Showing Posts For Jealle.1926:

New GM traits!

in Thief

Posted by: Jealle.1926

Jealle.1926

so where were our great changes that they said back in january

thief "balance changes"

in Thief

Posted by: Jealle.1926

Jealle.1926

didnt they say there was gonna be great thief changes coming but they couldnt talk about them back in januarys live stream

New GM Traits from Ready Up

in Thief

Posted by: Jealle.1926

Jealle.1926

didnt they say there were great changes coming for the thief back in januarys live stream.

Dev Blog: Changes to Traits

in Guild Wars 2 Discussion

Posted by: Jealle.1926

Jealle.1926

what if the purchasing of the traits is done with skill points, it doesnt say gold it just says purchasing, like u can purchase stuff with karma , maybe they will use that for the unlocks. Point is we don’t know yet.

Traits Unleashed: Forty New Traits and More!

in Thief

Posted by: Jealle.1926

Jealle.1926

wonder how it will work with unload,cluster bomb, pistol whip

Dev Blog: Changes to Traits

in Guild Wars 2 Discussion

Posted by: Jealle.1926

Jealle.1926

yes they say u will be able to purchase them but i couldnt see where it said it was gold you purchased with, maybe it will be skill points, or skill points and small coin cost

odd e-mail

in Account & Technical Support

Posted by: Jealle.1926

Jealle.1926

so i just got a e-mail entitled GUILD WARS 2 – SECURITY QUESTION RESET REQUEST , havnt opened it as it went into the junk folder. Says its from ArenaNet then when moused over says noreply@guildwars2.com so is it legit or another phising e-mail.

Anet doesnt want sea weapons on land?

in Guild Wars 2 Discussion

Posted by: Jealle.1926

Jealle.1926

From the recent pictures of the atlas something stood out to me in one of the pictures, the one that says adventures of all races storm lions arch, i first thought that the 2 characters to the right in the picture were using staffs, but on a closer look it looks to me they are both using spears.

Theorycrafting on Scarlet

in Lore

Posted by: Jealle.1926

Jealle.1926

i think it has something to do with the bloodstones, and the mursaat, as a side effect it may well cause a new elder dragon to appear.

What i meen is that we know of 4 bloodstones, 1 in Ring of Fire Island, 1 in Maguuma Jungle, 1 in Shiverpeak bloodstone, 1 in arah what if the big arrows on scarlets map show where the 4 bloodstones could still be linked btw with the magic we are talking about here, show that the last 1 is under old lions arch.

As it would of been a long time since humans settled there and the bloodstones being chucked out of the volcano Abaddon’s Mouth. So plenty of time for the land to change and humans to settle near a high source of magic.

Now fast forward 1000’s years and proberly 2 of the only races that know of them are the tengu lost knowledge i.e where the bloodstones landed maybe that caused them to flee the kryta area in the past.

And the Mursaat who we know theres at least 1 survivor, so what if it is a mursaat who is behind scarlet and Mr E is infact saul d’lessio having been imbued with their most powerful magic, as didnt marjory say something that she hadnt felt that kind of power before.

Now finally we get to what the Pale tree said about In seeking to comprehend the forces that shape us, you will unleash them. Society cannot withstand that. Now what if she was on about magic, and the bloodstones as they are high concentrated bits of magic, hence why after breaking the bloodstones to lessen magic they chucked em in the volcano. If we had the abadon fractal i think we would of learnt about the bloodstones and about his fall. So what would happen if scarlet has the rest and the last is under old lions arch and she gains the last one, now i have heard people talk about queen jenna not being jenna so ok what if the real one had been kidnapped by scarlet and was gonna be the sacrifice seing as shes a descendent of Kind Doric, whoose blood was used to seal the magic, now if she sacrificed jenna to the stones and unleashed that magic wouldnt that been unleashing the forces that create us i.e magic. Which could tie into the horizontal progression with new traits/utilities/elietes etc as a side effect it could cause the awaking of an elder dragon or more then 1 due to the high concentration of magic.

Now the mursaat if he is the last 1 could just as easily phase out of this reality like they had done in the past completing his revenge that he said he would do, so what if saul is someone that doesnt want that and is providing help as the mysterious Mr E.

So what do you guys think.

Where the new hub should have been...

in Battle for Lion’s Arch - Aftermath

Posted by: Jealle.1926

Jealle.1926

Next to lions arch were the old D’Alessio seaboard was in gw1 not sure what its used for in gw2, but why cant that be the new hub area ,maybe a multicutural city, with the old lions arch area used for big living story events and seasonal events i.e halloween/christmas etc as that area could be instanced then and would alleviate lag for those wanting to just hang around the hub.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Jealle.1926

Jealle.1926

1.Thief
2.Necro
3.Ranger

Scarlet's Secret Lair *Major Spoilers*

in The Origins of Madness

Posted by: Jealle.1926

Jealle.1926

i wonder if the picture is of a drill and if so has she pinpointed that spot that would drain all the water from sea of sorrows as what she is after is under there.

So if she uses it in LA will it cause all the water in the area and surrounding sorrows to drain giving us a means to visit the sea of sorrows if allowed via land, the tengu would most likely ask for assistance then so basically i mean LA will no longer be the hub for water travel and ship trade. And the consortium based castle bit in Southsun would be a obvious choice, giving them a way to introduce guild halls/housing by having us actually build a new trade hub by clearing out alot of the mobs permantly

We need a venom rework! what are your ideas?

in Thief

Posted by: Jealle.1926

Jealle.1926

I would like the venoms to remove conditions from you, done either by traited 10/20 points in or by using it removes from you and places it on the opponent/s i.e poison one removes from you and places on target, Cooldowns should be at 25/30 secs with being traited that would be 20/24 which with venom share would give a thief a better place in wvw using sb/pp maybe with richocet and being behind the warriors/guards but in front of the ranged etc.

Alternativly change them to work with a passive and a offensive buff, in that it keeps the passive ability if not used could either remove the condition type of each venom from you or do some sort of other effect transfer said condition back to target

New healing skill is supposedly a venom

in Thief

Posted by: Jealle.1926

Jealle.1926

i wish venoms allowed us to remove conditions, would make a venom share much more intresting

[TKS] Second guild and Success thread!

in Tequatl Rising

Posted by: Jealle.1926

Jealle.1926

definatly intrested in joining for this

Headshot, Why?

in Thief

Posted by: Jealle.1926

Jealle.1926

so talking on ts just now a guild mate mentioned what if bodyshot (with a slight dmg buff) was switched round with headshot so headshot becomes number 2 skill was buffed to do dmg based on health like heartseeker lower the mob/players hp the bigger burst with daze being added once targets hp reaches a certain % (25% maybe) to stop if being spammed.

bodyshot should then be update to inc a 1-2 sec burning or even a knockback on the skill with unload getting (something like ¼ s burning per unload shot)

Thaumanova Reactor vs. Fall of Abaddon

in Cutthroat Politics

Posted by: Jealle.1926

Jealle.1926

Not sure if its been mentioned anywhere else but what if the choice impacts where we head to next which area opens up.

Fall of abaddon for the crystal desert or The reactor for the maguma jungle

What weapon sets would you like to see?

in Thief

Posted by: Jealle.1926

Jealle.1926

staff so we can have a 2h melee option, rifle as stated above for 1200 range, the ability to use if so wish just 1 weapon i.e 1 sword with approriate traits included i.e 25% dmg increase or increased mobility endurance regens faster when equipped or something to offset the lack of extra weapon (i.e stats and sigil from it) they already have the 1-3 skills on the weapons anyway.

A mace and Axe would be nice as well Axe mainhand mace offhand, just take a look at what the npc bandits, thiefs can use and give it to us as well.

Proposed Thief Rework

in Thief

Posted by: Jealle.1926

Jealle.1926

I would like to see stealth moved off off the weapon sets, and into being incorparate into f1-f4 along with steal, so something like the below
f1- steal a portion of ure targets abilities (provides the grp buffs)
f2- steal a portion of the oponents health
f3- stealth
f4- backstab or eqivilant weapon in stealth attack

i would also like to see the power stat in deadly arts switched with malice in trickery.

The D/D Bunker Thief

in Thief

Posted by: Jealle.1926

Jealle.1926

What kind of build are you using Viking?

Im begging you.begging you please anet! :DDD

in Thief

Posted by: Jealle.1926

Jealle.1926

i would like them to expand upon the 1 weapon style of combat, 1 dagger/sword/pistol or w/e style with appropriate traits of course.

Leaked Patch Notes

in Thief

Posted by: Jealle.1926

Jealle.1926

they talked about new grandmaster traits, but i couldn’t see any of them for thiefs, which are the new grandmaster traits?

Who believes the leaked patch notes are real?

in Thief

Posted by: Jealle.1926

Jealle.1926

they talked about new grandmaster traits, but i couldn’t see any of them for thiefs, which are the new grandmaster traits?