Showing Posts For Eltrow.6382:

Molten Alliance Mining Pick, suggestion.

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

So I just though about this. I know there is lots of people who didn’t buy the Molten Alliance Mining Pick, simply because it wasn’t account bound. Im quite positive we will the sickle and axe as an infinite tool in the near future as a gem item. I give my left arm that you would go so much more in profit having the item accountbound even with increasing the price of it, note, even increasing the price.

So what my suggestion is is making the Molten Alliance Mining Pick account bound. Backtrack whom bought more than one of the item and refound them, and adding the item for another week so that those that felt, meh wtf, now account bound and I have none? thats not fair, ABLE to buy one.

And when you release the sickle and axe, you make them account bound from the start. This will make more people buy it since its a more “reasonable price” and you dont feel locked to a character, you invite use to play alts so to speak. Would be willing to pay atleast 1000 gems for this, if accountbound, now I have the item waiting for me in the bank to “pick my one and only main”. So please…

Cheers, have a great day/evening.

Camera Zoom in and Out Hotkeys

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

I cannot agree more!!!!!!!!!!!!!!!!!!!!!!

Developer Livestream Questions

in Guild Wars 2 Discussion

Posted by: Eltrow.6382

Eltrow.6382

gamemodes, when will we see that, note when. Btw TDM is a must.

adding more abilitys per weapon maybe like 3 more and make the weapon abilitys more unique. Also give professions abilitys to counter eachother so you have to think more.

What do you think about adding weekly/monthly jumping puzzles with leaderbords and giving the best players some nice loot (top 1000 maybe). Also everyone that comes to the end get a chest. It can be centered around teamwork aswell.

Im not comfortable with the camera still, the fov increase was a must, but still i need more vertical view.

Dyes need to be account bound, this rly makes me not want to make an alt.

Improving preview so you actually can see your weapon, now they are hiding under some stupid clothes.

Duelling. Make an arena inside the mists with an environment where people can queue up and spectate. Possible?

Exotic Dyes

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

interesting idea man

Spvp destiny. An important message

in PvP

Posted by: Eltrow.6382

Eltrow.6382

We need TDM (arena) with que with and without ressurection and deeper combat as in more unique, note unique abilitys per weapon

My recipe to save sPvP from doom.

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Couldnt have said it better myself. Totally agree, ur my man.

Game Improvement - Suggestions

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Now about annual events and Cities, just like wintersday.
I love these events so far if we disregard the lag and the things that didn’t went so smooth on the karka for example. But it can only get better and I am sure it will. So far I love the wintersday and I’m sure there is lots of goodies I haven’t seen nor experienced yet but there is some things I have noticed. For example the “trixx ship” could vary a little bit more from city to city, maybe throw in a jumping puzzle and some of the FOTM concepts, since they were quite unique. Though the wintersday jumping puzzle was superb, maybe a little too short for my liking, maybe add a new path every fifth day or something like that.
I went to Divinity’s reach the other day to the to trixx dungeon, and to my disappointment there was no christmas feeling there. I think Arenanet should devote themselves to the other cities just as much as they do to Lions arch, and put events/minigames in each and every city to make it unique in order for people to come visit there. To reduce this “ghost town” feel everyone is talking about. Now to one very important detail that I think can make “wintersday” to the "wintersday it should be. The Christmas presents, in my opinion I think it should contain something of value, something more than some materials. Something very interesting, and a slight chance of something very very rare. That very rare thing could be a mount (if they introduce that in the future) it could even be a legendary, some nice outfit. I hope you get the point, a real Christmas present.
Neat Features, many drops make a river.
One feature I think would come in handy is an improvement of the preview function. I’m sure everyone have come across previewing a weapon and your clothes hides it all. What I am thinking of is a preview when the character is in action and holding the weapon like he/she would do in a fight so you actually can see how it looks like.
Another thing is to add a timer on buffs (optional), for example if a thief uses his shadowstep, he/she should be able to know in seconds how long its left before he/she cant return anymore. Small things like that can makes huge different when planning how to setup your fight against you opponent.
Jumping puzzle of the week
This Idea is something I think would a be a carrot for people to come online and have a great time. You could add a timer and the faster one of the week get something really nice. The Jumping puzzles could be around 15-30 minutes. Could include that they incorporate that you need to do it with a friend and you need some great teamwork of some sort to finish it. Then put some ladders of maybe top 1000 in the world and arrange some prices. Everyone gets a chest with goodies in the very end of the jumping puzzle though.
Abilitys and skills
As of now the PvP(and pve) combat in my opinion do not feel exactly right, I think that we somehow needs more abilitys to make the combat more dynamic than it is. Since 2x weapon and 5 abilitys on each weapon (one autoattack) limits yourself, you cannot really stick out of the mass and do those wicked sick gameplays that I’m looking for. So maybe have 8-10 abilitys that that are insanely unique. I’d like to say though that the trait system is really good and give room for specialisation, which is a key thing for great gameplay. One reason that Gw1 had insane PvP was because of the large variety of abilitys/spells.
Also to finish this up I know that Arenanet is working hard and have big updates coming up in January and February including PvP improvements, spectator mode and things like that. But the features I’ve decided to write about is huge improvements in my eyes that would make me start playing consistently.
I wholeheartedly invite you to discuss my suggestions and give your feedback and input, I really believe in this game and can’t let it go, until it success in my eyes.
Thx for my word, see you in Tyria, and I wish you all Merry Christmas in advance!

Game Improvement - Suggestions

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

This is my attempt to write a little post about my concerns about the game in its current state and what I think we need in order to move forward and continue to make this game our/my dream game. I’ve been a fan ever since I saw a video of Gw2 on YouTube and was forever hooked and wanted it to be released so I could get my hands on it. Let’s stop ranting and get straight on the suggestions I have for Guild Wars 2.
Let’s begin with the PvP shall we?
I’ve always been that PvP type of guy in any game I’ve been playing. I’ve always wanted to compete about being the best. And right now there is almost nothing to it on the competitive side of PvP. What we need is several game types, not only conquest.
Could be:
-Arena
-Moba gamestyle
-Could involve some type of jumping puzzle
– For example, imagine a jumping puzzle faced at each other, first to get to the middle (the plateau) wins. Could also be first to the plateau is given an advantage and them some kind of fight takes places, team that survives win. – Then we have the more casual gamestyles like capture the flag ( could be with rules as if you would play it in real life, with prison, the map divided in two with each team having one of the side etc)
Now the most important thing is ladders and ranking to make it competitive, with fast and easy queues. As many have noticed it is kind of hard to play with friends in the “casual games” like the snowball PvP and quickjoin. This is due to “we don’t want premades”. I can understand that solo queuers don’t want to get stomped by premades but this affects most people poorly who want to have a great time with their friends. This has to be looked into because it can’t continue like this in the future.
DUELING, One very controversial topic.
The most commonly answer to this is that you will be able to duel when the rentable arenas comes out, though I don’t think that is the right way to handle the issue. Who wants to setup, invite, get to the arena and all that just because a duel? Would maybe take 3 minutes for a duel to take place. Do not fear fellas. I believe I have a great idea for this “issue”.
The solution is to make an ARENA in the mists, with all kind of environmental objects. You easily get to the arena and then there is this list where you can pick opponents and search for their names. Both have to stand in the surroundings to pop up on the list and then one can send the other contestant an invite that they either can accept or decline. Then there is this other list where you can spectate ongoing duels. Then we can make this even fancier and make 2v2, 3v3 with real queues serverwide, both ranked and unranked (for fun). And one of the games you should be able to modify some features like if you want resurrection to be possible etc. As we see in the world we have workers building and rebuilding things all over the world. This Arena/colosseum doesn’t need to be in the mists it can be all over the world and be moved from time to time to convenient places. Likes cities, key thing is that it shouldn’t be a pain to get there. This will help the world be a little bit more alive than it is.
The CAMERA.
Coming from other games the camera is rather narrow in this game, even after the little fov (field of view) change. Some of you might experienced the lovely Halloween BUG, when the camera got stuck at max range after the dungeon. I have some picture I would like to share with you from that bug that I think give you a great perspective.
I took nine picture of camera distance range from this bug. From MAX to MIN:
http://imgur.com/a/nd0iB
What I believe is that the camera is way close to your character at the moment. You cannot experience the world in such a way that I am sure most people would like and enjoy more than the default we have currently. I and many other who experience it during the Halloween is living proof of this.

Mounts - the better GW2 way

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Interesting, but there is many other things to fix first, but I in the future I would love to see it. Especially to have a raindeer drop from a christmas present under the christmas tree!

2v2, 3v3 and 5v5 arenas

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Check out my post on this, I think we have some ideas in common!

GW2 depth of combat discussion?

in Guild Wars 2 Discussion

Posted by: Eltrow.6382

Eltrow.6382

We have 5 abilitys on each weapon or rather 4 since 1 is autoattack. Sure its great with linkers, finishers, crosscombo and all that. But we do need more unique abilitys and more abilitys per weapon, maybe 8-10 atleast. IMO

Enough with the jumping...

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Jumping puzzle makes the game at the moment!

Year-Round JP Access Via TP

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Hi Zimlobo, Just made a reddit post and a post here on the forums about weekly jumping puzzle, how does that sound in your ears?

Jumping Puzzle Feedback [Merged]

in Wintersday

Posted by: Eltrow.6382

Eltrow.6382

I think you should add more parts to the jumping puzzle after some days, so maybe when the event ends we have 3 parts.

Future features in Gw2, maybe?

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Now about annual events and Cities, just like wintersday.

I love these events so far if we disregard the lag and the things that didn’t went so smooth on the karka for example. But it can only get better and I am sure it will. So far I love the wintersday and I’m sure there is lots of goodies I haven’t seen nor experienced yet but there is some things I have noticed. For example the “trixx ship” could vary a little bit more from city to city, maybe throw in a jumping puzzle and some of the FOTM concepts, since they were quite unique. Though the wintersday jumping puzzle was superb, maybe a little too short for my liking, maybe add a new path every fifth day or something like that.

I went to Divinity’s reach the other day to the to trixx dungeon, and to my disappointment there was no christmas feeling there. I think Arenanet should devote themselves to the other cities just as much as they do to Lions arch, and put events/minigames in each and every city to make it unique in order for people to come visit there. To reduce this “ghost town” feel everyone is talking about. Now to one very important detail that I think can make “wintersday” to the "wintersday it should be. The Christmas presents, in my opinion I think it should contain something of value, something more than some materials. Something very interesting, and a slight chance of something very very rare. That very rare thing could be a mount (if they introduce that in the future) it could even be a legendary, some nice outfit. I hope you get the point, a real Christmas present.

Neat Features, many drops make a river.

One feature I think would come in handy is an improvement of the preview function. I’m sure everyone have come across previewing a weapon and your clothes hides it all. What I am thinking of is a preview when the character is in action and holding the weapon like he/she would do in a fight so you actually can see how it looks like.

Another thing is to add a timer on buffs (optional), for example if a thief uses his shadowstep, he/she should be able to know in seconds how long its left before he/she cant return anymore. Small things like that can makes huge different when planning how to setup your fight against you opponent.

Jumping puzzle of the week

This Idea is something I think would a be a carrot for people to come online and have a great time. You could add a timer and the faster one of the week get something really nice. The Jumping puzzles could be around 15-30 minutes. Could include that they incorporate that you need to do it with a friend and you need some great teamwork of some sort to finish it. Then put some ladders of maybe top 1000 in the world and arrange some prices. Everyone gets a chest with goodies in the very end of the jumping puzzle though.

Abilitys and skills

As of now the PvP(and pve) combat in my opinion do not feel exactly right, I think that we somehow needs more abilitys to make the combat more dynamic than it is. Since 2x weapon and 5 abilitys on each weapon (one autoattack) limits yourself, you cannot really stick out of the mass and do those wicked sick gameplays that I’m looking for. So maybe have 8-10 abilitys that that are insanely unique. I’d like to say though that the trait system is really good and give room for specialisation, which is a key thing for great gameplay. One reason that Gw1 had insane PvP was because of the large variety of abilitys/spells.

Also to finish this up I know that Arenanet is working hard and have big updates coming up in January and February including PvP improvements, spectator mode and things like that. But the features I’ve decided to write about is huge improvements in my eyes that would make me start playing consistently.

I wholeheartedly invite you to discuss my suggestions and give your feedback and input, I really believe in this game and can’t let it go, until it success in my eyes.

Thx for my word, see you in Tyria, and I wish you all Merry Christmas in advance!

DL:DR: Go back to the top and start reading!

You can also check the reddit link down below for the sake of the discussion over there, Cheers.

Reddit link: http://www.reddit.com/r/Guildwars2/comments/150s8t/interesting_features_for_gw2/

(edited by Eltrow.6382)

Future features in Gw2, maybe?

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Hello Lovely Forum!

This is my attempt to write a little post about my concerns about the game in its current state and what I think we need in order to move forward and continue to make this game our/my dream game. I’ve been a fan ever since I saw a video of Gw2 on YouTube and was forever hooked and wanted it to be released so I could get my hands on it. Let’s stop ranting and get straight on the suggestions I have for Guild Wars 2.

Let’s begin with the PvP shall we?

I’ve always been that PvP type of guy in any game I’ve been playing. I’ve always wanted to compete about being the best. And right now there is almost nothing to it on the competitive side of PvP. What we need is several game types, not only conquest.

Could be:
-Arena
-Moba gamestyle
-Could involve some type of jumping puzzle
– For example, imagine a jumping puzzle faced at each other, first to get to the middle (the plateau) wins. Could also be first to the plateau is given an advantage and them some kind of fight takes places, team that survives win. – Then we have the more casual gamestyles like capture the flag ( could be with rules as if you would play it in real life, with prison, the map divided in two with each team having one of the side etc)

Now the most important thing is ladders and ranking to make it competitive, with fast and easy queues. As many have noticed it is kind of hard to play with friends in the “casual games” like the snowball PvP and quickjoin. This is due to “we don’t want premades”. I can understand that solo queuers don’t want to get stomped by premades but this affects most people poorly who want to have a great time with their friends. This has to be looked into because it can’t continue like this in the future.

DUELING, One very controversial topic.

The most commonly answer to this is that you will be able to duel when the rentable arenas comes out, though I don’t think that is the right way to handle the issue. Who wants to setup, invite, get to the arena and all that just because a duel? Would maybe take 3 minutes for a duel to take place. Do not fear fellas. I believe I have a great idea for this “issue”.

The solution is to make an ARENA in the mists, with all kind of environmental objects. You easily get to the arena and then there is this list where you can pick opponents and search for their names. Both have to stand in the surroundings to pop up on the list and then one can send the other contestant an invite that they either can accept or decline. Then there is this other list where you can spectate ongoing duels. Then we can make this even fancier and make 2v2, 3v3 with real queues serverwide, both ranked and unranked (for fun). And one of the games you should be able to modify some features like if you want resurrection to be possible etc. As we see in the world we have workers building and rebuilding things all over the world. This Arena/colosseum doesn’t need to be in the mists it can be all over the world and be moved from time to time to convenient places. Likes cities, key thing is that it shouldn’t be a pain to get there. This will help the world be a little bit more alive than it is.

The CAMERA.

Coming from other games the camera is rather narrow in this game, even after the little fov (field of view) change. Some of you might experienced the lovely Halloween BUG, when the camera got stuck at max range after the dungeon. I have some picture I would like to share with you from that bug that I think give you a great perspective.

I took nine picture of camera distance range from this bug. From MAX to MIN:
http://imgur.com/a/nd0iB

What I believe is that the camera is way close to your character at the moment. You cannot experience the world in such a way that I am sure most people would like and enjoy more than the default we have currently. I and many other who experience it during the Halloween is living proof of this.

Continues on next post

Pictures of how the camera could look, again!

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

So happy about the feedback, Thx bro!

Pictures of how the camera could look, again!

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Here is some pictures from the camera view from the Halloween BUG. I took pictures of every distance I could for the community to compare and see which one they like the most, to open a discussion.

Here is the pictures: http://imgur.com/a/nd0iB

Have also written a Suggestions post on reddit, check it out on:

http://www.reddit.com/r/Guildwars2/comments/150s8t/interesting_features_for_gw2/

Hope if opens up for discussions to improve the game, Love you all!

Cya in Tyria!

Adjustable Camera Pivot Height

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Can’t agree more, the current camera is not optimal!

The camera zooms too far out...

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

WHOAH WAIT, they finally gave us the zoom from those camera mods that I saw that let us basically have the GW1 zoom as our normal zoom?

ANet does love us.

No its a bug that you can use it if you have been into the Halloween mad king boss. But as long as they doesnt give it to us within some months im off!

The camera zooms too far out...

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

I dont agree, i think its awesome to finally be able to see the beautiful world. In pvp its abit too much, but it certainly needs to be way bigger than before.

Tho for pvp I would like one of these 3:

Note: Last picture is fully maxed out

Attachments:

Please make the Mad King zoom-out permanent.

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

Agree, maybe 1-2 scroll ticks less but, yes please

Insane zoom out(please be a bug)

in Bugs: Game, Forum, Website

Posted by: Eltrow.6382

Eltrow.6382

How can the game look worse with longer camera distance? U can finally see the amazing world as it should be, atleast if you max it out. Love it!

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: Eltrow.6382

Eltrow.6382

Okay so i don’t know if this is part of the FoV changes or not, but for some reason i’ve been able to sometimes zoom that far out. It doesnt happen every time, sometimes i log in and im not able to zoom out as far so im thinking it’s unintended.

Point is, please please please make us able to zoom out this far, im used to backing up the camera as much as possible from WoW and i am absolutely loving this zoomout

!http://i.imgur.com/JZmUF.jpg!

Its a bug from when you were in the Halloween event. I completely LOVE it too! It must be standard and i would start playing and ENJOYING the game!

Insane zoom out(please be a bug)

in Bugs: Game, Forum, Website

Posted by: Eltrow.6382

Eltrow.6382

Hope its not a bug, finally i can enjoy the game, when you fix this i will stop playing until you take it back!

Edit: This zoom is great, but for pvp just a LITTLE bit to big, but not that much, shouldent be like before that for sure. You should still be able to enjoy the environment in pvp, and still be able to see more than the ground!

(edited by Eltrow.6382)

Optional Wide-Angle FOV

in Suggestions

Posted by: Eltrow.6382

Eltrow.6382

I totally agree, When ANet understands the pros they will eventually change this, when the community pushes them too! LOVE it!!!!!!!!!!

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: Eltrow.6382

Eltrow.6382

Hello Everyone!

I think this is one step in the right direction. But I still think there is things to improve, but gj.

I have a screenshot when I did the halloween boss event, when i left to LA the camera stayed the same as in the event. So now i wander around with this huge camera bug, which is INSANELY GOOD!!! I cant belive we have it so narrow as it is today when you can take in the Beautiful environment so great with the camera so far away as it is with this bug. Here is the picture, shall we not take hands and keep it that way, and lets stay enjoying the game together now with this “change”?

Here I demonstrate the “buggy fov that I love and WANT so bad” in comparison to the “old not so good one”

Love Eltrow.

Attachments:

Will there be new SPVP MAPS like capture the flag?

in PvP

Posted by: Eltrow.6382

Eltrow.6382

Everyone keeps asking about this. here I’d like to see TDM and Catpure the Leader. Made a thread about it here and they moved it to “game suggestions”.

I agree with you. Never liked Jade Quary in GW1, can’t stick around here if there’s no options like HA or RA in GW2. RA is the only thing that kept me entertained in GW1. Quick fun matches.

GW2 has so much potential with its FPS style but the cap point system is BORING.

You have my word! CPT would not be boring if you made it as you would play it IRL, that means, not the stupid normal cpt rules but just as if it was irl, with dividing the map in two, having a jail, the team has to hide the flag themselves, in a huge forest terrain!

sPvP - things to come.

in PvP

Posted by: Eltrow.6382

Eltrow.6382

thanks for the response and add duels and rated arenas 2v2 !

Idd and 3v3, and capture the flag with irl rules!

Thieves OP as hell? Check this out!

in PvP

Posted by: Eltrow.6382

Eltrow.6382

Great explanatory vid