There is neither Shadow nor Light, only Gray remains.
Showing Posts For Trego.6182:
There is neither Shadow nor Light, only Gray remains.
Is drop rate reduced? I havent seen single drop in ages.
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got this when i want to go to GH
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Finished it with that mastery farm and its worth it. Final fight is amazing.
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Still waiting
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delete bin folder
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:)
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My thief
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Abyss dye
Outlaw Mask
Rogue Pauldrons
Strider’s Tunic
Accursed Vambracers
Strider’s Leggins
Strider’s Boots
Chaos of Lyssa
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Nerf!
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1. The champion (15 players) will get a choice of any legendary weapons, full set ascended armor, full set ascended trinkret of their choice, 5000 gold (team gets, means 333.3g each players) and a special titles. All this was soul bound to character.
2. The runner up will get a 2x full set ascended armor plus three set of ascended weapons of their choice, 2x full set ascended trinkret of their choice, 4000 gold and a special titles
3. The third place will get a full set ascended armor plus 2 set of ascended weapons of their choice,full set ascended trinkret of their choice, 3000 gold and a special titles
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@Terrahero: The same to you, if you play warrior against ANet warrior you lose.
Nope ^^
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after i saw today a thief trolling a group and killing some of the ppl with just cloak and dagger and 3-4k dmg per attack i think that cheese need to removed from game.
so as suggestion remove dmg-coefficient and lower initcost, then its just a utility or make revealed every time u come out of stealth even without attack. so its not possible to chain attacks that stealth u.
discuss.
Everything is cheese if you get beat by it right? Get over yourself.
only if no counterplay is possible. u cant say spamming random aoe is counterplay? esp if u play a build with 0 aoe. or why do u think perma stealth get nerfed every time?
cnd → 6 ini lost 2x cnd = 80% no ini
cnd animation is slow and good visible
cnd = melee ability
so turn your monitor on or use legs
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This isnt about any specific class, just stealth in general and those few classes that have it.
Plain and simple. Having stealth should be the “reward”. What do I mean by this?
Well, usually, in most balanced games, having stealth is in and for itself pretty darn good. But here not only do you not put handicaps and ways to counter it, but encourage the unlimited use of it, and if you think that wasnt enough, give certain class for free one of the highest damage spell that has absolutely no risk and cant be countered not even with blocks (which doesnt reveal said class) but also give them boons while in stealth.
In most games having stealth is already awesome, to countrest this you have handicaps like :
- Slow movement speed
- Means to reveal them
- CC reveals them (roots do not count as CC)
- Damage Reveals them
- Certain damage threshold reveals them
- Chance to see them
- Damage penalty
- Cant heal or put boons for a bit
- Cant reset fights at will every 4 seconds, usually have to burn a PRETTY LENGHTY cooldown to get out of combat when things go awry.
- Take 100% more or even more damage while stealthed.
But here? Spam it, make it annoying, uncounterable, give them boons, free uncounterable damage spells, all that while having all the benefices that come from stealth.
I believe Stealth should be good enough, no need to give it so many good things on top of that while not having ANY way of dealing with it other than swinging your sword in the air (if you have a ranged weapon you are screwed) and wasting all CDs in the hope that something, just something will connect, and even if it does, you wont know, and it will for sure not be 8k damage, which would only be fair considering certain classes free access to it every 4 seconds.
1) ok
2) already in game
3) how can you reveal real target if you dont see him?
4) stupidity check needed
5) ok
6) this remove all mechanic about stealth
7) dmg bonus maybe, cause i can see your vitals, you cant see me
8) r.i.p. logic, its same as normal heal or reamove all healing in invul. etc.
9) play a bit more to counter this point
10) this made me laugh 15mins by now, how can you dmg someone whos invisible to you and hopw for more dmg? maybe normal dmg is more than enough ( i see you then i can counter you)
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Warriors are pretty strong right now, but will be seeing changes in an upcoming patch.
We like how they can be tanky, and we like how they can do DPS if they want. We also like the CC they can bring. We just don’t like them doing it all with 1 build.
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hardest thing on this boss = orb
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Gratz to pikens VII guild. Everytime AM have a problem, you guys show up and help them
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I really don’t understand how thieves think Stealth as it is now is ok. It is the only mechanic that does not have another mechanic to counter it. Conditions —> Condition removal, Direct Damage --> Blocks and invulnerability, Stuns —> Stun breakers, Stealth --> “Swing wildly and burn your AoE cooldowns trying to find the thief.”
The last one is not a counter. Blocking should be the counter. If a thief attacks someone who is blocking they should be revealed. How stupid does it sound to be blocking and have something hit your shield and still think “Holy crap where did that come from”
I am not asking for a nerf to thieves, just a mechanic that counters theirs.
Stealth —> brain…
Can you write me counter to invul, endure pain…etc. please?
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(edited by Trego.6182)
Can someone look on Quip footsteps? They are tiny and badly visible compared to others.
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Abaddon& keys <3 Evon
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pirates got me:
19878
42:6:3:2242
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EU
Desolation
Build: 16732
Error Code: 42:1020:9001:4103
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Some of my work…still not complete yet
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