(edited by SoftLight.2175)
Showing Posts For SoftLight.2175:
I noticed that phenomena a while ago but wasnt really able to describe it till now. Just today i was able to reproduce that isse on demand. Its pretty much about huge fps drops especially in raids that only occur at the beginning of the fight making initial burst rotation close to impossible.
The feature thats causing it for me is that stupid auto camera distance (wich i think is bad as kitten anyways.. pls just let me zoom out more instead than allways changing cameras)
My fps are at 50-60
Then i move 1m closer to the boss/area to start and the auto camera distance adjustment thingy hits in. Fps going down to around 15-20
But its NOT the higher fov thats causing it due to more stuff on the screen because as soon as the “camera adjustment” is finished, 3 seconds later fps go back to normal. Due to that, the first 10 seconds of pretty much every fight are unplayable.
Is there anything i can do against it? Like turn this stupid camera that just changes distance midfight completly off or anything?
Add: I just captured it for troupleshooting purpose:
https://www.dropbox.com/s/eriufedlev5e23f/gw2camera.flv?dl=0
anet PLease
(edited by SoftLight.2175)
you are my new hero Darkside.7182 can you pls teach me how to play?
Dear ANET. I know you have troubles optimizing your game but what you´ve did with the xera fight is just ridiculous. You know what “render distance” is? Like a lot of us cant play the fight smoothly because you decided that even if you cant see anything down below still the entire map with everything thats on it is rendered and sometimes you see popping up shadows down below.
Lets see on my camera angles.
http://i.imgur.com/3y4c08w.jpg this is 50fps on a pretty low angle
http://i.imgur.com/J8Bdpdg.jpg this is 19 fps while looking on the floor (you can see that little pop up on the right btw) You can even zoom in into first person and just look at the floor without you even seeing anything of the clouds and the stuff below and still its all rendered on a super weird way letting your fps drop to 10-15 fps while you remain between 40 and 70 if you dont look down.
this is just stupid. fix this kitten pls ASAP.
So i noticed a bug where locked targets seem to randomly detarget without me doing anything the last 1-2 weeks or so. just posted it on reddit to see if other player encounter this issue aswell and it looks like its not only some weird stuff going on with myself.
https://www.reddit.com/r/Guildwars2/comments/4ojgim/losing_target_a_lot/
have a look at a class guide i made for raids wich will cover up a lot about this https://www.reddit.com/r/Guildwars2/comments/4o8gv9/cats_ultimate_ranger_guide/
i´m actually starting to get a little angry at people who aks for making everything super easy…like the raid would be even hard!! Sry but for real. i´m an on and off player, less than 5k AP 1500h playtime in total since gw2 launch and oh i have 2 playable characters at 80 wich are not even fully ascended. And still i clear the raid every week. If we re somewhat quick we need like 2 hours for wing 1+2 together and the first boss of wing 3 was pretty easy aswell. we dont raid more than 2x a week 2h a day wich results in 4h raid a week. The raid allready IS! super easy and if you cant make it that way..you actually dont even deserve it. You want even more casual super easy content? there you go. dungeons. there you go fractals are your casual raids aswell. oh wait.. actually almost everything in the game is pure casual and easy to solo, besides raids that need somewhat of a coordination but are far off being hard either and you want the only thing that is somewhat not easy to be easy aswell if the rest of the entire game is allready focused on your needs? Sry but i actually really think this is super
selfish. If everything in the entire game would be super hard, i would even from a different perspective aks for making parts! not EVERYTHING! easier to balance it. People who dont want to do anything and to get better need some areas to autopilot and other people who at least wanna try to step up .. need their areas aswell!
You know whats wrong about that? Your own mindset.
You DONT need to achieve or need to be able to get EVERYTHING in a game that is created for different audiences and different kind of players and if you really think that if one of the few things that is somewhat harder should be easier just because you cant make it, you basicly want the game to be a bad experience for every player that is better than you as you totally ignore their needs and only focus on yours.
As i said, i played 1500h over the last 1388 days. thats close to an hour per day and you call that “hardcore” ?
and again.
There is NO grind in the game.
unless…YOU decide to only do ONE thing without a break. The game does not force you stay in silverwastes for days? the game does not force you to grind levels only because YOU want to be fast. There is more than enough stuff you can do and if you for some reason decide to do only one thing over and over and over again than its nothing but your own fault. btw thats why i never go to silverwastes as i think its borin as hell but you know what?? NOONE forces me to do that. Theres even noone who forces you to play only guildwars 2. nothing in the game is “needed” everything you do, you do because you decided to do it.
people should consider if they know what the word “grind” actually means.
(edited by SoftLight.2175)
Ascended Armor takes long to get? Sry but i dont think thats true at all.
For example i started a new Character a few days ago and he´s allready almost fully equiped with 135AR and i crafted nothing for him. Fractal chests. Rings are free, Raidloot, Raid Tokens, Oh and did i mention the Mats you get from raids and fractals aswell? like elonian leather and stuff so you could actually even craft stuff?
But besides the fact, yes ascended gear makes a difference. Is it super big? no! but thats actually not even the point why most guilds want you to have it. They even show you that you can kill the raid with exotics or less.
Is about dedication.
dedication to the game and your characters you play. It shows that you want the best possible stuff for your character. It shows that you invest time and effort to get it. Why you think people like all those legendaries? Because they do 2000% more dps because they cost so much more? No. They show dedication to the game and that the player actually invest time because he likes to invest time in the game he likes to play. Like take this for example. You and your best friends take part in a school soccer tournament and you ask them if they prepared and got their homework done to practice for their team “oh ..no i didnt feel like it. it took too much time, you know. i like soccer but i dont wanna spend so much time on it” while you actually practiced hard because you want to make your teammates win. How would you feel? Thats basicly the same thing.
You want to raid with people who invest time but you dont want to invest time yourself?
Notice this myself. On Chest farm maps i get super weird “Slowdowns” My actual fps isnt even dropping but the entire game goes to a slow down state every couple seconds like. Did you know how the sonic lost world port on pc is working? They basicly have a fixed 60fps lock and everything below will slow down as no frame skipping is allowed. Thats how it feels on silverwastes lately. Even my entire inteface is slowing down, like castbars and stuff. Its hillarious annoying
oh this will be fun. now Tragic Positive.9356 is getting out that meta talk while the same time he´s suggested clerics gear on druids because the dmg doesnt matter in the other post. (btw can you pls send me a screenshot of your character and the achievments that show that you actually killed any bosses by now so i know you actually know what you re talking about?)
also who the hell is talking about dungeons. no one cares about them anyways. to make it clear for the time efficiency thing for running a metabuild aka (cleric druid) in dungeons. if you play gw2 for more than 1 month you allready know 99,9% of the people run those meta builds in dungeons. so where s the point in running a build that allows you to complete a dungeon faster if everyone else is doing them faster aswell wich will result in everyone is making the same amount of money or rewards anyways. All this does is making trading post prices go up. There is zero point in getting more efficient from lets say 1g /h to 10g/h if everyone else is also doing those 10g/h. its like.. your boss decide to pay you twice as much money now in RL. but at the same time.. every boss on the plane decide to pay their people twice as much as well so everyone just has more money and everything will cost twice as much aswell to make up for it
and i allready told you that its nothing personal.. and now you re the one who get to that point. yes you said you want feedback and you have those ideas in your second post and again. then why dont you just ask for it.
its like i would do a post and name it like “guardian is the best class” and then start with “hi guys just want to hear some feedback on my build and..”
dont take it personal. but then why dont you type in a title as a question?
something like “is heal and tank on druid the best option?” no you didnt.
you said. “So the ideal raid druid IS a tank&healer” that´s a fact.
see what i wanna tell you? its not about how of a nice buddy you are or what great ideas you have after reading your post but about the first impression someone gets.
and
~ sword will make you die instantly if you re not able to dodge and you will do nothing at all
Azzumy.7685 dont try to have a discussion about what weapons you should use on the forums at all but just try out what will work best for you and your group.
if you ask on forums 99% of the time you will get a copy past of of some guide on the web stating that tjis weapon is the best or this weapon is the best and now its meta until someone else (with a name) will post a build with a different weapon and then this weapon is meta and everything else is bad and so on, you get the point.
(btw i killed the first boss yesterday with longbow without any problem) its a pain in the kitten to not use your range. you force someone else to go to the green circles even if you have a potential range advantage and you might just get ported away or you need to dodge and .. Jesus Christ those horrible sword attacks that make my character move around and stick to your target like glue (even with shutting down autoattacks) its awful. its like i will cripple myself to a degree i have no control over my character anymore.
beside dungeons where you wont take dmg anyways i see no reason why you should use the sword over another weapon if do better with it.
i´m not even willing to read anything that has a title like “the optimal x” or “the best build”
so actually you re saying that the build you play is the best build and everyone else build even if it fits their teamcomposition way better is just worse than yours right?
Clerics. The druid contributing damage isn’t important to the success of the raid.
it really is.
Its about healing as much as needed but as little as possible even that might sound weird on paper. in theory you have all those little time windows where you could have get out 2 or 3 good auto attacks instead of like one staff 2 that the group did not even need at this time (remember people have their own heal skills aswell) and alltogether its about doing the most efficient in the current situation with the timewindow you have. if you heal someone who does not need heal its a dps loss for the entire raid.
Even if you have heals, you re not a healer but a support. and people have no free ticket to just take every dmg just so you´re not useless as you dont do dmg anyways.
another example. you have 6 armor pieces and all 6 are clerics without even testing how much heal you actually need to keep the group alive. what if you can just keep the group alive with 4 clerics just as much as you do with 6 but you could put in more dmg aswell as a bonus. even if you heal and even if you re not a dps there is no reason to use more healing power than you actually need to keep the group alive, thats why you can change out gear on the fly. like with this group i might be fine with 6 clerics and zerker trinkets but another group might be worse at dodging and need more heal so just change out 1 ring and see if this will do the job… continue continue. as much dmg as possible while as much heal as needed.
also its not about “is this class needed?” be happy if you manage to dodge everything so the druid can support you with dps instead! but IF someone fails you re just screwd. a druid is there to help out if people make mistakes and nothing else and if you re not like the perfect human being or like a robot you will allways do mistakes and with 10 people in one raid someone will do mistakes. the druid is NOT a healer who is only able to heal. its a support. you can support with heal buffs or dmg. you provide whats needed on the fly.
(edited by SoftLight.2175)
What about the Ley-Rifts? I thought they were installed to skip bosses after you have done them, so you can just travel to the boss you want to train on. Or are they only accessible when a certain boss was killed within that week and you can only rush to the next available rift?
tankfully you cant do that. this is just a waypoint system so if your sitting at the last boss you dont need to run all the way back to the repairstation and then run all the way back to the boss. i guess some people still dont get my point i think. personally i dont even care if you just have 1 week to clear the entire raid but you need to think of the fact that 99,9% of the placer care about that and the mayoritiy of the playerbase it what counts in the end because arenanet wont pay their bills from those 5 guilds who run the raid within one day. and the suggestion that you can just leave it as that and well you can just do one wing per week then or do your favourite one this wont solve problems for smaller guilds either who rely on everyone to be online for example.
well if this is the case, fine
do you have any link on that btw? thank you
and another one who prob havent killed one single boss in the raid but is like the one who knows everything about the entire raid and the balance and the difficulty and (manily i guess just copy paste what other people write somewhere else)
dont feed the troll
i think i used like almost 10 different builds just for the first boss till i managed to get to the point it was working optimal with our team and against the encounter. its pretty funny tho, most people who complain about the raid or bosses and stuff havent even beaten it to actually see the entire picture and how everything comes together.
as i stated in another post:
The game wasnt designed for raids and stuff in the first place and gw2 players are not designed to use anything other than one gear they used the last 3 years and so on.
so while the timer supports high dmg making the timer way higher for example will make the raid so easy, basicly everyone can just build full tank and faceroll the boss even if it takes longer.
And if i look on other mmos and i pretty much did my first raiding back in the wow classic age where you needed 40 people and stuff
you allways have those timers in some way and i dont even think raids work without enrage timers at the moment. If you can have like as much time as you want basicly everyone will faceroll it. Raids put pressure on you thats why raids are awesome. while all games manage to allow all people to experience almost every content including the raids especially in the first weeks where people try out whats working without having any guides or stuff like that, raids are not meant to be casual content and never will be. Even other mmos prove that they can add the same raids with super low difficulty and low loot aswell this wont change the fact the main raids (the not easymode difficulty) is not created for people that play 2 hours a week in mind
i actually think they did a pretty good job so far
like i get your point but it really isnt that easy to do for ANet aswell. The game wasnt designed for raids and stuff in the first place and gw2 players are not designed to use anything other than zerker gear and so on. so while the timer supports high dmg for example making the timer way higher for example will make the raid so easy, basicly everyone can just build full tank and faceroll the boss even if it takes longer.
i get the point of this or that is not optimal but most of the time the alternative isnt optimal aswell. its really hard to introduce raids into a game that wasnt designed to have raids and stuff in the first place.
And if i look on other mmos and i pretty much did my first raiding back in the wow classic age where you needed 40 people and stuff
(does anyone remember like in the first raid mc before all those patches where you needed a long prequest to enter it and a super long quest chain to use a glyph after a boss to continue to the next one and as you had a lot of bosses you needed like a couple people having those and else there was like no way you could even progress any further?) i still have those historical achievments tho.
you allways have those timers in some way and i dont even think raids work without enrage timers at the moment. If you can have like as much time as you want basicly everyone will faceroll it.
i actually think they did a pretty good job so far
(edited by SoftLight.2175)
Hey guys.
i had a little conversation with our raidleader earlier and i just bring it up.
As far as i understand you have a weekly reset on your raid ID right?
So how should this work once more raids and wings get released?
The thing is (actually something good) GW2 has no GearUP system. You wont get better gear and do OP dmg like in other mmo so you can just run a raid in an hour or so. You will prob do more or less the same dmg in 5 months then you do now. so bosses wont die much faster. Sure people get used to the encounter but at some point you cant get any faster.
Now the 1 Week ID is fine for the current state of the raid but what about if the other will be released. say we have like 4×3 bosses and the average+ group will take around 2 hours per boss, some faster some just take more time just because they wont get that much easier over time once you know how the boss works as the gear stays the same.
thats 12×2 hours resulting in a 24h playtime to complete the entire raid. thats next to impossible to realize for most people as you also need to consider things like: everyone needs to be online at the same time.
you get it.
So, i really dont want the bosses to be easier by any means but (if its allready possible let me know) what about the feature to expand the ID like you can do in other games aswell. So for example your raid managed to kill 5 bosses this week and want to continue to progress so you can just expand it at the cost of the first 5 bosses you loose the loot on but you can continue at your current location without redoing 5 bosses only to get to the point you dont have enough time afterwards to try the next ones.
bosses wont be easier that way at all but people with a little time can still do the entire raid without a 1 week timer.
well in general i think its a good idea to add something that help colorblind people.
do it.
but i still dont get why people are crying that the raid is like unplayable or something.
adds are allways at the same direction, green circles allways look the same no matter what color they have and so on. like if you know how the boss works you can even play in black and white colortone and you ll make it simply because you dont need to know colors then.
condi team on red? like screw the red. the guy is allway on the same position so just go there. call for sections like southwest south east and so on.
also! just turn down your fancy shiny graphic settings (most of them dont even look good) like gw2 super overkill postprocessing that will make everything shine like a Christmas tree and blurred and bloomy as kitten, then you actually see whats going on.
(edited by SoftLight.2175)
well i m not sure in general what i m gonna do about it but as i restarted gw2 just for the druid and i love the idea people now can actually play something different then “#omgicebowzerkerelewhodoes50kdpswhileheneveractuallydiditinreality”
i just dont feel like i wanna play gw2 since todays patch. like i was having a blast most time since hot release allways something i wanted to do or try out but now i m just sitting here in lionsarch and doing like this: “enter a fractal..holy kitten this sucks” okay.. what am i gonna do know? i would like to have that fancy weapon there but i m 95% sure if i buy it arena net will nerf it nomorrow so i better just dont buy anything at all and just sit here doing nothing
well still the stupid thing is.. IF druid is too strong in pvp you could easiliy just reduce the healing amount or stuff like that. even for pvp only. thats why it is a different game mode so you can balance stuff for both. there are even skills that work slight different in pve and pvp.
Heal too strong?
REDUCE THE HEAL but NOT ruin the mechanic! let them use their CAF like it was and just reduce the kitten heal if thats what anet wants.
this way now..
our heal is also reduced but on a way the mechanic is just not fun to play at ALL anymore.
The results are the same! but people are not limited in how they want to play their class. like we have like so many weapons to choose from and stuff. it doesnt matter if the only weapon we are allowed to use is the staff that even suck itself beside the fact we need it for the CAF.
remember this?
“new mmo is about to released. guys we have 3 classes with 1 possible build each and just 1 type of weapon and stats because you know what? kitten off build diversity. we think people dont want it so why bother”
(edited by SoftLight.2175)
yes. i actually think about creating a YouTube build guide that is based on the fastest AF regen you can get with jumping down cliffs
sry* if you attack something that has full hp. wrong words in there :P
what about the gunslinger only does dmg if you attack something with full hp?
well ya thats another problem… they better just rework the entire spec i guess.
The seed of life. the thing that is good on paper but has such a huge delay that 99% of the people are not even where you planted it
you mean.. to use glypghs that mostly are useless beside some super super rare situations?
@NemesiS.6749 so wich nemesis you are cause you re not online currently ^^
and yes i saw it. was pretty impressive, especially those classes can put down there heals without any wind up time. do they need to generate something to use skills? no of course not and lets face it the heal a druid provide without CAF is just a joke.
i currently have 215heal on my staff 1 463 heal on my staff 2 and 3000 on staff 3 and my glyph. thats like. 4 skills, one an auto attack people even need to stand in your beam to heal. tempest wash away the pain does the same heal those skills do combined without investing any stats into heal. thats not even funny
thats the point!
lets see what we have.
dmg buff and heal
1. we dont do much dmg
2. buffs are cool
3. heals are cool
so we are with 2 main things. if you think one of those are too strong. why not nerf them. reduce the heal. reduce the dmg amount you get by the buffs.
but god kitten dont nerf the mechanic itself. you dont need to ruin a mechanic that is key for the spec if you can just reduce the dmg / heal or dmg provided by the buffs
well at least they dont want people to craft expensive gear if they might need to salvage it afterwards again because there class suck.
allright. i got invited to a raid just now and i got to test this changes.
it felt really really bad. like i was able to keep them alive most of the time because i know what i m doing with my druid but thats it.
we lack dmg. i cant spam my dmg buffs cause i need it for the heal only. I cant change my weapon set to add some dmg because i dont generate AF at all without staff. and staff.. well lets be honest beside the 3rd skill the weapon design just suck. so i m forces to use a bad weapon 100% the time and i m still not effective as other people are.
“i can manage to keep people alive” just isnt enough with a 8minute clock where you need that extra dps aswell. beside that what about the aspect of fun?
raids are one thing. you can generate some af with staff in raids where people some people allways take dmg but what about other aspects of the game. like it might sound strange but i really enjoy my druid outside of raids in solo pve content. its just a bad decision to make druid only some sort of viable in raids and i guess 80% of the more casual players dont even play raids but might enjoy the druid playstyle itself.
i did “okay” but lets be honest. any other support can do better at this point and i m way more usefull open the support slot for like an auramancer or something else.
anet do you plan on some necro changes like.. “you only gain lifeforce while attacking a target that is full health”? just so i know if i can safely reroll back to my necro without wasting time on theorycrafting setups for our raid and whatsoever… just pls lemme know. like was allway talking nicely about your work lately but this thing right now is the first time i regret buying the addon to be honest…
i m sooo kitten happy i decided to not craft my full adcended today and wait for the fractal rework (or the patch to make it even playable)
even considering to delete my druid now to get a character slot back to get something different
the thing is oshilato. while a good played druid was kinda usefull. it never really was like.. GOOD. like actually no one needs you as other classes can do the same. and now there s another reason to just take something else. you dont do dmg, you cant heal effectively now. you cant keep up grace of the land anymore as you need to safe astral form for the heal.
so what are we supposed to do in raids now? bossfight starts. the boss deals a kittenload of dmg and you cant heal them up because you cant generate af untill someone is allready diing??? like for real. wasnt druid supposed to be the new heal class? we re just plain useless now
You’re suppose to reroll to a Ele.
well the thing is i actually restarted gw2 2 days before the addon just cause i liked the druid. it got more and more fun as patches rolled out and like 5 minutes before the patch i was in fractals having a ton of fun with a new build i created based on zephyrs speed and a keybind on petchange=shift and astral form shift=space so that i allways change pet while changing form and get quickness nonstop. i restarted the clinet and was just.. okay.. why isnt this working anymore?
funny hu? for me i´m done with my druid for now. i actually loved it but this is just insane
so what are we supposed to do in raids now? bossfight starts. the boss deals a kittenload of dmg and you cant heal them up because you cant generate af untill someone is allready diing??? like for real. wasnt druid supposed to be the new heal class? we re just plain useless now
like wtf? like what is this?
imagine a raid scenario.. you have NO AF.. the group is full hp.
a dmg comes in and everyones diing because you cant get AF while people are full hp.
sry but RIP druid for me as long as those changes last i m getting back to my necro
casual.. i like the word.. isnt everyone casual who ddoe snot get payed for gaming?
i dont “regret it” but i m dissapointed in a few ways.
I like a lot of the new content and i think they will take some time to get fully into aswell. raids, fractal reworks, all the new achievments and collections for new legendarys and team pvp gvg..
BUT
all this basicly takes place in tyria mainly. you want to farm stuff? you still go to tyria.. and so on. beside the story..wich was a joke ( i think i spend more time with a living story than i did with this story aswell) the new maps are just unimportant at all.
like the map design is good but there is basicly no reason to be there. you do pvp in tyria, you farm in tyria, you go dungeons in tyria, you go to tyrias big cities.
while the maps are well done and fun to be in.. there is almost no reason to be in after you finished the story. like look at SW. its an old map and people still be in there just because there have a reason to do so. what about maguuma? i have my elite spec and had it with the 400 points. story completed. like now what? there are no dungeons, no new cool armor or weapon sets around. basicly nothing. i m done here because i dont need to do anything in here anymore and that sucks hard.
wtf..
some people really need google up what the word “grinding” actually means. is that some sort of a new hype or something to call everything you do in a game a grind? lvl 1-80? grind! buying armor in the trading post? grind! like for real..
There is NO GRIND in the game unless YOU decide to do the same thing non stop. beside that you cant even “grind” the new hero points as they are mostly jumping puzzles to solve and stuff. but if you want to call jumping puzzles and stuff a grind fine! but dare you going to COF then to farm your masteries up.
listen guys. listen carefully.. this right now could be the answer to all of your problems…
gw2 is an mmorpg..an mmorpg is made to be played over a long period, not just 2 days. you ever thought about that your idea on having everything in one day so you need “need” to grind for it ..never was how gw2 was meant to be played? like if you would just play it like an mmorpg and accept long time goals.. then there wouldnt even be grinds in the entire game! why do you do the same stuff over and over again if its not fun to you with a game you play to have fun in the first place? why not just get 3 hero points.. do something else. then go outside for an hour and come back and continue with whatever you feel like doing.
jesus christ.. some people really shouldnt be allowed to play games online or use forums to cry around
Hey guys.
i currently prepare my druid a lot for the coming raid content. getting used to it, trying out builds all that sort of stuff. i love the class so far but i have just one issue.
Guildwars UI in big groups. even if we dont use like target heals like other mmo´s do you still want to know who is low on health and where he is but names and healthbars are just super small and super hard to read if there are mobs around spreading their effects around. yesterday we got our guildhall and we took it with like 20 people and the difficulty scaled up pretty good but again. i had like no clue where people are or how high on health wich one is. i can pretty much get someone from 1 to 100 in a splitsecond if i jump him but even if i see him in my group window there s no way i can see where he is on the battlefield because everything is just flashy flashy and a lot of small people that look alömost the same with such low nametags on that you cant read it and some people dont even show their HP bars.
Like how do you guys deal with this? I just feel a bit sad currently. ArenaNet put in healer in the game but the entire interface is still based on a non healer game where it doesnt matter if you know who has how much hp and you re just using a 5 man party anyways so its not too much going on aswell and names are at least readable within combat
Allright i allready noticed a couple really weird behaviours of hot and the ingame graphic settings.
First of all. reflections on water. compared to gw2 vanilla where this has a huuuge impact on image quality making a white shiny area of pixel water into something beautiful.
In HoT this setting seems to do nothing. No matter if i turn reflections on or of, the water looks 100% the same
second and now it gets really weird. Guildhall and shadows.
I allways play with shadows off to keep my framerates high all the time but again the setting works super weird if i am in a guild hall.
If i turn on shadows set to high i get an fps gain! while setting those to medium lower my fps at a huge amount
Hey guys, just wanted to know if i´m the only one with this issue but every time i havent used my staff 5 in a while or switch to weapon to travel somewhere the range indicator shows me a higher range than possible and giving me an error out of range all the time. on the next try then it adjusted to the actual distance and dont show me a green area anymore. its pretty annoying if you want to get out of danger quick and readjust
wow.. you guys really crying about everything
this is too hard, this needs to be easier, the new legendary needs to be free for everyone. oh no i have no idea what to do in the gam,e. it has no content.
jees. i love that those 2 pets are super hard to get. and i dont care not to use them since as i have more than enough other pets to chose from and it will feel so awesome if i finally get them. like a real achievment.
the game is not even out for a week! and you allready call something rare that you have by now. wtf is wrong with you guys