Not only should they make them account bound, but they should allow you to MF superior runes/sigils.
Nothing dumber then having half of the superior runes and sigils be worth less then major ones because you can’t MF them. Would also help stabilize prices between low and high end of sigils/runes.
Exactly this.
Fully agree.
This is a prime example for the conspiracy talk in regards to the both most common samples, market manipulators and gold sellers.
“There is no conspiracy” is now a conspiracy. Whether or not “‘There is no conspiracy’ is a conspiracy” is a conspiracy is my question there.
So how come no one loves to talk about the price of precursors like Storm or Venom?
They’ve been manipulated as well, have no doubt about that.
Just as Dusk has been manipulated by 30 different accounts!
Sure this will make a good cut, we make 30 accounts for 60$ to make a plus of 100gold per precursor or even less.
I don’t think I understand what you wrote there, so I am going to explain a bit more.
I’m not 100% sure about your math and code, but from what I can see, you are assuming that the chance to get a precursor from both rares and exotic is the same. Which is untrue.
What I do is:
chance of exotic * chance of precursor
For exotics this means “chance of exotic” is 1, since it will always yield an exotic.
For rare this means “chance of exotic” is 0.2, since only 1/5 of the time you will get an exotic ( Could be any number [0..1], not relevant here ), therefor the chance to get a precuros is lower infact 5 times lower.
So it is what I wrote in my assumption, that if you get an exotic it has the same chance of being a precursor, no matter how you got the exotic in the first place.
And then you write this
I assume that they won’t discriminate exotics gotten from rares vs exotics you crafted/bought.. Cause that doesn’t make sense. An exotic is an exotic.
Which is the same I wrote? I think?
What is interessting about this approach is that the actual chance to get a precursor is irrelevant and does not influence your decision about rares or exotics, all it does makes your precursor cheaper or more expensive.
I am talking about pve, don’t have any idea about pvp.
I like the way it is now. It is fast okay damage and removing a boon is good. The radius is also fine, sometimes I miss but that is my fault not the spells one. It is a utility spell nothing more and nothing less.
All in all seems like a fine and balanced spell to me.
WoW got no housing, as far as I know – must be a bad game I guess.
It is difficult to tell which way is better, since there are some variables that you don’t know.
- Average Value of an exotic
- Average Value of an rare
- Probablity that rares will yield an exotic ( I guess 20% is a good value that is accepted by the community )
I wrote a little python script to look which is better. You can play around with the values to see when exotics are better than rares. But I think rares are better.
http://pastebin.com/CJpYDi07
I hope my math is right, altough I believe there should be an -1 somewhere in the rakeBack, since you won’t sell the precursor. It shouldn’t matter too much.
For the values there I get this output:
Rare: Average Number of attempts: 1000.0 avgCostPerPrecursor: 600g0s0c
Exotic: Average Number of attempts: 200.0 avgCostPerPrecursor: 1320g0s0c
edit:
Also this approach assumes that, if you get an exotic trough rares, the probability to get a precursor is the same as if you used exotics. Which might not be true, depends on how they implemented their tables.
edit2: An additional assumption would be that items, be it exotic or rare, all have the same level and type and even name? They are all the same I guess.
(edited by Nozdrum.2894)
3- If an NPC sold precursors for 10k gold and that was the only way to obtain them, it would be better than it is now. It would be a long term goal that doesn’t change when a player gets close. And everyone gets it at the same price.
Hahahahaha, good joke. I can’t imagine all the threads on the forum. For example “Anet only wants market manipulators to have a legendary”.
edit: Sadly had to edit out the tp-ones since he stated that it should be the only way to get em ;( , which seems rather ridiculous to me.
(edited by Nozdrum.2894)
It is fast and yields charged lodestones/cores.
But you should try to get a regular group, regardless of what you are doing. It will help you much more than anything else.
Would use the 10-recipe, unless you are a fan of clicking ( or wrote a script ).
Give us some long, very long, epic story line for each legendary.
/end rant
And then everyone would come to the forums, ranting that the this quest is too hard. Also people will come to the forums and say “Now I am forced to do X, but I don’t like doing X, this is stupid, it is not fair that we have to do this.”
The current way at least does not require you to do much else than just farm gold.
But sure go along and wish for your quest, but beware that your wish might come true and you will find yourself even further away from your legendary than now.
You are in a world with a bunch of other people. It is normal that some people don’t like you for whatever reason. There is no need for you to justify yourself, you are not hurting anyone so go on with whatever you are doing.
No, I am stating you should try to play at the maximum of your capabilites. And mf is not the best, since mf consumes a stat that would help the entire party.
If you dont have a red ring of death, thats fine you will get one eventually or just do dailies. But there is no reason to not have an corresponding exotic ring.
edit1: How exactly did you came to the conclusion that I would like you to have a red ring of death for fractacls, before you run fractals?
(edited by Nozdrum.2894)
I knew someone would point out that my math is wrong. I wanted to see if you understood what this thread is about and by doing so you showed me that you do not.
Everyone who is saying “mf is fine, I deal more damage than other people anyways” is not getting the point.
Yes you might deal more damage than people who don’t run mf-gear ( because they play bad or have a bad class ), but this does not mean you are somewhat morally allowed to do less damage yourself.
It is like saying “this man murdered a child, therefor I am also allowed to murder a child.”
You are dragging your party down with mf-gear. Yes there are other things that drag your party down, like bad players, bad skill-set, bad weapon-choices, bad positioning etc. .
But this does not make your choice of mf-gear any less selfish, you are sacrificing the time of everyone in the party so that you get more loot. You decided that you think you are special and deserve more loot, but you don’t you are party member as everybody else. What would you do if a party member would only damage a boss down to 30% and say “I have done my part now you will do the rest” and will go afk, while the rest also hit the boss? According to mf you would give him even better loot.
That is what OP wanted to convey, it is a selfish stat and should be removed from dungeons.
Hey guys I will do 30% less damage and I will get 180% better loot.
And now your dungeon will take about 10% longer than it needs to be.
Hey why do you want to kick me, stop being so unsocial.
MF Gear stats are actually not that bad. Better than some peoples builds who actually have real armor. At the least, its a Knights set of armor that doesnt have toughness, however if the person can survive, they technically did not even need that toughness. So yea, its not as good as zerker, but most people seem to frown upon zerker anyway.
Im not trying to say MF gear is “Good” but its not as bad as people think, if the player is able to live with the gear. (Most cant)
Yea, ~1k toughness means nothing, just take MF instead, it’s not that bad…
If someone can survive, then they could run berserker, which is over 30% more damage then mf gear.
Such a useless, selfish trait that should never be in a MMO, especially not for challenging group content.
Fully agree. Its nothing else than gimping yourself so you get more for doing less.
Angel
Angel and
Angel
Why does Guildwars 2 need all this RNG crap, the first never had this why must the second be labored with it…
This is a lie.
I will stop arguing with you. You change the topic of what this thread is about with every post, say that I say things that I did not say and keep working under assumptions that are just not there.
1. You say your problem is that they are not obtainable.
The Precursor situation is not moving forward because it has a lot of defenders, their common argument being to save your money and buy it. It’s legendary, you have to work harder for it. Making it easier to obtain will make the weapons feel less legendary.
Precursors ARE a problem. For those of you telling others to save up money for a precursor: WHAT IF THERE ARE NONE LEFT?
2. Then you say the problem with precursors is that they are luckbased and therefor dont feel legendary.
My original point for this thread was threefold: that acquiring the precursor is A) based on a disproportionate amount of luck, and
that telling others to buy one instead is stupid because the market is dry, and C) both methods above are not “legendary” and people’s argument that legendaries should be this rare is incredibly flawed.
3. Now it is about people like me.
They could look at it and take what they want away from it, but its primary purpose was directed toward people like you, who don’t care, to stop telling me to buy a precursor because that in itself is not adding anything constructive to the precursor situation.
If you may one day realize, that you have to see words in context you may come to the realization that what you think you read is not what stands there.
(@At Nozdrm.2894 This is not true. They stated that there will be grind for items that are as good as any other item but look better. Dont have the sic right now. Maybe someone can help me out here.)
The “no grind” comment from what I could find seems to refer to COMBAT only. People take the no grind to refer to the game as a whole. But if you read his statement, that’s not what he said.
http://wiki.guildwars2.com/wiki/ArenaNet's_MMO_Manifesto_trailer
Colin Johanson: “When you look at the art in our game, you say ‘Wow, that’s visually stunning. I’ve never seen anything like that before,’ and then when you play the combat in our game, you say ‘Wow, that’s incredible. I’ve never seen anything like that.’ In most games, you go out, and you have really fun tasks, occasionally, that you get to do, and the rest of the game is this boring grind to get to the fun stuff. ‘I swung a sword. I swung a sword again. Hey! I swung it again.’ That’s great. We just don’t want players to grind in Guild Wars 2. No one enjoys that. No one finds it fun. We want to change the way that people view combat.”
The key phrase here, right after saying that they don’t want people to grind is “We want to change the way that people view combat”.
There are these assumption and putting words into my mouth again. Really this annoys me.
^ I bought GW2 not WoW. I want a game with both story and gameplay, why is it wrong to have both. There’s no need to tell someone else to play another game just because one aspect of this one doesn’t sit well with them.
I never said you shouldn’t have both.
I never said there is something wrong with having both.
I never told you to buy another game.
All I said was that in my opinion mmos have bad told, thus bad, stories.
It’s a legendary weapon, it sort of warrants a better way of acquiring it just by its name. Its the principle of the matter. In GW1 you can acquire a boss’s weapon from its loot. These weapon go beyond that.
Your opinion. And what is it with these GW1 comparissions all the time. I played GW1 just for the first year and it seems like they changed the game radicly after this. In GW1 the most prestige armor was the obsidian armor ( I am talking about the first expansion! no addons ) and it required only farm. You had to have ectoplasmn and obsidian shards if I remember correctly and you farmed those, not have some epic quest. I am not saying that there is only farm, I am saying that GW1 also had his farm for its good looking item.
I’m arguing restrictly for the precursor, because for such a critical piece, the means to acquire it do not show your mastery of the game. 500 dungeon tokens show you can beat dungeons. 500 badges of honor show you’re competent at WvW or at least jumping puzzles. Gift of Exploration shows that your character explored the map from the Rata Sum to Fireheart Rise. All of these show some accomplishment. Precursor? That you’re a lucky gambler or mayor moneybags? Do you see my point.
You seem to miss my point. All you are saying is highly subjectiv.
You believe those things you stated. I already stated what I believe.
No one of us is correct about what it is. These are just our opinions. It is the same with the story. You may believe that this game has some epic story, I dont believe it has. You believe the whole legendary-process should be epic, I don’t really care. You are not a representation of the whole community, neither am I.
Which is my whole point: Only because you believe that acquiring precursors should be different or at least not the way it is now doesn’t mean it is right, it is your opinion not more and not less. If you want some kind of general consensus you would need to ask thousands of players.
Not voicing your opinion only does ANet a disservice because they trust and operate on a lot of fan feedback.
You didn’t gave feedback in your first post. All you did was rage about that it is stupid how you have to aquire precursors and were attacking people who like the current way. You did not list your points in some manner that is not highly emotional. For example it could have been something like this:
From my understanding legendaries should take something epic to get it and I dont fell that precursor fit this theme right now. There are two ways to obtain a precursor right now.
- 1. Gambling in the mystic forge. Altough this way has something mystic about it, in the end every level 1 character could do it and it requires no skill in doing so. The only thing you need here is gold with is a rather mundane thing and does not imply something epic. The gold aspect seems to be already covered with the Icy-Rune-Thing.
- 2. A random drop from enemies in high level areas. This approach has some requirement to it, but trough the fact that the drop-rate is so low and therefor the amount of monsters you have to slay is frustrating, it does not feel epic, more like a giant dull slaughter.
That being said I am looking forward to the scavanger hunt.
Or something that ( I dont want to wrap you whole thing and try to make my brain work like yours – I think it would hurt me ) was not as aggressive as yours.
Now you will say something like “I write the way I want and I will keep doing so and you have no right to stop me” – or something like that. To which I will only say: What goes around, comes around.
I guess you haven’t read my first post. Does no one read the OP anymore? This isn’t about adapting. This isn’t real life, its a game. A game about an epic story, etc, etc.
This is your opinion. For example I never bothered about the story in any mmo it is just too bad narrating and everytime you are not in an cutscene you lose your immersion, killing the whole experience. If I want a story-driven game I would play something else ( like Dreamfall, Mass Effect, Deus Ex, Persona 3/4, Beyond Good & Evil – these are games with an epic and well told story ).
Your method of acquiring a precursor is not epic as was stated in my OP
I never said that it was epic and you are, just like other people here, under the assumpton that it should be epic ( heroic was used before ), which still has to be proven.
But people like you keep telling me to buy the kitten thing, when I’m telling you precursors aren’t accessible to the player.
So what if everyone coughs up 600g all at once? Most players won’t be able to get that weapon because there are so few. And why are we still arguing that buying a “legendary” precursor is a legitimate way to acquire this legendary artifact? Stop defending an archaic system, when there’s so many holes shot into it.
We are going in circles I guess. Back to my first post, which was an answer to your op.
If you have so much money:
1. Buy lvl 80 rares from tp ( or craft them ) until your inventory is full
2. Go to the MF
3. Throw your rares in there until your inventory is full
4. Was there a precursor? No: Goto Step 1. Yes: End.
It is that simple.
Of course if you give everyone 600 gold the rares ( and everything else ) will skyrocket, but the principle remains the same.
I said that precursors are obtainable and you are making it look like they are not.
You can complain as much about as you like that there is luck involved and say you don’t like it, it is still a way of getting a precursor. In the end you are statistically favored to get a precursor if you repeat it often enough.
To be honest I am getting tired of this. I am answering by quoting myself. It seems like that everyone is working under a set of random assumptions that you have to get out of them before you can start discussing anything relevant.
But I would like to argue from your side for a moment.
You are saying that precursors and therefor I guess legendaries should involve doing something epic to aquire it.
I for myself – and I am not saying that it should be any way like this – would then remove nearly 99% of the legendaries ingredients.
For me, there is nothing epic about the Gift of Fortune. It is farming.
For me, there is nothing epic acquiring Icy Runestones, Bloodstone Shard, Obsidian Shard, <whatever you need for your weapon>. It is farming.
For me, there is nothing epic about getting 500 badges. I don’t like killing people. I hate wvwvw and got most of my badges with the jps and sometimes defending myself in the jp. For me wvwvw is just a giant bloodbath nothing epic about that, rather miserable.
The only thing I really liked about the whole process was world-completion since it was fun for me and I saw a lot of different things and I really like exploration.
(And in no universe I would count the personal story to it.)
But I didn’t go on the forums and said “omg guys, this legendary is kitten. make it only exploration since I think everything else is kitten”. I farmed my stuff with some people in skype and had fun doing it and eventually got my legendary and was happy.
But I am getting off track. Your problem is that people should drop their elitism ( whatever that should be in this context )about the precursors and should be happy about the scavanger hunt. I have never seen anyone not being happy about the scavanger hunt, but I think it will be much harder than people expect and will cause a lot of rage on the forums =)
Oh and
Stop defending an archaic system, when there’s so many holes shot into it.
WoW seems to be living quite well with all these holes, heck even embracing them, for how long now? Eight years? kitten they should really do something about it or their game will go down.
I am confused. What is your point.
edit1: Oh btw. at the 500 gs -rares guy. 500 gs-rares are about 200gold. Thats a nice price for dusk.
However, I think there’s a legitimate reason for whining about <whatever>
Everyone thinks the thing he is whining about is legitmate.
a legendary that’s based on luck rather than based on skill.
I got my legendary not by luck but by efficient farming and being good at it. If you believe it is luckbased then you are not doing it in a way that is luckbased. I bought my precursor from the tp no luck involved there.
I do however, think that defending this current busted system is unreasonable, especially if you yourself claim to want better.
Like I said before, I am able to adapt.
The rest of your comment is just eristic dialectic and I wont bother commenting those.
Ok so this is the problem i have with precursors is that the ENTIRE process of obtaining one is just repetitive boring farming.
I agree. And as it might be shocking for some people here: I would like a more fun methode too. All I said here
@Topic
If you have so much money:
1. Buy lvl 80 rares from tp ( or craft them ) until your inventory is full
2. Go to the MF
3. Throw your rares in there until your inventory is full
4. Was there a precursor? No: Goto Step 1. Yes: End.
It is that simple.
was that there are ways to obtain the precursor other than buying it from the tp.
But as many have said before. if you make the precursor obtainable by some kind of quest it will be very hard. And ( I am repeating myself again ) Anet obviously wants only a small percentage of the population to have a precursor, thus making this quest so hard that only this small percentage will be able to finish it. What will happen? People will go to the forums and complain that it is too difficult.
The only difference will be that the craft/black lions-subforum will be filled with “<whatever>-lodestones are too expensive”-threads ( and ofc market manipulation ) and the dungeon-subforum will be filled with “precursor-quest is too difficult”-threads
Also I have yet to see a set of actions that seems worth a precursor, since it should take about the same time that is needed now. And if anyone complains about grind and wants to includes all the “kill 1 million hydra”-achievments: you sir are stupid.
At least the current way lets me choose which dungeons I farm, or in a general lets me choose how I aquire all that gold. There is already enough whine on this forum with people saying “I DONT WANT TO DUNGEON, I DONT WANT TO DO MY DAILY, I DONT WANT TO PVP, I DONT WANT TO WVWVW, I DONT WANT TO whatever”, if you force them more the whine will increase even further.
Even if people tried to rush the story, do you know how long that takes?
Did not test it myself but I would guess something between one and three days. Which would kick everyone who got his precursor by hard farming in the gut and devalue the precursor by a lot. There would be even bots for this.
and since ANet’s original intention was not to create a grind machine, this is win-win.
This is not true. They stated that there will be grind for items that are as good as any other item but look better. Dont have the sic right now. Maybe someone can help me out here.
All holiday-jp <3
From the normal ones I really like
- Conundrum Cubed
- Spekks’s Laboratory
as these require some speed =)
Also I like the jp in eternal battleground since it is sooo huge and has different phases
Interesting…really interesting. I didn’t realize that a game forum was only for singing the praises of how great everything is. Funny thing about folks like you is, you bury a snide comment like this in the middle of saying you understand my point. So which is it? I thought we were having an adult conversation, but clearly that’s something you’re not to keen on at this point.
If you had bothered to read and comprehend anything I said, you would have understood my point. In a fantasy GAME you should be rewarded for actually doing some HEROIC act, not by some RNG generator. It’s been that way since the dawn of P&P games and the majority of the history of PC gaming. That’s the point, this isn’t some glorious revelation or epiphany here, It’s not new. The reason that system has been around so long is because it works and makes people feel like whatever they acquire has some meaning behind it, even if it’s only in their mind since whatever it is isn’t real anyway.
Could you please stop putting words into my mouth?
I never said that the forum is about “singing the praises of how great everything is”.
Also I am able to understand your point but not agree with it.
You believe that the story is a heroic quest which should give you a precursor. I believe that you believe that this is true, but I don’t agree with this. The story is very very easy and therefor not heroic.
Also you are under assumption that a precursor should be droped for doing something heroic, which yet has to be proofed.
As you have stated many games use some kind of “heroic” act to get a special weapon.
But I never seen this be the case in an mmo. Every mmo I played had the following mindset: You want something good that not everyone has: farm this dungeon 100+ times. It is the core mechanic of every mmo, grinding.
Now you can say that you don’t like that, but I guess you shouldn’t be playing an mmo then.
@Nozdrum.2894
I couldn’t disagree more on basically everything you wrote. But you’re not going to change my mind and yours doesn’t seem like its open to change either, so no point continuing the conversation as it probably wouldn’t serve much purpose.
Pretty easy to say something like that, but since you want it this way.
If Anet wanted you to have precursors droped by the end of the story they would have done it. But as it is now they drop very very rarley and you can use the mf to get it. Both ways require some form of grinding and are very time-intensive – it seems like anet wants you to put in some time and dedication to get your precursor. Now you come here and say “I don’t like it the way it is, change it to something I like.”. It is rather obvious that you are the one who can not adapt to the situation.
I understand your point of wanting something that is not luck-based and anet is infact working on something like that: the scavanger hunt, but until then you will have to stay with the options you have by now.
I don’t care how I can get my precursor. If there are options I will take the one I like the most. I wont do it if there are no options I like. But what I don’t do is go to the forums and say people to change things, because I don’t believe that I am smart enough to judge the decisions of the people who were and are making this game for years.
I never said buying stuff from the tp is hard. I said collecting gold is hard.
And if you randomly get a precursor from a mob then it is luck and it was not hard, that is the nature of luck.
And yes completing the story is nice, but not worth a precursor.
I can tell you what happens when you would get precursor. People would just create characters, rush the story and sell it. If you make the precursor soulbound on aquire these people would just delete the character thus making it not soulbound anymore.
I bet I would do this stuff, easy money.
If you wan’t the obtaining of a precursor to be not affected by luck you would have to make it very difficult. It is pretty simple anet wants that only a certain percentage of the playerbase has a precursor, thus if you make it atainable by doing something specific it must be very difficult. What would that imply? People would go to the forums and whine about getting the precursor would be impossible or too difficult and they would wish of another way of obtaining it. Oh wait they are already doing that
In the end a precursor ( or legendary ) is gameplaywise just as good as any other level 80 exotic. If you want something special you have to pay for it. And since a lot of people want this item and it dropes so rarely you will have to pay a lot.
Much easier now imho. The old projectiles where so slow and had strange movement that I always dodged too early. Now you just dodge into them and done.
All I can say to this, Is I completed story mode, killed an undead dragon that was “terrorizing” the world, If THAT isn’t worth getting a precursor but killing some random mob in Orr is….something is seriously wrong with whomever thought this through.
Because completing the story is hard. The only problem I had with the story were the random crashes. Getting 500 gold for a precurser was much harder =)
Oh and yeah the dragons are also a joke.
@Topic
If you have so much money:
1. Buy lvl 80 rares from tp ( or craft them ) until your inventory is full
2. Go to the MF
3. Throw your rares in there until your inventory is full
4. Was there a precursor? No: Goto Step 1. Yes: End.
It is that simple.
(edited by Nozdrum.2894)
I did not start in the beginning. I started around the halloween event. And charged lodestone have not moved much since then. In fact I just farmed over 800g and just bought the missing pieces all at once ( Dawn, Lodestones and some other little things ). Sunrise has rose in price since then ( about 100 gold ) and the reason for that is mainly globs of ectoplasmn, mystic coins and some t6-materials – while other things like orichalcum fell. My point is: Did create my legendary with current prices in less than 3 monts without playing the tp. It is possible if you are willing to invest time.
edit: Included a quote since new page and stuff. Also context makes it easier to follow.
cough cough kitten seeing dawn is around 600g that leaves you 200g for the t6 mats ectos lodestones etc etc etc plus 100g for rune stones 20g for recipes
100g for the runestones
500g for 8×250 t6 mats
175g for ectos
400g of lodestones
600g for duskthats 1775g and thats only the big ticket items
on top of lol of oh i just played a bit and got 800g
http://calculator.bravevesperia.com/
Just load sunrise there.
At the time posting the price, if you have nothing and just pull everything out of the tp(which is stupid because you can always just order it and wait a bit to get your stuff 5-25% cheaper ), is 1378g53s43c.
But nice exaggeration of 1700g
But since you quote me wrong : I did not just play a bit to get 800g ( in raw gold, ofc you also get ectos and stuff while playing ), I played a lot and efficient. And now you can say that farming is not fun, but this is just your opinion – get in a group of players who want a legendary, get yourself in skype together and talk while farming. Then all becomes fun. Made about 15g per day with dungeons.
So, a glass cannon ele with 916 vit and 916 toughness? You get one-shot by trash mobs.
Then don’t get hit.
Yep, would love to see that too =)
Have to agree to strifey. CoE is much easier now, did p2 today without any problems at all =) Maybe I can go back to farming charged lodestones again yay \o/
Trying it with our group at the moment but it seems kinda impossible.
Our group does not lack the damage or the skill the sparks together. Our problem is that the time in that we can do damage is 30sec at first and the next phase about 5-10 seconds. We try the 4/5 strategy. We get her down to 50% then we pull in one spark and then we have about 30 sec in that time we get her down to 10%. We pull in the sparks ( we need about 10-15 sec for that ) then she is at 35%, but in this phase we have 10 seconds ( one time even only 5 seconds lol ) to damage her, then she vanish again.
If we try it the intended way she will always go invis at 50% whatever we do. We get her down to 50% she vanish we pull in the spark, she is at 65-80% we attack her full dps and she vanish at 50% even if we take some time and don’t full dps.
edit: Nvm just did it. But with the 4/5 strategy I think this boss is a bit buggy. :S
(edited by Nozdrum.2894)
The first 3 months gaining legendaries was still doable. However if you started now you wouldn’t be able to do it in 2.5 months is the point I’m making. Granted I agree it shouldn’t be as easy as it was at the beginning but it’s taking things too far now.
I did not start in the beginning. I started around the halloween event. And charged lodestone have not moved much since then. In fact I just farmed over 800g and just bought the missing pieces all at once ( Dawn, Lodestones and some other little things ). Sunrise has rose in price since then ( about 100 gold ) and the reason for that is mainly globs of ectoplasmn, mystic coins and some t6-materials – while other things like orichalcum fell. My point is: Did create my legendary with current prices in less than 3 monts without playing the tp. It is possible if you are willing to invest time.
edit: Included a quote since new page and stuff. Also context makes it easier to follow.
(edited by Nozdrum.2894)
A legendary shouldn’t take more than 4 months of hardcore playing to get or 8 months casually.
Obtained Sunrise after 2.5 months of playing =) Did not play the tp but bought items from there like charged lodestones ( No drop-luck ) and t6-mats. And I did nothing special: Fractals, Normal Dungeons, a bit orr and while doing that I finished a lot of achievments ( all jumping puzzle for example :P ) .
Oh and also never used any reallife-money.
This would be true if gold sellers couldn’t produce precursors. Do you know how much exotics do we need to trow in the forge to get a precursor? I remember some guilds making experiments, and you need about 80~200 exotics. So we have now a company capable of farming/botting thousands of T6~T5 mats, ectos and the rest of the crafting recipes to make an exotic greatsword, and all they need to do is just throw them out in the forge and make an item that cost 600 gold, is very desirable and high in demand and thrice the valor what they would probably spend buying the necessary items.
So you made a legendary/precursor. Tell me how there is now more money in the system? There is a new legendary/precursor, but this is not gold. If you want to sell it at the tp someone else has to get the 2k gold ( or whatever ) together. Even if you craft 100 legendary/precursor the amount of money in the game would be the same. (Probably even less since you won’t have farmed all items and thus used the tp which removed 15% of gold as tp-fee )
So let me get this straight…Randomly on multiple occasions the entire supply of certain precursors randomly all get bought out at the same time…then randomly appear back at significantly high prices which are marginalized by more than the tp tax?
You say that happend. Any evidence for that other than your word?
He speaks the truth. I know this for a fact because I’ve been looking at the bow on the tp very closely the past few weeks and that is exactly what happened. All taken off then the exact same number of bows put back on for a significantly higher price a day after.
I really do not want to repeat myself so I will just link it: https://forum-en.gw2archive.eu/forum/game/bltc/The-bl-TP-being-abused/first#post1338293
The tp does not generate money, in fact it takes away money due the 15% fee.
It is one of the best tools in the game to fight inflation.
If you don’t want inflation don’t farm =)
No this topic is about abusing the tp. And yet someone has to prove that the tp is being abused. If you say that selling items with a high demand and low supply is abusing then you have no understanding of economics.
Who says that they have been bought. They have been removed from the tp. Maybe the guy seeling those came to the conclusion that he wants more for his stuff and put em back at a higher price. Maybe these are not even the same the lover’s, maybe someone did see that there are no the lover’s more on the tp and that he could sell his for a nice profit and buy another legendary and have some money over.
I am not saying your explanation is not valid. It is an option to explain those numbers, but it is not the only one.
Also these graphs are a good example of supply/demand. As you can see on Jan 30 there is one the lover in tp for 800g and over some time the supply rises and the prices falls. I guess in over a week or two the price will be the same as it has been some time ago, maybe higher because some items like ectoplasma rose in price. And believe me if you are trying to manipulate the market this way it is gonna cost a bunch if no one is buying your stuff at a high price because the tp-fee will kill you and your family.
My point is: The data helps your point ( not enterily because the droping price is working against the market-manipulator not for him ), but it does not rule every other option out and so it is only one of many explanation that do not have enough backup to be the only explanation.
Grinding is the core mechanic of every mmo. If you do not want to grind do not play mmos. The goal in every mmo is to have the highest number in something, either it is the highest gold or highest attack or most achievment-points or the fastest arah-run, you name it. And these things will only be aquired trough grinding and skill and time.
There are exceptions of course like first server clear of an instance and stuff, but in general these are one-time events and do not affect the big playerbase.
If you disagree with this statement ( core mechanic = grind ) you never really played any other mmo, in the end you will repeat some task over and over again just to get your number a bit higher.
That being said I think guildwars 2 is doing an awesome job in keeping the grind fun for the things that they are promoting.
As it has been said earlier in this thread when you reach level 80 you should be able to buy at least the start-gear for dungeons and then quickly should be able to get exotic. If it takes you more than 2 weeks you are doing something wrong. And that is grinding yes, but if you don’t overdo it, e.g. farming cof p1 for 5h a day like I did for a week, you should be fine. If you can not handle a little non-fun stuff to get to the things you wan’t you shouldn’t be playing an mmo.
If you play for some other reason, like exploring the world ( something I like very much ), you will find an end to this after some time and then there is nothing to left. Not so about the things I mentioned earlier, you will not really come to an end of those ( achievments points ofc but this will be very hard ).
And a lost note to op. Why do you need 100g for your ideal build what are you buying? Also you can not tell me that you need 100g and ascended gear and karma-gear at the same time. How many armor-sets are you buying with that?
So let me get this straight…Randomly on multiple occasions the entire supply of certain precursors randomly all get bought out at the same time…then randomly appear back at significantly high prices which are marginalized by more than the tp tax?
You say that happend. Any evidence for that other than your word?
wanting to aquire more is a psychological disorder.
According to whom?
Hi,
I wanted to complete the Forsaken Fortune JP today.
The door to the jp is locked and according to some websites I have to talk to Gerrvid and solve his riddle or something like that. But he is just sitting there. When I speak to him he just says that he is buried “horns-deep” in resarch. Can’t also read his books because he doesn’t like it if someone wants to read his books it seems. So I find myself unable to start the chain.
Am I missing something here? Do I just have to wait for him to realize that he needs help or is there yet another pre-event?
edit: Nevermind I got it.
(edited by Nozdrum.2894)
we should rename this thread “pristine fractals useless if you’ve already geared your entire account.” then it will save us all some time, master of the obvious!
True. Should have picked a better name – my bad. Maybe a moderator can change that =)
Killed over 50 mobs in wvwvw in combofields with 5 other people.
We were at like 50% of the combo-kill achievemnt and everyone was spaming them at every mob. This is so random and stupid.
Also mesmer have mostly like 1 combo finisher per weapon – not fun.