Showing Posts For Asahi.1487:
Sigil of Opportunity
Deal 5% extra damage to movement-impaired foes.
→ Does that count for stunned foes? Crippled, Chilled, Slowed?
And what will happen to sigil of accuracy… 7% crit chance is quite fun
I agree. TW, lame transfer wolves ran 20+ ghost thieves tonight and just trolled our map blob. No skill build.
Assassin’s Signet –
Passive: 180 power
Active: Deal 15% more damage on your next five attacks and your attacks are unblockable.
OMG OP @swagger you are correct, burst too OP. Just look at this https://youtu.be/PvEUHnZsdq4
and other vids on his channel. Thief needs a nerf or tone down.
Revs on the other hand, perfectly balanced!
I saw some TW tags on SBI today, but they quickly switch them off when I ask them about it. Looks like the transfer are going through. kitten TW
Anet plz close SBI, some are transferring tonight. Lock them out LOL
LOL ok since no1 believes this. I went and tried it out.
This build is so easy, a monkey can play it. I hit more than 22k on a guardian on my first couple tries. Removed rage pm from victim, but WOW the hardest thing on this build is to hit 2 buttons at once!
Nerf plz!
No… the point is that he is hitting these numbers on full tank commanders with HEAVY ARMOR. All the clips of CoR and Gunflamme are mostly on light to medium armor classes.
I think anet needs to look and nerf thieves
WoW this thief killing these tanking commanders like its nothing. I think anet needs to nerf thieves again.
https://youtu.be/R_l1o_h83wI
Thanks!
They gotta sell HOT one way or another
NO, I’m pretty sure TW left Dods on TC as a peace offering. Plus Dods had to take on a 3rd job to support his growing family. Taking care of both his baby boy and girl is hard work.
What do you guys think about changing Assassin’s signet to include next “5 attacks are unblockable”
It’ll bring back some of the unblockable attacks from GW1 in the form of a signet
https://wiki.guildwars.com/wiki/List_of_assassin_skills
Thieves making trade offs for some guaranteed damage
(edited by Asahi.1487)
ya.. logged in tonight and found about the sword nerfs. The 1s icd on stealth attack was already making me mad. GG anet.
its S/d and d/d
d/d for 1shot and s/d for movement and funs
1Shotting still a thing with all the passive defense flying around?
http://gw2skills.net/editor/?vZAQRAoY8Yl8MhGnYlTw0Jw/EH0E1uCGu90nFfRZoDgJMCA-TFCBABZpkQf9DbcEAY4gIg1+jyNAeAAnpEcU1fCAgAcz2sNbzgzbezbezbeu5Nv5Nv5NLFwo6sA-w
My current build any1 want to help me make more people QQ?
WvW is so easy
Uplvl or no? Jesus christ.
forgot to mention it was vs a lv80 guardian prob in zerk or something w/o toughness
WvW is so easy
snip*
I’m in the top 1000 team arena and run D/D. WHAT NOW?!
I rather them rework Deathblossom, up damage on dancing daggers, and make CnD to 5 stacks of vulnerability
better than watching “some1” run a known bug in a featured tournament.
kitten , I really wanted Good Fights to win. I thought they would at least make it to the finals.
Nah, they lost their honor by exploiting a bug in an official tournament.
Karma man, don’t mess with it.
^better than using a bug in a featured tournament
lol NA is so boring to watch, at least GF lost. Using deepstrike bug on a hambow lolol such fail, maybe they should rely on skill instead of a bug.
playing/winning as d/d in tPvP
“go back to wvw scrub”
http://mp.challonge.com/ToLNA/
Who will win? seem like GF has it easy
Can you guys add a way to get Gift of Exploration through the reward tracks, like after completing all regions and then another track?
+1 for getting Gift of exploration in PvP
d/d: go all in or go home!
Source: Me, myself, and I
Sigil of blood seems lackluster compared to the other on crit sigils.
Before the patch it was on a 2s CD with a 30%
After patch its 50% with kitten CD
I suggest to lower the CD to 2 or 3s
“sigil of intelligence” feels really clunky. We only get 9s after weapon swap for 3 attacks before it times out.
Should’ve buffed it w/o the 9s time limit.
If possible the cooldown could be moved to after the sigil proc is used to prevent abuse.
The new sigil of intelligence received a buff, but the a duration was added to it.
Before as long as you swap to the weapon, the next hit will crit.
The new version gives 3 charges but on a 9s duration. This makes the sigil extremely clunky and unsatisfying to use.
Remove the 9s time limit for use?
Think we’ll be able to get ascended weapons from the rewards tracks or a chance from those rank up chests?
and what is the break point for dragon? People are saying different things
-r55+
-r53 + 90%(to r54)
doing some math, it is possible at r53 + 90%(to r54), but dev says upper mid 50’s where ever that may be
w/e, glads there’s more rewards from doing pvp.
D/D thieves are in a bad state compared to the meta S/P, D/P, or even S/D.
A slight buff to dancing daggers and cloak and dagger is needed for this build to be viable in pvp. Even S/D rarely uses these 2 skills and With the P/D cloak and dagger is used to get sneak attack off.
With reveal at 4s, there is no problem with thieves perma stealthing with #5
A buff to the damage of both skill or the lowering of initiative might help it out.
An increase to 5 stacks of vulnerability for 5s is also an option.
With D/D you either focus on condispam from #3 or blackstab. However in tPvP neither is viable compared to the superior d/p setup. I believe Death blossom might need to be tweaked.
Heartseeker is at a good spot, but it could be toned down slightly to allow for buffs on the other dagger skills.
D/D, more towards the D#3/4/5 needs a few buffs to complete with the meta builds.
(edited by Asahi.1487)
d/d handsdown best soloq build for team arena
1) 4 signet spike
2) Rage in map chat: check
3) invisible whisper spam: check
4) screw the team: check
5) enjoying w/e the fk you want: priceless
Yo!
Thanks for the inspiration, I tweaked the build of tPvP, been doing good with it so far!
what?!
You can play d/d in pvp doesn’t matter anyways. Kill things and rotate points is way more important!
why are you even playing when you are dcing!?
on the another note good luck with support, might take them 3 days just to get to your ticket. Unless you get lucky.
we can do a Zoo merger and create an awesome petting zoo experience?!
To preserve the integrity of the [Zoo], I must ask players to only play MM or Spirit zoo keepers. Thank you
We are looking for more players for team arena. We mainly play during 6-10pst, but have a few members on Est.
All ranks are welcome, we will teach you how to be an amazing zoo keeper.
We can probably have several petting zoos going if we get a few more necros/rangers around Est time.
Need more MM Necros and Spirit Rangers. Apply today to be a zoo keeper.
Please reply below or pm “Ty Zoo Master” in game
(edited by Asahi.1487)
Make some friends and play team arena, it is a big improvement from the fail that is soloq. Or you can always soloq the team arena.
just go play team arena soloq, its the same thing but a better experience.
you can do that already!, buy gifts, sell on TP, and then convert to gems.
it is correct, you need to get lucky. And it does drop from match win chests
Playing Team Arenas like LoL
p/p Thief pretending he’s Lucian
nope, you need 3 points of dishonor before it blocks you, so your guildy had left more than 1 time. Deserved it
blast finisher it and give your team a boost
good working as intended!
Each stack of dishonor has it’s own duration of 72 hours.
You can play until your account has 3 stacks of dishonor.
You cannot play until your account has less than 3 stacks.
Dishonor stacks expire while offline.
Being kicked by AFK detection automatically adds a dishonor stack.
Being absent from a match will add a stack of dishonor when the match has ended.
Simple version: You can leave a maximum of 3 games every 3 day period. Those could be spread out: If you leave once a day, you effectively lock yourself out every 24 hours. They could be stacked quickly: Leaving 3 times in one day means and cannot play almost the maximum of 72 hours.
so yep shouldn’t have queued after your 2nd dc, and making the 4 other teammates go through a 4v5
Play soloQ, its has a decent drop rate from the win chests. Learn a class/role cap and defend points easy wins.