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Only a wvw player knows that all developers play warriors to test the game but they forgot to stop “god mode”.
Only a wvw player knows that the real name for mesmer is MEhhhhMER.
Only a wvw player hates every update because brings back past bugs and more lag.
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What I use:
- torch;
- distortion;
- fake stomp (start animation, quit, stealth, start stomp for thief);
- only stealth for mesmer and necro;
- diversion at right moment to hope to gain that kitten second.
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(edited by Babacloanta.7640)
I wish that my mehmer can:
– run like warrior;
– burst like thief;
– consume conditions like necro;
– heal like ele/guard;
– spam conditions like engi;
– and after all these buffs …. cry like ranger.
I think mehmer becomes worst with every hour that you spend to learn this class.
After thousands hours you’ll find that everybody can make more easy what you do.
Don’t say about veilbot and portal because we can play without.
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(edited by Babacloanta.7640)
Off topic: no offense, bad example, you play warrior and you need more skills?
that was one class randomly I picked.
I play many classes and want new skills on all of them. I was just showing how I can come up with 15+ new skill ideas on my own, so I am sure a team of developers can come up with much more for the other classes that arent watered down and useless.
They can’t balance so many skills and lag will be bigger from more skills, you know “engine limitation”.
If ever they’ll make new skills those will be clones of existing ones or useless skills.
New weapons? I don’t think so, 2 years and no information about a real update.
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(edited by Babacloanta.7640)
From my point of view, in the beginning, main focus of Guild Wars2 was pve+spvp(e-sport). WvW was there just in case, in memory of GvG. They set big numbers for wvw achievements to not upset pve players and force them to play wvw and because they didn’t know how many players will play wvw.
Was more easy for Anet to set a high target and wait for real data. But even after 2 years wvw is still on second plan so I think that they’ll announce a big update for wvw in 2016 with new game GW3.
Off-topic: Broken q again? Give us real data, why you hide between words?
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(edited by Babacloanta.7640)
After 2 years everybody learned how to not die. So, solo means: Usain Bolt-warr, shaman flying staff-ele, 2xveil PU-mehmer, birds slayer-thief, back running-ranger, holy trinity-engi (fire, conf., torment), teleporting guard (meditation) and master of spite-necro.
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Yes, he can steal your pride.
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Please don’t ask for a fix, you know what that means: new nerf.
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Off topic: no offense, bad example, you play warrior and you need more skills?
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I play in “small” party 2-4 players and I like power builds.
Sometimes I use food other than my build just for fun.
We fight vs more enemies so I must stay with an eye on thief (usually he burst you at 25% health) or that kitten signet of spite.
On topic, 3 builds:
1. weird PU: http://gw2skills.net/editor/?fhEQNAR8flsnpRtdqxMNcrVSrhY6XjOdqjo7KpCUGA-TVSEABIcQAgS5hI7PAwDAQLlgLpELirAAb6GYU9HSBonwI-w
2. not so weird PU: http://gw2skills.net/editor/?fhQQNAR8flknpRttpxMNcrNSrxY6XG5ESGQBlciqB-TFSEABA8AAG4KAolSwlU+xmuhd2fgR1fc4gAEAABgduzhuzhuzSBMqwI-w
3. chill fun (not PU) – test/troll build: http://gw2skills.net/editor/?fhEQNAW7dl0npRt1oxMNcrNytxY6KG5iTOTKlMggB-TFyCABVcFAA4BAExBBgm9HAU3gnq/koSwsU+RKgFlGB-w
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If by roaming you mean walking around and choose your target then any build is good if you know what to do.
If roaming means that you attack camps, some undefended towers, contest keep, kill cows, the PU help a little vs some classes that don’t fight and wait to burst you to death.
In this “condi-bunker/perma stealth/Usain Bolt” era we are a little let behind by ArenaNet.
These days I use a mix/hybrid build with berserker gear, 4/4/6/0/0. Burst from izerk and shatter, maybe sometimes from BF. For conditions that “hard to work” skill Arcane thievery and torch.
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With last update ArenaNet just revealed “new fixed class”: MEH…MER.
MEHMERS are magical duelists who wield deception as a weapon what they find on the field: bars, wood planks. Using powerful illusions, clones, and phantasmal magic his panic and pink butterflies to confuse and distract their foes, MEHMER make sure every fight is balanced in other favor and their opponents can’t believe their eyes.
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(edited by Babacloanta.7640)
Stay on topic please. Our name is MEH…MER. So no more mesmer up, mesmer down. Just say loud ….MEEEEH MER.
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Dev logic.
Q. How to nerf a mesmer?
A. Just “fix” skills in PVE update.
Q. Why to nerf mesmer?
A. Because he is OP in sPVP, PVE and WvW. And he can port too. Without time limit. You know, that time write under your fixed portal skill.
Q. So this class can keep his name?
A. We just fixed that too: his name will be “MEH…MER”.
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Anet…please…fire this hambow warrior, who keeps nerfing mesmers… I know,…there is not much left…but find a mesmer to lead mesmer balance team….its just to ridiculous.
It seems that he (dev) still lose to some mesmers. Even with his huge passive heal and Usain Bolt speed. Maybe it’s time to help a little warriors and put one stealth skill on his bow.
Until then fix more skills on mesmer. I still burst warr for 10k so look at “arcane thievery”, sometimes take stability first.
Nerf izerk too, sometimes die after mesmer.
Don’t forget about torch, that OP PU, it seems that has no delay to use.
On a serious note (for WvW only):
- too many passive skills;
- too easy to reset a fight after heavy damage dealt (only for roaming);
- “hard revive” and rally mechanic needs some changes.
No trinity made heavy classes with healing and running abilities a must in zerg.
You tried to balance other classes but with little luck (huge life for necro).
I don’t miss holy trinity but your wvw become boring.
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1. Something like Arcane Thievery but for 2 boons-conditions and
2. If no boon on target – immobilize.
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Would be really awesome to be able to exchange badges for tomes of knowledge but not under the current karma train system.
So many people/commanders don’t defend anything because it’s more profitable to let enemies cap and then take it back.
WvW is now pretty much about ignoring enemies and capping empty structures, badges for tomes would just add to this.
True and look at Edge, so many badges there without fighting enemies.
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One crazy idea (not new): after 5 minutes of inactivity let us use action (F) to send enemies on base/spawn.
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“…With megaserver technology, there are as many copies of a map as are needed to comfortably hold the population of players in that map at a given time.”
Nice thing, then just make one more copy of world to hold guilds and let them fight for supremacy (no score).
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Roaming everyday mostly with mesmers and thieves.
Somehow, in combat, I get (let’s say one time per fight) 3800 attack with iZerker, 2800 armour and 2500 dmg shatter ready. Arcane thievery and blurred frenzy are just “in case”.
Or I can use staff but it’s to addictive and I can’t say hello to thief in shadow refuge.
So yes we can burst down some classes and builds and die from others
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Yeah with moa skills.
We lost hope to see wvw without lag after almost 2 years (from 18:00 to 22:00 GMT, no chance to play).
Play in zerg/blob warr, guard, necro or stay in pve – that’s it.
We love your game BUT we can’t play how we want. Sad, very sad.
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Well.. cant really say anything else but ‘’learn to place’‘. Yes, it does gets destroyed, but if you use it on backline targets you’ll most likely get the full dmg from it.
Also, phantasm specs aren’t supposed to be viable in large group fights. That’s where shatter plays a role.
True. Mesmer can be a very good weapon in a good hand.
Shatter can be used in duel, small, large and zerg fights.
You can flank running enemies, “mix” backline fighters, be a false target in enemies front, stomp downed enemies, etc. Of course veil and TW are some good options in large fights.
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Cleaning Squad guys you have an incredible elementalist!
Yep and many more good fighters.
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WvW shatter (staff roaming, GS zerg).
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‘It’s true. You can’t fight 2 servers at once when is lag. It’s impossible to wipe one in time and then go to fight to other one.
I don’t mind about “pve” players, they can stack and listen.
I don’t mind about achievements because everyone paid this game.
I don’t mind about the queues even the system is broken like hell.
I don’t mind about many wrong things in wvw (nothing new here for veteran players).
My big problem is LAG (in fact skills delay) because, you know, not everyone play a war, guard or necro full tank of course.
When is lag you can’t fight and “numbers” wins every time.
To change server is not a solution, because I don’t want to jump servers only because I win.
So my only solution is to read forums and hope for a not “ENGINE LIMITATION”.
This is a bit of my opinion about wvw and not about the entire game GW2.
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Yesterday PT, EB was a joke… your guy ( VS / SFR ) know other location in this map that our bugged tower ? … Cheer to Mash, the only group in both SFR/VS to play outside of the zerg in this aera..
Cheers mate!
Not everytime (you know why) but we try.
There are still many brave VS and JS players. Even VS tried to separate their zergs this week.
Not a bad week, not at all.
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Acceptable? Maybe. BUT…
Before update (vs thief with my build): Illusionary Wave out of Shadow refuge > Into the Void > Swap > Blurred Frenzy.
After update: useless > change build.
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Love for thief vs mesmer (in wvw) ? Yes: Blurred Frenzy and Into the Void (both useless now).
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Soccer tournament mode for WvW.
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3 tags: blue = anyone; orange = commander’s demand (formation), green or red = only guildies.
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(edited by Babacloanta.7640)