Showing Posts For Agramon.4278:
everything is wrong about pvp.. Matchmaking, class balance, point system, rewards everything..
It doesn’t make sense you lose 50-500 or 499-500.
GW2 PvP code looks like created by a student or intern. Just throwing dice.. GW2 never will be a good pvp game Anet hasn’t talented developers and they ruined too many things they can’t fix anymore.
Nevermind lets remove mender amulet..
I’m always saying same thing. Main problem is “healing”. Lets take a look who telling for which classes are OP.
1) Engi – They putting 2 Healing turrets (have massive heal abilities), water fields
2) DD Ele – Water skills can give unlimited heal. If you vs with dd ele you should hit more than 150k
3) Guardian – Medi heals, many heal abilities with blocks, gs attack heals. everythings are heal him
4) Warrior – Healing signet..
Fix that things and all will be fine.
Hello guys, my best rank on solo q tournaments was 87. But i never get that title
Am i missing something like “it’s not for solo q”, bugged or have to do something?
Thank you for your help, i wrote to support team but they are really busy
Actually it’s not much important I was just wondering if you have any idea
Hello anet devs and players, firstly i’m sorry for my english. I hope you can understand me
I played 2300+ rated arena games with different classes, my main is necromancer.
Many players says engineer op, mesmer op, elementalist op, guardian op, warrior op, ranger op it looks every classes are op..
i can say “healing abilities” is main problem on pvp. Ofcourse we can talk about class skills but that talks will never end. You can find my list below if u think about class skills without that list u’ll see all problems will be solved.
- Elementalist water skills have insane healing skills
- Warrior Healing signet have massive regen
- I can accept bunker or supporter Guardian regen-heal but berserker guardians almost same healing abilities.. Exam. Meditation heal
- Thief also have too many “dodge heal” always same, u hitting a thief until %10-20 health then he doding twice and going to full health or he using safe house for same thing.
- Everyone knows Ranger regen, they was worst but still have powerfull regenaration
- Engineer can put 2 healing turrets! that regens-heals-water fields are too many
I’m just trying to say " you should think about defense-attack balance" if players are choosing to heal-def gameplay they shouldnt high attack or same for reverse.
Thank you, Have fun all!
Hello, this is about pvp not pve or wvwvw.
Warrior : Longbow is OP if u cant change any skills on longbow u should nerf F1 skill
Engineer : Turrets are too powerfull, they can steal easly too many points in your close or just thumper turret can hold close :/
Elementalist : They have endless healing, dps-mobility-aoe skills cool but you should hit more than 70k for kill them. heal heal heal is never end. With high burst dps + CC abilities they going to be OP. Ele healing need nerf
Ranger : Rampage is kind of OP
Thief : Invisibility is good. Assassin classes need it but they also have too many evade. Sword evade is OP
Guardian : You can play DPS or Bunker doesnt matter focus skill #5 blocks are OP. Need nerf a bit. 4s duration too much
And we really need new modes and pure pvp maps. Thank you
Hello guys, i’m playing this amazing game since beta ^^ my main is necromancer but i’m using guardian too. So many friends asking me “Bro what’s your build?”. Here is my build hope u like it
enjoy
This is really powerful bunker, support (amazing condition management) and DPS mixed build. We doing dps with mace + burning + retaliation.
http://intothemists.com/calc/?build=-7Bd3x;0RFk40J3kF-90;9;6JTJ;416-14A18-7wW7U;1ZF18ZF186Na
Hi GW2 team and players,
Firstly thank you all, you are working hard and GW2 getting better day by day.
I’ve 20 titles. I like “champion phantom” but every average pvp player can get it. My another 19 titles being meaningless..
We need title combinations. For example;
if you have “The Emperor” and “Champion Phantom” you can get “The Emperor of Phantoms” or different combinations with 4-5 titles would be nice.
Thank you, have fun ^^
they could sell a soul bound remover crystal in the gem store.
This!
100 Gems for a Rare item soul dis-bound Crystal
250 Gems for an Exotic item disbound Crystal (an item can cost a lot more with rune of Divinity so..)Legendary items are permanent, they stick forever. Sorry.
lol r u kidding? 100gem for rare item and 250gem for exotic? u can get any rare item for silver and exotic ones same..
main problem is ascended items and legendaries..
(edited by Agramon.4278)
must be for legendaries!
Problem is not invisibility.. Thief doesnt need precision, they have %100 critical chance in stealth.. this is really b..s..t U can do everything with thief.. They can play and laugh with 5 ppl easly in WvWvW
- Amazing cond. damage
- Amazing burst damage
- Amazing mobility
- Perma invisibility
But this class only works in WvWvW. They r really sucks in tPvP and PvE. unfortunately GW2 on bad way about classes balance
do u wanna pve? open warrior or guardian
do u wanna tpvp? open mesmer and elementalist
do u wanna wvwvw? open thief
do u wanna suffer? open necromancer
u cant play with just 1 class in this game
Hi MGjam,
unfortunately condition necro useless
u can try my build, it’s really effective for 1vs1 too
https://forum-en.gw2archive.eu/forum/professions/necromancer/My-Power-Bunker-sPvP-Build
Try it, u’ll be love it ^^
http://gw2skills.net/editor/?fQAQNAW3djMaV6xbua07JApHPjN1TF+G6xuSXLA-TsAA1CtIsRZjzGjNSbs7M+YVwGCA
sad but true, necromancer is most useless class in gw2..
- Nobody wanna necro for PvE cause poor dps, no support skills etc.
- Necro isn’t good in wvwvw too.. no mobility, poor dps, no healing. U can hit many ppl with aoe damage but it’s only good for u not for zerg or team.. (think ele, guardian, ranger, mesmer)
- Also it’s not good for tPvP. For the same reasons
i pref thief, more fun, much much more burst damage, much more cond. damage…
Agree.. we need that item but not for sale, just from soulbound to account bound. For exam, i’ve “The Juggernaut” on my guardian but i’m really bored and dont wanna play anymore with guardian but cant, cause “The Juggernaut” is souldound.. if we have a item for that, i can use it with my warrior
(edited by Agramon.4278)
Here is my list,
1) Elementalist / great mobility, too much aoe and self healing, perma boon and good dps. This class is really op..
2) Ranger / Amazing regeneration and cond. damage, good defence with armor and utility skills
3) Mesmer / Nice mobility, amazing weapon skills, portal, burst dps with GS – cond. damage with Staff everything is fine with mesmer..
3) Thief / Amazing mobility, amazing burst dps, great stealth skills
4) Engineer / Easy full cond. damage play with grenade kit 1 1 1 1 and again 1, amazing stun abilities, good bunker
5) Guardian / not bad but every guards need a 1 more player for survive, if u leave him alone probably he’ll be dead..
6) Warrior / Highest HP in GW2, Highest Armor, amazing weapon skills with axe/shield + hammer, knockdown machine
7) Necromancer / Almost useless, many class better than necro about cond. damage, no mobility, no healing (think ranger,ele,guardian,engi..), no boon, no burst dps, no knockback-knockdown etc, useless corrupt skills cause every class can remove all conditions and gain boons again. too long cooldowns
(edited by Agramon.4278)