Showing Posts For Destroyer Bravo.5391:
I’ve been through like, three or more trait changes, have played since the inception of the game, and now need a new guild to join, as it appears my current one is standing down.
There was once a guild that used to kill tequatl the sunless on overflows called Overflow One [Teq]. What happened to it?
They also need fire elemental fractal…
Looks like you are looking for “Guns of Icarus” … wink
But seriously, I think it was cool travelling on the ship in Arah Story, though it was boring (lack of action).
Yeah you want GoI ONLINE
If you used a nickname like the Tequila Sunrise or Taquito the Sauceless the song would work better
SE Medium charr is literally the best armor for a charr
No tailclipping? Check.
Not stretched to ugly? Check (helmet sucks though)
Actually looks good to begin with? Check.
But then again, all armor for the heavy classes looks good on charr. Or at least better and less sretched. And don’t even start with the light armor -shudder-
Hide the sholders or be a guy. Problem solved
I only have one charr character l80 engi who I managed to get non-clippy armor. This is my day 1 char btw. TC btw.
I’m sorry, I had to. Which slayer guilds got the most kills on the big tequila sunrise?
List of guilds — Kill count
[TTS] -- 8 (extension included)
[Teq] — 14
IDDQD -- 7
[TKS] — 27 (extensions included)
(edited by Destroyer Bravo.5391)
Now, now, will sunless weaps go tokens, craftable, or will continue to drop?
You had an abomination run into da lazor there.
It burns a hole into the burn phase.
#HARDCOREHANS4LYFE
Eles can spam water focus 5 for projectile reflection, instead of guardian triangle.
Crap wrong thing.
For engineers you want conditionades in the back, but might stackers w/ bomb kits kits or flamethrowers, Elixer B, and ELIXIR R (for res, and dodging alot is very useful if you double dodge the waves or whatever). I play a conditionades, so not sure what the build for mightstacker is.
EDIT: Did find a build —> http://xmesa.wordpress.com/2012/12/13/gw2-engineer-might-stacking-build/
(edited by Destroyer Bravo.5391)
Ok you can’t count the timer glitches as official time cutoffs. Nice try though.
What timer glitches?
A time glitch got a 5:55 for the kill.
I gave up on it because I’m constantly on overflow no matter how early I join the map.
Tried a organised guild run….and everyone was placed inside different overflows as soon as the fight started.
You can get all the people on the same overflow with parties. I’m in Overflow One [teq] and that’s what they do, lel.
P.S. Overflow kills are VERY possible.
Those are background overflow kills. Therefore, overflow kills are not impossible.
Right, I shall divulge one secret about Overflow One.
…We have Lys. You go decide what that means.
EDIT: Overflow One [Teq] has people from like six different servers, and that’s in quantities more than three. It was formed on an overflow, from people who wanted to take the shot of tequila. So technically yes, it is an overflow kill.
(edited by Destroyer Bravo.5391)
I got my Sunbringer title on a condition engineer. It was honestly fun hopping from battery to battery, and seeing the burn phase pay off.
It’s dire stats. With a condition bloodlust. I wonder if it’s craftable…
FYI you are supposed to waypoint to broonolu point, swim to that battery, and use the pad to return. If you sit there you screw the event over for everyone else!
Some guy got it on my kill last night.
The fight’s not hard if done right…
EDIT: Wait no you got trolls. Sorry man, you can try and find a Teq murderguild and roll with em I guess.
Well…
Overflow One (that’s the guild) killed teq on overflow. Really a Blackgate, Emhry Bay, Anvil Rock, Darkhaven, Fergussen’s Crossing, and Tarnished Coast coalition (bunch of t1-2 servers about)
http://i.imgur.com/ChyACNy.jpg <— link for kill
(edited by Destroyer Bravo.5391)
Well. NA startup teq killing guild (Overflow One) got teq down on an overflow 5 minutes ticking…
Alright. Zerker gear is worthless on tequila. You cannot crit him. YOU CANNOT CRIT HIM. Conditioneers/Conditiomancers and zerker guys do good damage to adds, you want PVT that can tank a fish-head, power mainstat is much more useful then crit gear.
TC homeboy, literally got in once, and that was before we won anything. Got tequila the sunrise to 90% remaining too that time.
May be everything but gs, to put everything on par with twilight and sunrise. Just my thought.
They’re all total crap, really. The engi weaps I really don’t mind ( pistol, shield, rifle ), tho all zerker gear looks bad and the rifle is the weakest of the ‘decent’ ones
Gendarran Fields has alot of softwood in it
Dungeons and jps drop empyreal frags easy, you’re probably full on bloodstone, and hopping world bosses with a guildie helps your dragonite problem.
I thought there were sentinel insigs on the laurel vendor
Oh. I thought one of them shoulda been a 35 rare. Meh. If that’s how it’s built then no need to fix, if it’s a bug, hop right on it.
They had the same level. Both Level 80s. Always.
So, strange thing, I see two of the same object with the same rarity on a dungeon vendor. All of the vendors actually. Was there supposed to be a Rare quality and then an Exotic quality dungeon weapon? It’s kinda wierd…
I made my main Nurrak Irongut… Gut warband? Meh, I saw a cub in the beta rambling about a Spit warband. Charr engineer, so I guess Iron fits as a taken name. Iron warband’s a bit weird…
Bro. I had a five man PUG and we kicked these idiots to the curb n fifteen-twenty minutes. Same with Adelbern and everyone else.
What we did, was nuke Ralena as Vassar was holed up against a wall. Then we nuked Vassar. How I stayed alive, was a kiting rotation consistent of this: Jump Shot in, Blunderbuss, then Rocket Boots. God does that do plenty of damage. And added with spamming of Hip Shot.
Bro. I run GW2 fine at eight FPS. You can’t do that?
That mortar’s a godsend in WvW, Supply Crate’s good, didn’t opt for it, I took Artillery Barrage instead. Charr invented guns anyway, they’d be the best race to roll an engi.
Meh. I find my Charr engi look fine and kitten at level 28 with a rare dye plastered to his Ashford completion cloak.
I dumped kitten-milk into my ale. Kitten does it taste good. Now run home furless fatfaces.
You hover in the air with Jump Shot for 2-3 seconds independent on range.
The Med Kit can’t be removed with 6.
Engineer rifle spells and warrior rifle spells seem to be backwards.
in Engineer
Posted by: Destroyer Bravo.5391
I personally think that that’s how they wanted to build the engineer, a guy who gets to someone’s face and blasts it off someone’s body with an Overcharged shot. The rifle’s a kiting weapon to a major extent, so that’s what should be expected of it. The rifle’s abilities of a blunderbuss, rocket launcher (sorta), net launcher, and a actual gun would decrease the range if it was real, right?