Showing Posts For Ariella Goldstein.3562:
Title pretty much sums it up.
Wiki has zip when it comes to a walk through on the final boss, and I’m starting to get frustrated.
please help. Can someone point me to a decent walk through so I have a better idea than kill menders.
@goldenwing and Rasimir,
Thanks. I was showing her the website today, and she went absolutely gaga over the sylvari and the azura. She’s most likely going to try out a Sylvari ranger (she likes the idea of pets)
goldenwing, about the armors and such, mine’s much the same way about clothing in general. And you’re right about this being a good entry point for that conversation. And thanks for the complement, but honestly, most of the time I find myself scratching my head at how my husband and I managed to raise such a sweet kid.
To answer some questions. My daughter’s starting to get interested in fantasy in general. So when she saw the box for WoW she was curious. She’s played DCUO, and tends to fly around and explore more than anything else there, which is why I thought GW2 would be good since it does have a focus on exploring. I think the Vistas alone would make her happy.
As for accounts. Both my husband and I have accounts for both games. That said, husband doesn’t play often, so my daughter and I could play together, thus she’d be supervised the entire time.
I’m not really worried about her spending all her time in front of a computer either. She does some computer games (as I said DCUO) but she’s always been active outside too, and since I’ll be on with her, she’ll have her time limited to when I’m there.
And the more I think about it, the more I like the idea of bringing her here. Less toxic than WoW, and I’ve never been propositioned here. Plus I think the Azura especially will appeal to her.
The point about sexualization is well take, however, and it’s something I am going to have to keep in mind. Though if she plays an Azura or Charr that’s not as much of an issue. Plus I keep thinking about Taimi who’s just a couple years older…
Thank you, everyone. I appreciate that you were willing to give honest and thoughtful comments on my situation. Which just reinforces the fact that this is probably the place we need to play.
They kind of -can’t- look realistically attractive in this game, and that’s the one thing I am disappointed in. I wish they would give us more options in the creation screen for face and body. I’ve never been able to play humans. The very childlike faces available for very adult bodies really creep me out, male AND female. And where there is some diversity in body type for men, particularly Norn, women get “big boobs or BIGGER boobs”. For a game where the story isn’t a painful sausage-fest like (again) World Of Warcraft, they shouldn’t be adverse to a proper body slider.
That’s an interesting observation about the faces, never struck me that way. Not saying you’re wrong, but I always got the sense that the design ascetic for the faces was somewhat manga/anime in style.
There’s still the other elder dragons, the flame legion and numerous other unknown threats that will turn up. I don’t think the Charr are going to rock the boat at the moment and risk upsetting the rather precarious balance Tyria (nearly called the world Thedas… shows where my mind is) has going.
Yuph, I think it pretty much sums it up.
And you do make it clear there is a difference between what’s on the list, and constructive criticism. With people being people, there’s always going to be someone who carps and complains rather than takes the time to actually sit down, consider why they have a problem then discuss it logically.
But, the list was pretty amusing. Nearly killed my keyboard with soda.
Plus, I have to admit I’ve found the community here less toxic than that other game.
Agreed 100%. I was legitimately shocked when I started playing GW2 and found the friendliest online gaming community I’ve ever seen. That is no exaggeration at all. Of course there are still rotten apples in the bunch, that’s unavoidable, but there are so few that I only see maybe one per month. Keep in mind though, this is in the regular open world. sPvP has a lot of toxic players from my experience, as do dungeon groups found via the lfg tool, but I don’t do either anymore.
I doubt she’ll be interested in sPVP, and I’m going to be playing with her (she gets the desktop, I’ve got the laptop) we should do okay. I’ll let her explore by herself a little but I want to be around, even online in case she runs into a problem.
If you think your kid could play let em play, I think Guild Wars 2 might be a bit easier to get into with the far less skills and stuff. Only thing is I’d be wary of Orr, I would’ve found Risen horrifying at that age
She watches Buffy on a regular basis, so I’m not sure that the Risen would be all that creepy for her.
I was thinking the same about gw2, especially with the renown hearts rather than your standard side quest lines in Wow. Plus, I have to admit I’ve found the community here less toxic than that other game.
My eleven year old has started to express interest in MMORPGs, she says she wants to play WoW, but I keep thinking she might enjoy GW 2 better.
Any thoughts/advice?
Pale Tree and Mordremoth are linked somehow
Sylvari were originally noted to be immune to Dragon corruption and yet we seen Scarlet driven insane and corrupted by Mordremoth
My best guess would be that the Pale tree is related to Mordremoth much like Glint was to Kralkatorrick
a being freed from the Dragons control
Mordremoth has reached as far as Iron Marches so I would not be surprised if he was able to attack all of the Major cities at the same time if he wanted tooI have no idea how the story is going to play out though but I have a good feeling that The Grove is going to get utterly destroyed in a future update
which will be cool but will also suck since it’s such a wonderful place
I’ve got to agree with the OP, and I’ve been through this conversation with others before. The simplest thing is that magic plant draws in elder plant dragon. until and unless we find out otherwise, I honestly don’t think we can speculate her connection to the dragon any further. I tend to go with Occum’s Razor.
I also don’t think they’ll destroy the Grove. It’d be cool, but confusing for a newbie. Destroying LA is one thing, destroying the very beginning quest hub for a race is something else.
Seems to me that part of my problem is that I don’t seem to have the reaction time some of you have I guess. Gear is pretty good, I’m getting rid of the menders, except for when rhythm ends up breaking for one reason or another. I move as fast as I can to get the things down, bottlenecking the menders in the door, freezing them with signet, and maybe 4 out of 5 I can get down, it’s the 5th one that’s the problem because it gets through and it’s back to the beginning. So no, not zerging, I am taking a tactical approach.
And these instances are supposed to be allowed for soloing, so I’d like to be able to do it that way. And please don’t give me the “why are you playing an mmo”. There are times, even in an mmo, that I don’t want to depend on a group due to RL reasons. I only get a chance to play in between naps and activities of my kids. So it’s nice to have things I can access on my own schedule, and if I have to leave because of a rl emergency, I don’t leave anyone hang. I like being polite.
I AM going to check my gear and traits again, but I’m really not sure how helpful that’s going to be in the end.
I just realized I said I was using sword/focus and gs. I was using sword/pistol and gs. Whoops. If you do pistol instead of focus, it might lend you some much-needed single-target on those menders with the phantasm from pistol. You also get a CC in the form of that scatter shot thing (if I recall correctly, the mender is not immune).
By “gets through” do you mean it gets to the statue at the end of the room? That’s when it needs to be killed before.
Yeah, gets though is gets to the end of the room. Which usually happens when one of those darn spheres spawns on top of my poor head. Generally when I’m using the barrier with staff, I can keep him there for a couple seconds while I hit him with Wave and Sphere, and when it goes down, i drop my aoe on him. usually can get him down by mid room, then back to statue, then back to mender, until something breaks the rhythm then it’s back to the drawing board.
And I must have missed a memo, but Guardian can use pistols? Maybe it’s been a while since I looked at weapon skills, but I remember higher level adding staff focus and septre. I’ll admit I’ve been gone for a while and maybe I missed it. Sigh, I need something (besides Google) that lets me know everything. I’ll have to play with the new combo a bit before I go into a boss fight with it. Stupid not to know what they actually do.
I do have greatsword, but it’s just harder to keep the mender in one place. Being able to yank him back is nice, but considering you can’t aggro him, it’s a very short window. Which is why i was depending on ranged.
Also, how good is your gear and what kind of stats are you using? Rare (yellow), Exotics, Greens?
For me, my armor is green weapons yellow, I’ll have to log to check stats.
Anyone that uses the lines “why are you playing” or any other similar derogatory in a thread like this is mainly trolling. It’s best to just ignore them if you want a real discussion.
Your post is well worded and worthy of discussion. Best I can do is offer some advice. It sounds like the path you are taking will work with a little perseverance and adapting. If the fear wards are the big issue, take a sec to range the ones nearest you down. If its the immune adds, I find it best to run toward them and dodge through (or pop damage immunity of some kind). They disappear as soon as the explode so letting them explode earlier (in ways you dont take damage) will keep them from overwhelming the room. If you have any kind of pets/summons/minions, try to get them onto the statue early. Additionally, hit the statue with your biggest burst of damage at the very start of the fight to give yourself a headstart and shorten the fight considerably. There are fewer adds to deal with and you can usually make a sizeable dent before you have to head off the mender.
Beyond that, I would ask someone who plays the same profession for some tips. Often a slight change in traits or utilities will make the fight much more manageable (for instance, when I did it on my necro, the chilling darkness trait make a big difference for me).
Right now, I’m playing on my Guardian. My epic skill is form of Grenth, and have been using it. Also spiritual sword and two signets that I can’t remember at the moment. One grants ageis the other is flame and a hold.
I’ve got in on staff, so I have the barrier to bottle neck. For some reason the fear wards don’t spawn a lot for me. I noticed one twice in the entire fight I tried this morning. The worst though are those spheres. The invulnerability, and the homing sense. Plus they do have this annoying tendency to spawn right on top of me. get rid of that and I can deal with the menders.
BTW does Rytlock actually say when the sword is charged. I don’t remember him saying anything other than it needs charging. I that’s the case I might consider just killing ghosts until it’s charged and then going for the menders and the statue.
The reason our characters don’t talk in the open world cutscenes (other than with triggers like skills) is a technical problem rather than a budgetary one at the moment, so when they get the tech to allow our characters to talk in these cutscenes, it will be much better.
How is the problem is technological? How is the technology used to record Taimi, Rox, and Kasmeer’s voice actors not advanced enough to record Nolan North or Jennifer Hale? How is the technology used to record Nolan North and Jennifer Hale for the Personal Story not advanced enough to record them for the Living Story? You’re going to have to explain that one to me, but I’m not seeing it…like, at all.
This is simply a case of quantity over quality. The quantity of the Living Story releases doesn’t allow the developers the time to bring the ten voice actors who voiced our characters in the Personal Story, whereas a single expansion would. I’m sure budgetary concerns play into it as well; the developers aren’t going to want to spend a bunch of money to bring in top-tier VA talent like Hale to voice content that they’re giving away for free.
There’s also availability. I keep track of Jen Hale at least and she’s been a busy lady. I can’t image that Troy Baker or Stephen Blum are all that easier to get for large chunks of the story, not to mention Felicia Day. I’d like the cutscenes too, but i doubt it’s going to happen unless they do a huge release along the lines of an expansion so they can get the talent for a reasonable period.
I enjoyed the fight and did not find it overly frustrating or difficult.
True, if you try to simply zerg the statue down, you will probably fail, but adding the need to switch and move a little doesnt make the fight frustrating. It makes it more fun.
Keep in mind that it is virtually impossible to fail the fight since the Rox will keep rezzing you if you go down. Seems like a good mix of casual and semi challenging to me.
Worst case scenario, grab a friend or two and head into it. It goes pretty fast with multiple people in the fight.
Seems to me that part of my problem is that I don’t seem to have the reaction time some of you have I guess. Gear is pretty good, I’m getting rid of the menders, except for when rhythm ends up breaking for one reason or another. I move as fast as I can to get the things down, bottlenecking the menders in the door, freezing them with signet, and maybe 4 out of 5 I can get down, it’s the 5th one that’s the problem because it gets through and it’s back to the beginning. So no, not zerging, I am taking a tactical approach.
And these instances are supposed to be allowed for soloing, so I’d like to be able to do it that way. And please don’t give me the “why are you playing an mmo”. There are times, even in an mmo, that I don’t want to depend on a group due to RL reasons. I only get a chance to play in between naps and activities of my kids. So it’s nice to have things I can access on my own schedule, and if I have to leave because of a rl emergency, I don’t leave anyone hang. I like being polite.
I AM going to check my gear and traits again, but I’m really not sure how helpful that’s going to be in the end.
I
The only thing I don’t like about this fight is the orbs. They kept on spawning right on top of me which is a bit silly really.
Agreed. Wish we could kill the blessed things.
For me, I got the shield down but keeping those menders out was a pain. Using the barrier on staff for my guardian helped a little, but those kitten ed menders. There’s no good flow to the fight and unlike Salma, which at least Jory and Kas were backing you up you have to keep running between door and statue.
They drop like a sack of bricks, just breathe on them and they shatter. And you used the staff? That should make getting back to the statue a breeze. Do you know how the Fear Wards showed up? They seemed to be an issue to others.
Fear wards aren’t the problem. The menders are the problem. Breath on them? We playing the same fight, because that doesn’t seem to be helping. I get into a rhythm, get them down, only to have it break because of one of those kitten sphere, which I’m trying to dodge. Breath on them doesn’t seem to work.
Yes, great guys. Rather than try and be helpful and make suggestions as to how to work things we get “you’re just a bad player.”
For me, I got the shield down but keeping those menders out was a pain. Using the barrier on staff for my guardian helped a little, but those kitten ed menders. There’s no good flow to the fight and unlike Salma, which at least Jory and Kas were backing you up you have to keep running between door and statue.
Plus there doesn’t seem to be a way to end the other ghost like taking out the vines removed some of the damage ability. It’s frustrating, and to hades with the the whole “bad player syndrome”. Sorry I play for fun, not frutration
It’s interesting so far, but it lacks an epic feel that the first two had. Hard to feel epic when you’re chasing after a group of twenty trying to get to an event that is no where near the green start and it doesn’t indicate where the thing spawns.
As much as I hated Fort Salma, at least the fight had some kind of epic heroic feel to it.
I don’t understand why everyone wants everything to be instanced. It sort of takes away the point of being an MMO, doesn’kitten
Let’s put it in different terms…
You buy GW2 about 6 months to a year from now.
You break out the credit card and get yourself 2000 Gems ($25) and unlock 10 chapters of Living Story Season 2.
Chapters 1 and 2 are ok since those chapters can be completely solo’d.
Now you are on Chapter 3 and you have to do Open World Group Event stuff to progress any further.
NOBODY is playing LS: S2: C3 and trolls just pop up and scale up the events.
You spend another 6 months STUCK on this part.
You paid for Chapters 1 through 10 and you can’t get past chapter 3 because it is Open World Group instead of instanced for solo play.
It is like buying an expansion and getting 20% of the expansion done and not being able to see the rest of what you bought because you NEED other players to help you and they are playing the rest of the game elsewhere. Most likely champ farming in Frostgorge Sound, Kessex Hills, or Edge of the Mists. Or just farming Cursed Shore.
Now you tell me that won’t leave a bad taste in your mouth. Remember, for this example you PAID for the content instead of grinding out the gold to convert to gems and obviously you didn’t log in during the FREE time since you just bought the game AFTER Living Story Season 2 ended.
Its not a bad thing that it cant be soloed. LFG tool is there, they can use that, also, not to mention that by the time it is 6 months from now and that person has just bought gw2, add more time for them leveling to 80, surely they would have gotten a guild or a few friends by then that can help you. if not, then like i said, there is LFG.
There are plenty of other MMOs that have “walls” that keep players from progressing past a certain point if they dont find a group and work cooperatively to complete the content that is preventing them from progressing,. it is the nature of an MMO to work with other people. If you dont want to work with other people, then you’re not playing the right genre, go play a single player RPG.
GW2 isn’t other MMOs, and another thing, would you people please stop telling the rest of us how to play the game. It’s insulting.
The concerns are valid, but all these concerns get in response is “go play a single player game.” Yes you can LFG, but by the time the majority of season 2 is past, it’s going to be a lot harder to get a group that’s interested. It’s the same with the PS and the final push on Zhaitan.
It’s just honest advice. MMORPG has ‘massively multiplayer’ in it for a reason, and its not just so we can stand around in towns and gab. I think its perfectly reasonable to expect that by the time someone is at this stage of the living story, that they have a few friends, and a guild whom can help them out. Heck; its not even that hard to join a guild, there are so many recruiting and many will bend over backwards for you just to get you to join them.
The episode had a good balance between story-driven instanced content, and open world events, and it did it in a way that they were connected to each other. Though the open world events aren’t dependent on the story instances, so people whom haven’t done those story instances can still participate in the events and not feel completely lost.
Were there no glitches, i think the bulk of the complaints would be how zergy it is in open world. (which i agree with, though i admit that the zergs will be gone in a few weeks and it will be pretty sweet).
It’s also an rpg, which means you should be able to play as fits your character. Telling someone to “go play a single player” isn’t good advice or even honest advice. It’s just a semi polite way of telling people who see things differently that they can’t hack YOUR gamestyle.
I don’t understand why everyone wants everything to be instanced. It sort of takes away the point of being an MMO, doesn’kitten
Let’s put it in different terms…
You buy GW2 about 6 months to a year from now.
You break out the credit card and get yourself 2000 Gems ($25) and unlock 10 chapters of Living Story Season 2.
Chapters 1 and 2 are ok since those chapters can be completely solo’d.
Now you are on Chapter 3 and you have to do Open World Group Event stuff to progress any further.
NOBODY is playing LS: S2: C3 and trolls just pop up and scale up the events.
You spend another 6 months STUCK on this part.
You paid for Chapters 1 through 10 and you can’t get past chapter 3 because it is Open World Group instead of instanced for solo play.
It is like buying an expansion and getting 20% of the expansion done and not being able to see the rest of what you bought because you NEED other players to help you and they are playing the rest of the game elsewhere. Most likely champ farming in Frostgorge Sound, Kessex Hills, or Edge of the Mists. Or just farming Cursed Shore.
Now you tell me that won’t leave a bad taste in your mouth. Remember, for this example you PAID for the content instead of grinding out the gold to convert to gems and obviously you didn’t log in during the FREE time since you just bought the game AFTER Living Story Season 2 ended.
Its not a bad thing that it cant be soloed. LFG tool is there, they can use that, also, not to mention that by the time it is 6 months from now and that person has just bought gw2, add more time for them leveling to 80, surely they would have gotten a guild or a few friends by then that can help you. if not, then like i said, there is LFG.
There are plenty of other MMOs that have “walls” that keep players from progressing past a certain point if they dont find a group and work cooperatively to complete the content that is preventing them from progressing,. it is the nature of an MMO to work with other people. If you dont want to work with other people, then you’re not playing the right genre, go play a single player RPG.
GW2 isn’t other MMOs, and another thing, would you people please stop telling the rest of us how to play the game. It’s insulting.
The concerns are valid, but all these concerns get in response is “go play a single player game.” Yes you can LFG, but by the time the majority of season 2 is past, it’s going to be a lot harder to get a group that’s interested. It’s the same with the PS and the final push on Zhaitan.
All it takes is one simple assumption by the player for instanced story telling to make sense. You recognize that your character is the hero and that other players aren’t in your story. It just takes a very brief suspension of disbelief (so to speak).
The problem is that given that I play a genre which’s distinguishing design element is that a nontrivial amount of other players are constantly around me, this is the one assumption you should not ask me to make.
Spacegoats in WoW? Fine.
Lasertech in my fantasy MMO? Fine.
But being the sole hero in a massive-multiplayer game? I wouldn’t be playing the genre in the first place then, would I?
You do realize that the whole setup for Isle of Thunder in MoP is instanced for solo play, right? You also know that the whole text you get in missions is directed a single player aka you, right? In the main in WoW, in DCUO, in TOR, the story is about the player, not huge bunches of players. In fact I’ve seen the bleep fests from the last raid on the Lich King, where an npc rather than players get to land the final blow…
And the screams about Treahane stealing the spotlight from the player?
The whole point of even MMORPGs it to try and make the player feel at the center of the story as much as possible, because it gives connection. It’s a hard balance, but it’s there and it’s needed.
Mordremoth seems to be able to spread his influence the farthest the fastest, since he doesn’t seem to have to rely on minions and uses the network to put pieces of himself there.
Well, Jormag prefers to offer power to people first, then corrupt those who join him. Mordremoth seems to just try breaking into your mind until you’re insane.
I can see why it reminds people of ME’s Reapers, and no, I don’t think GW2 is ripping ME or vise versa. i just find the thematic similarities interesting, especially since it does look like this is going to be a HUGE issue for the Sylvari who up til now have been immune to corruption of the dragons.
Edit: Nilkemia, thanks for the thread, seeing it from another perspective is interesting.
Tobias, good to hear. I was just about to log on. Need a break from real life for a while.
So they didnt envision everyone logging in at once, everyone zerging thro a map with NO lower cap, and everyone being in the same place at the same time and it still would work ok?
Eh, it’s not the “didn’t envision it”, it’s the “how do we plan around this” issue. I mean, they knew this was an issue back when Lost Shores launched and *failed kitten day one.
At least this isn’t “one time only”. Ugh.
That would be called forward planning, but why do that when a hotfix will do.
Considering we have no CLUE what the actual problem is in the code, and the majority of us probably won’t understand it if we did, let’s not just jump to conclusions. Unless you have powers that allow you to look inside Anet and know exactly what their planning was, then all you’re doing is adding to hot air.
Did they issue you official Anet pompoms when you became a cheerleader?
I’d say that a bug of this nature that COMPLETELY shuts down LS progression SCREAMS to me it wasn’t tested properly…
First of all, I don’t do pompoms. Second, if that’s the best you can do, to quote from a favorite song of mine: better put your hands back to the keys.
Now, none of us have any idea what is involved. We don’t know the code, we don’t know how it was tested, and we don’t know what might have happened on release. My point was that we don’t know, so the whole “forward planning” idea kind of stumbles when we er… DON’T know anything about what happened.
I’m not saying Anet didn’t make mistakes, however, screaming about it is pointless.
They are human, they make mistakes, and considering what’s going on out in the world, this isn’t that earth shattering we need to scream about it.
This is what you all get for not jumping in on the public test server and helping to make sure these events work right.
Oh…wait….
PTS aren’t a cure all, and let’s not pretend otherwise. Most of the people I know who were on PTS for WoW did it so their guilds could get raid timing down for when it went live. Did nothing to help with the bugs. They were only interested in getting world firsts or whatever.
I repeat, public test servers aren’t a cure all.
So they didnt envision everyone logging in at once, everyone zerging thro a map with NO lower cap, and everyone being in the same place at the same time and it still would work ok?
Eh, it’s not the “didn’t envision it”, it’s the “how do we plan around this” issue. I mean, they knew this was an issue back when Lost Shores launched and *failed kitten day one.
At least this isn’t “one time only”. Ugh.
That would be called forward planning, but why do that when a hotfix will do.
Considering we have no CLUE what the actual problem is in the code, and the majority of us probably won’t understand it if we did, let’s not just jump to conclusions. Unless you have powers that allow you to look inside Anet and know exactly what their planning was, then all you’re doing is adding to hot air.
Well, maybe Everquest just needed a TEST SERV…
Oh. Right…
Everquest had a PUBLIC test server. The idea that just because Arena doesn’t make it public doesn’t mean they don’t have one. And test servers aren’t a magic wand, even using them doesn’t promise that the release will be bug free.
I hate to bring out this argument bu,t why are you playing a massively multiplayer game.
Like the story, like being able to play with friends… I’m sure I can come up with a lot of reasons. However, this being an MMO there are a number of people who enjoy being jerks who, as Harper described above, blocked progression in the STORY for several other players. It’s something that needs to be taken into account.
Hey guys,
Just wanted to pop in and say that we are investigating the issues with the iron marches content as fast as we can so that we can get you guys back to progressing through the episode. These issues are indeed proving quite tricky to nail down (it’s not as simple as they simply won’t restart) but we are working hard to get everything addressed as quickly as possible.
Thanks for understanding and sorry for the inconvenience.
Maybe ANet’s game studio should stop with these kind of events and focus on something that is doable within the development team.
Doable within the development team? What does that mean? Just because Murphy’s Law showed up suddenly the team’s talent and skills are utterly being called into question?
Things break, they don’t work right, and considering what a blessed complex system we’re working with here, I’m amazed that the first two parts of LS2 have been pretty darn smooth.
They hit a rough patch, it happens.
I think Harper has a good point, something that maybe should be considered in the mechanics in the future, considering a bunch of idiots just jerking around CAN halt progression for others.
Hey guys,
Just wanted to pop in and say that we are investigating the issues with the iron marches content as fast as we can so that we can get you guys back to progressing through the episode. These issues are indeed proving quite tricky to nail down (it’s not as simple as they simply won’t restart) but we are working hard to get everything addressed as quickly as possible.
Thanks for understanding and sorry for the inconvenience.
I know what would fix 99% of your problems… say it with me… TEST SERVER!!!!!! OMG! This is the ONLY MMO I have EVER seen that doesn’t use one! How much BROKEN CRAP do you have to shove down our throats before you realise you are WRONG?!
Test Server didn’t fix 99% of the broken stuff in EverQuest, or Ultima Online . . . in the latter it was just a place to kick back and do some meaningless PvP zone control stuff.
Add to that just because they don’t have a public test server doesn’t mean they don’t test the game.
I’ve done test server on several mmos, and honestly Tobias is right. Most people go there not to help bug hunt but in order to get a sneak peek at the new stuff.
You try to come up with all the things you think can go wrong, and test for them, but nobody can think of everything.
I’m actually convinced they are working on a fix right now since I saw at least two or three Anet staff on characters near the bugged area.
So have I. They are working on it.
I think Roy meant when Yoda came up with Qui-Gonn’s return as a Force ghost out of the blue and urged Obi-Wan to learn this technique during his self-exile on Tatooine.
Actually Yoda did hear in Qui Gonn’s voice calling out at the same time Anakin made his attack on the sand raiders in Attack of the Clones. It also looks like Qui Gonn might have made an appearance in Revenge but it either got cut early on from the script or on the cutting room floor in editing.
I was referring to the way everyone was baffled by what Obi-Wan did at the end of A New Hope, and they expected it to be somehow made apparent in the prequels. And then, just as we were thinking, “Well, this was his last chance… I guess they really didn’t care,” Yoda slips it in with, “Hey, Obi-Wan, before the closing credits roll, let me tell you about how Qui-Gonn taught me the secret to immortality! We’ll cover the details off-screen.”
I still don’t get why it was such a great idea to let Vader kill him, though.
Aha, understood. And yes, either because of the editing or the script revisions it ended up being really kludged, and I understand the point… The only thing I can think of about Vader killing him was to motivate Luke, the bloody shirt as it were.
As for the knowledge of M, I’ve just kind of given up at this point. It makes my head hurt.
@SkyFallsInThunder:
@Ariella Goldstein:
There is another artifact created form the essence of Jormag, and it is in Hoelbrak. The Fang of the Dragon (belonging to Jormag itself) is suspended there, awaiting the mighty champion who can destroy it. Then the norn will know that the time has come to attack Jormag.
(In the novel “Edge of Destiny”, Eir unsuccessfully tried to damage the Fang. Rytlock then offered to strike it with his ridiculously powerful flaming sword, but Eir did not let him.)
You’re right, though i tend not to think of the Fang as an “artifact” per se since it really doesn’t have any purpose but to hang there until Arthur… er the mighty champion breaks it i half (grin). It also doesn’t seem to have the properties of the sword in that it’s not corrupting the entirety of Hoelbrak, where the sword was definitively corrupting its wielder. Of course, this probably has something to do with how the sword was formed (the magic involved etc)
I think Roy meant when Yoda came up with Qui-Gonn’s return as a Force ghost out of the blue and urged Obi-Wan to learn this technique during his self-exile on Tatooine.
Actually Yoda did hear in Qui Gonn’s voice calling out at the same time Anakin made his attack on the sand raiders in Attack of the Clones. It also looks like Qui Gonn might have made an appearance in Revenge but it either got cut early on from the script or on the cutting room floor in editing.
All I’m able to find is that it must be the “rightful king of Ascalon”.
The wording of the nature of the curse has always been vague, and probably for good reason. Who or what defined the conditions of the curse?
<snip>Perhaps the curse is something dictated by the tainted land of Ascalon itself. This case gets rather silly though, since if it’s just the land, then probably any idiot who happens to have Sohothin or Magdaer could come along and pronounce themselves king of Ascalon and fix it.
There is a precedent in folk lore that ties the king to the land and vise versa. So depending on how they word it, the concept MIGHT work. I’m not subscribing t any theory at the moment, since all we know is he says the curse is broken and stuck the sword into the ground. Not much to go on.
I hate when developers do this kind of thing. Is there some requirement that you need to be a sadist to do this kind of work? Grrr….
people NEED to keep in mind that Ascalon was ORIGINALLY charr territory so a rightful king to it would most likely be a charr.
No. I don’t subscribe to that retconned lore. That only came about when they decided to make charr a playable race. Us Ascalonian humans are once again getting shafted by this game and Anet.
You do know that Anet had intended as such as far back as EotN, right? It’s why the whole Pyre Fierceshot storyline existed.
Rox didn’t desert. She gladium, she has no status until she’s accepted into a warband. Hers was killed in a cave in, along with her first lasher. And Rylock didn’t give her an order to kill Scarlet, he told her if she killed Scarlet she’d be granted entrance into Stone warband. In the end, rather than pursue her own goals, she tended Braham who’d been wounded. or in other words she made a personal sacrifice for a friend.
As for the experience… Uhm: Frodo, Sam, Pip and Merry. Tika Waylan and Laurana. Garion. Pug and Thomas . Do I need to continue this list?
It’s also possible we’ll see a conflict with Jormak since Mordremoth (her sounds like a Godzilla character) is extending his vines into the Shiverpeaks, most likely toward the Priory and it’s magical item store.
Also interesting to note: the Priory has one artifact that is created from the essence of Jormak. What happens, if anything, if another one of the Elders devours it?
As far as we know, he had severed his connection to the Dream, much like Scarlet, and as such become sensitive to the influence of Mordremoth (based on the current speculations).
Scarlet didn’t have any direct contact with Mordremoth either, until it was in her head (or whatever it was).
It seems that it was the machine that did it for her. But if he’s Soundless, it makes me wonder if we’re going to see the Soundless colony get hit when Mordremoth extends his vines that far.
He might have been affected when they got closer to Mordremoths location, which would be around the time he started killing people.
True, but why? With the exception of Scarlet, and we know how she ended up becoming the way she was, how did he come in contact with the dragon corruption in the first place? Was it because Sylvari are sentient plants or something else. plus he didn’t seem to just go nuts and start killing randomly. This was part of a concerted plan.
It all seems to be attached to where the Master of Peace hints he’s going at the end, but it’s interesting to consider.
Okay, so the next question becomes how did Aerin end up corrupted. He seemed fine at the Cliffs, and I’m unsure he would have been able to keep his condition a secret in the midst of the Festival.
Isn’t Labyrinthine Cliffs on the other side of Tyria from Drytop? Makes one wonder if they weren’t on their way home after all. Of course, this also could have been due to the incident on the ship and damage suffered put them off course.
I just find it interesting that no one in story asked why they were there…
I totally forgot I had a sister.
I wonder how she’s doing. Can’t even remember her name.
Deborah
I’m wondering where everybody is getting six or eight episodes? We were told that Living World season 2 started with Gates, in fact those two episodes are labeled such here at the website, so I don’t think we’re looking at an ending just yet.
As I said elsewhere, I’m expecting the story to go for about 12 episodes, because the new format makes it a little easier to complete achievements, get story etc. This is speculation on my part. That’d be twenty four weeks, add in the two festivals that fall in the season so that’d be more than half a year of new content. This is speculation on my part. It is possible that the developers will be able to keep the story fresh past my estimations. I hope they do.
Of course this mid season break also means we’re going to be doing a ‘Best of Both Worlds’ where they leave us with a cliffhanger and then spend another two weeks laughing at us while we run around trying to figure out what comes next. This makes me speculate that they’re also sadistic
Ehrm not realy, we saw the pale tree b4 we saw the ‘diagram’, so we move past the Pale tree, to get to it, this is also what Scarlet experienced. The ‘assumption’ that this means that the pale tree is at the center of the diagram, is only based upon a sketch made by Scarlet, which by all mean, might just be that, trying to make sense of it all… And she, like you, assume that how we pass the tree, indicates that the white (both are whitish) means that the tree is the center. No proof of it though…
We can only go on what we’ve been told in the episodes, nothing else. When we have more information we can adapt or change the hypothesis. Considering we hear the Pale Tree speaking as well as seeing the orb, I’d take that as proof that the Tree is involved, and since just before you see the orbs, you see a white stylized tree in the center, which is similar to the tree in Scarlet’s diagram. It’s actually IN her room if you take a close look. It’s surprising detail.
What I do see as proof though, or at least a very strong hint. Is this: https://forum-en.gw2archive.eu/forum/lore/lore/zaitan-dark-green-orb/first#post4222396 Which explains why Mordremoth as a Dragon is so late to arrive, if his orb is the 4th to light up… And while I will agree that pointing at the pale tree is an assumption, it would explain the whole thing (and yes, that means that the pale tree suffered a case of ‘the Glint’, but ‘you know’, look at GW1 … some things just seem to return and come back), and obviously that theory (linked) is an assumption too…
There’s absolutely no evidence to support this in game. We have no idea why the orbs were arranged that way. It’s not something that’s addressed. And as I said above we hear the Pale Tree’s voice and see a white tree before going to the orbs.
Still though, and that is my biggest problem with this Occam’s razor thing, regardless of the reason why Mordi would go after the PaleTree (as Kralki did with Glint). Using just that as a means of concluding, ‘Mordi went after the Pale tree because they are both plant like’. While conclusions based upon observation, it may not be the actual reason…
No, what’s being said is that the Pale Tree is the target because she’s a mystical plant, which is M’s sphere of influence/nature whatever. That’s the most basic logical explanation for what the vision was based on what we saw and heard.
I’m getting sort of lost on you on that last 4 bits though, but I will answer to that 5th (from the bottom). Why did scarlet see that vine, scarring the Pale tree? Well because maybe that is the ‘true form’ of the pale tree. In a sense you can ‘also’ see that as a hint that the Pale Tree was supposed to be Mordremoth’s minion factory… (or maybe it was what scarlet thought she was. as she then after the vision grew some herself.)
On the lost bit then? Who’s birth would have been highlighted? The pale tree’s birth? cuz if so, it was in the last episode of GW1: Eye of the North.
Or it could just be how Scarlet’s mind interpreted the attack. Again simplest explanation. There’s never been any indication that the tree has another form, or mutated in some way. In fact there’s evidence in the game that there is another tree that spawned sylvari (it’s in one of the mid level Sylvari PS quests that you run across a Sylvari who is not connected to the Tree, but is not Soundless or Nightmare Court, and because of that the Court is trying to corrupt him)
Who knows, but if ‘a Sylvari’ approaches a dark morbid nightmarish branch of Sylvari and suggests: ‘Lets make a huge life producing tree of our own, producing toxicating seeds, and plant/krait like monstrosities’. That would strike those Nightmare Court as something that sounds like a good plan ?
Again, we have no proof of that. We don’t know where the toxic plants used by the Toxic Alliance came from, though it would make more sense if they were something Scarlet and her allies produce rather than from yet another sentient tree.
Scarlet’s a scientist and engineer. We’re told after the attack on Divinity’s Reach that she studied a number of disciplines in her time with the Azura. It makes more sense that this was something she produced in a lab and not a product of an external source.
As for the Nightmare Court, again the simplest answer is that Scarlet shared some of her vision with her. I doubt she told them all of it, but yes offering a way to corrupt the Tree would have appeal since their efforts to date haven’t yielded anything.
We have to go on what we know from the stories presented in game, nothing else.
It doesn’t matter how much Taimi is a typical Asura, a child doesn’t belong on the battlefield. If they decide to make something happen to Taimi because she is in this group I will won’t care at all because I can’t be invested in a story that is so completely out of touch.
And a child would not be allowed to decide what happens to the effects of the greatest humanoid threat in recent history.
If a soldier (who is not even a child) had discovered Hitler’s secret bunker, it wouldn’t matter if that soldier was a prodigy – he wouldn’t be allowed to say “I’m going to stay here and examine all these artifacts”. He would be required to report it to the authorities who would appoint an experienced and trusted expert to examine them.
First of all, as was rightly pointed out, this is an adventuring group with no ties to any government body. As such, it’s kind of a finders’ keepers’ situation. But considering the look of contrition on her face in the recent trailer for The Dragon’s Reach, she may be called on the carpet for it.
As for children should never be involved in war, research history. We had kids serving in wars for a long time. Thirteen is considered the age of adulthood in many cultures. The idea of keep children at home and ‘safe’ for such a long period is pretty recent in human history. If my memory serves me, probably about the mid eighteen hundreds would mark the divider. It has a lot to do with lengthening life span, changes in technology which in turn changes attitudes.
Taimi also IS Azura and playing through the Azura personal story it’s pretty evident that they throw their progeny into the deep end. You have kids being exposed to out of control elementals in one class, being shrunk and chased by giant sized bugs in another, and the adults just sigh and rather than find it worrisome they seem to find it annoying. Not because they don’t care, but because it’s the way their society works.
She hasn’t been in any large scale battles. They kept her out of Lion’s Arch of example. The small battles she’s been in have had her working on tech in the back rather than actually doing any fighting. Not so much different than say Dawn in Buffy the Vampire Slayer. Or kitten Grayson/Jason Todd/Tim Drake, or numerous other teen superheroes etc etc. And Jason Todd was killed, in fact the fan base voted to kill him off. And need I mention A Song of Ice and Fire? Arya is nine years old that the start of both the book and the TV series? And Bran is not much older, also crippled, and ends up in the middle of a war he must take part in.
See Taimi isn’t all that unusual. In fact, compared to Game of Thrones, her life has been down right tame.