Showing Posts For Basket of Boxes.1976:

Season 4 Ranked Matchmaking Change

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

When it all comes down to it the numbers will speak for themselves. I am sure its partly due to people already having their legendary back pieces and just not playing this season but the ranked PvP population is definitely smaller this season. Queue times are already at the 5+ minute mark and I find I end up playing the same 8 people after the match is found anyway.

The matchmaking makes a few good matches here and there but the majority are blow outs and the worst part is the current pip system gives you no sense of progress compared to the original system in season 1 where you were at least rewarded for trying if your team was heavily outmatched.

I wish I could say I have high hopes for the second tournament but being as this first one is ending with the worst system of all four I have little hope for that.

Matchmaking explained

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

The sad truth is you will never please everyone with the matchmaking because one team always loses and one always wins. I preferred season 2 and 3 because at least the people on your team were at least considerably close to your skill level but I realize it lead to some really horrible stomp matches. This season I am actually managing to hover above the 50% win rate but have seen pretty slow progress because of the poorly implemented pip system.

The bigger issue is people dc’ing/afking and the like. People wouldn’t be as upset if there was a reason to try your best even if you lose but when you lose a pip for losing a match 499-500 or 0-500 what is the point. You are better off losing faster and getting into a new match where you can stomp some fools instead.

Season 4 Ranked Matchmaking Change

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

I think the queue times speak for themselves, it has been only a few days into this season and I am already noticing queue times greater than 5 minutes only to end up playing with mostly the same people you did the match before. Usually you get a few good weeks out of the season before this happens.

[suggestion] disconnected players in matches

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

I dc’d at the start of a match for the first time in all 4 seasons and felt pretty bad about it, it is frustrating when it happens to someone on your team. I just stopped queuing ranked for the night. It is even worse when the same person who dc’d keeps coming back and dc’ing in multiple matches though.

I thought there was a thing where if someone is gone long enough the losing team doesn’t lose pips? If it was possible to add someone from the queue to this match after that time had passed I think it would be a good fix, it gives that team a chance to win but they wouldn’t lose pips because they played most of the match 4v5.

Let’s Talk Scoring…

in WvW

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Did any of you whining about OCX/SEA being discriminated against even read the initial post? It says prime time will tick some modifier (3 in the example) and the other time slots will tick anywhere from 3 to 1, depending on the population.

If you guys who are saying some server’s OCX/SEA outnumber their prime time then it is likely you will still tick the same as prime time (3). However your blow out ppt from pvding won’t be as high because the scoring will be standardized.

Winning the skirmishes in off peak times will still matter it just won’t decide matches anymore.

Ruby division makes people hate PvP

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

I like how all these people with no real evidence other than their own experiences or the experience of a friend of a friend are telling someone who has access to actual stats and metrics that their system isn’t working the way they intended. It is pretty obvious that average players are only supposed to make it to ruby, if you are stuck there its probably where you belong and no amount of grinding should allow you to escape it unless you are playing better.

It should be a requirement to post a video of your game play in every whine thread, a lot of people would probably be exposed as the reason they are losing so much or stuck in “MMR hell”.

Also a lot of people complain about the afkers or match throwers and that has nothing to do with the match making. People are going to be kittens whether you like it or not, if they end up on your team that sucks but it is more a problem with the reporting feature.

Wizard’s Hat Availability

in Guild Wars 2 Discussion

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

For all the people surprised at the price wasn’t this skin originally free?

Fair Matchmaking? Kek.

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

This thread is one of two things:

1: Someone trolling (which was my initial suspicion based on the first post not matching the screen shot at all).

or

2: Confirmation that most of the people complaining are not nearly as good as they thought

Is anybody actually happy with Season 2?

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

The people enjoying the game are probably you know, in it playing and not crying on the forums. The people who are not happy will always be the loudest and that’s why it is mostly what you will see.

So you are enjoying this season? Or you are crying about people crying and not playing? Or both? Or you are not enjoying this season and are simply crying about other people crying? This is confusing.

This season is 100 times better than season 1 so yes I am enjoying it, I can play less matches and progress just as fast.

I pop onto the forums once or twice a day to see if there is anything good posted but its usually just a page about people crying for nerfs or crying about bad team mates. Occasionally there is something interesting or something worth reading though, plus the whining can be funny at times.

Honestly if people hate PvP so much they should just stop playing it. They know there will be no changes till the end of the season, and they aren’t doing themselves any favours. Lots of people are only participating for the back pack so they can easily go PvE in the meantime instead of bashing their heads into a wall.

Is anybody actually happy with Season 2?

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

The people enjoying the game are probably you know, in it playing and not crying on the forums. The people who are not happy will always be the loudest and that’s why it is mostly what you will see.

F2P Legend

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Burn.5401 said exactly what I was going to, someone with average MMR makes it to legendary and it is only because they grinded? Making it to legendary will always be a bit of a grind just because of the sheer amount of games needing to be played but this season you won’t have people able to make it to legendary by simply playing enough games, they will have to have the skill to back it up.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Yeah you are right my MMR is only above average because I have been lucky since the old solo queue leader board used to exist. At no point have I ever been good at the game, in fact everyone that is currently doing well this season is being carried by your bad teammates.

Luck has nothing to do with me not being in your situation, you are in your situation because your MMR is somewhere around average. Your issue should be with new players starting out with average MMR not the match making system itself.

Unlink weapons/skills from elite specs

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

The whole idea of the elite specs was to make a different play style to the base class and not make them overpowered. Now realistically this already failed as very few versions of the base classes perform as well as the elite specs BUT if you make so the elite specs don’t have to give up anything (a third trait line) to get the bonuses it makes any elite spec a direct upgrade from the base class if they use the same build.

Best example I can think of is the old condi p/p engi build that is still used here and there. The scrapper version would be the exact same thing but would also get the function gyro (and stealth gyro if they really wanted) which is a direct upgrade. Pretty much any useable engi build would be better off being a scrapper build as they get the added utility of the gyro.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

@Eater of Peeps The reason I have been arguing on the forums is because the format this season promotes a system where you can progress without grinding. You are right I have only played about 20 matches but in those 20 matches I have managed to reach the last tier of emerald vs people who have claimed to play a hundred (if not hundreds) of matches are still stuck in the first few tiers.

The grinders had their way on the previous leader boards and Season 1 so seeing the forums flooded with tears the second they don’t get there way is annoying for players who finally have a chance to progress and compete without playing 10-15 matches everyday.

@Yasi You are correct in the fact that there is no plateau I was more agreeing that there will be a point where my 20 game win streak is broken and I will fall to a more realistic win rate of 50-60% but even then this season it will be easier to climb than last because of the win streak bonuses and in the long run everyone should be able to climb slowly after they find their spot on the ladder.

Also this season if you instantly queue right after finishing a match you are very likely to get the same teammates as they will be queuing at the same time with a similar MMR to you, if you get a bad team it is a good idea to wait a few minutes before queuing up again. That isn’t to say the population isn’t decreasing but it doesn’t mean the player pool is small on its own.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

I don’t care about your personal reason per se its more in general how people just join ranked PvP for the back pack. People PvPing just for the back pack are the people many of you are complaining about being matched up with every game.

Other than for guild missions I purely solo queue so I have no intention of inviting a bunch of lower rank players to a team. I solo queue because I find it is more casual and I don’t have to take it that seriously.

If I was stuck in the nightmare of a 100 game losing streak (which wouldn’t have happened to me because I have only played around 20 games this season) I would continue to just play my 3 daily matches and wait till only the bad players were left to make a serious push up the ladder.

Based on some of the teams I was matched up with in amber I can guarantee you a single good player could carry a game against them, I had two matches in amber where nobody on the opposite team even contested mid at the initial push.

Lastly if several pros have offered to carry you out of your situation why haven’t you accepted the offer, I have seen you beg in other threads for someone to do just that?

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

When and if I start losing games I will realize I have reached to spot on the ladder I was meant to be at and that is that, I won’t storm to the forums and complain that Anet is against me and the match making is bogus. The problem has been for people with either unstable or average MMR (which new players should not have) and I don’t appear to have either of those.

You have some pretty outrageous claims so it should be no surprise that people have asked you to post evidence. I did see you post in a different thread that you started a free HoT account and got to ruby in one day when no such account exists.

But hey if you aren’t just PvPing for the back piece you should just continue to play on your alt account if you are doing so well. Why play on your main account for 10 hours a day losing hundreds of matches in a row when you can get your free ride to the top on the other account like everyone else having success this season.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

So I will give you a quick backstory: I smurfed the majority of season 1, then eventally stop playing before season one ended. this basically mean’s my MMR is Below average. (or should be anyway)

This is putting me in the unique position to see both sides of this debate, and let me tell you it is absolutely hilarious down here. I’ll keep this half short and just say that next season you should probably consider removing Profession stacking.

At least you are being honest. I don’t think many will fault you for smurfing last season as it was one of the only guaranteed ways to make progress in the long run. I have a feeling at least a few of the people complaining throughout the last week were also smurfing and are now reaping what they sowed.

Maybe they are above average but when you game the system to make yourself seem worse than you are you will now get paired with people perceived to be on your level. Call it karma of sorts, but in the end I am sure even those people will be able to rise up the ranks.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Could you guys at least admit that you are mostly upset you can’t make progress towards your wings and that is why you want this separate league. Otherwise all the people complaining that they don’t have balanced matches already have exactly that if you go play unranked.

You guys also don’t really care for the health of PvP or any sort of competition/ladder if you want to even further split the PvP community. Everyone is saying how the population has dropped so much and now you want to further dilute the population with an extra league?

Ok so lets be honest, about 80% of the league doesn’t give a kitten about fun competetive match ups. We want to progress thru our tiers and get the back pack. I don’t give a kitten about pretty little titles or black diamond bullkitten.

Hell if I ever get the back piece Ill either turn it off or transmute it, because like all the other back pieces that skin sucks.

Oh I know, based on the amount of complaining this season Anet’s only chance next season will be season 2 match making but rewarding 1 pip for a loss, 3 for a win and miraculously everyone will praise the amazing system.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Most “pros” and slightly above average MMR people had to deal with trying to carry people all last season when they were teamed up with people well below their skill level to dwarf their team’s combined MMR to match that of their opponents and guess what, most if not all of them progressed up the ladder just fine.

Most of the pros don’t really need to worry about the match making system used as they will just smash through anyone and everyone with their premades anyways, at least this season they have win streak bonuses to push through a little faster.

Players are still being carried by the team just now its in both directions for some its down and for some its up. But guess what neither one of those directions has anything to do with the players skill.

I wonder how the team composed of higher MMR players manages to win the match if none of them are more skilled than anyone on the opposing team. Or are you suggesting that one team has 2 good players and 3 bad and the other team has 1 good and 4 bad and the majority of PvPers are terrible?

MMR may not be a perfect reflection of skill but its a better representation than any other system we have had.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Basket,

In S1, they used the same MMR matchmaking as Unranked. This season they are taking similar MMR to make a party. The issue is that average MMR players are ranked with New players because they are given average MMR. If you want an ladder that’s skill based but you continually get matched with low MMR players and have to carry them, is that necessarily fair? Isn’t that what some of the higher MMR players were complaining about last season?

So everyone is saying some people have to win and some people have to lose but if the system is putting you with a handicap when you don’t need a handicap, I don’t think it’s a fair system. At least we could agree on that, right?

I do agree that new players should not start out with average MMR that along with the fact that everyone starts in Amber are what cause the majority of the problems.

However lots of the complaints have been made by people on 20+ game losing streaks, these people are trying to rush through the ladder and it won’t work this season. Once people get where they are supposed to be two teams of average MMR will face off against each other and you will have what you had last season, you may still be forced to carry but you will be carrying new players against another team of new players and that is possible.

I just don’t want them making the league seasons into big grind fests like they were with the old ranked leader boards and how they were Season 1.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Most “pros” and slightly above average MMR people had to deal with trying to carry people all last season when they were teamed up with people well below their skill level to dwarf their team’s combined MMR to match that of their opponents and guess what, most if not all of them progressed up the ladder just fine.

Most of the pros don’t really need to worry about the match making system used as they will just smash through anyone and everyone with their premades anyways, at least this season they have win streak bonuses to push through a little faster.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

S1 MMR was completely different from S2 MMR, in S2 I stayed 5-10 pips from diamond, S2 I’m 0-5 pips in Emerald… I don’t think many players are doing ranked for a stupid wing set…I’ve been doing only ranked since beta off and on, exactly 50% into Brawler Champ title in ranked, I got my Slayer title in unranked, no need for me to go unranked, I was top 12 per Dec 2014 on leader board.

We have no clue if S1 and S2 MMR is any different actually, at least I have not seen anywhere that they claimed to reset everyone’s MMR and if someone has a link that proves otherwise that would be great. I think you are confusing MMR (match making rating) and match making. The match making has changed and you are right they are completely different.

If my memory serves me correctly you are talking about the ranked grind board which a turret engie with less than 50% win rate was number 1. Now it is impressive that you got that high on the leader board but it mostly means played a lot of matches and you managed to win at least half of them. That ranked season was by no stretch of the imagination a ranked season that represented a competitive ladder, it was whoever plays the most wins.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Unranked actually still uses the same matchmaking system that was used in season 1 so in essence it serves the exact same purpose minus progress on the wing backpack. If you want 50/50 match ups go play unranked.

Here is a question if they implemented a separate league that used the exact same setup as season 1 would you play it if it did not award you any progress towards your legendary back pack? If your answer is no then my point stands.

People like you didn’t like the pre Dec 2014 MMR did you?…

I have been playing since beta and my ranked/unranked win percent has been a steady 56-60% purely solo queuing with maybe 10 guild matches thrown in for missions and I have never really had a problem with the match making. All I am noticing this season is that the quality of my team has risen substantially.

Also I see you avoided the question which gives me my answer.

I’m not going to spell this out – but….. /facepalm

Someone tell him…. I’m out.

Face palm all you want but win percentage has nothing to do with MMR (at least originally) it has to do with the quality of opponents you win and lose against. I don’t even claim to be that good of PvPer, but the amount of whining by some of you on this forum is astonishing and I would have less of a problem with it if people would at least be honest about their intentions.

Lots of people like to hide behind the guise of wanting fair matches and a competitive system when really they just want to grind up the ladder and get their shinies. As stated above its a competitive ladder there is going to be winners and losers.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Unranked actually still uses the same matchmaking system that was used in season 1 so in essence it serves the exact same purpose minus progress on the wing backpack. If you want 50/50 match ups go play unranked.

Here is a question if they implemented a separate league that used the exact same setup as season 1 would you play it if it did not award you any progress towards your legendary back pack? If your answer is no then my point stands.

You are so off the mark it’s unbelievable and I won’t let you troll me.

Giving you the benefit of the doubt one time…

Theorise all you like Unranked is not fun, people don’t take it serious ENOUGH. Most people agree that the games in Season 1 were balanced. This infact was is biggest flaw because High MMR players shouldn’t be finding it challenging to get out of Amber.

Anet could just scrap Unranked and turn THAT into the Season 1 set-up.
Put all the reward tracking into that.

Pro-League players don’t want casual, back-pack hunting, dallies achievement players in the League anyway. Pro League should be about the competition – being a top tier player.

I couldn’t give 2 hoots about a back pack. I just want to be able to log into GW2 and KNOW I’m going to have a good, fun game where I’m playing in a balanced match. Personally I would absolutely still play the Pro-League, and it could be as brutal as it likes.

If you can’t log in KNOWING you can have a few fun, evenly balanced games, I think I speak for a lot of players when I say I won’t be hanging around.

So you still want the reward for the wings to be moved to this new mode, like I asked originally. You realize all the “baddies” that end up on your team and cause you to get murked will just move to this new version of unranked and use their terrible builds and bad play styles there because just like you they can’t win in the current ladder.

If your complaint is that people don’t take unranked serious what makes you think people will take unranked 2.0 any more seriously, it’ll be the average MMR people and all the people who only want the back pack and don’t take the game seriously in a little league of their own.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

What people need to realize is that this is a competitive game mode. There will be winners, and there will be losers.

Attempting to twist the rule so that everyone becomes winners just mean this is not a competitive game mode anymore. It will become PvE. The one who grinds the most win! I’m sure you don’t want that either.

Actually I am fairly sure that is what lots of the people complaining want. I am sure there are people who are just frustrated with the bad match ups but if they want to play balanced 50/50 matches for fun there is always unranked.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Unranked actually still uses the same matchmaking system that was used in season 1 so in essence it serves the exact same purpose minus progress on the wing backpack. If you want 50/50 match ups go play unranked.

Here is a question if they implemented a separate league that used the exact same setup as season 1 would you play it if it did not award you any progress towards your legendary back pack? If your answer is no then my point stands.

People like you didn’t like the pre Dec 2014 MMR did you?…

I have been playing since beta and my ranked/unranked win percent has been a steady 56-60% purely solo queuing with maybe 10 guild matches thrown in for missions and I have never really had a problem with the match making. All I am noticing this season is that the quality of my team has risen substantially.

Also I see you avoided the question which gives me my answer.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Could you guys at least admit that you are mostly upset you can’t make progress towards your wings and that is why you want this separate league. Otherwise all the people complaining that they don’t have balanced matches already have exactly that if you go play unranked.

You guys also don’t really care for the health of PvP or any sort of competition/ladder if you want to even further split the PvP community. Everyone is saying how the population has dropped so much and now you want to further dilute the population with an extra league?

Actually mostly upset because the people we get teamed with hold “us” back from winning, It has come to my attention that people like you are completely oblivious to the nature of the lower rung/average tiers in pvp, you would definitely hate being in my MMR’s shoes if the table were turned, could you at least admit there is something wrong here?

Other than the first 10 matches in Amber where the enemy teams were way below average my matches since reaching Emerald have actually been pretty good. I haven’t played a ton of matches this season but my matches in Tier 2 have been fairly competitive (not always close but not blowouts) and two of them ended within 10 points of each other.

Based on some of the teams I played in Amber I could very easily see 1 good player carrying against the other team, of course if you are average and they match you against a team of all good players you will be in trouble but most of the good players should be out of amber and even emerald by now. I have played maybe 20 matches this season and I am on the last tier of Emerald.

All these people admitting they are only average should realize in a ladder system they should only reach sapphire or ruby division at the end of the 2 months anyway so if you are only emerald right now you will be where you are supposed to be once all the better players have advanced to the right division. It doesn’t matter how much you try to grind you will be held back if your MMR is below other people within your pip range.

The biggest reason people have to be upset is because they are getting smashed while they wait for the higher MMR people to move up the ladder and that doesn’t mean we have to use the sub par system that was used season 1, placement matches like many have suggested would fix that problem.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Unranked actually still uses the same matchmaking system that was used in season 1 so in essence it serves the exact same purpose minus progress on the wing backpack. If you want 50/50 match ups go play unranked.

Here is a question if they implemented a separate league that used the exact same setup as season 1 would you play it if it did not award you any progress towards your legendary back pack? If your answer is no then my point stands.

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

total bs. I played 10 hrs a day in solo q and was stuck for 8 days on the same bottom tier of emerald, where I was sunk the first day (when I also played 10 hrs a day)

then a friend finally offered to help. In 20 mins of play I gained a whole tier. How is it possible that I couldn’t break out in over a week, what it only took 20 mins to do when I teamed up w/ another? If I suck, then just having 2 shouldn’t have mattered, as I have been paired on many teams w/ duo pair ups (other ppl). No, I think the difference is, my friend and I are both good players, and we were able to carry the team. One person alone cannot do it.

So w/e. Grinding doesn’t help or get u anywhere.

That is the whole point of S2, glad it took you 10 hours of play for the first week to finally figure it out when people have known this since the first couple days. S1 was the grind ladder and S2 they are trying to change it up so that you don’t need to play 15-20 matches a day to reach legendary.

If you truly were able to climb out of the the hole you were in in 20 minutes by duoing with a friend do that everyday instead of banging your head into a wall for 10 hours a day losing matches. If you play that much every day there certainly has to be portions where you have friends online that you can PvP with.

Suggestion: Separate Pro League

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Could you guys at least admit that you are mostly upset you can’t make progress towards your wings and that is why you want this separate league. Otherwise all the people complaining that they don’t have balanced matches already have exactly that if you go play unranked.

You guys also don’t really care for the health of PvP or any sort of competition/ladder if you want to even further split the PvP community. Everyone is saying how the population has dropped so much and now you want to further dilute the population with an extra league?

S2 From a High-Level Player's View

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Lots of you guys are treating this season a lot like the grind ladder we had last time around. When I see people complaining about losing 20 matches in a row in a single night all I can wonder is why they didn’t take a break. It’s just a game but if you are getting all frustrated because of these huge losing streaks your play is going to suffer, its probably better to just sit back and do some unranked or hot join for a bit to collect yourself.

Give some time for the players with higher MMR to move up and then you can carry a group of 4 bads against 5 bads, at least you should be able to if you are truly a much better player than the people you are complaining about being matched up with 20 times a night.

Feels like a slot machine - Yes?

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Yup- welcome to the slot machine.

Also odds on winning in slots are quite low – the house always wins (they need the money)

If by house you mean the team of better players then yeah sure. This whole slots thing is actually a pretty bad analogy being as you are playing other players and not the house. In fact every single PvP match has the same amount of winners as it does losers!

I think the fact people think they will lose every match is partly contributing to their losing streaks. I have had several matches where the opposing team loses the initial mid fight and then 1 or 2 of them go afk and start blaming their team for being bad.

Lots of you guys instantly accuse your team of being bad instead of just realizing the other team is just better. They don’t win by just showing up unless your team just gives up which seems to be a reoccurring instance this season.

At 400-120 and triple capped against is generally when I pull the pin.

That is the kind of thing I can understand but it has been the first push that I have seen most people giving up. Sometimes the fights are extremely close too with both teams having downed players.

There has been some really lopsided matches this season and so far I have always been on the right side of them but some of these matches ending in 500-150 end that way because someone gave up 2 minutes into the match.

Feels like a slot machine - Yes?

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Yup- welcome to the slot machine.

Also odds on winning in slots are quite low – the house always wins (they need the money)

If by house you mean the team of better players then yeah sure. This whole slots thing is actually a pretty bad analogy being as you are playing other players and not the house. In fact every single PvP match has the same amount of winners as it does losers!

I think the fact people think they will lose every match is partly contributing to their losing streaks. I have had several matches where the opposing team loses the initial mid fight and then 1 or 2 of them go afk and start blaming their team for being bad.

Lots of you guys instantly accuse your team of being bad instead of just realizing the other team is just better. They don’t win by just showing up unless your team just gives up which seems to be a reoccurring instance this season.

Anet you need to save this season

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Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Surely if everyone is quitting because of this terrible system and there is nobody left to PvP then the 15 or 20 people complaining about kittenty teammates must have played some matches together, meaning the baddies they are complaining about are calling them baddies too.

I have seen people complaining about losing 100 matches already and its been what 6 days? Take a break and come back when the divisions settle out. Most of the players who are “blessed” (because there is no way some people are just actually better than other players and they are only lucky) with good MMR will be in saph or ruby by now or in the next few days and only the new players and players with average/lower MMR will be left in the lower divisions.

If you can’t carry a team of 4 bad players against a team of 5 other bad players it turns out you might just not be as good as you thought. People seem to forget this is a ranked season and not everyone can win and reach legendary division. After all every match there are 5 winners and 5 losers, at least with this season the 5 better players win instead of 3 good players and 2 bad winning while 2 good and 3 bad lose.

Suggestion: Give SoloQers an MMR dip

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

This apparently already exists but based on some of the matches I have seen it doesn’t work very well.

HOPE IV - Risen Crystalline Phial

in Guild Wars 2: Heart of Thorns

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

That update was 2 weeks ago and still nothing, why does something so simple take so long to fix? It only takes 1 or 2 people to completely ruin this step of the collection for everyone else trying to get the item.

Catastrophic Matchmaking

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

happen few minutes ago

HAHAHAHA no words for this… for those of you complaining about the bad match ups stop queuing ranked and let other people be the guinea pigs for this nonsense. It will save your precious pips and a lot of frustration.

Matchmaking broken/Not working as intended?

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Oh man I am glad I hit ruby and just do my three games a day for achievement progression now, some of the match ups people have been getting the last couple days look brutal. Can’t even queue stronghold for a change of pace because premades are farming that hard.

Catastrophic Matchmaking

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Some of these matches you guys posted are so bad its ALMOST not funny.

2xAmber + 2xEmerald + Ruby

vs

Emerald + Ruby + 2xDiamond + Legendary

How does that even happen regardless of MMR? If MMR is half the matchmaking the first team would have have about double the other team’s MMR yet they lost 550 to 100? Poor guys probably lost 2 pips on top of that.

So I guess Dishonor isn't working

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Making them leave the spawn would at least help speeding up terrible matches as they might end up getting farmed.

Stop posting in this thread, i dont care.

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

I don’t think any MMO will kill off GW2 on its own, but with so many good one coming out in the next year I am sure there will be many people that leave, I myself am eagerly awaiting CU and if its even half as good as I hope it will likely replace GW2 for me. That being said with no sub fee I will likely drop in to GW2 frequently and check things out.

Adventures, do they need changes?

in Guild Wars 2: Heart of Thorns

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

There are only 3 adventures which need a change the rest can be completed with a bit of practice which is fine, if you dont put in the time why should you get the rewards?

However, Punch o matic, fallen masks and the shooting gallery need to be fixed in some way. Masks and shooting gallery are way to random and your success ultimately relies on getting lucky spawns and not any sort of skill. Also practicing them doesnt really aid you in success as you cant even practice an optimal route. I feel both of these could either do with having fixed spawn locations or an added 15 seconds or so to the timers for gold.

Punch o matic I don’t think anyone has managed to get gold on yet so it just needs changed in some way, either the amount of Chakk or an increased timer.

Note that I have gold ranked everything other than punch o matic much like many other people and can say that with enough time any of these can be gold ranked, play shooting gallery and fallen masks enough and eventually the stars will align (although I still think they should be changed).

why do we lose pips for 4v5s?

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

I can see it for teams although it still kind of sucks that they get screwed over but for solo queuers it makes no sense. There are very few people in the community that are going to leave so a bunch of guys they don’t know don’t lose a pip, and on top of that they will get dishonor.

Fallen Masks Gold and lag, is it impossible?

in Guild Wars 2: Heart of Thorns

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

To be honest the lag won’t really hurt your chances of getting gold on that one, getting the masks to spawn in an order that allows you to get gold is what will hold you back. Took me forever to gold that one and when I finally did I had plenty of time left.

PvP is horrible since HoT

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Are you really complaining about gyros? The only gyro that sees any play is function gyro and only because it is the feature of the class, the rest are pretty much pure garbage. Engineer is one of the few classes that the base class can actually stand up to the elite spec, most people only play scrapper for access to hammer.

Dragon hunters are cheesey as kitten but they aren’t really overpowered and are actually inferior to most of the other meta builds.

You make some good points and a few of the elite specs are way over tuned but somethings you seem to complain about just for the sake of complaining.

9th loss in a row....

in PvP

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

God let me share my frustration, I was 3 pips from sapphire just kittenen 3! And a string of loss after loss put me at a empty emerald rank sooooooo kitten frustrating

As frustrating as it can be at least be honest, the worst it could have been for you is 5 pips away for you now as you can’t lose tiers in emerald. So in this case losing streaks are demotivating yes but they can only remove so much progress. Mind you I was 1 pip away from moving a tier yesterday and I played for 5 hours and could never get that last win and ended the day still one pip away so in a way losing those 2 pips could have been hours of progress for you and that does suck.

ANET can you make some mini-game easier????

in Guild Wars 2: Heart of Thorns

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

As someone with gold in every adventure except punch o matic and fallen masks I wouldnt even mind if they did this for some of the harder adventures I already got gold in after many hours of practice.

A couple of these are just slightly over tuned and could be gold ranked by a lot more people by just adding 5-10 seconds to the timer. The floor is lava and scrap rifle test would go here, they are both pretty unforgiving and even perfect runs only beat the timer by a few seconds.

The RNG ones should only have 4 or 5 random placements that are tested and beatable, the way fallen masks and shooting gallery are now your ability to gold rank depends almost entirely on getting lucky spawns. Having a few orientations of the adventure and one of them randomly get picked would be better so you can at least practice. Also what is the point of a leader board when the adventure is random.

And lastly haywire punch o matic, as far as I know nobody has yet gold ranked this one so something is obviously wrong and this one just needs to be revamped.

Nightfury Is Bugged. [Merged]

in Bugs: Game, Forum, Website

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Yeah mine does it too, I think it has to do with crowded maps, it seems okay when there isnt too many people around or a big zerg fight

Function Gyro Suggestion - 5th Downed Skill

in Engineer

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Oddly enough if you time it well enough you can use function gyro to rez yourself although it is probably a bug. I have done it about 3 times mostly by accident while trying to rez someone else with the stupid thing.

Disconnections

in Account & Technical Support

Posted by: Basket of Boxes.1976

Basket of Boxes.1976

Had this error pop up last night and havent been able to log in for more than 2 or 3 minutes at a time since, it has rendered the game essentially unplayable. Lots of those fixes are for people who could never get into the game but it has run fine for me since headstart and only started yesterday after making no changes. Just hoping for an update at this point as I tried all the fixes in the forum thread that is THREE YEARS OLD and some posts on reddit.