Showing Posts For The Analogue Kid.3896:

Playing GW1 with a GW2 account.

in Account & Technical Support

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Thank you for the replies. Basically i was wondering if i still have to input the unique serial code that comes with each game, normally they are 15 digits in length or longer.

Playing GW1 with a GW2 account.

in Account & Technical Support

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

I want to get back into GW1 for my HOM points. Sadly i have lost my serial numbers for GW1.

Seeing as i have a linked account with GW2 would i be asked to input my serial numbers for GW1, Factions, Nightfall and Eye of the north again?

Regards.

Having issues preordering path of fire?

in Bugs: Game, Forum, Website

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Just tried to order Path of Fire and it said an error occurred with the payment. I was buying the Deluxe version.

Shattered Observatory Feedback

in Fractals, Dungeons & Raids

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

I’m not sure I understand the question. The bottom line is there should always be a safe space inside the bubble to stand.

There will be easy and hard fractals in the future. I can’t give specifics.

Surely easy and hard would depend on the tier and not the fractal itself?

Issues with Grawl Firestone, Suet [merged]

in Bugs: Game, Forum, Website

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Can atleast any crew member give us an update ? this been goin on to long, lots of ppl that cant finish meta achi nor story.

Communication is the key to success. At least inform people if this is going to be fixed please, with Wintersday coming up it’s going to cause a backlog for some of us whos gaming time is limited.

Druid and Healing Power Scaling

in Ranger

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Rangers elite spec should be scrapped and reworked. If you wanted players to heal, bring back the Monk, stop pigeon holing a class just for one piece of content.

Mordrem Invasion Update 10 September

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Decisions on events like this really need to be examined more closely. Was there any need for this at all, it looks rushed and clumsy at best. After the pre-purchase debacle it beggars belief another mistake is made. Seriously guys, i care, i care a lot about GW2 but this is even having a strain on my patience oO.

Mordrem Invasion Feedback [merged]

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Why not make it go for two weeks? Then people wouldn’t be so rushed.

Some of us have to work shifts as well. I’m on afternoon working for 4 days, yes the start of the invasion. How about throwing some love our way Anet and extend the event for two weeks. This rate we don’t stand a chance!

Music in zones

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Is there any information or website that lists what music plays in each zone?

Baubles in the wallet.

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Just a quick ask, any chance of adding Baubles to the wallet please.

Lets found a solution together

in Guild Wars 2: Heart of Thorns

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Two great solutions there from DiogoSilva and cocowoushi. No way am i pre-ordering with the options they currently have.

Got Silver but only 100 tickets.

in WvW

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Aurora glade was third this week = 100 tickets.

Oh ok, my mistake then. I thought i read some results which said Aurora glade was second.

Thanks for the info.

Got Silver but only 100 tickets.

in WvW

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Basically what the title thread says. I was placed silver with Aurora Glade yet i only received 100 tickets.
Anyone else find themselves in the similar situation?

Things That Aren't Working

in Battle for Lion’s Arch - Aftermath

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Just had an Aetherblade miasma event spawn in the plaza 2 minutes before Lawson. Considering you can only attempt Lawson once per hour and I was there to attempt Lawson (for the 4th time), Anet just wasted my hour.

Same here, tried Lawson countless times now and still no achievement. I have killed some mobs on the way and kept up with Lawson so what else do you have to do.

Question is, is this still bugged?

Any clarification on the issue please?

*deleted

in Mesmer

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

any of these being updated with videos for the Dec 10 Update?

Skoteinos has stopped playing GW2, well that’s what he replied to me on one of his youtube videos.

Bug: Daily Fractal Runner

in Bugs: Game, Forum, Website

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Yeah i have to say the communication level is VERY poor!

I work in the customer service area of my particular workplace and if i gave customer service the way Anet are at the moment i’d be for the high jump.

Two days and not one sorry for the mountain of bugs in this latest patch.

Another point, are we to get two extra days grace for the missing meta dailies, not any fault of your player/customer base?, the most casual of player relies on those.

The co-founders of GW2 need to get a handle on this and turn this around.

Very unhappy at the moment.

Daily Fractal Runner not updating

in Bugs: Game, Forum, Website

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Please can we have a fix for this, never gonna be able to get the meta without it. Two weeks for lonnnnnnnng fractals, SERIOUSLY!!

Daily for Fractured

in Fractured

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

I thought doing a daily fractal would count towards the meta, seriously how is one to attain 11 out of 11 if your a casual player without a lot of time in two weeks without the help of the daily?

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

How come we arn’t getting any answers or feedback on PVE/PVP skill+trait separation?

Several people mentioned it, and You Devs have posted after thier posts while just ignoring it. You could at least give us a general blanket term saying thanks but no thanks so we know where this is heading and not hoping a miracle would happen.

Lastly, why not follow the idea of your first guildwars with a HEAVY pvp centered game and a PVE side that did so well? Instead of just throwing everything into the same pot and calling it done…

Seconded, thirded, etc. I’m fairly surprised the balance effects on PvE have yet to be addressed by any dev.

I wish they would just address this issue and give some kind of statement. How many more times does the question need to be asked?

Are we going to have a PvE/PvP split?

2-step verification

in Account & Technical Support

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

I thought i had setup the 2-step verification app for my GW2 account. Would it show in my account that it’s linked?, only it’s showing me how to setup the app in my account details.

Thankyou.

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

How come the skills don’t just have the PVP and PVE separation like in Guild Wars 1? Because by nerfing skills and classes into the ground in PVP, it affects PVE players. It worked out really well in Guild Wars 1, Dont forget your roots!

Could some dev please take the time to answer this paticular point please. This has come up numerous times in this thread and for the life of me can’t understand not following this path.

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

All this because of that stupid pvp that 5 people do? Split these two things up if you are to proud to admit your pvp is a complete failure.
Is there anyone on your team that worked on gw1 left? you know they split pvp and pve and there were hundreds of more skills..

Seems i’m one of the many that cannot for the life of me understand why PvE builds are suffering at the hands of constant PvP nerfs.

Can i politely ask, we just get some feedback as to why PvE skills are not split from PvP or WvW changes?.

This is one area that is crippling some peoples fun with build diversity.

Tequatl the Funless

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Title is correct, encounter is not fun. Getting thrust into overflows that only get 10% of his life off is not fun. At least the overflows I got put into for Scarlett usually finished the event around 50% of the time.

My favourite boss is now golem mark 2, as you can clearly SEE the fields of death and can dodge out of them.

This. Golem Mk2 was the best redesign so far. Tough but also fun and fair.

I totally agree about Golem Mk2. I really enjoy doing this world boss, more like this devs please!

Difficult? Oh please...

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

If too many people in the map refuses to waypoint when dead, .

I thought Anet designed the game so people got rewarded when they helped someone down or dead?

So the Teq content is designed that if you die you have to waypoint cause no one will help you, what sort of game design is that oO? I thought they were against this type of thing?

Its simple. It takes too long to rez someone from fully dead in combat. You lose too much damage.

Stop being lazy and take the 30 seconds to run back(not directed at you).

I stand by what i say Stx, you can’t design a game which promotes community spirit to take it away in an event which makes it every man or woman for themselves. No wonder so many groups fail the event.

Community spirit means we have to rez fully dead players? Part of this event is to immediately pick up downed players.. but fully dead? That is HURTING your team! Do you not see this?

If you care about your community trying to kill this dragon, then run back to the fight if you fully die. Dont be lazy!

Not a case of being lazy, you don’t seem to grasp my point. Forget it, nevermind, this Teq event is making everyone heated.

We get you. You are saying people should rez others because they care about each other because they are apart of a community.

In reality though, it is a case of being lazy, because if you know you are hurting your team by laying there waiting for a rez, why else would you do it? Laziness.

Yes Teq is making everyone heated, it was horribly implemented.

What i’m trying to say the event is broken in so many ways it goes against the spirit of everyone helping each other. With Teq what i was trying to say, is your forced to waypoint. Nobody can help you up because of the ridiculous time limit and the pressure put on everyone to be pitch perfect in the execution of Teq.

Hope that makes things clearer, text is so cold and emotionless

Difficult? Oh please...

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

If too many people in the map refuses to waypoint when dead, .

I thought Anet designed the game so people got rewarded when they helped someone down or dead?

So the Teq content is designed that if you die you have to waypoint cause no one will help you, what sort of game design is that oO? I thought they were against this type of thing?

Its simple. It takes too long to rez someone from fully dead in combat. You lose too much damage.

Stop being lazy and take the 30 seconds to run back(not directed at you).

I stand by what i say Stx, you can’t design a game which promotes community spirit to take it away in an event which makes it every man or woman for themselves. No wonder so many groups fail the event.

Community spirit means we have to rez fully dead players? Part of this event is to immediately pick up downed players.. but fully dead? That is HURTING your team! Do you not see this?

If you care about your community trying to kill this dragon, then run back to the fight if you fully die. Dont be lazy!

Not a case of being lazy, you don’t seem to grasp my point. Forget it, nevermind, this Teq event is making everyone heated.

Difficult? Oh please...

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

If too many people in the map refuses to waypoint when dead, .

I thought Anet designed the game so people got rewarded when they helped someone down or dead?

So the Teq content is designed that if you die you have to waypoint cause no one will help you, what sort of game design is that oO? I thought they were against this type of thing?

Its simple. It takes too long to rez someone from fully dead in combat. You lose too much damage.

Stop being lazy and take the 30 seconds to run back(not directed at you).

I stand by what i say Stx, you can’t design a game which promotes community spirit to take it away in an event which makes it every man or woman for themselves. No wonder so many groups fail the event.

So people should res you, while your body lies in a poison cloud and get killed themselves? When there’s already 20 other bodies lying around? If you are waiting for someone to res you, you ARE playing for yourself.

What i am saying nobody seems to be understanding is if you design a game which promotes community spirit. why design content that goes against it?

Difficult? Oh please...

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

If too many people in the map refuses to waypoint when dead, .

I thought Anet designed the game so people got rewarded when they helped someone down or dead?

So the Teq content is designed that if you die you have to waypoint cause no one will help you, what sort of game design is that oO? I thought they were against this type of thing?

Its simple. It takes too long to rez someone from fully dead in combat. You lose too much damage.

Stop being lazy and take the 30 seconds to run back(not directed at you).

I stand by what i say Stx, you can’t design a game which promotes community spirit to take it away in an event which makes it every man or woman for themselves. No wonder so many groups fail the event.

Difficult? Oh please...

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

If too many people in the map refuses to waypoint when dead, .

I thought Anet designed the game so people got rewarded when they helped someone down or dead?

So the Teq content is designed that if you die you have to waypoint cause no one will help you, what sort of game design is that oO? I thought they were against this type of thing?

So it wasn't impossible.

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

You know considering this was put together to bring people together, play and share an experience has done nothing but divided the playing community, all people are doing is bickering.

Conclusion, this doesn’t work in it’s current form. Somehow it needs to be changed to meet a middle ground.

Time and time again the player base continue to state what’s wrong with the living story and these events ala Teq.

Maybe a new lead head to take over GW2 is required with fresh ideas because at the moment every two weeks all you hear are complains in one form or another because it seems no one is listening.

Tequatl Rising too little content?

in Tequatl Rising

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Finally a more relaxed type of release. Hopefully the devs have taken on board that Living story every two weeks is too much.

Great little update

IMO Pay to Win

in Super Adventure Box: Back to School

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Infinite coin is p2w,
p2w is bad.

Agreed, as i said what next 1 silver per footstep taken?

What does that even mean? And in what way is it relevant to the ICC or anything about the ICC?

It means a fool and their money are easily parted!

IMO Pay to Win

in Super Adventure Box: Back to School

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Infinite coin is p2w,
p2w is bad.

Agreed, as i said what next 1 silver per footstep taken?

Is it too hard? Respect the awesome work

in Super Adventure Box: Back to School

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

This time around SAB has been designed to make you fork out money on the infinite coin, nothing more. What next, 1 silver for every footstep you take?

SAB World 2 Misses the Mark

in Super Adventure Box: Back to School

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

They made it hard to make people buy the infi-coin end off. Disgraceful P2W mechanics which just pushes people like myself, a long time player away from the game.

How do I enter W2-Z1?

in Super Adventure Box: Back to School

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

I’ve done all of World one but cannot for the life of me get in World 2 and all my equipment i collected last time has vanished. Am i missing something?

Scarlet needs more HP...

in Clockwork Chaos

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

A very big thank you to Anet for resolving this issue

Scarlet needs more HP...

in Clockwork Chaos

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

An update yet no fix. Anychance of a comment whether this is to be changed?

Thank you.

Scarlet needs more HP...

in Clockwork Chaos

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Legendary enemies shouldn’t melt in 20 seconds. Please Anet if you could increase her health.

When does this go live?

in Clockwork Chaos

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Mine has just gone live!

QueensGauntlet,Living world or Activities tab

in Queen's Jubilee

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Just so i’m clear on this, after the Queens Jubilee has finished will the queens gauntlet go into the Activities tab or will it go in the Living world tab achievements?

Elementalist Live Stream

in Elementalist

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Simple answer, split PvE and PvP skills!. Trying to balance the two isn’t working. Question is why won’t you go the whole hog and actually do this?

And……… why is it you never seem to listen to your player base?

(edited by The Analogue Kid.3896)

Once again undeserved nerfs to PvE

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

They have already posted that the skills are being split between the different areas (sPvP, PvE and WvW). What that means will be seen in a few hours time.

That lately or a past quote by the devs?

Give us ONE ticket for 10 or 12 events.

in Dragon Bash

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

Simple answer to the RNG ticket issue. Make all RNG weapon skins exclusive for 3 months after the event, this allows Anet to sell the RNG boxes for the monthly event and gain income from those who’d like a gamble. After 3 months then give everybody the opportunity to buy a ticket or weapon skin on the TP. This way they make money from the event and money later for the tickets and weapon skins.

RTL also for PvE?

in Guild Wars 2 Discussion

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

To nerf RTL and Mist form in PVE makes no sense whatsoever, i just can’t think of one justification for it. Personally i though the 15 sec cooldown was to long.

I feel fresh blood needs to be brought into the balancing team and overlook all the skills again. Some of the changes beggar belief.

I can’t think of one build where i can go into a high end area of a map and survive more that two hits.

Please split all PVE skills from WvW and PVP and give back the Ele class an air of distinction.

(edited by The Analogue Kid.3896)

Rewards chest not visible

in Bugs: Game, Forum, Website

Posted by: The Analogue Kid.3896

The Analogue Kid.3896

For some reason none of the dragon events are giving me a reward chest. So frustrating, yet the wurm spawns everytime. Surely this must be a bug.