Showing Posts For Suzu.4193:

[Suggestion idea] Pay to balance!

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Posted by: Suzu.4193

Suzu.4193

mother of god so it has come down to this ….. yes it is time to move on

So Disappoint

in PvP

Posted by: Suzu.4193

Suzu.4193

Thats all

Bye.

15/chars

Gw2 and the state of Esport

in PvP

Posted by: Suzu.4193

Suzu.4193

@garethh.3518 – I don’t agree with you as far as something being a flop, but I will say that the progress we’ve made so far is only part of the puzzle that we need to complete before we can consider PvP to be successful.

Cant tell if srs……

you guys had 4 million (with an M) box sales at launch prolly couple more million since

and the pvp pop is…..NON EXISTENT

if that does not scream flop i would like to know what YOU think is a flop

The fact there is a PvP pop means it isn’t a total flop. It isn’t good, but it isn’t bad either. I think it has a long way to go before it can be called good. We’re getting there. I’m sure if we had the data on unique players that played games in pvp and the time spent by players in pvp, it would prove it wasn’t a total flop. As he said, they’re making progress.

also cant tell if srs…

so what your saying to me is out of the multi million player population in pve right now about 500-2000 (maybe up to a whopppping 4k on weekends) players that play pvp in any given hour is a raving success…

u got me guys, i admit defeat, i know when to give in to the sheer facts, your logix has overwhelmed me and to that i say adieu.

Gw2 and the state of Esport

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Posted by: Suzu.4193

Suzu.4193

@garethh.3518 – I don’t agree with you as far as something being a flop, but I will say that the progress we’ve made so far is only part of the puzzle that we need to complete before we can consider PvP to be successful.

Cant tell if srs……

you guys had 4 million (with an M) box sales at launch prolly couple more million since

and the pvp pop is…..NON EXISTENT

if that does not scream flop i would like to know what YOU think is a flop

Edit: i forgot you guys advertised this as a PVP game LOL (ultimate facepalm)

(edited by Suzu.4193)

Would you Buy a Cantha-based Expansion?

in Guild Wars 2 Discussion

Posted by: Suzu.4193

Suzu.4193

hell to the no, the devs WILL find a way to kitten it up

Anvil Rock Just Had 26 Against Tequatl

in Tequatl Rising

Posted by: Suzu.4193

Suzu.4193

Hexin kitten.

WALL OF TEXT for something that has nothing to do with what he wrote,
as i can surmise, hes saying this battle is not fair for under populated servers, i.e anvil.

Anvil was the pvp server, but we know how great thats gotten LMAO.

Any way im also an anvil i feel your pain homie, had to go to TC to finnaly kill the dragon.

State of the Game Feedback Thread [Merged]

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Posted by: Suzu.4193

Suzu.4193

Lets see….

-The class balance: they just described the classes back to us…..
-They still think conquest is fun….
-It really sounds like they have no idea whats going on
-No real changes coming eta:2015
-Spec mod for hotjoin???? what
-Buffing mes???
-Nerfing thief
-Banner buff……WHAT?

Im out guys.

Stop saying "e-sport"

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Posted by: Suzu.4193

Suzu.4193

I never cared for e-sport , id rather have a strong game, gw1 stronger than any e-sport.

exactly, just wanted a fun game

edit: game play is fun, circle wars not fun ><

(edited by Suzu.4193)

Stop saying "e-sport"

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Posted by: Suzu.4193

Suzu.4193

Please stop saying “anet said e-sport this” or “anet said esport that”, people do you not realize that it is us the PLAYERS that determine if the game is suitable for “e-sport”.

It was a marketing gimmick used by obviously the marketing department of anet, when they coined, “gw2 will be the next e-sport”; and we fell for it ><.

You have forgotten “e-sports” come out of games because they are fun, competitive, and have a <LARGE PLAYER BASE>.

Well, the players have spoken rather loudly that the game play IS FUN, but the game mode is NOT FUN.

And with the recent hiatus of most top teams the competition has gone as well.

Well that leaves the player base…..wait what player base, most of them stopped playing the spvp few months in.

0/3! so please stop saying “Anet promised us an e-sport”, because you have to have players actually playing the game.

Time to add GvG+HA

in Suggestions

Posted by: Suzu.4193

Suzu.4193

Tried to play tpvp again last night, the 8 team tourny was dead no one was touching that, the 1v1’s were popping course, you only need 2 teams, and man standing in circles…dem circles.

After a few matches was utterly bored again, its just a race to see who can send more people to a node and over power them as fast as possible.

Its just a game of numbers not skill, every tactic was the same, either a 1v1 class or bunker for the side, and the rest of the team w/ a bunker engages in middle or the enemies team far side take it over by force and just bounce around the 2 points, till you win gg!

TLDR: conquest is just who can zerg faster over to a node then leave an unkillable bunker and follow the enemy roamers to where ever they go and you win….

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

I don’t blame anet for fulfilling their fiscal obligation to their investors

Yea, most game’s troubles come from the publisher’s constant meddling, they should give out the GW2 engine as open source and some dev’s should start a kickstarter, the engine in this game is amazing, too bad its truly held back by its own creators.

Time to add GvG+HA

in Suggestions

Posted by: Suzu.4193

Suzu.4193

Devs are too focused on balance.

The interesting thing is that GW1 gave a lot of leeway in terms of balance because it was self balancing to some degree.

Look at: http://www.gw-memorial.net/builds/mAT/2009/August/356/ (when you hover over the skills it shows how they are currently, so you need to look a bit lower on the page to see how they were pre-nerf)

That ranger bar was the silliest nonsense. Everyone was running it. It was stupid. It moved fast, it attacked fast, it died slow. But look at that necromancer bar and that mesmer bar; those guys has buttons which are good against that overpowered ranger bar. Both teams knew this, and whichever team was better prepared for the mirror match won. Yes, this was a meta which was HEAVILY impacted by the presence of a grossly overpowered build.

In gw2, builds are made by the devs. Players have very little to do as far as being creative goes. Players have the task of figuring out how each weapon loadout is meant to be played and what gear / utility / traits maximizes that role (which normally comes down to maximizing damage in some way or another).

By giving the players few options, the burden of balance falls to the devs. Ironic, in a way.

It is ironic, lmao wow, we had 100’s of skills to choose from, making the amount of builds possible to be staggering and that’s right the dev’s just had to wait for the truly OP builds that popped up once and a while (my fave was blood spike) and nerf them a bit. Now since there is only one set of skills per weapon, the balance has become nuance and very small things can upset the viability of these weapons.

Millions of builds were possible because of the free skill system, and that was 50% of GW1 PVP making an awesome build! God why have they changed everything that made gw1 truly unique! ><

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

Lol nerd rage hardcore mode activated.

No ones arguing about how the these game modes will work, so what if they are unbalanced? So what if u think its “not possible”, who cares?

You know WHY gw1 was so popular? it was <FUN>!

This gw2 “mode” (singular being imparitive because yes we only have ONE game mode) is stale and boring, and you know WHY they only have one game mode? Because they are “TRYING” to make this game into an “e-sport” before it is even fun.

Well, they tried that route and its boring….and people have left…..and now its dead.

GZ! We need to make a <FUN> pvp mode and build a <PLAYERBASE> before you can nerdrage about balance.

I never intended to talk about balance, and I’m pretty sure I didn’t. What I did want to show was that the person I was quoting was just throwing around names of formats in GW1 without thinking about their feasibility in GW2.

If you want the TL;DR version of my post you can read on below:

What will the following GW1 modes bring to GW2?

GvG – will put the guild back in Guild Wars, all other dimensions of this format are lost.
HA – will bring a superior / more inviting reward system, all other considerations are lost.
JQ – a reasonable candidate for transfer into GW2.
FA – another reasonable candidate for transfer into GW2.
New: AB – conquest, but with 3x more players.

Of course we cant make the game modes exactly the same as GW1, because they had the trinity and players depended on each other to play. While as GW2 every one is essentially their own trinity.

But lets look at it this way since we ourselves are our own trinity we just need to scale down the team.

8v8 wont work we will be blinded by the animations and it will be so chaotic no one will know what is going on.

Even 5v5 as it is in GW2 is too many people if its a full on team fight of 5v5 it also gets too hectic and is VERY hard for an observer to figure out whats going on.

1v1 2v2 3v3 maybe 4v4 would be ideal for any of the game modes, think of a gvg format of 3v3! Smaller more intimate maps, the combat system in this game is AWSOME! But there is hardly anytime to showcase it due to the chaotic nature of huge team fights.

I think the key is to add the game modes we had in GW1, but just make the team sizes smaller since in essence everyone themselves in GW2 is 8 man team of GW1 (to clarify i mean that in GW2 each character can, heal and do damage and defend, essentially what a 8 man team was in gw1)

(edited by Suzu.4193)

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

^@DiogoSilva.7089

Yea, its such a shame that dev’s want to force a game mode that most people don’t like down our throats.

Devs are too focused on balance.

The game should be fun before they even start to worry about balance, why would you even care about balance, when the game mode it self is severely limiting and stale?

Anet has to first understand conquest is not fun for most people, I mean the players have already responded, the game is dead (pvp side of course pve still kicking).

Variety is king! Any one game mode too long and it becomes repetitive very fast, ESPECIALLY conquest, because you are FORCED to babysit arbitrary circles.

No one wants to be the side node defender while the rest of the team is having fun attacking their node or having a huge fight in the middle.

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

How long did it take all/each of those modes to be implemented in GW1 from release?

A long time. AB for one didn’t come out until the first expansion, I could be wrong but I believe codex and hero battles didn’t come out until the second expansion. I hate when people come up with this list and pretend like it was all available at launch. Not even close. At the time I started playing early-ish on in the original, it included hall of heroes (which later became heroes ascent), guild vs guild, random and team arenas (which were effectively the same game mode, just premade vs non-premade teams)

Yea they were not all there at launch…however there was enough to tide gamers over till they added new stuff and most of the gamers didnt move away from GvG or HA even when those new game modes were implemented they were more like a side show.

The real meat and bones of the GW1 pvp was HA and GvG no ones getting all nostalgic here, its true they had more for pvp at launch for gw1 than gw2, its a fact.

I agree with you that pvp for gw1 at launch was better than gw2, certainly in terms of gameplay variety. I just think that listing all of the game modes that existed at some point in the game (some of which were eventually removed) is misleading and unnecessary. You can make your point, as you have been trying since your OP with the relevant comparison, which is HA and GvG…so just stick to that next time.

Irrelevant, you just wanted to bash, you obviously played gw1 and knew what i meant; it has almost been one year since launch of gw2 and we are not even at the level of content at the launch gw1.

Remember, they had 7 years to dev gw2 and this is what we get?

(edited by Suzu.4193)

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

How long did it take all/each of those modes to be implemented in GW1 from release?

A long time. AB for one didn’t come out until the first expansion, I could be wrong but I believe codex and hero battles didn’t come out until the second expansion. I hate when people come up with this list and pretend like it was all available at launch. Not even close. At the time I started playing early-ish on in the original, it included hall of heroes (which later became heroes ascent), guild vs guild, random and team arenas (which were effectively the same game mode, just premade vs non-premade teams)

Yea they were not all there at launch…however there was enough to tide gamers over till they added new stuff and most of the gamers didnt move away from GvG or HA even when those new game modes were implemented they were more like a side show.

The real meat and bones of the GW1 pvp was HA and GvG no ones getting all nostalgic here, its true they had more for pvp at launch for gw1 than gw2, its a fact.

Time to add GvG+HA

in Suggestions

Posted by: Suzu.4193

Suzu.4193

How long did it take all/each of those modes to be implemented in GW1 from release?

HA and GvG were at launch….

GvG there were more than 10 Guild halls at launch so thats 10 maps to choose from

ALSO HA had more than 11 maps (beg of HA there were more maps that they took out later) AND had MULTIPLE game modes that ROTATED and at the last map there were 3 game modes that it could RANDOMLY be.

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

Also would like to mention that GW1 Pvp is probably more active now than the GW 2 Tpvp scene in NA. GW 1 AT’s (automated tournaments) have been going strong and yet GW2 scene is dying at warp speed.

Time to add GvG+HA

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Posted by: Suzu.4193

Suzu.4193

Lets preface this with a game you guys created guild wars 1! Was an awesome game many people loved it!

The pvp was immense spectacular and was VERY tactical and relied on HEAVY team work and communication. There were TONS of game modes and YOUR CUSTOMERS chose what game type was fun to THEM.

Lets list them shall we:
GvG
HA(and this one had more than 5 game modes alone….)
RA
TA
FA
JQ
HB
Codex….

Lets see GW1 had all the necessary components to make a esport since 1 year of the launch of prophesies I.E.

Spec Mode
Ladder
MMR [rating]
Oh yea and a <PLAYER BASE>

There were cash tournies, it was looking good! Guild wars had the most unique PvP EVEN to this day.

Now GW2….what happened? You took away GvG AND HA? The most competitive pvp modes of GW1? And it was replaced by a mix of AB and TA? <THE MOST NONCOMPETITIVE format that you had>

The logic on your team is very high.

Well Anet its obvious now, you tried a new format (circle wars) and failed. It is also obvious that you rushed the pre production of the game (countless bugs persistent since beta that have not been addressed) and since the beta your patches have broken 20 things for every one thing they fixed.

So the question is….are you going to add what the players want or is this it….?

(edited by Suzu.4193)

When are we getting real emotes?

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Posted by: Suzu.4193

Suzu.4193

^Exactly emotes were why alot of people played pvp and to get them you had to <WIN> games to get them.

With the new scoring system you get points for standing in circles…..for killing npc’s……for running around.

Sigh, i cant talk about this game anymore guys im out,

When are we getting real emotes?

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Posted by: Suzu.4193

Suzu.4193

Meh, its small things like this that annoy me, they finally release an emote, then what do they say? We cant use it in a pvp match or in WvWvW; because of some preconceived notion that we are that dumb and cant tell the difference if it was a finisher or an emote?

Spvp has a LAUNDRY list of things that needs done and i myself have already given up on it, but it was like this w/ the team colors thing too, ugh just a pet peeve.

When are we getting real emotes?

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Posted by: Suzu.4193

Suzu.4193

You are not allowed to use /rank anywhere the stomp consumables can be used. This is to prevent confusion between the emote and actually killing someone.

So let me get this right anet, you think that your customers are stupid enough to think that somehow /ranking someone will somehow bamboozle us and totally screw us over? I mean for real?

So when are we going to get real emotes instead of this obvious bandaid fix? The emotes for gw1 are better than your new emotes ESPECIALLY THE TIGER.

At least take the banners off so we CAN use them anywhere we want and it will make it seem like you made an effort on the pvp side ! omg win win

Please stop patronizing your player base, it was like this with the team colors too, we are not stupid please don’t assume we are.

/rank & WvWvW

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Posted by: Suzu.4193

Suzu.4193

You are not allowed to use /rank anywhere the stomp consumables can be used. This is to prevent confusion between the emote and actually killing someone.

So when are you guys going to make real emotes and not this band aid fix on emotes or is this really what you guys came up with, banners?

And on top of that because of poor design or lack of time we get some half thought of emote just taken from the finishers, why don’t you remove the banner for the /rank emote !

omg so simple now we could use it anywhere w/o your nazi reign on people thinking that your /rank is a finisher….i mean why is that a problem anyway?

Do you really think your customers are that stupid, to think that /rank meant it finished off and is somehow going to get confused in some situation?

Please get real anet.

The power of unified protest

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Posted by: Suzu.4193

Suzu.4193

You guys there is no player base because there has to be a fun game mode…….GW1 there was RA|TA|HA|GvG|AB|JQ|FA, when the game was active maybe 4-5 years ago, EVERYSINGLE ONE of those game modes were populated and could get a game 24/7.

The player base is there dunces, did you forget about the million+ people who bought the kitten game?

The problem is what the devs have made it a mission to force is god awful conquest game type down our throat, well guess what? Most people dont like standing in circles k? They like PVP fighting each other whether for fun or for competition, WITHOUT this lame secondary objective that is in the end arbitrary and only adds a shallow amount of strategy.

This is exactly like Blizzards Problem with D3, the devs think they know whats fun for YOU, well devs you’re wrong and your pvp population reflects that.

Anet says: “conquest or gtfo of my game” and guess what most people just up and left.

(edited by Suzu.4193)

The low-down on the "Solo-Queue" Fiasco

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Posted by: Suzu.4193

Suzu.4193

6 months too late gg

We dont want to split PvP

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Posted by: Suzu.4193

Suzu.4193

its 2013 they have given the spvp crowd nothing and continue to give delusional explanations why they aren’t adding anything.

they think conquest is fun … well its not

they think that pvp is active… well its not

split the pvp base? there is no pvp base to begin with

so yeh lets move on, no use wasting your breath with these guys in charge, its like jay wilson x2

Solo que for paids - SOTG diss

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Posted by: Suzu.4193

Suzu.4193

meh the devs are delusional time to move on people dont waste another second on this game

Am I the only one really disappointed with the voice acting?

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Posted by: Suzu.4193

Suzu.4193

Personal story/cinematics: HORRIBLE
Ambient scenes and events: AWESOME

I still can’t believe the difference. Possibly two different teams?

Yes. Separate teams handled writing the different content types leading up to ship. That is no longer the case. My team is now responsible for the final output of all text and VO in the game, and I am now fully responsible for the quality. As a result of this change, I am now empowered to take the writing and VO in a direction that’s more consistent with the ambient scenes and events.

So what i can take away from this is that your team made the back ground ambient dialogue and another team made the cut scenes….

Wow, do you guys have NO quality checkers? Did you even listen to their work during production? Honestly, i don’t understand how such a large company put out such mediocre work. I play with all sound off now by the way, its too painful to listen any longer.

Hope you guys hire some quality checkers/managers in the future.

Does anyone else laugh at the Esports QQ

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Posted by: Suzu.4193

Suzu.4193

You failed. Don’t worry, kitten happens in life.
Pick another game (sc2 next expansion will come soon, for example) or go to the university.

Nice! You added real value to this topic with your ignorant comment and gave me a nice laugh.

Don’t worry, kitten happens in life. Blow some steam off or get out.

@topic:
Advertise as e-sport, release a late-alpha material, then take several months to add pretty much nothing. There is absolutely no reason to be angry, is there?

If you bought this game just because they labeled “esports”, you should probably re-evaluate your life to be honest. IMO I already got my 60 dollars worth of gaming so I have no reason to be angry, and more FREE updates in the future as well. Why would I be mad just because I can’t make my “dream” of becoming a pro mlg 360 no scope gw2 player.

Wow how condescending can you be? Just because your standards and expectations are low, dose not mean that other people expected more (especially with their advertisement that their focus would be on PvP).

Lets see what they advertised shall we? They said this was going to be a revolutionary mmo, and specifically said that they were trying to make this game into an “e_sport”.

Now if you played Guild Wars 1 you would know that all the systems were in place for “e-sport” and actually were many tournaments that had large cash prizes, the largest one had a 100,000$ payout for the victor if i remember correctly.

Players with that knowledge would expect guild wars 2 to have the same BASIC pvp infrastructure…would they not?

Well a-net lied and gave us an unpolished pvp game lacking the bare essentials to harbor any sense of a pvp population.

-One game mode
-No private servers (gws1 had guild halls, same thing as private server)
-No matchmaking/rating
-Only 3 maps? (adding one map a few months later)
-No obs
-Segregated PvP lobbies making the population even lower than it already seems

Now its 2013 after several months of updates and patches what has a-net given the pvp community? yep nothing

So no your argument is invalid and all i see is someone wallowing in self gratitude in the delusion that you got your 60$’s worth.

Me personally i don’t care much about the game, but seeing someone so arrogantly put down other people’s perspective, because they feel they have been “satisfied” with the game and cant see the obvious flaws just makes you seem like a bigot.

Fort Aspenwood PvP lobby dead

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Posted by: Suzu.4193

Suzu.4193

The lobbies are merged for game matching = when you play a match all players on the same server (NA/EU) go to the same place.

:) You repeated what I said, and you’re correct! GJ!

Yea, but the hotm lobby’s are not merged. therefor only anvil rock has enough of a population to support pugging.

All of the lobby’s (while setting up the team) are dead except anvil, plz fix, merge the lobbys of hotm for all of NA servers, so we can have a decent population going.

Matchmaking live?

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Posted by: Suzu.4193

Suzu.4193

lol matchmaking

u getting the same ppl queing everytime

lmao

and well no duh you get the same people think about it….

one team lost one team won and what happens when you pop out? you que again and what do you know you fight the same team….because why? That’s right class they just qued the same time you did! omg!

Try to think guys not hard

Free tournies only in primetime now too?

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Posted by: Suzu.4193

Suzu.4193

Wintersday event, vacation, and holidays. Its like you people forget that the game doesn’t exist in a vacuum.

free tournie requires only 40 people to pop and is region wide. regardless of whatevers goin on you figured there would be 40 friggin people wanting to do tournies during prime time. pvp is borderline dead. hot join is 90% thief/mesmer

Except the pvp base is small so events and situations that draw from that group are going to have a strong effect.

LoL what are you talking about, 2 million bought the game at initial release, probably a couple hundred thousand bought after the initial release, and yet cant even maintain a tournament system that takes a mere 8 teams of 5 people. This is dead bro, sad but true.

Slow changes to spvp, weird strange balances, and the biggest killer NO VARIETY IN THE GAME AT ALL. I mean what were the devs thinking launching with only 1 pvp mode? zzzz

Anyway the damage is done and most people have already moved on.

If you think just because its the holiday season that the game pvp population is low than…..wow you must not play the same game.

Simple reason why we'll never get there.

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Posted by: Suzu.4193

Suzu.4193

Just remember WoW was bad for like the first year or so full of bugs and overpowered stuff, pvp was crap as well, look how good it did, until they ruined it with cata but thats another story. So patience my friends… Just 1 thing I really hope they dont pretend on releasing an expansion (which means wasting another 50 bucks or so) until the game is actually ‘good’.

One problem though, WoW was launched and advertised as a PvE game, PvP in WoW was open world not structured in the beginning and how can you compare WoW w/ gw2? WoW is an ancient game.

Gw2 on the other hand was advertised as a “E-sport” ready PvP game, what we got? A buggy game with no PvP content.

Simple reason why we'll never get there.

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Posted by: Suzu.4193

Suzu.4193

Lol Suzu go play the next game that comes out, if you think that that game won’t have issues with bugs and fixes too, then you truly are delusional. I like this game I have fun playing it, yeah the bugs suck, but damn it’s a Huge complex game with code that is intertwined with each other. If you seriously think hat the devs aren’t pulling their hair out over these issues then you are wrong. You seriously think a company that wants to make money is just going to be ok with these issues??

I have a blast playing the game, and I enjoy it, so of course I’m going to stick with it even though there are problems, ever heard of a fair weather fan? They move on to something else every time things don’t go their. Way.

What does that have to do anything about the discussion? Ofc games are going to have their bugs, but you didn’t read any of my points did you? Your just a fan boi with them blinders on, read my points, they know of the bugs yes, and what happens when they try to fix them? 10 more things break. Bugs have been persistent since the inception of the game and nothing is being done about those, and all the things they do try to fix just break more things.

And what is this fair weather fan crap, this game is lacking period, no content spvp wise, and being an exclusive pvp’er thats not acceptable in a game where they advertised it as an “almost e-sport ready game”, almost esport ready would infer the necessary infrastructure to support such play in a few months. But, they them selves had stated such BASIC content would not be ready until NEXT year. Unacceptable.

Plain and simple they released an unfinished unpolished product with no basic pvp infrastructure, no game customization, no game ladder, no game modes, stagnant build variety, and with game breaking bugs that yet to be even addressed let alone fixed.

Simple reason why we'll never get there.

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Posted by: Suzu.4193

Suzu.4193

This is an issue that comes with developing a new engine and especially in an mmo. No one likes it, including the devs, and they are working to fix issues. Patience seems to be lost to the modern gamer.

I don’t understand what patience has to do with anything that I wrote. I understand that gamers today are impatient, but what does breaking things when trying to fix things have to do with patience? You could say “gamers expect too much of devs, devs are humans too” or something, then I could openly disagree with you, but your current statement doesn’t even apply.

Write an entire game engine from scratch, by yourself or with a team, and fix the bugs. Then you’ll understand why I say we should be patient. It takes time to find out why x causes y. Then, sometimes y causes z because of reasons you didn’t think would effect x. After that, x, y, and z finally work, until the thousandth time it’s been run under certain circumstances and break. After you chase your tail for a bit, you can finally fix this problem. Then you can apply that fix to similar issues.
Again, patience from us to let them fix issues is better. Once they know the issue, pointing at it again doesn’t do anything.

That’s what testing is for broski, even blizzard test’s their patches before launch, it seems anet does NO testing to their patches before launch. I mean how do you explain the naked mes bug, if they had play tested their own patch for 5 min they would have seen that problem.

And it seems that GW2 was released prematurely [Spvp wise] due to all the lack of content, most indie games come with more content imo, and this is a well known and long standing studio. I would have gladly waited a year or two to get a polished bug free game WITH content and e-sport infrastructure than this nightmare.

Simple reason why we'll never get there.

in PvP

Posted by: Suzu.4193

Suzu.4193

Mmos always come with bugs, exploits, imbalances, etc. Just because good games release, doesn’t mean you can’t have patience for a particular one if you like it. You don’t have to bandwagon hop from one game to another. 3 months is infancy for an mmo.

You sound like a Anet rep brah, you either have the patience of a saint or just love this game so much your blinded or anet is paying ya.

Your a consumer, if you think this game’s pvp is healthy and thriving, good ferrr youuu. The rest of us level headed people will be going to a new game, just don’t be surprised when your alone, and don’t start complaining to anet when you are, because that just makes you a hypocrite.

P.S Where u on the swtor forums, because your argument is like every one of those fanbois who defended in spite of all the epic failures. Anyways enjoy your new patch !

I’m just a patient person, who understands the troubles of game develop as a whole. I also understand that Anet is doing their best to address issues, and is obviously having some problems. Supporting your dev rather than constantly calling them inept and whining, is more helpful in the long run. This isn’t a bad game by any stretch, and if you believe it is I can’t understand why you sit on the forums. Bugs are tough things sometimes in such a massive game.
I’m not a fan boy, I know this game has issues, but I understand the issues that come with fixing them.

I understand that they are trying, but it seems to me they are truly inept. Every single patch they “fix” fix things yet break 8 more different COMPLETELY unrelated issues. Unheard of for a multi-million $ selling game let alone a mmo w/ millions playing. [i should say for the hundreds playing for the spvp].

And your second statement about supporting devs, this is supporting devs because we are telling them we are upset and things need to change, if all the consumers were like you the dev’s would think the games fine or they don’t care and NOTHING would change. So no i don’t agree with you and we should all be mad and complaining.

Simple reason why we'll never get there.

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Posted by: Suzu.4193

Suzu.4193

Mmos always come with bugs, exploits, imbalances, etc. Just because good games release, doesn’t mean you can’t have patience for a particular one if you like it. You don’t have to bandwagon hop from one game to another. 3 months is infancy for an mmo.

You sound like a Anet rep brah, you either have the patience of a saint or just love this game so much your blinded or anet is paying ya.

Your a consumer, if you think this game’s pvp is healthy and thriving, good ferrr youuu. The rest of us level headed people will be going to a new game, just don’t be surprised when your alone, and don’t start complaining to anet when you are, because that just makes you a hypocrite.

P.S Where u on the swtor forums, because your argument is like every one of those fanbois who defended in spite of all the epic failures. Anyways enjoy your new patch !

Simple reason why we'll never get there.

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Posted by: Suzu.4193

Suzu.4193

His point is valid if they cant fix bugs that have been persistent, documented, and ignored, then what does it say about the devs?

Loading screen bugged was “fixed” then new patch now it was broken again, now it took them a month to “fix” it again and it still bugs for some people.

This is not the only game on the market people, most have already left spvp due to stagnant builds, static maps, and one game mode. The patch fixing a few things yet breaking a whole host of new things is unheard of to me in a new well funded game.

Not to mention lack of any e-sport infrastructure, even though they advertised as “almost E-sport ready” is bait and switch. Us consumers have been patient enough, all their major content update has been towards PvE, and they dont even acknowledge all of the glaring problems that have been persistent in their system from beta day 1.

If you people who still staunchly back this game despite all the glaring problems that have not even been acknowledged by the dev’s then……I don’t know what to say to ya.

Have fun in your game bro’s, because you will be the only ones left.

One can only infer

in PvP

Posted by: Suzu.4193

Suzu.4193

I assume that for LOT of players you mean yourself…..

If you were satisfied with this patch…..then i don’t know what to say to you man, except i hope you enjoy this game and will be quite confused when your the only one left.

Does Anet want PvP to die or something?

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Posted by: Suzu.4193

Suzu.4193

33% increased velocity to longbow warriors OP mang Frenzy longbow

NA spvp dead? :(

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Posted by: Suzu.4193

Suzu.4193

my 51 person spvp guild hassssss 2-3 ppl in it left that log on every once and a while….sad face

[Its conquest! get new game modes!]

Orr is dead

in Guild Wars 2 Discussion

Posted by: Suzu.4193

Suzu.4193

Im on Avil Rock i only spvp, ventured off into cursed shore to see if there was people there, 0, all the way points are contested and arah is closed perm.

SPvP: Everything is not the developer's fault

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Posted by: Suzu.4193

Suzu.4193

@Suzu

What are you talking about?

@Seether

I understand but I am referring to a lot more than just the lack of interest for the tournament. Very little streaming and almost no youtube content is also a factor in this argument as well

Was saying it is all the devs fault why should we the CUSTOMERS make these tournies and such, if there is absolutely NO internal support to make these types of games in a 2012 game? lmao

“edit”: An E-sport Ready game as Anet proclaimed ! lol

SPvP: Everything is not the developer's fault

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Posted by: Suzu.4193

Suzu.4193

The point I was trying to make through the linked quote was that the teams complain about there not being any support of an esport (like tournaments), but when one comes along people (like the one linked) pass it off essentially contradicting their own priorities for this game

Right a tournament in a open game where many people WILL come and disrupt the tourny and will most likely be a huge pain to finish. NTY

16 participants, it would not be hard to get 8 of them to come into the same room at once. Please read all the content of my post before worthlessly putting it down

tl;dr paid money for a game w/ no customization of maps, game modes, no ladder, nor a way to private skirmish. O look at that dota 2 is in open beta w. all of that have a nice day.

SPvP: Everything is not the developer's fault

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Posted by: Suzu.4193

Suzu.4193

The point I was trying to make through the linked quote was that the teams complain about there not being any support of an esport (like tournaments), but when one comes along people (like the one linked) pass it off essentially contradicting their own priorities for this game

Right a tournament in a open game where many people WILL come and disrupt the tourny and will most likely be a huge pain to finish. NTY

Guildwars 2 PVP vs. Guildwars 1 PVP

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Posted by: Suzu.4193

Suzu.4193

-GW1 Launched w/ obs mode

yeah obs went at least 1.5 years after release.

They add observer in december game update after ~7-8 months from game release date.

Ye this was like what 7-8 years ago [i was in jr high then lol], why they haven’t added it to gw2 as a basic feature is mindboggiling.

Guildwars 2 PVP vs. Guildwars 1 PVP

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Posted by: Suzu.4193

Suzu.4193

Yes I agree, why they made a mix of AB/TA [alliance battles/Team arenas] the ONLY game mode is beyond me. Capture points is boring period [and boring to watch as well]. HA and GvG were awesome very unique and very tactics driven it was like a game of chess.

Also, they have cheapened the titles in GW2, in GW1 titles meant something because you had to WIN to get points, in HA you gained points in increments adding more points to every consecutive win, until you reached the Hall of Hero’s where it was a 1v1v1 and a rotation of 3 game modes and if you won your guild or the leader of the party was broadcasting in pve and pvp and you had to fight to stay the champion of the halls of hero’s! There were many ganking’s the germans would gank the koreans out then the americans would gank the germans ect. ect. ect very competitive and FUN!

And in GvG you had to get to champ range rating [1500 in the start of gw then they lowered it to 1200] and after you got to champ range you had to face another guild of champ range to get ONE point.

In [GW2] you get points for killing people, killing npc’s, and …. standing in circles? Right ive seen people bot to rank 60+ already just making quick macros to stand on point and off point w/ 2 accounts….simply ridiculous.

Also lessened the rewards for participating in PvP as a whole. HA gave you a chest at the end where you could potentially get a ghostly hero [worth 100’s of millions of gold i got 10 stacks of ecto when i sold mine] or possible a crystalline sword [also worth a pretty penny] and in GvG we you could sell the guilds for hundreds of millions of gold if they won gold cape or even champ range you could get aloooot of in game gold with it.

In gw2 what do we get….some crappy skins? Yep thats it !

I don’t really agree with the ending of your post, imagine if in gw1 we had this setup for gvg (we kinda had something similar) but still, going through the ranks, getting new tiers of gear for each format, woulda been great in gw1.

It’s the format.

It’s turble.

In gw1 the reward was — PLAYING THE GAME. I think we can both agree that we didn’t need awards or titles to play that pvp, we just wanted to play it. Going to the next rank got quite ridiculous anyways once you got to like rank 7 or 8, and it was like I’ll get a new rank when I get a new rank not even worried about it.

Yea rank’s usually didn’t mean crap, but at least you had to win to get points right. GW2 you get points for doing random crap its just weird how they changed so much and left nothing of the original game in it.

And i agree the glory system would of been alot better for getting armor’s pvp wise than the RP system we had lol.

Guildwars 2 PVP vs. Guildwars 1 PVP

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Posted by: Suzu.4193

Suzu.4193

GW2 of course lacks in game-modes and features, but those will come eventually, but the core-system of how you build a character is just extremely deep and is heavily underestimated by 95% of players.

THIS, this this this.

A lot of people lack the imagination to see the incredible diverse nature of building the character just because its not in traditional forms like skill slots, talent points, etc.

If you dont believe me then you prob haven’t gone through and read every single sigil and rune (6) modifier and thought about applying it for every profession.

I also think the combo/finisher system has yet to be touched by the playerbase

Also +1 for the point that this current system can even come close to a game that has been out and revised for 5 or more years, a lot of the “revision” comes from players figuring things out on their own in the same span of time.

face it, Arenanet did not just make this an expansion of GW1 for a reason, and since it is a brand new, separate, game— it needs to have the same amount of time to develop

now I wont argue that I think it is lacking in content to retain players for pvp currently. But its free so bringing players back shouldnt be too hard (look at LoL) But the core of the game is astonishingly balanced, diverse, and competitive and has a lot of potential.

Time to develop? GW2 had plenty of time 4+ years in fact.

Lets look at some facts:

- GW1 launched with 4 pvp modes HA/GvG/TA/RA [and HA had numerous game modes from conquest to death match to koth and the last map was a rotation of 3 game modes]

-GW1 Launched W/ a GvG ladder

-Skill system had millions of possible builds [gw2 you are locked into a set skill set w/ weapons]

-GW1 Launched w/ obs mode

-Gw1 launched with 20+ maps [HA alone had 11 maps]

Now lets look at GW2:

-Only one game mode [conquest]

-No obs mode

-No ladder

-Only 3 maps [tpvp]

Feels like i paid 60$ for an alpha test, “time to develop”, k well if they need to develop BASIC pvp structure AFTER they release the game…..riteee

P.S GW1 had “private servers” at launch as well, your guild hall. GW2 they are probably going to monetize “private servers” so we will have to PAY for our “private servers”.

P.P.S GW1 also didn’t have multiple servers, they had one server with multiple districts, so the pvp lobby area’s were ALWAYS populated. GW2? they separated the HOTM by server, making almost ALL the NA hotm ghost towns. Star wars made this mistake and crushed them, lets hope Anet see’s this as a problem and merges all of the HOTM’s.

(edited by Suzu.4193)

Endless loading screens are BACK! [Merged threads]

in Bugs: Game, Forum, Website

Posted by: Suzu.4193

Suzu.4193

guess what anet your patch broke your game again!

and it is back! [3rd time after you “fixed it”]

Legacy of foefire lag.

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Posted by: Suzu.4193

Suzu.4193

Yes yes yes yes! I thought i was the only one….always lag on that map in tournies, none of my teammates did but EVERYTIME on that map lag lag lag. When we go out into the mists no lag, this coupled with the map stuck being back…..they fix one thing rebreak everything else.