word “range” but from “to range”.
Showing Posts For Tywele.7812:
word “range” but from “to range”.
Can’t watch it because of music. Yay Germany!
word “range” but from “to range”.
Only 25% (estimation) of people perceive more than 60 FPS, some wont even perceive 24 fps, others like trained pilots can go up to 200 +, USAF also discovered that some pilots would get sick playing at 30 FPS on theyr flight simulators.
That is just a matter of getting used to it. If you play long enough with 60 FPS or even higher FPS you will definitely notice the difference between lower numbers of FPS as soon as you go back again.
word “range” but from “to range”.
If they would do this they could get rid of them entirely.
word “range” but from “to range”.
@Oidmetala: Thank you for your opinion. I guess I will stay with condition ranger then or I will try out warrior.
@a t s e: Not very helpful, go somewhere else if you don’t have anything useful to say.
word “range” but from “to range”.
Hi guys,
how do I play a spirit ranger correctly in sPvP?
- When do I (re-)cast my spirits?
- When do I use their ability?
- Where should I position myself?
- Should I focus on team fights?
- What are the solo fight capabilities of the spirit ranger?
- What other tips can you give me regarding spirit ranger/general sPvP? (I sometimes play solo arena and sometimes team arena with 2 friends)
Your help is very appreciated. 
word “range” but from “to range”.
Please change the item name to the name of the skin and not the base item, ANET. 
word “range” but from “to range”.
Items should be named after the skin not the base item. ANet pls! 
word “range” but from “to range”.
… suddenly going from medieval fantasy to steampunk, …
The world was steampunk-ish all the time. Just look at the charr and the pact airships.
word “range” but from “to range”.
Happens for me too. I can only ping one item one time in whisper chat per relog.
word “range” but from “to range”.
word “range” but from “to range”.
Even more people: https://forum-en.gw2archive.eu/forum/support/bugs/Tequatl-is-attacking-announcement/first#post2887061
word “range” but from “to range”.
After completing the boss week achievements to get the Tequatl wings the Living Story announcement in the top right corner has dissappeared and I can no longer see when Tequatl is attacking.
word “range” but from “to range”.
I wish these things came with stats on them instead of just skins.
This would be horrible as we would need transmutation crystals to actually use them with the stats we want.
word “range” but from “to range”.
I’m wearing full plant armor! 
That’s my Sylvari Ranger with the name Syla Tywèle. I played her for 900+ hours and I’m still having fun as I have just recently crafted Kudzu and Volcanus on her. She is also relatively small. She is wearing that armor for nearly a year now and I even have a second set with the same appearance but with different stats (yes I like this set so much).
word “range” but from “to range”.
I think a better idea for miniatures would be to make an equipment slot for them so that you can “equip” a mini. This mini will automatically displayed around you and can be enabled/disabled like backpieces or headpieces.
The other ideas are great!
word “range” but from “to range”.
- get rid of the ground targeting (it’s a shout!)
- get rid of the cast time (again, it’s a shout!)
Without these two things it would be less annoying to use “Guard!”.
word “range” but from “to range”.
Evans, it will. Eternity will get footsteps and a glowing orb where you hold it.
So we now know that Eternity, Sunrise and Twilight were ceremonial weapons in Arah. Maybe more legendaries have some lore?
word “range” but from “to range”.
RedCobra, that’s the lore I already know about as I have played GW1 myself. ^^
word “range” but from “to range”.
Hi guys,
I always wondered if there is any lore behind the legendary weapons. Where do they come from? What is their story?
Is there anything known about this?
word “range” but from “to range”.
When finishing a dungeon or group event: “We did it, yay!”
word “range” but from “to range”.
Personally, I’d really like it if we had a better pet status indicator. Currently, I have to manually click on my pet to see exactly what boons and conditions he currently has. At a glance, I can only keep track of his HP. Something like the party member status indicators we currently have would be great.
Yes, please!
word “range” but from “to range”.
Kudzu could also use some polish visually.
word “range” but from “to range”.
Concentration Training is not bugged. It’s just only working while the pet is attacking a target.
word “range” but from “to range”.
8.0/10
My Sylvari Ranger
word “range” but from “to range”.
3 – We need an actual pet interface as in all other games with pet classes, not just a couple of F buttons to control it’s basic function. Saying it creates a steep learning curve is a total cop out. Did anyone ever quit playing pet classes in any other game because they had to learn a few more buttons? No. People who want to play a pet class WANT an involved gameplay style, that’s why they choose it. If it has been OK in all of the most successful MMO’s to date, I don’t see why GW2 can hide behind that logic.
What I really want is an interface where I can see which boons and conditions my pet has. Right now it is nearly impossible to know while in combat.
word “range” but from “to range”.
Would also be good for protest videos directed to ANet.
word “range” but from “to range”.
I still wish we don’t lose the stack if we swap pets :/
“…it’s completely counter-intuitive to all the pet skills…”
Yep… it’s just another one of those things.
Just like Rampage as One when you swap your pet. The other pet should also have the buff if you swap them.
word “range” but from “to range”.
I have beaten her on my ranger with Shortbow + Sword/Axe, 20/20/30/0/0 and berserker armor+trinkets.
I think it was very fun to fight her even though it took like 80 tries for me, but it felt very rewarding in the end having finally beaten her.
Everytime towards the end of the fight I got super nervous when I got her to like 5% HP and often failed because the time ran out but I just wanted to beat her. So in all this time while I tried to beat her I have done nothing else than farming some tickets and trying to beat her.
word “range” but from “to range”.
I would already be happy if they would swap the bonus 40 tokens with the base 20 tokens so we would have the 20 tokens as bonus per day per account and 40 tokens as a base token reward. This would maybe fix it a bit and could be done easily.
word “range” but from “to range”.
@Xavi: I use 2x superior runes of water, 2x superior runes of monk and 2x major runes of water, that equals to 40% boon duration; +30% through traits makes 70% and then you can add the Signet of Midnight which adds another 10%.
If you want you could also use buff food for an additional 20%
True.
But you also get -20% Condition Duration, -20% Stun Duration from Hoelbrak runes. Add -40% Condition Duration food and now you are at -60% Condition/Stun duration. And we all know, Mesmer’s downfall are conditions.
In WvW you might need the reduction in Condition Duration, but I nearly exclusively run dungeons with my mesmer and I have never encountered major problems regarding conditions especially if you have a guardian in your group.
@OP: Illusionary Wave is a knock back and Into the Void is a pull.
word “range” but from “to range”.
(edited by Tywele.7812)
One of my characters has the actual wallet open every time I click “OK” after being told I am in an overflow server.
Me too.
word “range” but from “to range”.
@Xavi: I use 2x superior runes of water, 2x superior runes of monk and 2x major runes of water, that equals to 40% boon duration; +30% through traits makes 70% and then you can add the Signet of Midnight which adds another 10%.
If you want you could also use buff food for an additional 20%
word “range” but from “to range”.
It’s 5 stacks might + 1 random boon per interrupt.
Also see here.
word “range” but from “to range”.
Make interrupts more rewarding!
There is absolutely no reason to go for interrupts at the moment, simply because everything you get from interrupt traits, there’s a better one instead. Damage on interrupt? Why take a risky trait that may not cause any damage at all when you have +20% more damage on MW or 15% more damage for Phantasms (or others). These are reliably sources of damage that don’t suffer from the 2 issues mentioned above. Why gain might on interrupt when you have might on shatter and can go full pew pew.
All these interrupt traits HAVE to be significantly stronger than their counterparts, due to the huge risk of doing nothing at all.
I think interrupts are pretty rewarding with Bountiful Interruption. I regularly get 25 stacks might with this trait and can distribute it with Signet of Inspiration to the whole group. With boon duration runes and the Signet of Midnight I get a whole lot of 80% boon duration which makes those might stacks last 18 seconds.
So the reward for me for interrupting is that I provide 18 seconds of 25 might stacks to the whole group pretty often. Not counting the other boons I can distribute with the Signet of Inspiration.
word “range” but from “to range”.
I find it relatively easy to interrupt bosses because they are longer alive and the interrupt traits etc all trigger even if you don’t really interrupt them. The interrupt message pops up and the interrupt triggers but they don’t really get interrupt although they have defiant stacks.
word “range” but from “to range”.
Greatsword works just fine in PvP and dungeons. Axes also work fine in PvP, dagger and torch is also fine in PvP, sometimes in dungeons also. I don’t see the problem there.
word “range” but from “to range”.
Buy orders don’t cost ANYTHING.
word “range” but from “to range”.
These are good ideas but I think this should be fixed differently.
word “range” but from “to range”.
First off, where did it say that our gold would be linked across accounts? That would imply Karma is too, which has always been kept separate because the very concept of Karma doesn’t make sense linked. All I’ve seen is that dungeon tokens, fractal tokens and WvW tokens will be moved to this and linked.
I see no reason why they should change the way gold works since it already works fine. Also I see no reason to remove bank access to gold for the same reason. Lastly, there is an achievement attached to how much gold you have in the bank. If they arbitrarily changed it so this wasn’t the case they would break that achievement for no reason.
So unless you can pull out a quote specifically stating that gold will be treated the same as tokens and laurels I’m inclined to believe it won’t be changing.
Account Wallet for Currency
Keep all of your currencies in one easy-to-find location! This Wallet holds dungeon tokens, coins, karma, laurels, Guild Commendations, Fractal Relics, Badges of Honor, gems, and glory and makes them accessible to any character on your account. Upon logging in with each unique character for the first time after the Wallet has gone live, that character will have all of their currencies deposited into the account-wide collection.
word “range” but from “to range”.
I think that every class should have a full just-for-fun skillset after switching to town clothing (and no “weapon” equipped). Rangers can play with their pets or make a campfire, warrios can flex their muscles and whatnot, and Mesmers should be able to do some illusionary tricks (including what you said) :0
Oh, that would be fun.
Please post this in the suggestions subforum!
word “range” but from “to range”.
Does Bountiful Interruption have an internal cooldown?
word “range” but from “to range”.
Must be this one
word “range” but from “to range”.
ive been doing some testing with warhorn in this config and while its nice for double blast finishers in bonfire..dagger is too important.
What do you mean by double blast finisher in bonfire? Do you mean using warhorn 5 + drake? Because if you only use warhorn 5 it’s just a single blast finisher. I just tried that.
word “range” but from “to range”.
I think the CD of Call of the Wild is just too kitten high!
word “range” but from “to range”.
I bet nobody expected THIS!
word “range” but from “to range”.
Awesome idea! (15 characters)
word “range” but from “to range”.
Hybrid classes are a nightmare to manage. At GW1’s peak it had something like 3,500 skill combinations. This made balancing very difficult.
Not skill combinations, just skills. The number of skill combinations of GW1 was waaaay higher.
word “range” but from “to range”.
Foefire skins are also missing a few weapon types. They could make the missing weapon types for them too. ^^
word “range” but from “to range”.
Please remove the level 80 requirement from the celestial recipes.
I wonder why they are there in the first place. Wouldn’t it be enough to restrict the use so you would have to have 400 in the respective crafting discipline instead of being level 80?
word “range” but from “to range”.