Showing Posts For Alusian Fareluil.9254:
Dhuum also doesn’t allow resurrections. Therefore, you die, you’re done.
Not exactly what I would call understanding
8/10. Kinda sounds like Candycanes Viridis in my head, but that also is a fun name so good score!
My sylvari ranger is named Naratha Vinewood. I was very boring with her last name
I always loved the level of detail they put into combat animations. They even created unique and very beautiful casting animations for melee weapon wielding Ritualists.
There were melee animations for Paragon that were pretty cool too.
I miss Alliance battles, my female warriors hair style, and playing a hardcore PBAoE E/W. d/d elementalist is just not the same, although it looks way cooler now.
Or… Add 2 sigil slots in 2h weapons.
This. Simple, to the point, accomplishes the goal, and doesn’t require an entirely new system to be built.
I don’t think this is a game of broken promises. I got exactly what I expected from Anet, and I’m very happy.
5/10 Mogaarrr sounds pretty good for a big manly dude actually, but it also sounds like you’re in mid gurgle.
Alusian Fareluil is my elementalist. I name all my characters after characters from the novel I’m writing, although Fareluil is just a family name I pulled out of thin air in GW1 when it needed 2 names.
Everyday they’re shufflin’, if you catch my drift.
I’d like to know as well, as I have the exact same problem.
You’re a gentleman and a scholar. Or a gentlewoman and a scholar.
If you have to learn something about probability, at least have dinosaurs teach it to you.
http://www.qwantz.com/comics/comic2-248.png
Happy Wintersday everyone!
What I also do (I find it quickest) is to teleport to the heart of the mists using the sPvP button, and then take the portal there. This is helpful at all times when you want to get back to LA without having to spend the high waypoint costs at level 80.
Having just done this tonight, I’ll disagree with you, simply because we had one….let’s call him “less skilled” player in our group who insisted on spamming bleed and vulnerability conditions on the boss. The heal from the conditions is almost barely noticeable, and it’s a simple matter of dpsing through the heal.
Honestly, I had more trouble with the stupid fireballs than the condition heal.
game has no future. just another failboat.
I see you haven’t got your refund yet. That’s a shame.
I’ll miss him too.
I can’t play Asura. Don’t know why, they just jive wrong with me. Am I a little disappointed I won’t see the storyline, yeah, but the only thing stopping me is me.
way to contradict your entire statment…no they didnt get rid of roles they merly……zzzzzzzzzzzYou are clearly seeing things as you want to see lol. There is no role in this game period. The way you are thinking its going to take additional 3-5 more players to “support” roles as you see fit within a group. This is a dps game period.
Uninformed, opinionated, and grossly inaccurate are words I would describe this post with.
Back on topic, I too enjoy both damage and support and I find that elementalist is perfect for this. With a staff, you get nice damage in fire/air, conditions in earth, excellent heals/condition removal in water.
As for dps being all that matters, well, let’s just say my guild prefers to bring me, with my attunement hopping and support with a water attunement, over the other elementalist who camps fire attunement the whole time.
Dungeons = Deathtraps. World Events = Perfection. What's up with this?
Posted by: Alusian Fareluil.9254
Specifically those rangers with the traps, yes they suck, but I think the point is to reflect/cc/interrupt/in general ruin the rangers day before they get a chance. Which isn’t a bad mechanic.
I have an amazing time in dungeons, and I never have the problem’s you experience (particle effects blocking and instant one shots). I feel bad constantly throwing out “you’re bad” or “your group is bad” but I personally haven’t had a bad time in a dungeon yet.
I did this one earlier today on my elementalist. Honestly the first part, actually getting into the mine, was harder than the second. Once I got the turret I was able to essentially one shot everything that came out at me.
Not sure why its not working for you, but the thing was a one-shot every time for me.