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What Spec R U going to play? Vote :D

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Turbotef.9203

Holosmith and Dragonhunter

Should I continue with Revenant?

in Revenant

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Turbotef.9203

If you like playing Dan in Street Fighter, then yes.

This really is the best description of the class tbh.

However, if you got good with CvsS2 Dan, you’d be a force to be reckoned with as no one expected him in most online matches at the time.

Its time to migrate to Discord

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Turbotef.9203

I like Discord, but I am not heavy user or the one setting it up. I would guess people stick to what they are used to, and do not want to change it easily.

I get that its the “if it aint broke done fix it” mentality. but also im sure everyone here wouldnt mind the a new motherboard loaded with an i9 cpu right? upgrades are nice.

Nope, went with AMD (got a 1700 and a 1600 for my two PCs) as they finally have another top tier CPU line with Ryzen and Threadripper and can now avoid that crooked Intel for a long time again.

I agree with you on Discord though and have it installed and won’t use anything else now. Used TS and RogerWilco YEARS (15+) ago and was glad when Mumble came along and went to that.

Wings look so ridiculous

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Turbotef.9203

Man, now I want to go buy a pair of the dragon ones just to upset you guys over nothing.

Thank You ArenaNet - Happy Anniversary

in Guild Wars 2 Discussion

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Turbotef.9203

This was definitely a nice gift this year! I went with the greatsword (Gaurdian) and sword (Holosmith) skins.

Suggestion- Raid Difficulty Settings [Merged]

in Fractals, Dungeons & Raids

Posted by: Turbotef.9203

Turbotef.9203

Actually I was here the whole time,

And you dragged GW2 over to your raiding mentality instead of leaving it alone and letting it remain a non-raiding game.

but glad to see “an eye for an eye” philosophy is still popular.. For a perceived wrong as well, just out of spite. Classy.

You want to talk about perceived wrongs? You percieve LFR as having been responsible for damage to the WoW raiding community that was never its fault. Everything that has happened to the raiding community in that game is the fault of the raiding community, and nobody else.

You’re absolutely right because WoW was losing a crap ton of players before LFR was finally implemented in late 2011 and most of the raiders and pug groups were using any means possible to measure and judge people before allowing people into pugs during Wrath and early Cata. Most people that say LFR was a failure are tryhard midcore casuals who want someone else beneath them to keep their foot on and belittle them. I raided for 9 years in WoW and even have many Heroic/Mythic kills under my belt and raid leaded (raid lead and tanking right after getting hom from work is something I’ll never do again, I almost quit the game then, raids are easy, just leading them is the hard part btw) as a paladin/warrior tank for 3 years

Also, there have never been any numbers released about LFR damaging WoW or FFXIV so again, its mostly people with an axe to grind that make stuff up to support their weak arguments (if they even had that to begin with). FFXIV’s raids are all random queue accessible outside of savage mode and even some of their fights that anyone can access are harder than some GW2 raid bosses which is pretty funny. Its Anet just trying to keep hardcore cred for petty reasons like they did with dungeons not having a random option too (which IMO is what killed them really). GW2’s raids are way easier than FFXIV and WoW’s harder raids too btw.

So yeah, people keep citing WoW and FFXIV as dying because of their LFR options but those two MMOs have more players and are more successful than GW2. Odd that, I wonder how long Anet will keep the raid game up for the “hardcore” before they finally crack and cite them as a failure or add in an LFR option. I’ll come back if they do the latter as any new MMO that shys away from convenience for the sake of being cool and edgy isn’t for me anymore. 15+ years playing MMOs and 9 years of hardcore raiding was enough for me, easy mode or GTFO, boys.

MMORPG.com's 2015 Best DLC/Expansion (MMO)

in Guild Wars 2: Heart of Thorns

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Turbotef.9203

And yet it lost to ESO for best MMO. How unfortunate :/
That being said HoT really is lacking content and a lot of stuff like the story or the fact that we got very few new skins ingame make it seem rushed. Still liking the game but as far as expansions are concerned Heavensward should have won by a country mile.

Nope, Heaven sword release(3.0) has no where near as much content as HoT, It has 3 maps(including a city), a few skills for each class no where near specs of hot of course and end game is still the same token grind.

I got 5 new skills on my Monk and the game actually got 6 HUGE new zones that totally eclipse the size of the total areas size of HoT and we got flying mounts to boot. FFXIV has much better story telling and characters than GW2 as well but that’s to be expected since ANET will never match the expertise of one of the best RPG devs in the world.

Also, the default gear, dungeon gear, raid gear, crafting gear all look good compared to what you have to grind for for hours trying to look like in GW2. FXIV just has better looking gear and weapons overall along with better looking character models to display it all on.

Game also looks much better and more detailed than GW2 as well. Has actual dungeons and better structured raiding systems in place along with an intelligent and convoluted story that continues over many varying venues of the game.

The crafting classes and system blow away ANET’s best efforts in GW2 as well. GW2’s crafting is a grindy blow your money on gems to level it fest that makes vanilla WoW’s crafting system a joy to play by comparison.

Keep trying buddy, but GW2 isn’t as good as you guys make it out to be and HoT just destroyed the game for me.

Blade and Soul is the GW2 kind of game I want anyway and will be my new side game while I play FFXIV and WoW.

BTW – Did I mention that I don’t need to have or use crafting in WoW and FFXIV in order to attain and use cool looking gear and cosmetic gear like I have to in GW2? They really need to stop using crafting as a gear crutch in GW2 otherwise I’ll never come back and try it when they finally get off their butt and make teh game good again.

(edited by Turbotef.9203)

Do you regret pre-purchasing HoT?

in Guild Wars 2: Heart of Thorns

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Turbotef.9203

@Tigaseye, and that is your opinion. I have mine, and like anyone else here I’m entitled to it. If you don’t like what I have to say next time you see my name skip past the post. Just like I will never know nor care what your response to this post will be. Here is snap judgement for you….. Your comment about the game being arduous, to me means you want Anet to hand everything to you on a silver platter and if you don’t get it, then well its just not good enough.

There is a vast difference between stuff being handed to you and working your kitten off for peanuts. The latter is usually the case for grinding and crafting your rewards in a horizontal progression game. Like this and Warframe (this game does it much better still though, more skill based and fun too). I shouldn’t even have to worry about gear in an MMO designed like this.

So glad I didn’t buy HoT and instead slapped $125 on the Blade and Soul master pack and $70 on the WoW:Legion LE. At least in those MMOs I don’t have to grind my kitten off for cool looking stuff not even half as long as I did in GW2.

What did you guys want guild wars 2 to be?

in Guild Wars 2 Discussion

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Turbotef.9203

\
EDIT: Aaaaaand I just found the game does have “action camera.” Only it has to be toggled via setting a keybind. This has to be the least intuitive way of discovering this function, but at least the game play has improved 1271%.

Its alright but its still not as responsive, fluid, and flashy looking as the combat systems in TERA, Blade and Soul, Black Desert, and Vindictus. :/

HoT seems more a DLC than true Expansion

in Guild Wars 2: Heart of Thorns

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Turbotef.9203

kitten in FF14 Heavensward had much less content but people will try to spin the “it had 3 new classes and we only got 1” while ignoring the fact that not only does Rev alone have more skills than all three of those combined but we also got more skills on each of the elite specs than those entire new classes.

Wrong, wrong, wrong, and wrong.

Also, those three classes and my especially my monk/ninja/warrior are far more complex than anything in GW2 and require much more skill to play effectively. Also, I don’t have to level (or do an annoying waypoint run on a new alt, this kitten should be account bound, seriously) everything again to play a new class on the same character.

Also, by the time Heavensward is over, it’ll have 3-4x more content that HoT will. They also use their older content much better as well.

Small Guilds feeling left out....

in Guild Wars 2 Discussion

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Turbotef.9203

It amazes me on how many dumb things they’ve done in HoT that Blizzard and a few others already got burnt and learned from years before but hey, lets go ahead and do it anyway because we are the untouchable Anet! We can do no wrong!

I remember when Blizzard added in guild levels in Cata and most every one had level 25 unlocked (with some OP guild spells/talents) in or just over a month in but good luck if you were a small guild. My guild got to 25 pretty kitten fast but me and two other friends made a 3-man alt guild to see how fast we can casually level it to 25, year 1+ year later, lol. So glad that hot garbage got scrapped.

Please don't nerf anything else

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Turbotef.9203

Vocal minority? Ha ha ha ha ha! The people wanting this change are the vast majority, pal.

Do people honestly forget that this MMO was designed to be casual at the start and that’s what most of its players like things to be?

I didn’t buy this MMO looking for a challenge, I bought it as a fun romp open world game. I have WoW and FFXIV for challenging PVE.

ANET going back on their word

in Guild Wars 2: Heart of Thorns

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Turbotef.9203

I played the hell out of D3, I’ve done 60+ rifts solo, and my group was doing in the 70’s before HoT, it’s not ‘hard’ content necessarily, but that’s a whole other beast right there…

FFXIV has harder PvE content than WoW does. I played the hell out of WoW since it came out, went back for WoD and got pulled through some of the ‘harder’ content and promptly left again. I love WoW, lots of good memories but the game is gone PvE wise for me. I’ll go back for pet battles and to continue experiencing their story which I love though! I wish more games had pet battles…

If they introduced multiple difficulty levels on content I’d be so very happy. But I’m also in the crowd that wants more dungeons and at this point I’m not sure that’ll ever happen

50+ GRs are still pretty kitten hard and are not to be trivialized. I also play FFXIV over WoW and like it more but its raids aren’t as hard as Mythic raids in WoW. Its dungeons are harder though along with its casual raids.

As for GW2 and dungeons, yeah, huge lost opportunity that I went into in a few other threads. If they had a proper random queue system in place I’m sure dungeons would have stayed super popular like they are in WoW and FFXIV (and a few other MMOs).

No dungeons and no variable difficulty raids are the reasons I haven’t picked up HoT yet. Waiting for a $20 sale now. The open world content is worth that much at least.

ANET going back on their word

in Guild Wars 2: Heart of Thorns

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Turbotef.9203

If they broke this easily, this early who knows what else they will give in on? I’m disappointed, but I have faith they’ll come around.

This is a good change for some people, and I’m glad that some folks are happy. But if the loudest get their way every time (a lot of posts in a thread is not a majority), who knows what will be next.

Come on Anet. It’s too early for this. Go back to being awesome, don’t be like Blizzard.

At least Blizzard knows where the majority of their money comes from (casuals) and usually changes things as they see fit. WoD was a terrible hardcore expac that lost 5+ million customers and they way they’re scrambling to implement successful older systems back into play says a lot. Legion looks like it’ll be one of th ebest casual expansions released yet.

Even saying that and with nerfs, Blizzard still makes the hardest PVE content of any MMO I’ve played. Sames goes for Diablo, try doing a 50+ greater rift as a monk or crusader solo.

I still hope Anet gets the common sense to make multiple difficulty raids as I still feel catering to one type of player is a foolish business decision and will be another hard lesson learned when they eventually have to change it.

Unplayable Solo

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Turbotef.9203

If you’re so hardcore, why did you come to a casual MMO to begin with? I joined this game three years ago because it was a fun get away from WoW raiding on off nights. Also, casuals will always greatly outnumber hardcore players in just about every MMO too so telling them to shoo off isn’t going top get you anywhere I’m afraid. Also, a lot of casuals aren’t afraid of hard content and can usually handle it. I’m casual but only because I gave up static raid teams but I still like hard content that I can solo or just group up with randomly..

Even with the action combat mode, te combat system is nowhere near as good as Black Desert, TERA, and Blade and Soul.

So no, the combat isn’t very challenging at all I’m afraid, never has been either. The new combat mode still plays too similar to the old style for my tastes as well.

You want Dark Souls in an MMO? Go solo dungeons in TERA as a slayer, lancer, warrior, or beserker. You’ll come back here crying so hard, lol.

TLDR – You just don’t completely change up how a game works/plays overnight and not expect some sort of mass outcry. There will be eventual nerfs so be ready.

I'd like a refund.

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Turbotef.9203

Always ask for a refund and fight for it. It drives home harder that they screwed up and need to fix/change things faster and what not to do next time.

So glad I didn’t end up getting this expansion, lol. Saw this coming a mile away.

lack of content for solo (pve) players

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Turbotef.9203

MMORPG
noun
noun: MMORPG; plural noun: MMORPGs

an online role-playing video game in which a very large number of people participate simultaneously.

No where is it stated that its a RGMMORPG (required group massive multiplayer online role playing game) just because someone doesn’t like to group doesn’t mean they don’t want to play this game. Just because someone doesn’t want to play with the simultaneously playing other players doesn’t mean they don’t like the game itself. GW2 has a lot of solo content, and people in the beginning, starting with the Beta stated that was something unique and great with the game.

I see a lot of solo content that is played by massive amount of simultaneous players that are in fact playing solo. Just because large amounts of people can access a game at the same time doesn’t mean they all have to play together. However, if you like grouping you can, if you don’t you don’t have to and this game was once the answer to both. It was even advertised that way, “play your way”. I’ll keep playing, my way, solo. And if there comes a time when I can’t or feel I have no content to do, I’ll stop playing. Simple as that. But the MMORPG argument against solo players has been worn out.

Thank you, I’m glad other people are getting tired of these morons spouting that out of their gobs. I play with other people quite often but I love my solo activities as well and a lot of MMOs support these players with content (Blade and Soul, WoW, GW2, and a few others). When I first saw what an MMO was and could be 20+ years ago the description was “share a world with other players and perhaps help each other out, betray them, or sell and trade items”

I never saw required grouping, still don’t today outside of raids and dungeons. People just love making stuff up it seems to support their social butterfly needs.

Whatever makes them feel good I guess but they’ll always be wrong and in the minority. /shrug

Economy Questions Repost

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Turbotef.9203

In this new age of MMOs, when the cash shop has replaced monthly subscriptions, you should assume that matters of the in-game economy, gold sales, etc. should take priority over player content.

Incentivizing HoT-exclusive content and encouraging gem purchases to acquire gold (as a means of circumventing increased grind requirements) are necessary measures to keep this product profitable.

This. Amazing how so many of you don’t get it.

Oh some of us get but don’t agree with it and I’ve seen other MMOs get bit in the kitten hard from their playerbase after they tried doing this. At that point, having a paid sub is a better option TBH. Like in FFXIV, I can easily get everything myself without ever hitting up the AH to level that job to level it does help having the gathering jobs leveled up too. Did I also mention that all of this just blows away the GW2 system completely and it more fun?

GW2 crafting feels like a how cheap Korean MMO does it.

Economy Questions Repost

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Turbotef.9203

@ArenaNet, you’re taking the game we paid for away. Do you really think people will keep paying long-term for this? Or have you become like EA – just interested in quick moneygrabs no matter what great games and stories you ruin?

Please tell me that is sarcasm. Updates in mmorpg often involves them fading/removing older content (Dungeons was highly neglected from updates too). Ultimately, you got what you paid for, the value of “time spent playing”. They’re not deleting dungeons, dungeons will still exist.

While I wasn’t one of them, there were a lot of people excited for the possibility of new dungeons when HoT was initially announced, and they are no doubt feeling abandoned right now. Furthermore people have been clamouring for revamps of dungeons since launch, and right now there are some unfulfilled promises right now on that front. So this disenfranchisement seems quite justified to me, the aspects of the game they like are being neglected.

I always held out for a dungeon revamp that never came among other things but I know BS when I see it and HoT is looking like a huge pile of it. I play three other MMOs that release new dungeon content every so often and one (FFXIV) that keeps all dungeons relevant regardless of your level. WoW does this too but its a crappier system as it keeps all of your OP abilities and is only available 1-2 times a month.

As for GW2 dungeons, eh, WoW (Challenge Mode and Mythic 5-mans), FFXIV (HM 4-mans). and TERA (like GW2 but with much better combat but too many 1-shot mechanics in dungeons like GW2) all have much harder dungeons and one of them keeps em coming at a decent pace (again FFXIV) and a random queue system that makes access easy at all times. This is what i always wanted from GW2 but the bonehead devs are stuck in 2004 era MMO land for whatever reason.

So yeah, I’ll stick with the other MMOs I already enjoy until Anet finally pulls their head from their kitten or they get less and less people logging on in HoT plus negative press.

Also to the people saying they’ll never give Anet another dollar after HoT, you do know you can ask for a refund on your purchase and wait things out. I took my money and slapped it down on the $125 Blade and Soul founder pack! Plays like a kungkittenGW2 with a better combat system and has much prettier skins to collect.

Raids excludes players, and it's ok.

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Turbotef.9203

My friend. The only thing we’re all Entitled to is our opinions. If you want Legendary weapons and armor, you’ll have to earn them, as with everyone else. Anet understood that luxury items should have some prestige to them. So no longer can you get stuff by just going to the TP. Now you have to go forth, and play the game in all its glory!

That’s kitten.
GW2 is based on cosmetic grind. I’m fine with most of the change when it’s come to legendary acquisition, exclusive PvP, Raid skin/mini.
Gears it’s not: especially legendary gear. I would be alright if legendary armor were accessible in other way. Forcing it in Raid is dumb.

Now, you gonna ask me why you should play Raid if there is no special reward ?
You still have shinies in terms of cosmetics. You can show off. You don’t gain anything else. Pretty much like fractal have exclusive skin.

We are not talking about Gear stats gain, we are talking about stat swapin gear which is a pretty great utility in this game that doesn’t encourage gear threadmill.

Don’t worry, if enough people complain or enough people don’t do the raid, something will eventually break or change. High-end raiding for a small portion of the playerbase never turns out too well. The people arguing against it are just salty when it happened to the other MMOs when dev costs for raids wasn’t worth the investment for an extremely small portion of the playerbase.

Time will tell and if I’m right, you’ll see these guys crying about it instead of us. It’ll be worth the wait for that alone tbh, lol.

Raids excludes players, and it's ok.

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Not sure your raiding “accomplishments” are much to brag about though, maybe if you had come here with Naxx clear in vanilla or some world firsts on aq40 I’d have been impressed. But hey, times change and everything gets made easier and more accessible. Which is fine if people aknowledge it and do not pretend that everything is fine when dumbing stuff down to the most common denominator, and we are back to my complaint about how raiding and its design gets affected by multiple difficulties.

Oh yeah, going to keep raising that goalpost for little ol’ me? (seriously guy, world first kitten? WTF are your own examples if you’re going in this absurd direction) No, I mostly PVPed in Vanilla and quit the game until xrealm BGs came back out but after I came back I did clear MC, BWL, and half of AQ40. Also cleared the two 20-man raids as well. Vanilla was easy and I tire of players holding it to some high difficulty rating. Only hard thing about it was herding 25-30 of your “cats” until the harder bosses in the raids. Each expansion raid after vanilla harder than the last. That is fact. Remember that and stop repeating BS.

If you’re this unhappy and feel it’s inferior to the other two game then by all means feel free to stop complaining and go play them.

I do? Pssst, I play 3-4 MMOs (Currently TERA, Wildstar, GW2, and FFXIV-my main MMO) at a time.

I’m not going to stop complaining though, sorry. That goes against who I am and if you don’t like it, well, TS.

Raids excludes players, and it's ok.

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Turbotef.9203

All I want to mention here is, if you really want to consider raiding difficulties a benefit to WoWs raiding community, you seem to not have been a successful hardcore raider.

What Blizzards streamlined raid service has done is open up “raiding” to a vast majority of their playerbase. That’s good as far as themepark MMOs go.

At the same time, and due to the nature of how scaling in these situation works, it has had a detrimental effect on raiding mechanics and uniquness.

Not to mention that the easier raid difficulties are themeparks or lootpiniatas to please the masses. Just because it’s called Looking For Raid does not mean its raiding. It’s more like gather x amaount of random players, show them the cool level design, reward them some shinies and bye.

Let’s not embarasse ourselves and call that raiding, please.

Eh, I find that its mostly the wannabe hardcores and tryhards that make these kind of arguments and assumptions tbh but I’ll bite still.

Cleared 10 and 25-man Ulduar and ICC on my enhance shaman in 2009 and 2010, I then main tanked (after my one main tank quit the game) and cleared heroic 10-man Firelands, Dragon Soul, and the first three conjoined raids of MoP, then switched servers and switched back to my shaman as melee and did the rest of the expansion in the 10-man heroic and stopped at Heroic Garrosh pre-nerf. I stopped raiding in WoW with 3 Mythic bosses under my belt and almost all of heroic BRF done. Came in the top 10 10-man DPS parses a few times as well. But that’s cool guy, you keep making assumptions.

I just don’t like raiding anymore with a static group and just prefer the randoms now. I do fight the non-DF (their version of LFR which is actually way harder than WoW’s) bosses on FFXIV here and there though. Its gets old after doing it with various groups over 10+ years, and yes, its still raiding regardless of what you say or any other salty individual wannabe hardcore says on other forums.

There is nothing wrong with options is all I’m saying and it will not hurt the game to have them no matter what anyone says. I still however think its stupid shoehorning raiding of this sort into a game like this though. I bought this game because it didn’t have this type of content in it. This I cancelled my preorder of HoT. I’ll snag it on a $10 sale later after they wise up or fail.

Raids excludes players, and it's ok.

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Turbotef.9203

You must not play other MMOs which have had easier raid options for a few years (WoW, for longer than that) now and they’re bigger than GW2. The point is, people aren’t stupid and they know better options for raiding is featured in other MMOs and they have variable difficulty options for various levels of skill and time. These options were implemented because making content for an very small portion of the player base turned out to be a huge waste of time and money when your bigger portion of non-raid players get stuck with nothing and no means to improve your character.

You can spout out how exclusive this this and that should remain as such but after playing MMOs for 15+ years (and raiding for 9 of those years) I know better and one of several options WILL occur:

1. It actually succeeds and everything you’re fighting for hasn’t been for naught! Yay! Go you!

This is the least probable outcome btw

2. It flops, hard and they stop making raids and go back to focusing on fractals and maybe even making some actual dungeons as well and a new queuing system for them so more people actually do them this time.

I’m sure you see where this is going, right?

3. They make an easier (i.e random queue version with a slightly worse reward, maybe) version of the raid after they discover that raid attendance turns out to be atrocious. They then do whatever it takes to try and salvage it and then their true motives are finally shown if this occurs.

Well see what happens but I still feel that variable difficulty options from the start would be in their best interest instead of learning the hard way or outright getting rid of it. Its seems they don;t know how to learn from their peers and would rather be know it all hipsters about the whole things.

I know I’ll be here with my popcorn watching how it unfolds while I raid the new casual content in next months FFXIV patch along with minion battles!

Raids excludes players, and it's ok.

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Turbotef.9203

I am casual, it did not take me 6 months to obtain ascended, put some effort in, spend some gold, or … enjoy your other game that will have more of a grind for you to participate in raids.

looks at the other two raid MMOs he plays, WoW and FFXIV and notes that he can do a weeks worth of dungeons or outdoor content in both and have everything needed for the newest tier of raiding

Not to mention that my shaman is still raid ready for the current heroic raid and I quit playing WoW back in February.

looks at GW2 and hates the crafting system as its inferior to FFXIV’s system and has to grind longer than a couple weeks to make everything or has to buy $20-$40 worth of gems to just buy the mats

Now if they were to make ascended drop of champion mobs and events this wouldn’t be an issue for a lot of people, but Anet are pretty kitten stubborn for whatever reason on a lot of weird things.

:D

Why no Cape?

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Basically everything cool you get on your characters in other MMOs ( at least the ones I play) you’re not allowed to have here because everyone is too uptight about such crap.

Raids excludes players, and it's ok.

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Turbotef.9203

you realize nobody is forcing you to do raids right? have fun aggressively ignoring the other 96% of the game that’s still available to you i guess

Yes but now they introduced more time blocks (raids) and crafting grinding to get cool gear yet again. You’d think they’d use an expansion to improve their crap crafting system to something like the superior FFXIV system (actual classes, crafting rotations, lots of skins, and not something you hit the AH up to level for unnecessary amounts of gold) and other little things that add up to piles of mediocrity I expect in 3rd rate Korean grinder.

Again, it isn’t just raids on why I’m not buying HoT, its all of the other things they could have improves yet haven’t. Also, every other MMO I play also uses an automated dungeon/raid tool that I immensely enjoy since I refuse to go back to hardcore raiding again after 10+ years of it in EQ and then WoW.

If the devs refuse to modernize their game and respect my free time because I want to enjoy their instance content at my own time and pace randomly, well poop on them, I’ll stick with WoW and FFXIV which already does these things in a superior manner and with better PVE overall.

It really is that simple plus I still feel instance raids don’t belong being shoehorned into non-raid game after 3+ years. I hope this fails spectacularly on them! I’m sure I’m not the only one that feels this way.

ssd loading times?

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Turbotef.9203

Its definitely faster for me. Was 7-10 secs on the HDD and now its 2-3 on my SSD. Same thing for all of my MMOs (three 512gb mushkin drives, 5 MMOs, 170 steam games, cheap and fast) and games really.

Raids excludes players, and it's ok.

in Guild Wars 2: Heart of Thorns

Posted by: Turbotef.9203

Turbotef.9203

Eh, cancelled my preorder. I was only interested in this game because it didn’t feature raiding and was more about open world challenges and pvp. It came out as my interest in raiding in WoW after 8 years was starting wane (still managed to beat Seigecrafter Blackfuse 10-man before nerfs before quitting static raiding completely though). Its bad enough this expansion looks like a glorified patch and I still don’t like the dependence on crafting to get cool kitten in this game.

Long story short, Imma just stick with Wildstar (open world and pvp) and Final Fantasy 14 (HM 4-mans and casual raiding) as both feature systems that get me cool gear without crafting and automated grouping tools that respect my free time and still net me great gear (FF14 LFR gear is 10 ilvls below the actual raid but majority of the playerbase is super casual so yeah, makes sense).

I’ll come back if raids fail or Anet gets the common sense to finally add in automated grouping tools.

Sayonara!

Elitism and newer players

in Fractals, Dungeons & Raids

Posted by: Turbotef.9203

Turbotef.9203

OP, I agree with you and I’ve owned the game since it came out and played GW1 a couple years.

I cancelled my preorder for HoT and will just stick with FFXIV as it does instances better and more epic than than this game ever will. Also, don’t like the direction this game is currently headed so I’ll just stick with other MMOs that already does better what this one is trying to strive for (and will ultimately fail IMO).

This game should have built more upon its open world and crafting systems and cleaned its dungeon game up more as that is why I originally bought it for (you know, its own niche), but their outright refusal to include an automated grouping system still rubs me the wrong way (seems like the game is being ran by a bunch of wannabe hipsters) as every other MMO I play has it and it works well (especially FF where its casual content is still slightly challenging).

Ah well, I’ll spend my time and money elsewhere until the dust settles after this one. I’ll still do holiday event until then though. Those are still awesome!

Quality of life changes - Suggestions

in Guild Wars 2 Discussion

Posted by: Turbotef.9203

Turbotef.9203

All of the waypoints opened up account-wide so I don’t have to go running off finding them all again for the 3rd and 4th time. So kitten tedious. :/ Would still have to explore the areas mind you just with a wee boost.

No gonna lie, I would pay $50 to unlock that on alts. Yeah yeah, giving the devs bad ideas I know.

Bunch of skins/finisher gone in 7 days

in Guild Wars 2 Discussion

Posted by: Turbotef.9203

Turbotef.9203

Yeah, i wanted the Shadow Assassin outfit but I only buy outfits when they’re on sale because screw paying $10 for things like that. Doesn’t look that great on an Asura thief anyway, looks better on my human warrior tbh.

Anyhoo, I’ll get the $100 HoT pack and just save my gems fore when things go on sale and grab them then. I already have a full set of mech harvest tools so I don’t need those. Finishers do nothing for me since they can’t be used in PVE, etc.

So yes, waiting game confirmed!

Bunch of skins/finisher gone in 7 days

in Guild Wars 2 Discussion

Posted by: Turbotef.9203

Turbotef.9203

I still don’t understand why they get rid of stuff to begin with. TERA and a few other MMOs leave just about everything on the store so I can go back later and get it whenever I want.

This game does some super silly stuff tbh.

Thoughts of a graphic upgrade in the future?

in Guild Wars 2: Heart of Thorns

Posted by: Turbotef.9203

Turbotef.9203

No, I think the graphics are just fine. Honestly they are miles away from any other MMO out on the market, right now.
What the game needs, is indeed better performance as someone pointed out earlier.
Right now Anet needs to fix the problem with the huge lag on the servers lately. Since the game went free to play, there has been many connection drops and huge lag spikes. I guess the servers are not handling very good the huge influx of new players.

Also they have their hands full with the upcoming release of the expansion only in 1 month, so in short, there’s many more important things then the graphics at this moment. Even so, I don’t think the graphics can get any better without any noticable impact on the performance, as this is an MMO game, and not a single player one.

I wouldn’t call this game “miles ahead” of FFXIV, Blade and Soul, TERA, and Black Desert, and Wildstar in the looks department. Not a by a long shot, not even close even. Better optimization I agree with though as this game is a resource hog like no other for no reason.

ANETS amazing subtle brutality!

in Guild Wars 2 Discussion

Posted by: Turbotef.9203

Turbotef.9203

2-3 months later, massive nerfs happen.

Been there done that…..

Other MMOs, past 10+ years

Raid Content concern

in Guild Wars 2: Heart of Thorns

Posted by: Turbotef.9203

Turbotef.9203

Welcome to WoW and ff14 everyone.

At least in those MMOs I have a, auto raid finder I can use to play on my own time. I still think FFXIV’s LFR content will be harder than GW2’s raid content, lol. Plus their older raids get thrown in the automated finder over time. I’m not going to raid in a user unfriendly MMO because the devs refuse to modernize their game systems like stubborn children.

I did my time as a casual to hardcore raider from 1999-2014 (EQ and WoW), I’m not playing on someone else’s time and rules ever again.