(edited by KyleMcLaw.8974)
Showing Posts For KyleMcLaw.8974:
One thing that would make gw2 pve, pvp and wvw more enjoyable would be a revamp of the trait system. I like where it was going with the last patch, but it can be altered a bit more for an increase in build diversity.
The trait system should just be 5 blank bars with the current + / – buttons and the hexagon symbols we see for traits. When an individual adds 1 point into the bar to start a bar, they should be prompted to pick what 2 stats they want this bar to increase (power + toughness for example). Then, the minor hexagon should give a choice to the player of the 5 current single-point traits available. When the player moves to the bigger hexagon after 2 points, then the choice for the player would be all first-tier large hexagon choices available to the class (generally the I – VI skills of each bar).
If the player wanted to start a new bar, then they may add the point and select 2 new stats that have not already been selected (healing power + vitality for the current example). When the player is prompted to select another mini hexagon, then their selection is limited to the previously unpicked minor hexagons available to that class in first tier.
Where some discussion can be used -
I personally prefer that the minor hexagons (first, 2nd, 3rd tiers) should open up like the major hexagons. For example, I think this system proposed should allow tier 1 mini hexagons as choices for tier-2 and tier-3 mini hexagons. An addition of two tier-1 traits would be helpful as to allow an individual to hypothetically select all tier-1 traits for mini hexagons (though I would hope tier-2 and tier-3 remained strong enough that all tier-1 traits doesn’t actually become a thing other than for liberation). I know some people will want to keep the mini hexagons closed, but it might be a benefit to the mini hexagons like we see in the major hexagons.
I think this system would open this game up into something we can all appreciate and enjoy even more
Deathfro Afromancer
I like Sorrow’s Anvil +1
I also purposefully left out EU because idk what your servers look like since I play NA t8. And I like t8, but I’d like t6 with more people that would be on my megaserver flows from my server for wvw purposes (recruiting, borderland help, etc) instead of my flows being a jumble of unnecessarily different servers
Maybe it is time to make wvw more competitive as well. I know anet said they wanted to leave server distinctions for wvw purposes but that doesn’t mean they can’t lump some servers together since 24 servers on NA can’t maintain high pve population without the megaserver system anyway. Making it 18 instead of 24 would help future tournies be more competitive and would give wvw guilds the ability to select several servers without losing competitive fun.
The 18 should be (listed by glicko score):
Jade Quarry
Tarnished Coast
Blackgate
Sea of Sorrows
Maguuma
Dragonbrand
Fort Aspenwood
Stormbluff Isle
Yaks Bend
Isle of Janthir
Borlis Pass
Henge of Denravi
Sanctum of Rall -> Sanctum of Eredon (SoR + ET)
Northern Shiverpeaks -> Northern Bay (NSP + EB)
Crystal Desert -> Kaineng Desert (KN + CD)
Sorrow’s Furnance -> Sorrow’s Rock (SF + AR)
Gate of Madness -> Gate of Crossing (GoM + FC)
Darkhaven -> Devona’s Haven (DR + DH)
S3 could then could be gold and silver leagues with 9 in each bracket or 6 in each bracket with bronze silver gold tiers. The server combinations would still give people avoiding massive Zerg fests from being forced into t1/t2 gameplay while increasing the ability to find parties within wvw. (Personally I like Sanctum of Kaineng and Crystal Terrace as server names, but it would divert from using the current glicko ranks)
This is kittening good change cos I have 4 character and they all use staff.
So my 1 Bifrost can become 4 Bifrost just like that. kitten yeah!!You will have one legendary Bifrost and 3 Bifrost clones. The one thing that I do like is taking ascended weapons and making them legendary.
Yeah one Bifrost made in USA, 3 Bifrosts made in China. haha.
Ignoring the racist undertones of the “made in China” quip, the legendary change is great and as numerous said – making multiple legendaries gives benefit of stat change that only legendaries have. So when metas change and/or skills/traits get reworked/added, you won’t have to recraft an ascended weapon to fit the new build (your legendary can change accordingly).
Also, why get mad about a lvl 2 carrying eternity? It doesn’t hurt you in any way and doesn’t harm your actual game experience. It lost all prestige after the 5000th gamer made it anyways
1. Guild additions
2. More fractals levels and adding more than 1 stability to the higher
levels
3. Fix Koss on Koss to look like the icon
Hey,
If you are on kaineng, then your best choice is DD. We maintain 20+ online 24/7 and run 4 daily buffs. EST prime time you will see 60-80 online most days.
Hope to see you around
Deathfro Afromancer
Or consider DD on Kaineng. As sky said there are transfers coming up. We have at least 20 players online 24/7 and peak around 60-100 during NA prime time (weekdays closer to 60-70 with weekends 70-100). We run all aspects of the game and are very casual. If you are looking for a community that will be around for a long time, then DD won’t disappoint you.
Deathfro Afromancer
Hi!
If you are looking for an active pvx group, then I suggest joining DD. We are very casual, run optional events and keep 4 passive up daily (sometimes no one looks to trigger but we are pretty good at keeping them up). We have several wvw commanders, callouts for dungeon runs daily, at least 20 people on-line 24/7 and numerous r40+ pvpers. If kicking back and playing the game how you want is most important, then DD is the best guild to be with.
I will send you an in-game mail as well ^^
Hope to see you with us eventually,
Deathfro Afromancer
The sleeping giant [DD] will awaken now that wvw has actual rewards worth fighting for (tickets, mist forged, dragon ore, hero, etc). Expect to see Hardtankz, Asura sword user and myself (Deathfro afromancer) commanding in wvw more.
Looking to transfer to Kaineng during 0 gem transfers on March 18th? I would like to extend a hand to offer you a spot in Kaineng’s oldest guild: The Diplomatic Dictators. While primarily pve, numerous individuals partake in pvp and wvw. We are highly active, casual and maintain 4 passive buffs daily. We run guild missions twice a week (reset Saturday and 12 hours later for our SEA individuals) and are having our officers run more events weekly (I.e. Temple runs). We maintain 495+ members but constantly kick out inactive players when new people want to join. After a quick review, we have 375 active (played within last 2 weeks), 70 semi-active (played within last 4 weeks) and 50 inactive (have not played for more than 4 weeks but all within 7 weeks).
If you or a small band (currently up to 50, but could reduce or expand with the constant activity/inactivity of the general populous) of friends want to join our casual guild, then please send my account (or Deathfro Afromancer) an in-game mail. I am more than happy to discuss anything in this post or additional questions you may have.
Hope to meet some new people during this transfer event,
The community of [DD]
I would love to see an alliance system like kur v lux. Make a faction who worship the elder dragons and another that seek the destruction of the elder dragons. Or let the TP groups splinter after accusations of a rigged election (potentially the sequel to cutthroat politics) and have one alliance support evon and the other support Ellen.
Adding alliance chat would be great to coordinate bigger events (wurm, teq, etc.)
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I’d love to see those early Fractal 80-scale folks be “compensated,” but I’m not sure there’s a way to do it without making things worse.
Suppose you get a super-exclusive Fractal Pioneer title for hitting 80. You don’t think the forums will have a handful of angry people who maybe were in their mid-70s? And that’s assuming Arena can even access that information at this point.
Compensation will just anger all the people who would have done X had they known about the compensation then.
But for those of you who did it, do you have an ask? What would satisfy you? All I’ve seen are vague “compensate me!” posts without much detail.
Back in the Fractured subforum, 3 months ago, there were talks about what kind of compensation players would feel ok with. I didn’t make notes back then, so forgive me for not looking back for sources inside the 2500 posts made on the subject back then…
Also, in the first page of this subject, I linked to a post made by Nike around 2 months ago where he made a proposal of compensation for fractal players. Link here: https://forum-en.gw2archive.eu/forum/game/gw2/CDI-Character-Progression-Vertical/page/38#post3392129
Note that this proposal was commented by some of us after that in the thread.
I would be alright with the +2 agony infusion gift per level but anything more is excessive. The infusions would help with making more for higher FoM
@conski – How can that be insulting? I would be happy with any reward. I don’t support anet feeding inflation. Especially since, as phys said, post 50 was semi patched out so excessive rewards for unattainable content to players before patch would cause a new sect of players feeling discriminated against
(edited by KyleMcLaw.8974)
I’d love to see those early Fractal 80-scale folks be “compensated,” but I’m not sure there’s a way to do it without making things worse.
Suppose you get a super-exclusive Fractal Pioneer title for hitting 80. You don’t think the forums will have a handful of angry people who maybe were in their mid-70s? And that’s assuming Arena can even access that information at this point.
Compensation will just anger all the people who would have done X had they known about the compensation then.
But for those of you who did it, do you have an ask? What would satisfy you? All I’ve seen are vague “compensate me!” posts without much detail.
This is what I am saying. Other posts yell “compensate me!” with no definition of what they mean by compensate. And if you give too low of a suggestion, people will say you are “insulting” folks and not being “constructive”
How about giving everyone that lost levels, due to reset, a 50copper bonus chest per level lost? That way I’d have 20ish silver (including alts that I had earn FoM 3-5 on) and no one could say they weren’t compensated? Personally, I liked the reset since the fractals were made different and previous high FoMers already got the bonus fractal rolls from easier content. Please implement chest idea….tired of people saying they were not compensated POST reset since PRE reset rewards were apparently not enough.
That is definitely not a constructive feedback in any way. It’s an insult directed at players. If you don’t have anything constructive to say, don’t say anything at all.
It is constructive:
1) Fulfills demand of compensation
2) Recognizes a PRE reward gain that was inherent in easier fractals before mistlocks
3) I am an individual who lost levels and this is an easy way to make my loss of levels feel less like loss and more like a bonus reward for exceeding the contents original gimmick of no mistlocks
I am sorry if you want something excessive, but this request was fully reasonable.
How about giving everyone that lost levels, due to reset, a 50copper bonus chest per level lost? That way I’d have 20ish silver (including alts that I had earn FoM 3-5 on) and no one could say they weren’t compensated? Personally, I liked the reset since the fractals were made different and previous high FoMers already got the bonus fractal rolls from easier content. Please implement chest idea….tired of people saying they were not compensated POST reset since PRE reset rewards were apparently not enough.
@KyleMcLaw.8974
Ok so you said “I don’t want to farm so I don’t.” That means you personally also hates grinding.
Your view on Ascended gear is “If I get it great. If I don’t get it I don’t give a ****.”
At the same time you don’t like people complaining about Ascended gear because it is pointless. You don’t think Anet will fix this.
My view on this:
I agree 100% with you on the first point. I hate grinding.
I agree 100% with you on the second point. I am not wasting 100 gold for 10 extra stat points from Ascended armor.
I disagree with the third point. I still trust in Anet and I think they will fix Ascended gear eventually. :P
You took away basically what I was saying. Maybe a fix we can both agree on is removing rings from highest FoM reward chest to allow for more armor/weapon chests to drop without getting negated by another ring.
That is the definition of vertical progression.
You need the 1 ring to drop or farm laurels / guild missions so you have enough AR to get the second ring to have enough AR to keep going further.
Or you could craft ascended pieces to fill in the blanks were you lack drops or avenues to get more ar.
It’s a tiered system just like all other games.
Or do FoM 10s to get pristine and pick. I never said there wasn’t vertical………just disagree where the vertical need ends and where the bonus extras start
@KyleMcLaw.8974
Ok so you said “I don’t want to farm so I don’t.” That means you personally also hates grinding.
Your view on Ascended gear is “If I get it great. If I don’t get it I don’t give a ****.”
At the same time you don’t like people complaining about Ascended gear because it is pointless. You don’t think Anet will fix this.
My view on this:
I agree 100% with you on the first point. I hate grinding.
I agree 100% with you on the second point. I am not wasting 100 gold for 10 extra stat points from Ascended armor.
I disagree with the third point. I still trust in Anet and I think they will fix Ascended gear eventually. :P
You took away basically what I was saying. Maybe a fix we can both agree on is removing rings from highest FoM reward chest to allow for more armor/weapon chests to drop without getting negated by another ring and increase those drops by a small % or allow rings to drop with chests. I haven’t seen a ring + chest drop so I assume it’s a one-or-other type mechanic.
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I can say the same for you Az:
In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>
Surely most people sees a huge problem with this design.
OP discuss sets. I said you Don’t need armor (thus denouncing a need for SETS).
http://wiki.guildwars2.com/wiki/Agony_Infusion
And to fix what I said earlier:
30 with 15 each infused ring, 10 with 5 each earring, 5 with necklace, 15 with infused back and 10 with weapons = 70
FoM 50 doable with NO ascended ARMOR. Don’t want 10 infusions? Go 9s on the back and 2 rings….BOOM……67…… FoM 50 easily doable with NO ascended ARMOR or needing full SETSI accept your apology
Ascended gear includes all of trinkets armor and weapon. Laurels are time gated. So my point stands: It takes months for my character to fully switch from one build to another
http://wiki.guildwars2.com/wiki/List_of_ascended_trinkets
Acquisition
Regular
Purchase from Laurel merchant for 30 Laurel.png
1 The Triforge Pendant can only be obtained by upgrading the exotic version.
Purchase from laurel merchant in WvW for 20 Laurel.png and 250 Badge of Honor.pngSo let’s say I am VERY bored with my current build. So I want to switch my build. This is a very simple request. Let’s paraphrase our conversation.
Your reply: Switching your build is a WANT, not a NEED.
I said: It is a NEED for me. I am BORED with my current build.
Your reply: You can switch you build anytime if you just use Masterwork gear. This game is so easy you only need Masterwork. Once again it is WANT not NEED.
I said: But if you are so good of a player that you only NEED Masterwork, why do you even WANT to farm for Ascended gear?
Your reply: Because i have the spare dungeon tokens + mats + coin to make it. I don’t stress over ascended ARMOR on my alts because it’s a WANT and not a NEED
I will say now: You didn’t answer my question. I asked you why you want to farm for ascended gear in the first place. You answered that you already have too much tokens+mats+coin to waste them on. That’s not an answer to my question. You are basically just saying that you got too much spare time on your hands, so you don’t mind wasting time farming for it, when all you NEED is Masterwork gear.
Your turn. :P
I did answer it. I don’t want to farm so I don’t. The spoils of war provide me with items to develop new items. If I want a new item, then I make a mental note and continue playing my game as I was before. If I get enough for my want eventually, then great. If I don’t, then I don’t go on the forums and complain for not achieving my want.
Further, poster above about definitions works for me too. Since your 2nd definition uses the word want to describe an internal motivation to achieve a mental need (and not a game requirement need), I will let it speak for itself.
Finally, there was no back peddling Az. Just straight facts. No need for ascended armor; therefore, no need to stress over it. The other ascended items are easy to get and don’t require a grind. Use 1 2h weapon for bosses and you don’t even need more than 1 ascended weapon for FoM 50. If you are getting 1 shot, put on some defense armor and stop QQing about meta zerk or trying to fill an unviable role. Thank-you Anet for making a game with accessible content!
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First devs need to remove jumping, because jumping is just so mainstream. Heros would be good idea too because why play with friends when you can play alone?
If they added all legendary skins to accounts, gave us all the daily AP without needing to do it and let us start level 80 with full ascended trait-switching gear, then a lot of players would be happier.
Honestly, why not just cut straight to the point and remove all dungeon jargon up until the boss so that I can just get the stuff I want?
I can say the same for you Az:
In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>
Surely most people sees a huge problem with this design.
OP discuss sets. I said you Don’t need armor (thus denouncing a need for SETS).
http://wiki.guildwars2.com/wiki/Agony_Infusion
And to fix what I said earlier:
30 with 15 each infused ring, 10 with 5 each earring, 5 with necklace, 15 with infused back and 10 with weapons = 70
FoM 50 doable with NO ascended ARMOR. Don’t want 10 infusions? Go 9s on the back and 2 rings….BOOM……67…… FoM 50 easily doable with NO ascended ARMOR or needing full SETSI accept your apology
Is that how you try to win all your arguments via semantics?
I will help you – You NEED ascended gear to do fractals which is vertical progression. You CAN NOT get to those numbers without wearing ascended of some sort.
Also – I just read your reply where you said you could do a level 40-50 in master work armor with your above figures.
I just had to laugh at you for a bit – I would like to thank you for amusing me.
Talking to you is like an exercise in Futility.
You did make the forums much more entertaining today though for many people with your fanatical defense of flawed ideals.
I’m pretty sure I never said you don’t need ascended…..and rereading my posts…..I mentioned ascended rings and other objects at least twice. The OP is concerned over SETS…….SETS being full gear. Push and tug away, but there still remains no essential need for ascended armor. If and when they increase Agony req 10-20, then we can have the convo you are pushing for. Until then, fact is no need for ascended armor or a full set of ascended to do all content. Sorry x.x
There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.
With all due respect, I find it very ironic that the people who said players can finish the game and Living Story with Masterwork gear are also the most die hard defenders of vertical progression.
If you are such an awesome player with Masterwork gear, what benefits do you get from Ascended gear? If there is no benefit to you personally, why do you want it?
NEED and WANT? It seems people like these are the biggest offender of this exact problem. Look again:
-You only NEED Masterwork gear because you are so awesome.
-You WANT Ascended gear because…..I don’t even know why you want this. If I am that good I will totally run in Masterwork gear all day, WvW, Fractuals 49+, etc, to prove how awesome I am.
FoM 50 can be done with masterwork ARMOR as well. Look at post above. I WANT ascended and exo because i have the spare dungeon tokens + mats + coin to make it. I don’t stress over ascended ARMOR on my alts because it’s a WANT and not a NEED
I can say the same for you Az:
In GW1 it takes me 2 minutes to switch my build.
In GW2 it takes me 3 months to switch my build (from one ascended gear to another set).And this is just one character. We can also talk about alt-characters. They all need one ascended set. And then if we want to try something else and switch its build… >_>
Surely most people sees a huge problem with this design.
OP discuss sets. I said you Don’t need armor (thus denouncing a need for SETS).
http://wiki.guildwars2.com/wiki/Agony_Infusion
And to fix what I said earlier:
30 with 15 each infused ring, 10 with 5 each earring, 5 with necklace, 15 with infused back and 10 with weapons = 70
FoM 50 doable with NO ascended ARMOR. Don’t want 10 infusions? Go 9s on the back and 2 rings….BOOM……67…… FoM 50 easily doable with NO ascended ARMOR or needing full SETS
I accept your apology
Dude….it’s about ascended ARMOR. Keep the argument at what it started as: ARMOR
There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.
You are incorrect. All content can not be done with exos.
If I wanted to do a level 49 fractal I would need agony resist 55 specifically.
You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful).
Fractals are content in the game which requires agony resist.
Armor =/ jewelry. Armor =/ weapons. Therefore, my post is correct. 10 on weapons + 20 on infused rings + 10 on earrings + 5 on necklace = 45 and enough to FoM 49. Add a 5 with non infused ascended back you get from relics 1-40 at FoM vendor (or 10 with infused) and ez day. Please don’t insist things that aren’t true.
45 AR at Level 40-49 is 12 % a tick
That is not a viable amount of damage reduction for most classes who run the meta at that level of play unless your party likes to 4 man most bosses or doesn’t mind chain rezzing you.
Sorry try again – You still need ascended gear to hit the desired and pretty much required 55 ar number.
Again, difference from CAN and EASILY. Not everyone forces meta, you CAN make +10 infusions for rings, back piece =/ armor so still 55 with it infused, and you might need to actually be skilled at dodging agony. Doesn’t negate ascended armor as a WANT instead of it being a NEED
Riddle me this – How do you hit the 70 AR cap for level 50 with just exos.
You can’t once again.
Making that large of infusion is pretty much impossible monetary wise for 99.9% all all players in game.
FoM 50 adds no difference in chest or relics than 41-49. If you want to gold sink to do 1 level that is identical to 40 FoM then FoM 50 is your tea. Riddle solved.
P.S. Still don’t need ascended armor. Agony infusions can reach higher than 10.
(edited by KyleMcLaw.8974)
There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.
You are incorrect. All content can not be done with exos.
If I wanted to do a level 49 fractal I would need agony resist 55 specifically.
You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful).
Fractals are content in the game which requires agony resist.
Armor =/ jewelry. Armor =/ weapons. Therefore, my post is correct. 10 on weapons + 20 on infused rings + 10 on earrings + 5 on necklace = 45 and enough to FoM 49. Add a 5 with non infused ascended back you get from relics 1-40 at FoM vendor (or 10 with infused) and ez day. Please don’t insist things that aren’t true.
45 AR at Level 40-49 is 12 % a tick
That is not a viable amount of damage reduction for most classes who run the meta at that level of play unless your party likes to 4 man most bosses or doesn’t mind chain rezzing you.
Sorry try again – You still need ascended gear to hit the desired and pretty much required 55 ar number.
Again, difference from CAN and EASILY. Not everyone forces meta, you CAN make +10 infusions for rings, back piece =/ armor so still 55 with it infused, and you might need to actually be skilled at dodging agony. Doesn’t negate ascended armor as a WANT instead of it being a NEED
(edited by KyleMcLaw.8974)
There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.
You are incorrect. All content can not be done with exos.
If I wanted to do a level 49 fractal I would need agony resist 55 specifically.
You need ascended armor to do fractals at a certain level. UNLESS you have more money then most and can make some pretty hefty infusions (doubtful).
Fractals are content in the game which requires agony resist.
Armor =/ jewelry. Armor =/ weapons. Therefore, my post is correct. 10 on weapons + 20 on infused rings + 10 on earrings + 5 on necklace = 45 and enough to FoM 49. Add a 5 with non infused ascended back you get from relics 1-40 at FoM vendor (or 10 with infused) and ez day. Please don’t insist things that aren’t true.
There is not a need for ascended armor. All content can be done with exo armor. If exo armor was a grind, then I’d agree. But since I have 8 80s, 7 full exo, 1 full ascended and do all content, then I can not agree with this. Get your exo and enjoy the game. If you want to change gear, get new exos. There is a huge difference between NEED and WANT; which, OP has a WANT not a NEED.
Being in a guild means tout are a slave for the guild master and its leaders who can use guild influence to create guild vaults and drop guild banners.
Only the people at the top really benefit.
Now some gulls are nicer and give out stuff in the vault or call you for guild banners. But generally you should look at guilds as a social tool and a means to give influence to your leaders.
If you aren’t seeing any benefits, you are just being milked for influence.
This is such a negative view (as are many in this thread). Besides notifying people of meta boss spawns, dungeon runs starting up, pvp groups forming, wvw events and having people to become friendly with, The Diplomatic Dictators on Kaineng run 4 passive buffs daily and run guild missions twice a week to get commendations for the trader. “Milking” influence is not a goal. Keeping buffs up is one goal so that everyone can enjoy increased rewards. When you combine 15% karma increase, 10% magic find increase, 5% gold increase and either 15% waypoint reduction or 5% exp gain, then you are seeing an increase of rewards you can’t see soloing. And when we hit 5 million influence, we will move to 5 daily buffs (currently at 4.4 million). If your guild isn’t giving buffs, giving help, creating a platform to make friends and/or having guild missions, then please find a new guild. Not all guilds are the same and there are numerous that are highly beneficial.
Edit – There are only positives for being in a guild while you only restrict yourself by not being in one. Even if you don’t want to to see chat for w/e reason, then you still have the ability to turn off guild chat in chat window and enjoy the mutual buffs (though you might miss events or very nice/cool people in guild)
(edited by KyleMcLaw.8974)
Hi Folks,
Good discussion. I am enjoying it. The discussion about re rolling is very insightful.
I would appreciate it if you could put some ideas forward for Leader-board mechanics.
Specifically in regard to the fact that I was unhappy with us putting out Leader-boards in their previous functionality (having lots of folks sitting at lvl 50 was not ideal) and therefore the feature was held back.
Obviously we have given Level 50 Leader diversification a lot of thought but it would be awesome to hear your proposals. Note there are a lot of logic problems in the solutions in this area so please do think about associated risks.
Cheers
Chris
Issues:
Leader board and leader board ranking
Solution:
Increase mistlock stability count after 20 levels. Make 50-69 a mix of 2 mistlocks already used, 70-89 3 mistlocks used, 90-109 4 mistlocks used, 110-129 5 mistlocks and so forth.
Problems:
Movement among the leader boards seems difficult, and impossible, if it is first done methodology. However, if we make the the leader boards descend from highest fractal followed by completions in that fractal, then we might see a shake-up outside the “first done” methodology.
It is an actual problem and belittling it doesn’t change the issue to be addressed. Lets just have 10 more pages on dredge since that’s the only issue you allow us to discuss.
Issue:
Swamp fractal being consistently “rolled” as first fractal.
This isn’t really an issue though. If you don’t like rolling, you don’t have to do it. I said it earlier in the thread, but, if the major problems behind fractals were fixed (dredge, rewards), you’d probably see less rolling. If you’re a coin flip away from 2 hours of dredge, you are going to try and save time on the first fractal, that just makes sense. Also, ever since fractured, fractals have been a lot less enjoyable, and the attitude when my group starts a run is “lets just get this over with”. We never had that before fractured, and we also didn’t roll as much as we do now.
Honestly, I do not understand this thread. We were told to not talk about the single biggest problem in fractals (dredge), and we aren’t talking about the second biggest (rewards), and now we’re talking about a complete non-issue. What’s the point? We are wasting time on this.
And I fully disagree. Issues by importance: 1) swamp so it isn’t always first, 2) reward, 3) dredge revamp to be similar in length to grawl. Sorry if you think dredge most, but doing swamp every pug is zzzzzzzzzzzzzzzz
Problems:
No foreseeable problems other than people insisting that fractals are “longer” now; however, fractals are the end-game pve dungeon. They should require more time than ac, cof, arah and the rest.
That’s a huge problem. And if Fractals are “end game” why is Fractal 50 easier than Ascalonian Catacombs p2? I see tons of outrageously bad players and teams managing to finish fractal level 50 on Twitch every day, and I know for a fact those same teams and players would take over an hour to finish Ascalonian Catacombs p2. I disagree that it’s not a problem, and I disagree that Fractals are the hardest content in the game.
I agree which is why FoM 50-59 should be 2 mistlocks mixed from FoM 31-40 and FoM 60-69 should be 2 mistlocks from 40-49. Then what? 3 mistlocks 70-79 and so forth. Ramp this dungeon up!
Issue:
Swamp fractal being consistently “rolled” as first fractal.
Solution:
Two solutions to the “swamp-only” mentality for first fractal would be adding another part to it or moving it to boss fractal. It is as long as a boss fractal with only 2 goals: orb puzzle + boss. Move swamp fractal to boss tier while altering bosses to be a bit tougher OR keep it first tier and add another part to complete. Adding another puzzle or adding a mini water boss (at the water part after orbs) could potentially give the other tier 1 fractals an opportunity to be ran.
Problems:
No foreseeable problems other than people insisting that fractals are “longer” now; however, fractals are the end-game pve dungeon. They should require more time than ac, cof, arah and the rest.
Comments:
I am very against the idea that some people are suggesting: “voting” for fractals. I like the randomness and the ability to not be forced into a common voting scheme that I am sure will develop just as “swamp-only” first fractal developed
(edited by KyleMcLaw.8974)
