Showing Posts For Lea.6194:
yes, please, put this item on direct sale on the gemstore
With shared inventory, this item is highly interesting and lots of people would buy it ^^
Give me the oppportunity to buy a permanent bank access in the gemstore (without the rng of chests) and I buy it
Otherwise, it is too expensive (eventhough for copper salvage matic because i have one on each character already)
Plz let my revenant wear his armor, put the mistward armor account bound on acquire, soulbound on wearing
This is a nice idea !
These backpieces look really like wings
plz Anet
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Lea.6194
Please Anet, read carefyully what is explained above, english is not my native language and a lot of people explain right hoow veterans are mistreated with this announce. Veterans have been supporting you since April 2012
We already have the game, no need for us to buy it again!The is the most awfull commercial offer i’ve ever read .
new player account : pay $50. get 5 free slot. get to try Revenant.
old players with no free slot : pay $50. no free slot.well, too bad for you, kitten off, go buy a slot to try Revenant.… existing players would be happy if the “free” core game converted to free character slot.
That would be fair.
I don’t know if i will uninstall the game but, as these changes will be online before HoT, i will have the time to decide if i will buy HoT or not ^^
When i see all the ups on warriors/guards/thieves and the nerfs on ele and no ups, i think that this class will become a weak class … so sad
Same here, and same for my guildies/friends … we try to stay in the same party but EVERYTIME we leave => crash
Same here yesterday in Thaumanova Fractal !
Same for me, each time I go the the map, ther is no pop up on the right of my screen about the dynamic event “Ogre Wars”
How can we do this event (I want “Sam” for my collection^^) ?
I have 2 characters that are spotted on one world boss, doing nothing else than the WB event once a day. They get the big chest each time a day as it should be !
Rhendak is bugged that’s all, please debug it
Please bring these back, take my money Anet!!!! Now!!!!
Aviator Sunglasses
Bunny Ears
Festive Hat
Sport Sunglasses
Wintersday Earmuffs
Mad Memories: Complete Edition
Plush Moto Backpack Cover
I agree, will give my money too!! 
I agree with the cos of 300 gold for an account bound tag. But 300 gold for each color ???
That’s crazy.
The cost should have been in Badges of Honor.
For example : 50 gold and 5000 badges and a WvW level required per color .. that should have been fine
Yeah I know that it is RNG and don’t fire me, that was my feeling after some runs ^^
Just asking if some people have the same feeling ;-)
(same duration, yesterday 42 foxfire clusters and today 30)
(edited by Lea.6194)
http://nf.reddit.com/r/Guildwars2/comments/2c8mbb/so_anyone_else_banned_for_mass_wood_farming/
I read that a guy who has streamed his 12 hours af chopping has been banned, for sure he’s not a bot !!!
I’m anxious, as a normal player (I’m not a bot^^), can I keep on chopping or not ? I really want to craft my backpiece …
Seems that the drop rate decreased compared to yesterday ?? anyone noticed that ?
Fix it please!
Size bug since the 1st july update. This is the only mini I use
It is ridiculous with this size :’(
With Boost Enchantment Powder, I can enchant all boosters into Enchanted Combat/Reward Boosts … except Killstreak Experience Boosters that can’t be enchanted ??
Before megaserver, it used to be a time when each server has its own map for ores and logs. Location between servers were diffrents, but we knew on which map we were.
Now megaserver is up, and we no longer know on which map we are. On the morning I make a whole map with one character, I note every location of ores and logs and then I cone back with another characters. On the evening, I’m not able to return on the same map … and if a big event occurs (temple or world boss) I also can’t go on the map I were on the morning.
A solution ? Please make the location of ores and logs be the same on all megaserver maps
Before megaserver, it used to be a time when each server has its own map for ores and logs. Location between servers were diffrents, but we knew on which map we were.
Now megaserver is up, and we no longer know on which map we are. On the morning I make a whole map with one character, I note every location of ores and logs and then I cone back with another characters. On the evening, I’m not able to return on the same map … and if a big event occurs (temple or world boss) I also can’t go on the map I were on the morning.
A solution ? Please make the location of ores and logs be the same on all megaserver maps
I’m sure it had been said before but please, API’s of events (normal events and temple events) have to come back ! It’s no longer possible that we have to wait all day long in front of a temple to know when it starts … please
(edited by Lea.6194)
Race : All
Sexe : female
Arah female heavy armor (Leggings and Chest)
On the leggings, at the waist, there is a line of cloth tat doesn’t fit well if you put another chest than the arah one. And so on with the chest, waist doesn’t look fine.
Is it possible to modify these parts so that we can use them separately ?
hi DEKeyz, thanks for the update and the quality of your builds
I was playing your previous build (I run ele in dungeon, doing might and fury) : S/D 30/10/10/20/0.
What are the new features/pros of your new build S/D 6/6/2/0/0 ? (seems we loose some damages without water traits ?)
Thanks in advance
ah ok, thanks a lot
Update – April 17, 2014
Bug Fixes
[…]
Trait Unlocking:
Line 2—Trait XIII: This trait is now also awarded from successfully completing the defend event at the Temple of Grenth as well as the capture event.
[…]
Really doesn’t work properly ! Tried several times the “capture event ( [Group Event] Cover Keeper Jonez Deadrun as he performs the cleansing ritual)” with one character and never had the trait unlocked …
Maybe I misunderstood …Can you be more precise in the names of the events that unlock the trait please ?
(edited by Lea.6194)
woa wonderful idea
I agree the server should get tickets according to their final rank:
gold 1) 2’000’000
gold 2) 1’950’000
…
gold 6) 1’800’000
silver 1) 1’750’000
…
silver 9) 1’350’000
bronze 1) 1’300’000
…
bronze 9) 900’000
There should have been better rewards for gold league toward silver league and so silver toward bronze.
In Europe I’m in gold league but in the bottom classement … so we’re 9th and the 10th, first of the silver league will a have a real better reward …
Well stop joking and let official people give us some informations
I know it has beeen recently said that the commander tag will not become account bound with this feature path .. but when will it becomme account bound ??
What makes my character being a good commander ?
- the way I play it .. it’s account bound (skills of the player :p)
- its level in WvW .. since tuesday, it’s account bound
So it would be logical that the commander tag become account bound
(edited by Lea.6194)
Up, any news for this huge bug ??
Am I the one that thinks that a balance should be a nerf of over powerfull skills/traits but also up of weakness.
I read that deceptive evasion and vigor on evasion will be nerf. OK.
But what about some weakness of the mesmer ? For example Speed ? Almost all professions have a passive speed boost, but not the mesmers.
Signet of Inspiration should be modified like that :
Passive: Grants a passive speed boost of 25 %. Grants a random boon every ten (15?) seconds.
Active: Copy all of your boons to nearby allies.
What do you think about that ?
right, nothing awful with my sylvari and its light armor (bought one year ago).
But there, with an asura, it looks really really awful. I think that such a response “just bear it” isn’t acceptable (It’s not a free game, c’mon I bought this game, I support it with the cash shop like a subscription)
It’s a huge clipping bug and I hope I can expect a official answer from Anet.
Race : Asura
Gender : female
Armor : twilight light
Head size : normal
When I’m running of fighting, shoulders are clipping through the head of the character. Half of the head is cut by the shoulders !
Hope you will debug soon, looks really awful
Thanks in advance
Here we are …. silk price is going wild !
If you want to craft the whole ascended light armor you will need 43 silk scrap ! yes 43 stacks !
It’s totally crazy …..
why such an amount ? bolt of damask requires 100 bolt of silk (deldrimor and the others components only require 50) and bolt of silk requires 3 silk scrap (2 for others components) …….
Price of silk will inevitably increase ….
11 days more to craft a light armor, crazy huge amount of materails …. do Anet want us to kill our caster character and reroll warriors ? I can’t understand …..
light armor craft requires 36 bolts of damas (and 6 elonian leather square)
It should have been more equilibrate with elonian leather square …
To complete your excellent job :
for light armor component parts : 18 bolts of damas and 6 elonian leather square (instead of 23 bolts of damas)
What you say is right, but it should be the same for exotic gear and ascended gear
(you should want to craft your exotic gear to ascended gear)
I don’t understand the huge amount of crafted materials needed for ascended armor.
I’m speaking here of lingot, bolt, leather, and plank.
For an exotic greatsword, you need 21 orichalcum lingots and 10 ancient wood plank => 31 exotic materials.
For an exotic heavy armor, you need 16 orichalcum lingot and 37 bolts of gossamer => 53 exotic materials.
So, the ratio is 53/31=1,7. We need 1,7 more recoltable materials to craft an exotic armor compared to an exotic weapon. (That’s ok, logical that it costs more.)
What about ascended ?
For a heavy armor, I need 25 bolts of damask and 16 deldrimor lingots => 41 ascended materials
For a greatsword, I need 9 deldrimor lingots and 3 spiritwood plank => 12 ascended materials.
There, the ratio is 41/12= 3,4 !!! Twice compared to exotic craft !!
Why ascended armor would need so much recoltable materials compared to exotic armor ? It should be the same ratio !
Hi,
It will took us 11 days more to craft a light armor compared to an heavy one.
I think this is quite inequitable.
This should have been equilibrate by making the insignia (3 bolt of damask actually) beeing crafted with a mix of elonian leather square (2) and bolt of damask (1) for exemple ?
I am really also disappointed. I first thought this was a joke, an error, a bug (such as the forgotten TP in thaumanova story..) but no ….
Reskinning for the Gem Store a Human racial Armor, something that was designed to be an exclusive ultimate armor for human characters oO
ok, I will have a look at your links, thanks
It was just missing a comma on the mapobject code above .. my page is working, just have to adjust the value of allowed panning (which is too big when I’m zoom out)
I really would like that it should be impossible to pan outside of the map :-)
edit solved
Then, I’ll try to optimize the code ^^
(edited by Lea.6194)
I understand the page that’s not the matter
But as I want something very simple, I don’t want to write a compex and parametric code ;-)
Nevermind, thanks for your help, I’ll manage to find my error :-)
Thanks for the comments but my simple map is working fine, I don’t want something complex.
I’ve tried to extract mapobject to create the object alone and use it after. Without too much options because I want only the map of Tyria.
But that doesn’t work (white page)…
(and I use mapobject.map.getMapTypeIdfor the get_tile function)
mapobject = {
continent: 1,
map: new google.maps.Map(document.getElementById(“gw2map”), {
zoom: 3,
minZoom: 1,
maxZoom: 7,
center: new google.maps.LatLng(0,0),
streetViewControl: false,
panControl: true,
zoomControl: true,
mapTypeId: “1”
mapTypeControlOptions: {
mapTypeIds: [“1”]
}
}) ,
layers: {},
markers: {},
popups: []
};
Thanks again :-)
I’m really new in javascript so your code is hard to transpose for me. I write js code a way more simple (newbie style? ^^) (but surely less optimized) …. if it’s not too long for you, is it possible that you guide me to introduce the mapobject in my code ?
Here is my function Initialize :
function initialize(){
gmap = new google.maps.Map(document.getElementById(“gw2map”) , {
zoom: 3,
minZoom: 2,
maxZoom: 7,
center: new google.maps.LatLng(0, 0),
streetViewControl: false,
geocode: false,
mapTypeId: “1”,
mapTypeControlOptions: {
mapTypeIds: [“1”]
}
});
get_tile = function(coords,zoom){
if(coords.y < 0 || coords.x < 0 || coords.y >= (1 << zoom) || coords.x >= (1 << zoom)){
return “./black.png”;
}
return “https://tiles.guildwars2.com/”gmap.getMapTypeId()“/1/”+zoom+"/“coords.x”/“coords.y”.jpg";
}
tile_size = new google.maps.Size(256,256);
tyria = new google.maps.ImageMapType({
maxZoom: 7,
alt: “Tyrie”,
name: “Tyrie”,
tileSize: tile_size,
getTileUrl: get_tile
});
gmap.mapTypes.set(“1”,tyria);
}
Thank you for your answer :-).
I’m having a look at leaflet.com … is there the same problem with leaflet ?
Hi!
I’m trying to create a web page with a dynamic map of Tyrie with markers on it. I’m using google map … but I noticed that markers and/or map is duplicate on the side of the google map. It’a like an infinite loop when you pan the page.
exemple on a well known map, I have the same problem :
http://gw2cartographers.com/
I’ve found a solution (on this forum) for hidding map but not markers …. Does someone know how to deal with this problem ?
Thanks in advance :-)
(edited by Lea.6194)
Thank you for your answer Rachael Augg
ok for the seller but after november 11th, will it be still available do craft halloween weapons at the forge ?