Showing Posts For Shadow Espada.9183:

Daredevil Staff damage buff

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I took a picture of Staff auto attk before the patch. It is completely the same after the update. No Dmg Buff applied….Yet
Fixxxx

Ad Infinitum, does NOT look legendary

in Guild Wars 2: Heart of Thorns

Posted by: Shadow Espada.9183

Shadow Espada.9183

Looks fine, But I just hate the PLAIN white glow…haha

Nevermore IV progress Bugs

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Posted by: Shadow Espada.9183

Shadow Espada.9183

My friend sent a ticket 2 hrs ago…got his now…I sent a ticket 8 hours ago. Still waiting. and 2 weeks waiting on Friends of Rabbit.

Anyone else sent a ticket n no reply or no trophy(s)?

(edited by Shadow Espada.9183)

Friend of Rabbits - Straight Answer Please

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I sent them a ticket 6 hrs ago. No reply, no tokens… Rabbits been bugged since release..just WTF, My 3 weeks break is over and all I did was wait for this kitten. ..Just wtf

Legendary Prec bugs [Merged]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Wow, its an easy fix and they only fixed one and here we go again..WAITING

Nevermore IV progress Bugs

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Waited 2 hrs, then 4 hrs(wtf?), then another hour for Barradin to spawn. Same goes for Siegemaster. Shaman event is the worst. I’d say around 10 hrs spent waiting, asking ppl and trolls to let the event fail…twice. sgh.

NEVERMORE IV: Friend of the owl spirt

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Any luck on any of those bugged events guys??

Exploring WvW Vistas & Points of Interest!

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Posted by: Shadow Espada.9183

Shadow Espada.9183

MAn, I h8 how they have to put POIs inside a tower or keep. Been waiting for the zerg to capture this one POI for 2 weeks now. 40+ hours played trying…Its all I need for my completion. Running out of hair to pull loooool.

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

Found this forum while clearing out my bookmarks lol
Also found this.
http://www.youtube.com/watch?v=PWQ-39_C8LI

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

“I DON’T SEE HOW ANY DIES ON THAT PART” – Not all classes have the same utilities and escape functions as your slippery thief.

Oh yes, forgot to point this out. Thanks for proving for us in another aspect how thieves would outplay GS Warriors.


Oh, and you are one of those people would be offended by small easy tips I give, especially in a recording where we are being pressed by time limits to squeeze for seconds (because you guys asked for it?)? Then I wouldn’t want to group with someone who would be so butts hurted. I never knew improvement was a bad thing. And that’s why I avoid pug warriors – too many GS warriors think their #1 and are immedietely offended (as evident in this thread) by the simple fact that their not as gewd as they claim to be and still have lots of room for improvement.

I would not be offended, I just think it’s rude. I wouldn’t run with you anyway, so it doesn’t matter. Also, before you make assumptions about me, stop, because you’re wrong. I don’t like warriors. I’m a mesmer main, but I also have a ranger, ele, and thief. That’s right, a thief, not a warrior. I’m just not sure what you are even trying to say. Back on the first page I said “what’s your actual claim” instead of just posting an unedited video.

I agree, people shouldn’t die on that part. But why be a kitten in all caps and ask that during a video showing how uber fast elite you are? (Not you, but the person recording)

As for asking for food, that’s a scrub move. If you don’t have food on then you’re no better than the person who dies at the fire or somebody who hits for 7k instead of 7.1K

Also, fully Team Strife here. He has amazing videos on youtube which has helped me immensely. From strategy, to team comp, to builds. All around, a much better contributor to the GW2 community than you.

What i said in capped is not for everyone, its for those ignorant warriors who think they’re the center of everything and is the fastest also saying/assuming that we THIEVES die during that certain run. Also, even a group of guardian and even eles can beat our run(maybe). Unlike that of Nikaido, Jul n other warriors, which they pretty much said that Group of Warriors are the fastest. Absurd, They think Warriors are superior to other profession. AND IF done right, even a group of eles,guard,ranger, necro, engineer etc, could probably do a run as fast. Soo for those few warriors, pls don’t be arrogant claiming ur superior to other class. None are ment to be.

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

woosh, I can make ideal scenarios too and claim it universally. No where did I say take 4 thieves and 1 mesmer so I don’t know why you even brought that up.

We can keep talking about theorycrafting all day, in the end, it means nothing without a video. So when you get that, then we can talk. Mind you, no one in that video bothered getting Sigil of Smoldering nor Sigil of night just for cof runs. Those builds being used are universally ran from CoF, CoE, Melee Lupicus, to AC, to every other dungeon video made by that guild. I can guarantee our times could be even faster if we really decided to push out maximum speed by running dungeon specific sigils, damage food, Atk Dmg booster from gems, stacking bloodlusts, swapping gimmicky utilities for EVERY mob encounter.

We’ve asked scootabuster to upload a video of his proclaimed “thief in party do it faster” well over 1month+ now. I can only assume he has not been able to do so when he himself has stated that he’ll be loading one “soon” and that he’s farmed CoF enough to have gotten his legendary by now.

PS: You missed the point about the acolytes, the difference in time of killing the acolyte with a thief and warrior is <1s to where its not the deciding factor. The deciding factor is if all 4 people are standing next to one when they spawn.

LOL aight aight lets rephrase.
“In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior, but in a party scenario, thief not providing party utilities drop the overall DPS of the party for that minor burst difference between the two classes.”
“In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior”
soo true.
“but in a party scenario, thief not providing party utilities drop the overall DPS of the party”
true again.
But, all u need is 2 warriors to provide maxed might+vul, therefore 2 war/2thief/1mes, would do most outgoing DPS. I mean u already have maxed of everything and might stack doesnt go over 25, IF POSSIBLE 4 warriors can but its just not possible lol
4 thief may not be as good, but you never know what 8 hounds+4 Ambush+11might stack atleast n 25Vul does(never tried it).
And I have both Mes/Thief, So I would know how 4 war/Mes runs and war/mes/thief together.

“yawn”, again we can theory craft as much as you want, in the end, our video outruns yours “theorycrafted party”. So when you can provide footage, all your arguments to prove your point are null and void.

I’ve played all 8 classes of the game, it does not make it credible for people to believe when I say I know how all classes work with all their builds (which I know I don’t). I rely on visuals to prove my point, something that people can see and is unrefutable, not scribbles written in someone’s head of the ideal theorycrafted scenario.

Footage > Theorycraft.

I will accept your setup can do it faster when you can beat our speedrun, and we attempt to optimize our equipment for cof run specifically and still can’t beat it. Until then, our non cof specialized equipment setup still outruns the one you’re boasting.

So much for “Theorycrafting”, and btw, this was done with TW/Reveal n’ Dungeon Nerfed…..soo You’re looking at a 30sec speed diff with thieves, and wait…thats just with 2 thieves, 3 can do it faster…
And ulike other people, I dont believe in theorycraft, I believe in simple logic.
Yawn

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Weird, my full zerker d/d thief doesn’t do 51k cnd+backstabs even with 25 stacks of might and 25 stacks of vuln.

tl:dr fake numbers are fake.

Lol not every thief can hit that hard, try using 30/30(+30%crt dmg)/ 0/ 0/ 10, Superior scholars rune(10%dmg^90%HP) with +10% more dmg when target has condition(trait under 25th Deadly arts) and +20%dmg (30th trait Critical Sctikes), +10% more dmg when initiative is over 6(25th trait in Critical strikes) plus 20%dmg from Superior sigil of Smothering/Night. On top of that all possible Ascended Accessory, Ring, Back, Amulet with the +4-5 mighty infusion for amulet,back, and rings.
…..but with right traits/sigil/runes buffs thats additional 50-60% dmg. See what u get.

The conditions you are stacking to make this number is not “consistent” and therefore not applicable to describing as the “norm”. You will not be sitting on 90%+ hp all the time, your initiative is not always “higher than 6”. Do not take your “highest possible damage” and claim it as a standard. I can say a warrior HB + Whirlwind can hit over 70k (yes it can) in a short time frame, but to say that that number is what you should be hitting at all times is foolish and misleading.

In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior, but in a party scenario, thief not providing party utilities drop the overall DPS of the party for that minor burst difference between the two classes. I don’t mind taking good thieves for cof runs, but there’s less cushion on a thief than a warrior.

PS: Warriors can 1 shot eviscerate the acolytes so the difference is backstab speed vs eviscerate speed. The discrepancy moreso comes from if you are next to the acolyte when they spawn or not.

Lol where did I mention a party of theaves + mesmer. What am saying is a having 2-3 warriors with 3 FgJ + Battle standards and mesmer with mirror blade and Signet of inspiration would bring Vulnerability and Might stack to the max(25stack). 3-4th warrior is not needed. A thief or 2 with hounds/ambush would do more dmg. and with Critical Strike’s 15th trait grants more initiative(20% change on crit) and “VIII, Signet Use” gives more initiative…also 1rst tree under trikery grants 3 ini on steal..soo yes u can easily have 6+ initiative AT ALL TIMES…..and besides theaves can only use CAD 2x and boss would b dead. And staying at the maxed dagger range would make the warrior the punching bag for the boss and that would keep theave’s HP at 100% most of the runs. Been there Done all that
2 warrior with FgJ/Battle standard, 1 mes, mirror blade, 2 theaves with steal, grants initiate 13 might stack x2 using signet of inspiration…..
Vulnerability and Might will still be at maxed.

PS: steal(instant) + CAD easily kills colyte, no (Backstab needed)
and while invis head to the second acolyte n backstab that instead(use HS to get close to them ASAP).

We don’t really care about your blabbering or theory crafting.
His time beats you, that’s the fact.
If you wanna prove him wrong, show another video record in his way and then prove him wrong. End of story.

And since you’re talking about PuGs, it’s much easier to find a decent warrior than a decent thief, since many of the thieves are so BS that ppl don’t wanna waste time trying on all the thieves out there.

Anyway, please guys, back to topic.
Where’s the 10g in an hr?

Fact says, my time beat their even with FIVE sec delay spawn on ALL acolytes and with 5 sec quest(run to acolyte) delay after slave driver was killed due to the patch long ago on March. Btw thieves was nerfed with 4s reveal and Mesmer with 50% TimeWarp bahh blahhh blahhh

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

Not any faster than a warrior group from what I saw? I also take down gate as fast as that with frenzy axe. You can say “well, but we are just as good as you can see…”, but most thieves will not be.

I would LOVE to see that.
Pls put a vid of it here

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

Beat this, and I will then post one of our fastest.
http://www.youtube.com/watch?v=Jyl7BvFKb4g

and Sorry for lagging.
- 50% quickness from TW.
- 5 sec quest dalay after Slaver Boss
- 45 sec Acolyte spawn.

4s revealed. 2 days from now it will be 3s and d/d thief dps will go up 15% minimum.

They gon bring 3s Reveal back? O.o
T heard they’re putting quickness back to 100%, is that true?

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

Beat this, and I will then post one of our fastest.
http://www.youtube.com/watch?v=Jyl7BvFKb4g

and Sorry for lagging.
- 50% quickness from TW.
- 5 sec quest dalay after Slaver Boss
- 45 sec Acolyte spawn.

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

U guys asked for a full run?, Will do when I finish playing real life games.

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

Good Point, but u dont need it, Reveal is 4 sec long and with “opportunist” under the second tree restores all ur initiative by the time u use CoD again. Soo extra initiative from cloacking is not necessary. I would reccoment Flanking strikes(5% more dmg from the side/back) or the Fury/might instead.

Assuming they revert their disastrous mistake of 4s revealed, the ini on stealth will be very much so worth it. Also opportunist isn’t that good. If constantly using the cnd rotation, you will run out of initiative sooner or later. You will run out much faster too if using the 3hs through smoke field into backstab. Won’t be able to get multiple invis off if doing that high damage rotation.

well, that SA skill sure is very useful for spvp/wvw other place. But in a CoF run where u grind, u’ll get used to keeping initiative above 6-full even w/o +2 ini from IOS when cloaking. Plus ull get the +100cond D(only usefull with Lotus strike) and +5%dmg(Flanking Strikes) with 15 trickery this way. Tho IOS is usefull, but if u mastered or close to mastering thief then u can keep ini above 6-full and would still have +5%dmg at all times…Maybe only in CoF, depends.

Cough P1 + Thieves

in Fractals, Dungeons & Raids

Posted by: Shadow Espada.9183

Shadow Espada.9183

Phie’s First boss – After the Nerf
http://www.youtube.com/watch?v=dLQGbKyIhlE

Phie’s Last Boss – Before the Nerf
http://www.youtube.com/watch?v=AoouSccStME

Both not at its TOP speed.

The rest of the run dont need any group coordinating, well the Acolytes sorta does

Please nerf COF P1.

in Suggestions

Posted by: Shadow Espada.9183

Shadow Espada.9183

All PvE Champ should drop like 10-15silver, and Vets from 5-10 silver XD therefore people can have parties grinding maps after maps. But people can grind CoF if they prefer doing that.

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Weird, my full zerker d/d thief doesn’t do 51k cnd+backstabs even with 25 stacks of might and 25 stacks of vuln.

tl:dr fake numbers are fake.

The conditions you are stacking to make this number is not “consistent” and therefore not applicable to describing as the “norm”. You will not be sitting on 90%+ hp all the time, your initiative is not always “higher than 6”. Do not take your “highest possible damage” and claim it as a standard. I can say a warrior HB + Whirlwind can hit over 70k (yes it can) in a short time frame, but to say that that number is what you should be hitting at all times is foolish and misleading.

In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior, but in a party scenario, thief not providing party utilities drop the overall DPS of the party for that minor burst difference between the two classes. I don’t mind taking good thieves for cof runs, but there’s less cushion on a thief than a warrior.

PS: Warriors can 1 shot eviscerate the acolytes so the difference is backstab speed vs eviscerate speed. The discrepancy moreso comes from if you are next to the acolyte when they spawn or not.

Lol where did I mention a party of theaves + mesmer. What am saying is a having 2-3 warriors with 3 FgJ + Battle standards and mesmer with mirror blade and Signet of inspiration would bring Vulnerability and Might stack to the max(25stack). 3-4th warrior is not needed. A thief or 2 with hounds/ambush would do more dmg. and with Critical Strike’s 15th trait grants more initiative(20% change on crit) and “VIII, Signet Use” gives more initiative…also 1rst tree under trikery grants 3 ini on steal..soo yes u can easily have 6+ initiative AT ALL TIMES…..and besides theaves can only use CAD 2x and boss would b dead. And staying at the maxed dagger range would make the warrior the punching bag for the boss and that would keep theave’s HP at 100% most of the runs. Been there Done all that
2 warrior with FgJ/Battle standard, 1 mes, mirror blade, 2 theaves with steal, grants initiate 13 might stack x2 using signet of inspiration…..
Vulnerability and Might will still be at maxed.

woosh, I can make ideal scenarios too and claim it universally. No where did I say take 4 thieves and 1 mesmer so I don’t know why you even brought that up.

We can keep talking about theorycrafting all day, in the end, it means nothing without a video. So when you get that, then we can talk. Mind you, no one in that video bothered getting Sigil of Smoldering nor Sigil of night just for cof runs. Those builds being used are universally ran from CoF, CoE, Melee Lupicus, to AC, to every other dungeon video made by that guild. I can guarantee our times could be even faster if we really decided to push out maximum speed by running dungeon specific sigils, damage food, Atk Dmg booster from gems, stacking bloodlusts, swapping gimmicky utilities for EVERY mob encounter.

We’ve asked scootabuster to upload a video of his proclaimed “thief in party do it faster” well over 1month+ now. I can only assume he has not been able to do so when he himself has stated that he’ll be loading one “soon” and that he’s farmed CoF enough to have gotten his legendary by now.

PS: You missed the point about the acolytes, the difference in time of killing the acolyte with a thief and warrior is <1s to where its not the deciding factor. The deciding factor is if all 4 people are standing next to one when they spawn.

LOL aight aight lets rephrase.
“In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior, but in a party scenario, thief not providing party utilities drop the overall DPS of the party for that minor burst difference between the two classes.”
“In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior”
soo true.
“but in a party scenario, thief not providing party utilities drop the overall DPS of the party”
true again.
But, all u need is 2 warriors to provide maxed might+vul, therefore 2 war/2thief/1mes, would do most outgoing DPS. I mean u already have maxed of everything and might stack doesnt go over 25, IF POSSIBLE 4 warriors can but its just not possible lol
4 thief may not be as good, but you never know what 8 hounds+4 Ambush+11might stack atleast n 25Vul does(never tried it).
And I have both Mes/Thief, So I would know how 4 war/Mes runs and war/mes/thief together.

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Weird, my full zerker d/d thief doesn’t do 51k cnd+backstabs even with 25 stacks of might and 25 stacks of vuln.

tl:dr fake numbers are fake.

Lol not every thief can hit that hard, try using 30/30(+30%crt dmg)/ 0/ 0/ 10, Superior scholars rune(10%dmg^90%HP) with +10% more dmg when target has condition(trait under 25th Deadly arts) and +20%dmg (30th trait Critical Sctikes), +10% more dmg when initiative is over 6(25th trait in Critical strikes) plus 20%dmg from Superior sigil of Smothering/Night. On top of that all possible Ascended Accessory, Ring, Back, Amulet with the +4-5 mighty infusion for amulet,back, and rings.
…..but with right traits/sigil/runes buffs thats additional 50-60% dmg. See what u get.

The conditions you are stacking to make this number is not “consistent” and therefore not applicable to describing as the “norm”. You will not be sitting on 90%+ hp all the time, your initiative is not always “higher than 6”. Do not take your “highest possible damage” and claim it as a standard. I can say a warrior HB + Whirlwind can hit over 70k (yes it can) in a short time frame, but to say that that number is what you should be hitting at all times is foolish and misleading.

In terms of only warrior vs thief in single target burst, a thief CAN outburst a warrior, but in a party scenario, thief not providing party utilities drop the overall DPS of the party for that minor burst difference between the two classes. I don’t mind taking good thieves for cof runs, but there’s less cushion on a thief than a warrior.

PS: Warriors can 1 shot eviscerate the acolytes so the difference is backstab speed vs eviscerate speed. The discrepancy moreso comes from if you are next to the acolyte when they spawn or not.

Lol where did I mention a party of theaves + mesmer. What am saying is a having 2-3 warriors with 3 FgJ + Battle standards and mesmer with mirror blade and Signet of inspiration would bring Vulnerability and Might stack to the max(25stack). 3-4th warrior is not needed. A thief or 2 with hounds/ambush would do more dmg. and with Critical Strike’s 15th trait grants more initiative(20% change on crit) and “VIII, Signet Use” gives more initiative…also 1rst tree under trikery grants 3 ini on steal..soo yes u can easily have 6+ initiative AT ALL TIMES…..and besides theaves can only use CAD 2x and boss would b dead. And staying at the maxed dagger range would make the warrior the punching bag for the boss and that would keep theave’s HP at 100% most of the runs. Been there Done all that
2 warrior with FgJ/Battle standard, 1 mes, mirror blade, 2 theaves with steal, grants initiate 13 might stack x2 using signet of inspiration…..
Vulnerability and Might will still be at maxed.

PS: steal(instant) + CAD easily kills colyte, no (Backstab needed)
and while invis head to the second acolyte n backstab that instead(use HS to get close to them ASAP).

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Weird, my full zerker d/d thief doesn’t do 51k cnd+backstabs even with 25 stacks of might and 25 stacks of vuln.

tl:dr fake numbers are fake.

Lol not every thief can hit that hard, try using 30/30(+30%crt dmg)/ 0/ 0/ 10, Superior scholars rune(10%dmg^90%HP) with +10% more dmg when target has condition(trait under 25th Deadly arts) and +20%dmg (30th trait Critical Sctikes), +10% more dmg when initiative is over 6(25th trait in Critical strikes) plus 20%dmg from Superior sigil of Smothering/Night. On top of that all possible Ascended Accessory, Ring, Back, Amulet with the +4-5 mighty infusion for amulet,back, and rings.
…..but with right traits/sigil/runes buffs thats additional 50-60% dmg. See what u get.

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I just base it off, 100b hits a bunch of times and the last hit is like 18-30k damage. On my thief, unload hits less times and end burst is 6k damage. I know unload is spammable, while 100b isnt as much, but still. I dont see how thiefs can outdamage.

The AoE is useful but i guess not “needed” as you described.

Ur comparing a melee warrior vs ranged thief lol. No wayy a warrior can out DPS my thief. My friend’s HB does 47k max in 1.75sec with WT + 25 stack of might n’ 25 vul on warden . While my thief’s CaD + BS does 51k+ in just .375 with TW and Its spammable every 3 sec. Auto attkin-wise, thief still does more dmg. and when prisoner has 50% HP n under my HS does 15k-23k in just .375 sec and can be spammed 5x in 2 sec with TW. Thats 75k-115k in just 2 sec. :P
Dont 4get about Thief guild n’ Ambush they do xtra dmg. But ofcourse, its hard to find a thief who actually know his stuff and with the right Trait. Thats how veryyyy few theaves can 1.90-4sec a gate in P1. ^-^

This is my run with my 2 friends + a decent and a pug who took the vid and only does 24k HB on first boss(slowed our run by alot.)
http://www.youtube.com/watch?v=LwsSAHyhTb0

Here is a perfect example of a group that doesn’t time their “farming time” properly and decides time ticks the moment magg opens the door and not the entrance zone.

4 Warriors still do it faster. http://www.youtube.com/watch?v=lgz5rGkDXZA

Magg doesnt open the door till past 50s. You’re looking at 20~30seconds faster with warriors. Nice try though.

Like I said LOL thats a run recorded by a pug, and a decent warrior. Not a Full DPS group. See his dmg? His HB does half of my CaD + BS so does his auto attks and they dont kill Acolytes fast enough. When i farm with my full DPS friend we do 10-13 sec Effigy. If u want we can compare the diff between ur warrior and my thief’s DPS.

10G/HR CoF Path 1 Farming [Guide]

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I just base it off, 100b hits a bunch of times and the last hit is like 18-30k damage. On my thief, unload hits less times and end burst is 6k damage. I know unload is spammable, while 100b isnt as much, but still. I dont see how thiefs can outdamage.

The AoE is useful but i guess not “needed” as you described.

Ur comparing a melee warrior vs ranged thief lol. No wayy a warrior can out DPS my thief. My friend’s HB does 47k max in 1.75sec with WT + 25 stack of might n’ 25 vul on warden . While my thief’s CaD + BS does 51k+ in just .375 with TW and Its spammable every 3 sec. Auto attkin-wise, thief still does more dmg. and when prisoner has 50% HP n under my HS does 15k-23k in just .375 sec and can be spammed 5x in 2 sec with TW. Thats 75k-115k in just 2 sec. :P
Dont 4get about Thief guild n’ Ambush they do xtra dmg. But ofcourse, its hard to find a thief who actually know his stuff and with the right Trait. Thats how veryyyy few theaves can 1.90-4sec a gate in P1. ^-^

This is my run with my 2 friends + a decent and a pug who took the vid and only does 24k HB on first boss(slowed our run by alot.)
http://www.youtube.com/watch?v=LwsSAHyhTb0

What do you think is overall the best profession, and why?

in Guild Wars 2 Discussion

Posted by: Shadow Espada.9183

Shadow Espada.9183

This is just an opinion but I think thief is one of the best. This is because they do great with ranged DPS, and AOEs(Short bow/multipletargets, stacks alot of bleeding/poison), and Does massive burst Dmg in closed ranged. They may be soft but it takes skills to fight n keep yourself alive and not run around like most people say they do…….I use d/d-p/p against single targer, and s/p-sb against mobs….learn to swap.
Both great for PvE n PvP/WvW…..but ofcouse build matters, use different traits/utilities.
and again, thats just my opinion. thnx

New legendaries should be varied in themes

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I would love to have a legendary short bow on my thief, but i dont wanna wield that girlie unicorn one. O.o
The staff, dagger, pistol n other main/off hand weapons dousnt look much of a legendary compared to Gs, They should all be presentable in both combat n non combat. The sword is great but not noticeable when standing still

Blocked/Suspended/Terminated -- Player Comments

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Reading all this is making me laugh, sad and depressed at the same time.
I played GWI for years and was planning on playing this game for several more.
Why would they just go off and banrandom people who did nothing about what they accused of doing. </3….

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I sent a ticket a day and a half ago and I still didnt get any response from ANET…Its really hard not to check my notification cause I’ve been playing since early release and not missed a single day. Its really frustrating for an innocent person to be banned/terminated for something they didn’t do nor thought/attempted to do.
Look at my toon, can any bot even have 2 sets of dungeon armors? or rather even have 3 destroyer weapons, have soo much achivementss? I dont think so…..I worked long and hard just to b terminated.

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Been banned/terminated for almost 24 hours n feels like I’ve been waiting for weeksss.
I dont understand how this happened. I mean, I have Achieves/Dungeon Gears no bots can possibly have. I worked so hard n just to get my Account Terminated? This is really despressing :/ </3.

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Btw I have a set of CoF and Arah gears which I dont think any bots can possibly have sice u have to do the entire dungeon to get the tokens :/

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Posted by: Shadow Espada.9183

Shadow Espada.9183

Hey guyss, I too got my Account terminated. I got back to the game after getting smthing in the kitchen n baaaaAm, it says my account was banned for botting etc. I dont know how they consider me as a botter when I constantly talk to my party n to everyone and I even go to WvW quite often :/. I really wish I could get back to the game. I worked soo hard trying to get the legendary n I was finally getting close to it..:(