Showing Posts For The Brigadier.3847:
The bottom line really is that we just can’t assume that the evolution of military tactics and equipment in Tyria is going to mirror that of European military history, because military realities in Tyria – the presence of magic and the lack of cavalry – means that Tyrian armies are under entirely different evolutionary pressures than gunpowder age European ones.
Just two things in game. No cavalry in the conventional sense but the humans are at war with centaurs all the time and they are half horse half person so in essence cavalry. That said I don’t think that would rear like real horses do when attacking empty boxes.
2nd if 1 person can block ranged attacks you would be in dense formations because one person can protect multiple people if attacked with magic, bows, or guns.
That said fair enough magic is a game changer but I think it would still follow similar rules to archery, because magic wielders are weaker in melee combat by comparison and they have to be trained for a longer period of time to become proficient with magic than the time it takes become proficient with a musket.
Yes but total casualties by bayonets in the Napoleonic wars only 2%-4% of all casualties. In the Napoleonic wars and muskets were 69%-71% and about 13% artillery and 14% from swords so no matter how us slice it there were more casualties from musket fire than anything else combined. And most of the damage done with swords and lances would be done by cavalry not infantry. On that note most Cavalry also had pistols as well as swords which they would also use in close combat. Winged hussars could have up to four guns, a lance, sword, and the coolest armor ever invented by man.
That’s because of the manner in which they fought most of the battles. The “civilized” fashion of formations firing into other formations. Muskets get increasingly ineffective if one or both parties refuses to follow those rules. That’s how the Zulus beat England and the American Colonists also beat the them. And, how the Native Americans continually beat the colonists before disease decimated their numbers.
Edit:
so Zulus won with spears and animal hide shields.Colonists won with gurilla tactics, muskets, hatchets and swords against more muskets and better discipline
Native Americans won with hatchets, knives, bows, clubs and animal hide shields that could deflect all but the most direct musket fire.
Conquistadors had guns and saw a great use of swords and spears in their arsenal.
Conquistadors also fought people with no metal armor and no horses. This was also in 1500’s before Fusiliers became the backbone of the army.
Zulus lose the 2nd invasion. This is not a good comparison as the British used the Martini Henry which was breach loading rifle,used cartridges and hide shields didn’t block those bullets.
Hide shields can not block most musket balls. It is true the Comanche shields could deflect glancing shots but my guess is you don’t want to stand with a hide shield and have me test whether or not a musket will go through that shield, at fifty paces of course.
It isn’t hard to kill a small settlement when they are not prepared for an assault doesn’t matter if you have muskets or melee weapons. Most of the colonial warfare was characterized by small skirmishes and guerilla warfare. And guerilla warfare isn’t about having the best equipment it is about using what you have to defeat a superior force.
One example of failure for guerilla warfare is when Napoleon defeats the Spanish guerilla tactics, not to be fair it is only while he is physically present. When he leaves that is another story because his brother was incompetent. On that note most Americans had used muskets or some kind of fire arm in the revolutionary war. they didn’t charge in with hatchets.
Last muskets inaccuracy is exaggerated for many reasons. Line infantry wasn’t told to aim at an actual soldier just shoot at the mass. Light infantry or Skirmishers would actually aim and their accuracy was much greater.
You couldn’t actually see what you were shooting at after a couple of rounds.
Many people think arquebus and Musket is the same thing it is not. Arquebus came before and were less accurate and more prone to break in battle.
And last many times people would make the actual shot smaller so they could reload faster. This sacrificed accuracy but helped insure you got 3 rounds a minute off.
If I sound snappy I am sorry I am just trying to strengthen my point not make you mad.
And even between “civilised” armies, part of the reason why muskets won out on casualties was because of the tactics. Cavalry was one of the most feared things by infantry – infantry facing other infantry or artillery was better off spreading out and commanders knew this, but spreading out would leave them vulnerable to a surprise attack by cavalry that dispersed infantry would be almost defenseless against. So unless commanders were pretty darn certain there was no cavalry around, infantry fought in formations – and that left them vulnerable to musket fire.
The distinction here was that clumping up to be an easy target for musket fire was considered better than the possibility of being mopped up by cavalry. Musket fire won out on kills because people were so scared of the alternative that they chose tactics that made them easy targets for musket fire.
In the world of Guild Wars, though, the balance is tipped the other way. Clumping in a universe where the other side could have a battalion of elementalists and you’d never know until rocks fell and everyone died is tantamount to suicide, while there’s no fast-moving cavalry to clean up dispersed troops. So standard tactics are to disperse, which greatly limits the power of inaccurate musket fire.
The issue with they have magic debate is it takes longer to learn magic than a month so after a period of extended war and the availability of muskets magic would fall out of favor out side of medics. While I agree with most of what you said I would clarify that Light infantry regiments would actually aim at targets(and hit them) where Line infantry would just fire at the other mass of soldiers. Another thing worth adding is that you would usually march in denser formations like you said for two reasons one protection from and two it was faster than marching in formation. That said one of Napoleon’s maxim’s says this:
The formation of infantry in line should be always in two ranks, because the length of the musket only admits of an effective fire in this formation. The discharge of the third rank is not only uncertain, but frequently dangerous to the ranks in its front. In drawing up infantry in two ranks, there should be a supernumerary behind every fourth of fifth file. A reserve should likewise be placed twenty-five paces in rear of each flank.
Given the validity of this maxim is debatable because historians debate on whether or not 2 ranks if enough to stop a cavalry charge. Some says it is some say it isn’t.
Swords and Pistols were usually reserved for officers and Cavalry. Fusiliers or Line infantry had a bayonet(shovel maybe a small knife for food). On that note the chances of you being killed by a bayonet were incredibly low. You see melee combat primarily in cities, towns, and Forts. On a open battle field you usually charged when the enemy is physically and emotionally exhausted. The reason for this is most of the time infantry charges were repeled by the people shooting at them.
Battle in cities, towns and forts is still combat. You might as well separate snipers into their own element to prove how a sniper rifle is the ultimate weapon.
Yes but total casualties by bayonets in the Napoleonic wars only 2%-4% of all casualties. In the Napoleonic wars and muskets were 69%-71% and about 13% artillery and 14% from swords so no matter how us slice it there were more casualties from musket fire than anything else combined. And most of the damage done with swords and lances would be done by cavalry not infantry. On that note most Cavalry also had pistols as well as swords which they would also use in close combat. Winged hussars could have up to four guns, a lance, sword, and the coolest armor ever invented by man.
Because he isn’t a memorable character that has very little character development, mediocre backstory,and contrary to what everyone says there is no reason lore wise for him to take a dominating role. The reason for the later can be summed up in two words Darth Revan. You can play however you like but ultimately there is a canon ending. For this they could just say with the help of Trahearne and Destiny’s edge the <Insert race> Hero <Insert name> defeated Zaihtan. And just let the lore people decide who it was. Maybe a Largos name Gil ga Mesh.
@draxy
Bottom line, to me, is that Jennah needs to figure something out with how divided the country is and unite them somehow. The whole infighting is more dangerous than anything that goes on outside Divinity’s Reach. Also needs to figure out a way to prevent that in the future – best way to deal with your enemies is to have as few as possible.That’s true – I’m pretty certain myself that the only reason the centaurs have been as much of a problem that they have been is that Caudecus has been supporting them and sabotaging Kryta’s defenses… because he’s confident that once he gains the throne and stops assisting them, the centaurs will be easily defeated making him look even better compared to Jennah.
The problem is, Caudecus clearly cares more about power than the good of Kryta, so the only way to stop him would be to surrender to him or remove him. The problems with the first should be obvious, while for the second – Caudecus has proven quite effective at building up enough support that arbitrarily removing him would just divide the country more.
Proving beyond reasonable doubt that he’s connected to the bandits would probably do it, but the Shining Blade doesn’t have that proof yet… and a big issue is likely to be that any testimony that a captured bandit might provide would be easy for the Ministry to obfuscate.
Actually at the end of CM story Queen Jennah goes all Louis the XIV on Caudecus by forcing him to live at the palace. Historically when this happens in China and France the nobles ,in this case Caudecus, lose their power. Easiest way to get rid of him by not killing him.
Running around swining a sword right next to a tank column supported by aircraft, artillery and whatnot, just doesn’t make any flipping sense.
If you ask me this game needs to decide wether it wants to be heavy steampunk modern combat fantasy or either your regular fantasy setting with a touch of tech, because right now it’s so darn conflicting.
Swords were used for a long time after the invention of firearms. Until the development of magazines and rapid firing weapons you still needed a backup weapon in case you missed.
Swords and Pistols were usually reserved for officers and Cavalry. Fusiliers or Line infantry had a bayonet(shovel maybe a small knife for food). On that note the chances of you being killed by a bayonet were incredibly low. You see melee combat primarily in cities, towns, and Forts. On a open battle field you usually charged when the enemy is physically and emotionally exhausted. The reason for this is most of the time infantry charges were repeled by the people shooting at them.
Personally I think the fact that you get a invader of (server) above your head is not the best way to go about WvW. This is primarily because it gives away your position big time. If I can’t see you behind a hill or tree I won’t attack because I don’t see you and don’t I know your there, but the tag above your head makes it pretty hard to hide. That isn’t to say you can’t do hide but personally I think they should make it so you can only see your allies tags.
If the white mantle make official appearance (I.E we get white mantle weapons and armor) I will be stoked and I will play gw2 like it is going out of style. Also I see the Ebon vanguard getting involved. If you going to get all of the “civil wars” together might as well invite them to help out.
I agree that we should be able to get gold faster in wvw or give us some type of other currency that we can get the good stuff with. As for achievements I don’t really care to much about them.
With you in spirit but we do not need another currency/token/Trophy thing.
I am guessing this is a terminator reference.
Guns didn’t really outpace bows in the hands of a skilled archers until bolt-action and similar innovations allowing sustained fire started appearing in the late 1800s, finally overcoming the rate-of-fire advantage of bows. Guns were used because they were quicker and easier to learn and thus more effective in the hands of most people (especially when you’re using them for massed fire against packed ranks) – however, there were strategists in the British military that were considering bringing longbows back during the Napoleonic wars. The reason they didn’t was not because bows were strictly inferior to the muskets and early rifles of the time – it was because training a good longbowman requires starting on building up their strength in early adolescence, while you can get a decent musketeer in a few months.
The problem with applying real-world military history to Tyria is that the presence of magic gives Tyrians a very different set of military realities. Massed formations were vulnerable enough to artillery historically – they start looking like a much worse idea when someone on the other side can call down fire from the sky or reflect a volley of bullets straight back at the firer… and that’s just considering what a human army might be able to do. The end result is that Tyrian militaries, regardless of technology, seem to have developed tactics more akin to the modern day – namely, spread out, make use of terrain when practical, and generally try not to form up in ranks and files that have big bulls-eyes painted on them.
The end result is that Tyrians are going to lean towards weapons that are suitable to be used by reasonably skilled combatants against individual targets or small groups, not weapons that are so inaccurate on and individual level that they’re only really useful fired in volleys. You’re right in that Tyrian firearms seem relatively modern for weapons that are being used alongside bows – this could well be because guns actually never got out of the ‘toy’ phase in Tyria until rifling was developed and they started actually being accurate enough to reliably use against individual targets.
Combine that with the range of tricks that thieves, warriors and rangers can pull of with bows, whether through magic, alchemy or simple skill, and I don’t think it’s actually all that much of a surprise that seemingly anachronistic mixes of weapons continue to be used.
Given the fact that human are fighting on many fronts I don’t think that it makes sense to have bows at all when muskets are available. I disagree with when longbows would have been obsolete due to their massive investment vs their return. Personally the value of a weapon has to account for how easy it is to use and it’s overall utility.
This is basic supply and demand were supply is inelastic and demand has a steady increase. That being said legendaries are suppose to take forever to create I mean one is called eternity because it take a eternity to build. Come on lets says the casual person spends says I don’t know a hour a day on the game and lets say that a person can make about 1 g a day. So that is 12 hours a week times 52 so 624 g in a year. and lets say a expansion that you have to pay for comes out at about 1.5-2.5 years. So you have enough time to get one if you really want one. And no I don’t have a legendary but I plan to get one eventually and if a precursors falls from the sky during the 2ish years I play before the next expansion all the better.
And now, regarding the use of bows and melee weapons when firearms are already available (and I mean the real world human history): when firearms were first introduced, they were less desirable than crossbows (which, at the time had already replaced bows). A crossbow was much more precise and would pack more punch, than any pistol available.
Only in continental armies – the English kept using longbows up until the Cromwell era (the remaining longbowmen where on the side of the monarchy, and were disbanded afterwards).
A skilled longbowman actually performed better than pretty much any muzzle-loading handgun. The reason they were confined to the English, however, is that it requires a lot of investment to train someone to properly use one, including building up upper body strength (one of the English kings said that to produce a longbowman, you needed to start with his grandfather – more practically, the monarchy ensured a reasonable supply of longbowmen by making archery practise compulsory) – most nations preferred crossbows because you can give one to any conscript and expect them to perform decently, while if you give a longbow to someone who hasn’t been building up the upper-body strength they probably won’t even be able to draw it. The age of gunpowder came when firearms reached a point where they were superior to crossbows, and filled the same role. Since we don’t see crossbows, it might be reasonable to presume that GW2 is already in this era.
So why do we see bows? Because there are enough people still out there that see the value of bows. Rangers at the very least are sticking to bows, and they’re probably influencing others to practice enough to be competent. In the meantime, we’re probably still seeing medieval armour and weapons because metallurgy in GW2 is in advance of what was on historical Earth, with darksteel (apparently an alloy of platinum, zwa?), Deldrimor steel, mithril, and orichalcum being available as well as magic. Now, while making armour, melee weapons, or even rifle barrels out of such exotic materials may be viewed as worthwhile, it’s probably unlikely that people are going to use such valuable metals for ammunition – thus, the soldier decked out in superior armour can still enjoy decent protection without being severely encumbered.
However most of the muskets presented in the game used by the military units of each race look like they were made post 1700 or wouldn’t work period and thus bows would be obsolete. Also let us not forget that it take much less time to create ammunition for muskets when compared to arrows. Also there is a charr musket that has a bayonet on it. It is not a plug bayonet so you can assume that bows would be obsolete if you were to compare it to the real world’s timeline. So ultimately you would only see ranger with a bow or more primitive species(i.e. Hylek, Grawl, Jotun,etc) Unless the tyria’s tacticians were just stupid as heck and didn’t use muskets in massed formations.
After trying to get a celestial pet in gw1 I don’t ever gamble. I got more than enough ticket things statistically to get one but nope no celestial animal for me. My friend got three so needless to says I was less then pleased. same friend just threw some random rares in to get something to sell and got a precursor…. He felt kinda bad but at the same time it isn’t his fault he was lucky.
Not to be disrespectful, but the Asian community needs to have the stick surgically removed from their hinter regions if they dislike a composite of the Asian world, then they should realize we are not on Earth here. The “white-anglo-saxon” world is also not “culturally sensitive” or even minimally “historically correct” if compared to the history of the planet Earth, but it is correct in the world of Tyria and beyond.
You may not realize this, but the civil rights movement has never entered east asia. I’ve been there quite a few times, and they are very backwards about civil rights.
Contrary to popular belief it hasn’t really affected Europe either. This is because Europe and Asia have one thing in common. 95%+ of there populations are all white or asian or whatever. It is only in certain countries were you actually have more than one race such as the USA or South Africa. Certain european people groups don’t get along. Ireland doesn’t like the UK because they treated them like kitten for hundred of years go figure, The Fins and Russians don’t get along either after multiple wars. And you can bet former Yugoslavian countries don’t get along. Most industrialized countries have some sort of equal work for equal pay but in all of those countries women hit the glass ceiling and the minorities usually make less than the majority. And it isn’t fair to say “well there are female heads of state in Europe” because that is like saying Obama is black so africans must be treated way better in the USA than in Europe.
I don’t think feedback works on the boss because he is to big but I may be wrong.
What happened to these. If you go to LA you can see were their could have been one and in DR use and see the shooting gallery but the lady just says you can play when it is finished. Did they just say screw it and only due keg brawl? Because I was looking forward to and endless bar brawl. So long story short are they coming soon or will it take awhile.
Little shop of horrors. NEVER trust a talking plant who tries to help you out.
Actually I don’t play as a Thief but Napoleon, Nobunaga Oda, and Suvorov are my heroes. As such I think tactics are somewhat lacking in WvW.
I personally feel like if you are attacked in the back it should do more damage than currently. Perhaps a 30-50% damage increase to your normal attacks. Obviously some AOE wouldn’t count as they come straight down. But if I take out wit my enemy and have them flanked I want them to be routed. Likewise if I fall into a trap it should devastate my team. Does anyone else feel this way or is it just me?
The primary issue is demand is still fairly inelastic no matter the price the demand stays very close to the same.
I think it is so you don’t use it as an extended bank. I.E can’t say my iron ore is 500G and just keep it their and remove it when I need to use it.
What profession are you? Try spec’ing for vigor and learning the times you absolutely have to dodge.
Unrelated, what do you think lupicus looked like before they were extinct? Were they some sort of pre-evolved form of charr the way risen apes relate to humans?
It is probably a giant dog. Lupicus sounds like Canis Lupus which is a dog.
If there is a battle of Malingrad or a battle of Mursk I will laugh so hard
Where was it ever said the djinn are unseen or live in a different dimension? Because I’ve never seen such.
In actual mythology they do but I am not sure if they do in the game. That being said it is highly unlikely they will be a playable race.
I would like to hear your thoughts this can be GW1 or GW2.
1) Master Togo
He give new meaning to the term lazy kitten as he actually is a illegitimate child. And while you are killing hoards of afflicted he decides to go chill at the emperors place for awhile and get…reinforcements.
2) Trahearne
We all know why
Favorites.
1)Eve
She would make Mike Tyson proud.
2)Gwen
Look at the Chibi Gwen doll and tell me that isn’t the best thing ever.
1)Largos
2)Djinn(Whoever said this 1st so much yes, but almost impossible)
3) Tengu(Like we had a choice right)
Largos and Tengu are probable. And Djinn could be potentially really cool. Think of it Djinn could fit in nicely. They are Unseen and they live in a different dimension so maybe they could be buddy buddy with the Mursaat or trying to give them the boot. You hit two birds with one stone. You bring back the Mursaat and the Djinn have someone to fight.
Personally as long as you have one soldier and don’t have 3 of anything you are usually fine in a dungeon. That being said certain classes are better than others and there is just no getting around that.
Well it is better than Bethesda’s excuse. There were Asians but they all died.
I seriously doubt there will be dredge in Cantha. Cantha after factions is heavily based on the Tokugawa Shogunate. Emprorer Uso unites 2 factions, next game is set 250 years in the future and they are xenophobic/isolationists that screams fall of the samurai to me.
I am left handed and I have always wanted a character that could be left handed in a MMO. Anyone else want this a choice for your character? I know it may be a lot to ask but since you can choose how you character acts and what they look like it seems only fitting that you could decide what hand you use.
Cantha is so heavily based on the Tokugawa Shogunate it is ridiculous. From being Xenophobic, Uniting 2 factions and the icing on the cake the game take 250 years after the first game. The Tokugawa shogunate lasts about 250 years(268) I sense the cantha expansion will be Samurai inspired.
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