(edited by Uloi.8593)
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The only change they need to make on downed IMO is to make a suicide option. Groups of people love to F with thief’s after downing them. Especially if you just got done picking of a few of their buddies off.
My thief PvE setup is my warrior alt…
The first phase will be non-class specific.
But I think I have a great idea for a class specific skill. Taking over enemy siege. Would take a while and be interruptible, so it would need to be abandoned siege. I think of this everytime we catch some dude with a golem all by himself and all we can do is destroy it after the dude gets out and runs.
Oh and I forgot. Lastly if you are going do condition, you almost have to run veggie pizza IMO. Bleeds just do not last long enough without it.
condition for 1vs1 trolling with p/d,
power for everything else
To further expand on this, if you go condition you are pretty much limiting yourself to a p/d weapon set. Which is a good setup, but that’s it. I guess people run d/d with it also, but it sucks IMO.
You can make Zerk, PVT or Valkeries work with D/D, S/D.. D/P Maybe not ideal for everyone, but you can make them work.
Anybody that hit’s hard. Staff Eleys, thousand blade warriors, bow hunters.
What I’ve been using lately:
if you cant get to the link:
0/15/30/25/0
Zerk armor, beryl orbs
zerk accessories (cavalier backpiece)
CS:+7% crit chance from the side (III)
SA: Remove a condition every 3 seconds (IV), Gain 2 ini on stealth(V), gain health in stealth (XI)
Acro: Vigorous Recovery (III), 2 ini every 10 seconds (IX)Utilities/Heal:
Withdraw
Infiltrator’s Signet
Blinding Powder
Shadow RefugeElite: (Your preference)
14k health
2.3k armor
Maugetarr that is really close to my build. How do you burst? Can you? I can’t take down a Guardian or a D/D Eley (Well not good ones) with my build.
I often run 0/0/30/30/15.
Should have been 0/0/30/25/15..
Thanks for the reply Authority, 0/30/20/20/0 might work for me with Valkyrie armor and Zerk accessories.
Does anyone have a link to the thief nerfs? All I see is, “they are goona nerf”, “I saw in this video they talked about nerfs.”
I know they are going to fix Culling, but tbh I am quite happy about that. I can’t count the number of times I attacked 1 or 3 people that turned out to be 50.
Anyone see any good D/P videos? I would say I’m pretty good at it, but far from great, and would love some more tips.
The videos I see out on youtube seem to feature thiefs killing people who are 1/2 dead or have blown all of their cooldowns. I know how to kill those people.
Like I imagine most people, my big problem is balancing survivability with burst damage. I often run 0/0/30/30/15. I can do a 3 on 1 if they aren’t good. It’s a good setup but no way I can kill a good D/D Ele or a guardian. I just can’t burst worth a crap.
I went to 10/0/30/30/5 (Something like that I’m at work now so I’m not sure) for mug. It’s better but not great.
I’m running a PTV chest and the rest Zerk. Shortbow backup. I’m thinking I need to run a sword/dagger backup, PTV more of my gear and spec higher in the fist 2 lines.
Hell this would be good for all classes. +1 for you guys
wow, Ned .. brutal.
Guess if i got my head chopped off I would be too.
I LOL’ed.
Signs of a good software company with mature software engineering processes —> prioritizing fixes for existing content first before releasing new content or changed content, the rationale being that if you do it in reverse, you will keep releasing new content which will always contain bugs, and which will be a nightmare to do NNIT (no negative impact testing) with, and it will be a vicious cycle of new content = more bugs to fix, and the people on the bug fixing team will never see the end of it.
Speaking to devs and to ANet development team in general, please consult best practices as per ITIL, and apply modern project management and software engineering principles PLEASE.
I’m providing you the wikipedia link below. You’re welcome.
http://en.wikipedia.org/wiki/Information_Technology_Infrastructure_Library
Sweet good to see you have a job at the one company in the world that allows devs to decide on the priority of things. You know cause that makes total business sense.
I often tell my internal customers, no you can’t have this new feature because we have to fix these bugs that you have decided are lower priority. Oh wait I do not do any of that because I’m not an arrogant 30 something who read a few books and now thinks he knows better than all the dumb kitten people who pay his salary.
I think I’ve done all of them 4 man after getting DC’s Hell I bet 3 man is hard but possible for many. But ya there needs to be a way to get more people in.
You can always get 4 unwanted ones and throw them into the mystic forge.
(that’s sarcasm btw)
I second or third the comments on the jellyfish boss. I haven’t tried it, but I am quite sure you could set the whole party to auto attack and AFK.
Dolphins are ok, the lights I can’t do at all.
On the swamp thing, that’s been a killer for my parties. I guess we need to recruit more mesmers – thieves.
Yea I’m sure they will fix it. Need to make an official “fix it so crashed players can rejoin” thread
As a side note, don’t you love how a “bag of gold” doesn’t have any gold in it?
Looks like this is the answer to my question.
http://www.mmorpg.com/gamelist.cfm/game/473/feature/6892/Guild-Wars-2-Exploring-the-Fractals.html
http://www.guildwars2hub.com/guides/basics/complete-guide-fractals-mists#.UKT2QkeP4Po.reddit
So from that it looks like we get 5 “Fractal Relics” every time we do a fractal, regardless of difficulty. If those things are the goal, why would we ever do anything other that level 1?
this cleared up alot of my questions.
http://www.guildwars2hub.com/guides/basics/complete-guide-fractals-mists#.UKT2QkeP4Po.reddit
As they said in another post, “We run one-time events at the time where we have the highest concurrency.”
Lets face it, MMO’s are mostly played by college kids ditching class and housewives.
You got a link to the bug fixes and class changes?
“To make Fractals of the Mist even more challenging, every time you re-visit the hub, the dungeon scales up in difficulty. That’s right, a scaling dungeon! The dungeon will remember your progress, and will poll the party’s levels when you enter, scaling the dungeon to the highest common attained level. It’s a true challenge, but as you hit higher and higher scales, the dungeon will get more and more rewarding. You’ll have to have some serious skills and solid tactics to make it through these Fractals. "
This seems like it’s creating a level system for a dungeon. How do I know the other player’s dungeon level? I do not what to group with people that are way higher because I do not want to get wiped all the time. Same thing for people who are lower. The nice thing about dungeons now is PUG’s mostly work.
Last thing I want is to dc and try to relog with a “character already logged in” error, that I commonly see on other games that have a timeout to log.
Yea that does suck. I’m thinking only while in WvW, 20 sec should do. Or maybe this only happens if you D/C while “down” in WvW.
On the plus side haven’t seen too many tools doing this the last few days.
Sweet Jonathan, where is the notes? I’ll be happy to let this thread die after seeing them.
Any update on this? I think its a totally reasonable request.
So I’ve noticed more than a few players disapering after I downed them. With one guy it happned 4 times in a row. He was a warrior so i know he didnt teleport or anything. Whats up with this? Is there i was to report them?
Thanks
Uloi