Right now EU leaderboard has only about 250 players platinum and up. Imagine how many of this total are concurrently online, and actually playing ranked PvP, and how many 10-player simultaneous matches you can have. While we have pretty short queues, then at least half of the match players are from lower divisions. No wonder ArenaNet removed division badges from end-scoreboard of the match.
With separate queues you can either throw short queue times or the last remaining bit of matchmaking system into a trashcan. And good duo queue players totally destroy the game for solo queue people. Good duo has better communication and are harder to kill and can keep rest of the team up. While they farm wins, concurrently playing solo players don’t achieve that.
I always play solo and I have done over 100 games this season with 1.4 win/loss ratio and I’m starting to lose interest, because alone I can never reach to the level of duo people, who only need to play 15-50 games to stay on top. Now you may say it’s all my fault that I won’t duo up with one of my in-game friends or look for new friends, but obviously there are many people like me. And we, solo players, are the players, whom duo players take advantage of.
Therefore this game has only one direction. Dead 8-week PvP seasons. They may as well make leaderboard minimum games requirement as maximum games required and end the season with one week.
Also the game totally lacks creativity, people always running same one meta trash build. HoT stacked up every class with so much crowd control. CC-lock or be CC-locked. So many core skills are now useless, because of elite specializations.
So many CC-spamming double endure pain condi berserkers out there. I’m forced to take my double plague signet boon converting condi reaper and I take out that trash like a beast. Other than that I still mostly play core power necro, because it’s awesome… for me. And every other class I play is a core one, but never take them to ranked, because my playstyle on them lack efficiency.
So, do there exist hammerless engis or staffless rangers? Swordless or shieldless mesmers? Efficient warriors without defense trait line? When do we see turrets, spirits or spirit weapons again? Conjured weapons? Shout heal warriors? Necro focus weapon? Can’t imagine any game mode where this comes useful, as everyone has access to loads of boons nowadays… it’s slow anyway. Or any useful class with full signets? Every class still has one or two heal skills which can be considered as best. Balance updates are always so linear – first build is nerfed to the ground and next build is buffed enough to make a great efficiency gap between two builds.
Also using only one type of utility skills could be a viable option, but seems no. Totally out of design.
(edited by MystF.5186)

