game?
Do you want to continue to play the game?

If you said yes to these then you better realise that nothing in the world is free. It’s definitely not free to run an MMO.

whats the point of making gs slow

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

I really hope they are planning to nerf those numbers. I saw that rivaled a traited warrior GS damage. If course the numbers once again aren’t final, which kinda sucks.

? it would nerf they Why

(Why would they nerf it?)

(edited by Abbehemoth.2471)

Reaper of Grenth elite skill?

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

I do. Poison + Chill without having to switch bars/removing utilities. Yay.

whats the point of making gs slow

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

Do more damage, swing slower. It all evens out in the end.

Maybe for pve, not the case in pvp mi amigo.

Which is the reason why just using dagger #1 = becoming the most amazing loco-killer-ninja-slayer..

I really do see how the speed is more relevant than the dmg being done, truly.

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A new musical score?

in Guild Wars 2: Heart of Thorns

Posted by: Abbehemoth.2471

Abbehemoth.2471

That alone would be worth paying the price of the expansion to get.

Death Knights?

in Necromancer

Posted by: Abbehemoth.2471

Abbehemoth.2471

Reaper..? /15char

Attachments:

Is it really hard to add dueling?

in Suggestions

Posted by: Abbehemoth.2471

Abbehemoth.2471

it’s actually super easy to program. it doesn’t take a day, maybe a few hours max. Anet is just lazy. Also there is no reason to up-scale people in a duel. It’s fun to win as lvl 20 vs lvl 21. You can’t even spec someones armor, how lazy can you be as a company, lol.

Let me guess, your daddy is a super duper programmer, he once programmed the channels on the tv, super easy didn’t even take the whole day, yes?

Stupidity running rampart.

Adopting Diablo 3’s Rune System into GW2

in Suggestions

Posted by: Abbehemoth.2471

Abbehemoth.2471

I don’t see this forcing anyone into any kind of role, I see it opening up more roles that people would want with their preferred class. Like people wanting a support guardian. That’d be crazy viable at this point, in many different ways even.

Because there are never any builds that rise above the rest? A certain way to play?
“LF FULL ZERKER WARRIOR COF 1&2” Anyone?
Ah , you want to play really high level fractals? Yeah just chill for a bit while I spam chat for a Elementalist of the Monk with extra monk runes.

We need a buff ranger/guard/engi as well otherwise we won’t be a full zerker team with bunker-ish buffed stats all the time!

There is no worry at all for you that this could happen? Not the slightest chance?

Edit: What I mean is that they would need some serious heavy duty testing on this before it is even considered for release.

Adopting Diablo 3’s Rune System into GW2

in Suggestions

Posted by: Abbehemoth.2471

Abbehemoth.2471

Good luck balancing that. Didn’t work especially well in D3, I doubt it would do more then force people to play with certain ones.

Edit: Don’t get me wrong, it would be a cool thing but I think in the end it would cause more problem then help the game. :/

Complete armour gallery

in Players Helping Players

Posted by: Abbehemoth.2471

Abbehemoth.2471

Anet! Tribal armor! I want it! I don’t care if you sell it for Gems, I want it so bad outside S/TPvP!

My Main Gripe With GW2: Dead Skills Bars

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Is this just a case of: “I want this one weapon-set that I always use to do this and that, no I do not ever what to change my build, weapons or weapon set.”?

Forcing players to complete dungeons = bad I think

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

I think one of the big problems that anet did with dungeons is not having proper drop tables for bosses, just random blues and a chest with more random blues. If we actually had class specific items for instance which only dropped from Dungeon Bosses and I’m talking about having an actually proper decent chance to get them here then the game would be suffering less player drop off right now.

It really is a bad system that give you tokens so that you are guaranteed to get an item of your choice instead of having to potentionally play forever to get a certain item.
Bad bad designed system indeed! RNG is so much more fun..!

Mounts? What on earth?

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

How is take your tinfoil hat off an insult, if they are infact being paranoid.

How is me describing someone as a “noob” an insult when that player is speaking arrogantly and playing like a beginner?

It’s the same. This aNet employee just insulted a customer, which is against the forum rules.

Yeah totally. It’s not like the guy was building it up to be a super huge secret world spaning conspiracy scam scheme from Anet to lure people to buy their games with their insidiously evil mindcontrol artwork!

Ascended items is Anti-Alts

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

If you don’t like doing Fractals why do you want Ascended gear at all, let alone on every single character?

The additional stats are not enough to make a real difference in anything else so the only real benefit is the Agony resistance. And if you don’t like Fractals you’re not likely to be doing it enough to need Agony resistance.

The additional stats are a huge increase, between 12-15% per ring and 15-18% per amulet.

Which is to say not even noticable, yes? You will notice the missing AR but not in anyway will the rest of those stats make a noticeable difference.

Are you out of your mind? A statistical increase of 12-15% more effective ALONE is a massive jump. This isn’t the difference between exotic and rare, this is closer to the difference between exotic and masterwork. Gear yourself out in full greens and tell me you don’t see a difference.

Now prove to me ingame that you do better then a person without them. Make it obvious to everybody that you are now a superior being due to having a 12-15% increase in stats on those slots.

My point is that you do not NEED ascended gear. People who generally do not play fractals and certainly not high level ones now claim that they now NEED this gear “omg 20% glod drop increase!” and that this has turned the game (dailies) into a chore that they now must comeplete to stay “competative” in regular PvE and WvWvW.

If ascended items are so inconsequential as you say, why have them in the first place? Are there people out there who were about to quit but are now actively playing so they can have nominally higher stats with no gameplay difference? If so, why do these people deserve to be catered to?

Because most playesr of GW2 never played GW1 and could not handle that system of “Hey, you are done with the gear grind!”. They feel like they need the obvious treadmill to progress. The creator of this thread is an excellent example of this, wouldn’t you agree?
I am not a supporter of Ascended equipment, which should be obvious.
I DO understand that you want to have the best stats possible, which is why the Ascended stuff is a travesty since it starts to create a gap but they are not mandatory or needed since there is noway to show ingame how a person preformed.

Ascended items is Anti-Alts

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

If you don’t like doing Fractals why do you want Ascended gear at all, let alone on every single character?

The additional stats are not enough to make a real difference in anything else so the only real benefit is the Agony resistance. And if you don’t like Fractals you’re not likely to be doing it enough to need Agony resistance.

The additional stats are a huge increase, between 12-15% per ring and 15-18% per amulet.

Which is to say not even noticable, yes? You will notice the missing AR but not in anyway will the rest of those stats make a noticeable difference.

Are you out of your mind? A statistical increase of 12-15% more effective ALONE is a massive jump. This isn’t the difference between exotic and rare, this is closer to the difference between exotic and masterwork. Gear yourself out in full greens and tell me you don’t see a difference.

Now prove to me ingame that you do better then a person without them. Make it obvious to everybody that you are now a superior being due to having a 12-15% increase in stats on those slots.

My point is that you do not NEED ascended gear. People who generally do not play fractals and certainly not high level ones now claim that they now NEED this gear “omg 20% glod drop increase!” and that this has turned the game (dailies) into a chore that they now must comeplete to stay “competative” in regular PvE and WvWvW.

Ascended items is Anti-Alts

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

If you don’t like doing Fractals why do you want Ascended gear at all, let alone on every single character?

The additional stats are not enough to make a real difference in anything else so the only real benefit is the Agony resistance. And if you don’t like Fractals you’re not likely to be doing it enough to need Agony resistance.

The additional stats are a huge increase, between 12-15% per ring and 15-18% per amulet.

Which is to say not even noticable, yes? You will notice the missing AR but not in anyway will the rest of those stats make a noticeable difference.

Mounts? What on earth?

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Hey Steven, make a post about how there are ships in the game but we’re not allowed to sail them, preferably on land!
Or any of the other veichles in the game, I mean this is such an outrage!

“we are really basing what you see in the concept art, to what you’ll see in-game”

You’ve never seen a Dolyak?! You have some exploring to do!

Flame and Frost: The Gathering Storm

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

First-time-MMO-players EVERYWHERE in this thread.
The MMO with quick and steady releases of content is a MYTH.
You need TIME to make the new content, even if it is already planned out.
It’s been that same since the dawn of MMOs.
A MMO player with a few games behind them knows this.
So please stop saying that there exist a game that had 24/7 updates, always new and engaging pvp/pve, never any balance problems, you never ran out of things to do, etc, etc.
It’s embarassing and shows a big lack of experience with MMOs and games in general.

Guild Roster/History showing e-mail.

in Account & Technical Support

Posted by: Abbehemoth.2471

Abbehemoth.2471

It’s a client side display issue. Only you should be able to see your own email.

If however you can get a screenshot of someone else seeing your email, ArenaNet would like to have it.

Which is why I wrote that only I can see it, the question is WHY I can even do that the is no pratical function. I already know my e-mail obviously.

I’ll make a support ticket, thanks TimeBomb.

Guild Roster/History showing e-mail.

in Account & Technical Support

Posted by: Abbehemoth.2471

Abbehemoth.2471

Why is the Guild Roster/History showing my e-mail for —> me <--?
I see my own e-mail after my character name in-game instead of Account-name.xxxx, why?
I used a friend to check that others can’t see it but still, why is it even there? It just makes you nervous about it when you see that.

Is anyone else sick of.......

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

“Onyxia deepbreathes more often”

Nerf This, Nerf That

in PvP

Posted by: Abbehemoth.2471

Abbehemoth.2471

People are moving away from my abilities, nerf movement!

DR is good - its the only thing saving the game.

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

so what the OP is saying is, he’s never played GW1, where you can get max level within a day and the best gear along with it very easily.

Hey! It’s not done like that in Azero.. oh wait!

DR is good - its the only thing saving the game.

in Guild Wars 2 Discussion

Posted by: Abbehemoth.2471

Abbehemoth.2471

Suprise suprise! The game is named Guild Wars 2, two as in being a follow up on number one, right?
Oh wait, it follows the model of the first game then? Most shockingly it appears so.

A word of advice: Don't buy keys.

in Players Helping Players

Posted by: Abbehemoth.2471

Abbehemoth.2471

And with some luck you could have gotten 10 BLSKs.
Killing dragon or doing dungeons are a waste of time then since repair bills are expensive and the loot is random, yes?

You’re missing the point. The only way to get enough keys for all the chests dropping is the gem store and gems, while can be bought with gold, are ultimately bought with real money.

Oh yeah? I’ve bought 4 keys with gems. The 20-ish other chests were opened with keys from chests. I have a ~80% rate on gettign a key from opening a chest. Guess i’m just lucky.

A word of advice: Don't buy keys.

in Players Helping Players

Posted by: Abbehemoth.2471

Abbehemoth.2471

And with some luck you could have gotten 10 BLSKs.
Killing dragon or doing dungeons are a waste of time then since repair bills are expensive and the loot is random, yes?