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[NA] Necromancer Raid Builds

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Posted by: Mobius.7041

Mobius.7041

#forumbugfix

And FYI dulfy guide has been updated. :>

How come you went from “valkyrie gear is wasted, you don’t need the extra vitality” to recommending it?

full zerk reaper in the jungle (PvE)

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Posted by: Mobius.7041

Mobius.7041

Isn’t a full zerk reaper a waste? Since we get 50% perma crit in shroud in the spite line? i though Valk with some zerk to hit crit cap was better.

Its in soul reaping. Which you probably wont be running. Since you want spite, reaper and blood.

And surely the bigger waste is extra vitality you dont need. Whereas precision has value when you dont have much vuln on the target. You wont hit crit cap solo unless you use berserker and have 25 stacks of vuln on target. In a group valk has even less value because you shouldnt need the extra health. But precision also has slightly less value as you can afford to lose a bit and still hit cap.

You always want max crit though. So 50% base is pretty indespensible solo. And about 30% base in a group is probably fine. But like i said you wont need the health. So why waste money on an extra gear set you dont need?

I still don’t get why you should be running Blood Magic instead of Soul Reaping. Vampiric Aura? Protection from Wells? How about all the dps you lose from Dhuumfire, Strenght of the Undeath, Vital Persistence and all the extra utility? We are not Warriors with Phalanx Strenght and Empower Allies, where it does make sense lose some personal dps for some heavy party buffing. “Reapers are middle of the pack” and ofc that is true if you’re running Blood Magic over Soul Reaping. If you think having more Vitality is not needed, I can tell you already that the extra healing from Vampiric Aura is meaningless, since your party can do just fine without it. Also, full Berserker Reaper is not optimal and you know it. You can easily afford at least Berserker+Vitality accessories if you don’t want to go for Valkyrie Armor. You lose ~5% crit for 1k hp without sacrificing any real dps, since we will be crit cap anyway. Also, with Soul Reaping you can keep up 25 vulnerability all by yourself.

(edited by Mobius.7041)

Berseker reaper with Dhuumfire ?

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Posted by: Mobius.7041

Mobius.7041

im pure zerk with dhuumfire. when I get quickness ive had up to 3k burning damage. its def worth it

Especially with Reaper’s Onslaught, you can stack it even faster.

Reapers: how are you building?

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Posted by: Mobius.7041

Mobius.7041

Berserker armor/weapon, Berserker+Valkyrie trinkets, at least for now.

Marauder vs Soldier MM Reaper ( PvE )

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Posted by: Mobius.7041

Mobius.7041

Reaper MM isn’t going to have great Decimate Defenses synergy, you won’t be stacking up huge vuln since you can’t afford to go Spite, and you can’t camp RS 1 paired with Soul Reaping (if you even have that line as an MM). So your vuln is extremely limited. You also have no fury, so you are going to need the base crit chance. Valk is a much better option for normal Reaper for sure, with enough berserker to get your crit chance to cap, but that doesn’t apply to Reaper MM.

Yes, you’re right, I forgot he was asking for MM Reaper.

Marauder vs Soldier MM Reaper ( PvE )

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Posted by: Mobius.7041

Mobius.7041

For PvE you’d still run Berserker, or whatever next highest damage with the minimum defenses to survive.

Yeah, but full Berserker Reaper is a waste of stats with Decimate Defense. A mix of Berserker and Valkyrie is your best bet IMO.

Marauder vs Soldier MM Reaper ( PvE )

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Posted by: Mobius.7041

Mobius.7041

Honestly Marauder doesn’t seem so stellar to me. It gives less Power/Ferocity for more Precision/Vitality. It might be decent as armor, but for trinkets in general I’d say Berserker/Berserker+Valkyrie are still better.

The Reaper and Dagger dilemma

in Necromancer

Posted by: Mobius.7041

Mobius.7041

You missed the point. I was pointing out the flaw that your statement assumed dagger > GS. It had nothing to do with optimal play or whatever your rant was about. Purely on your one sided statement. Also that damage is the only metric you used to measure viability and success.

I get your point, but I still don’t like the idea. I was so pumped to play Reaper once I knew it was going to use Greatsword, but after I found out that Dagger has place in its single target rotarion (which is not 100% confirmed yet), it kinda ruined my expectation of the spec.

You can’t do that if your purpose is to raid and be at your best possible. If Dagger does more damage than Greatsword in a certain situation, you can’t use Greatsword, you are only keeping your team down. If everyone in your team was doing something off like you do, the loss of dps would just adds up, making a singular mistake into a collective dps loss.

You sound like the perfect of someone I wouldn’t want to raid with.

And you sounds like someone who won’t clear the raid if it will be any hard, since you don’t care which spec your team is running and how they should play it, but it all depends on how much challenging and demanding the content will be. Also, no need to derail my thread, tyvm.

We’ll be raiding whilst you wait for Meta battle to be updated so you can copy/paste the newest builds.

I don’t even know what that is, but good luck for the raid still!

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

If Dagger does more damage than Greatsword in a certain situation, you can’t use Greatsword

[PvE]: this doesnt make sense. its like saying if GS does more damage than dagger in a certain situation you cant use dagger.

There’s no debate here. If the content demands you to play the best way possible, you have to do it, or else the boss won’t die/you’re making it harder, that’s how it has always been. You don’t wanna do it because you don’t care? Then someone who does more damage than you do will take your place and this is competitive raiding in a nutshell. Wanna play casually with whatever you want? That’s your choice, but since we don’t know how much hard the raid actually will be, playing randomly might not lead to any good results.

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

You can’t do that if your purpose is to raid and be at your best possible. If Dagger does more damage than Greatsword in a certain situation, you can’t use Greatsword, you are only keeping your team down. If everyone in your team was doing something off like you do, the loss of dps would just adds up, making a singular mistake into a collective dps loss.

You sound like the perfect of someone I wouldn’t want to raid with.

And you sounds like someone who won’t clear the raid if it will be any hard, since you don’t care which spec your team is running and how they should play it, but it all depends on how much challenging and demanding the content will be. Also, no need to derail my thread, tyvm.

(edited by Mobius.7041)

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

Just roll with Greatsword, screw the meta. I myself prefer hitting 5 to 8k hits on a slower weapon. I often run with meta dungeon groups on my guard but stick only to Greatsword (not bothering with mace). No one has said anything about it and I’m still very effective. The same can be said for Reaper.

You can’t do that if your purpose is to raid and be at your best possible. If Dagger does more damage than Greatsword in a certain situation, you can’t use Greatsword, you are only keeping your team down. If everyone in your team was doing something off like you do, the loss of dps would just adds up, making a singular mistake into a collective dps loss.

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

I disagree, especially because we already pretty much use Dagger only with every Necro PvE build, there’s no diversity. Why does Dagger have to be useful for Reaper in terms of raw dps? Can’t it be just a PvP Weapon or the best choice for every other Necro build? It’s like creating a Berserker Warrior and trying to play a Condition build with Torch, but Rifle with Condition Damage does more damage, so you have to use rifle most of the times because it’s better, overshadowing the unique aspect of the Torch. That was just a random example, but you get the idea. “But other weapon does not eclipse the Greatsword” Dagger does eclipse Greatsword in terms of dps on targets with more than 50% hp, you pretty much use Greatsword to spam Gravedigger after the 50% mark and that’s about it. Dagger is already a dominant weapon and I don’t want that for Reaper, it really dumbs down the experience of the specialization.

That’s no sense…
Reaper, if anything, is the master of chill not the master of DPS. Beside, you mainly use Dagger for LF generation and then play with RS.

Would you deny to the Berserker to use longbow or sword off hand because they are condi weapon and it step on the toes of the torch?

Would you deny the elementalist to use any other OH weapon than the War horn should be the best weapon to gain the aura that tempest support so much? (note that there is not even a skill that create an aura on the war horn)

Would you deny the possibility to the dragon hunter to be effective with any other weapon than the longbow?

If you see daredevil playing sword or dagger, will you say that they cheat or whatever?

etc.

The weapon that the elite spec gain don’t define these spec, they support the theme of these spec. And the theme of the Reaper is chill, which is supported by the chill on auto attack 3rd, the chill on grasping darkness and the possibility to add chill on blind on nightfall.

I’m not denying the Dagger from being played by the Reaper, at best it’s the opposite, I’m tired of being forced to use Dagger for every freaking build in PvE because it’s overall better, even for the Elite one for half of every fight. Even if they buff Greatsword for PvE, the Dagger won’t disappear at all, because people are still gonna use it for PvP and in combo with Warhorn/Focus when needed in every mode.

(edited by Mobius.7041)

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

I kind of understand this, I wouldn’t completely drop the class over it though. Through the last beta weekend, I was basically just forcing myself to play with Axe/warhorn and Greatsword, even though I could see dagger would probably do better.
It just gets so sickening to spam 11111 with dagger on every build we have in every mode of the game, I’d hate if that was our gameplay for our elite spec too.

I’m glad I’m not the only thinking this way.

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

I’m not saying you should only use Greatsword ever in very situation, but the other weapons should not eclipse Greatsword. Do you want a speed increase? Switch to Warhorn. Do you need to remove a boon? Switch to Focus. Do you need an Immobalize and some hp back? Switch to Dagger. Those are few examples, but Greatsword should be the main weapon for Reaper, not Dagger.

But other weapon does not eclipse the Greatsword.
What are the strenght of the greatsword? A pull (count as a hard CC) (grasping darkness), an aoe blind (nightfall), a fast way to put a lot of vulnerability in a split second (Death spiral), big numbers on a foe that is under 50% HP (Gravedigger) and an AA that apply chill.

What are the strenght of the dagger? hard hitting AA, fast LF generation, a clumsy heal (Life siphon) and a once in a lifetime root (dark pact).

The greatsword do not need to be the weapon that does the most DPS for the whole fight. Doing the most DPS does not mean “being the main weapon of…”.

I disagree, especially because we already pretty much use Dagger only with every Necro PvE build, there’s no diversity. Why does Dagger have to be useful for Reaper in terms of raw dps? Can’t it be just a PvP Weapon or the best choice for every other Necro build? It’s like creating a Berserker Warrior and trying to play a Condition build with Torch, but Rifle with Condition Damage does more damage, so you have to use rifle most of the times because it’s better, overshadowing the unique aspect of the Torch. That was just a random example, but you get the idea. “But other weapon does not eclipse the Greatsword” Dagger does eclipse Greatsword in terms of dps on targets with more than 50% hp, you pretty much use Greatsword to spam Gravedigger after the 50% mark and that’s about it. Dagger is already a dominant weapon and I don’t want that for Reaper, it really dumbs down the experience of the specialization.

(edited by Mobius.7041)

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

I’m not saying you should only use Greatsword ever in very situation, but the other weapons should not eclipse Greatsword. Do you want a speed increase? Switch to Warhorn. Do you need to remove a boon? Switch to Focus. Do you need an Immobalize and some hp back? Switch to Dagger. Those are few examples, but Greatsword should be the main weapon for Reaper, not Dagger.

I have to agree with this.

Unfortunately I had the same impression playing in the BWEs, the situation where the GS was good is only to spam gravedigger under 50% HP, a DPS buff would be great.

I played this way: pullt mobs by GS5, then GS3 for LF, might and invul, GS4, RS5, RS4, AA
After using LF the most mobs will be under 50%, otherwise repeat

It doesn’t really mean anything, especially with raids coming, where you have to dps a single target for 6/7 minutes straight if not more.

You can use RS in raids too… especially with overflooting boons from everywhere LF will be incredible fast full

Sure, but nobody didn’t say you shouldn’t use RS and this has anything to do with the discussion Dagger vs Greatsword debate.

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

I’m not saying you should only use Greatsword ever in very situation, but the other weapons should not eclipse Greatsword. Do you want a speed increase? Switch to Warhorn. Do you need to remove a boon? Switch to Focus. Do you need an Immobalize and some hp back? Switch to Dagger. Those are few examples, but Greatsword should be the main weapon for Reaper, not Dagger.

I have to agree with this.

Unfortunately I had the same impression playing in the BWEs, the situation where the GS was good is only to spam gravedigger under 50% HP, a DPS buff would be great.

I played this way: pullt mobs by GS5, then GS3 for LF, might and invul, GS4, RS5, RS4, AA
After using LF the most mobs will be under 50%, otherwise repeat

It doesn’t really mean anything, especially with raids coming, where you have to dps a single target for 6/7 minutes straight if not more.

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

What do you suggest here? Removing dagger from the reaper weapon? Nerfing dagger so it’s damage are ridiculously low, nerfin at the same time the core necromancer?

Dagger is part of the necromancer as well as Reaper is part of the necromancer. If you don’t like dagger, just don’t use it. Other players will play according to their own preference.

If Reaper Dagger does more single target damage than Greatsword, buff Reaper Greatsword, simple as that. It doesn’t have to be a straight number increase, they could easily improve the cast times of Reaper abilities to increase the dps.

What would be the point of the weapon swap if you were to use only GS when you play reaper? Do you think that scepter, axe and staff fit better the Reaper thematic?

I’m not saying you should only use Greatsword ever in very situation, but the other weapons should not eclipse Greatsword. Do you want a speed increase? Switch to Warhorn. Do you need to remove a boon? Switch to Focus. Do you need an Immobalize and some hp back? Switch to Dagger. Those are few examples, but Greatsword should be the main weapon for Reaper, not Dagger.

The Reaper and Dagger dilemma

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Posted by: Mobius.7041

Mobius.7041

I hope Dagger isn’t going to be the main weapon for Reaper, because it will be so anticlimactic. I heard stories from Necros playing the Beta saying that Dagger was the best dps weapon in PvE against enemies with more than 50% hp. People were justifying it with “oh Dagger doesn’t cleave, it’s only good in single target”, but spamming 1 is so bad, especially for a spec meant to use Greatsword as its main weapon. We haven’t seen the new Reaper changes that will come out with the launch of the expansion, but please Anet, don’t make this happen. Dagger could easily be just a PvP weapon for Reaper, no need to make it the best for PvE. If that happens, I might drop the entire class all together, I can’t see myself playing Reaper with a Dagger, even if it’s only for half of the fight, let the other Necro builds use it.

Bug: superior rune of strength is bugged!

in Bugs: Game, Forum, Website

Posted by: Mobius.7041

Mobius.7041

The bug is still there, even the 2 piece bonus doesn’t seem to work. Please Anet fix this, I don’t have the money to change all my runes

(edited by Mobius.7041)

State of CoF Exploit

in Fractals, Dungeons & Raids

Posted by: Mobius.7041

Mobius.7041

So basically I can’t play this game anymore because if I try to join any CoF run I risk to get banned? Really? It’s not like I can choose to exploit or not, everyone is doing this. If I’ll get banned for this #@*&, I’m going back playing WoW, no doubt.