Showing Posts For Xasapis.9237:

Client Crashing constantly [Merged]

in Account & Technical Support

Posted by: Xasapis.9237

Xasapis.9237

Guesting to a different server seems to have fixed this issue.

TBH on Gunnar’s Hold

I'm begging the Devs for a Random WvW option

in WvW

Posted by: Xasapis.9237

Xasapis.9237

I’m not sure I understand what you’re asking, at least on the first part about randomizing players. What does that mean?

As for the second part, if you make a copy of a WvW zone for one server, you need to make for all three. Now that the game started maturing a bit, you will see queues only during prime time on the majority of servers. And since some servers are more popular than others, they’ll have queues faster the rest.

What exactly is the problem(s) you are trying to solve with those requests?

TBH on Gunnar’s Hold

Reality check for people qq-ing about invisible enemies

in WvW

Posted by: Xasapis.9237

Xasapis.9237

Are you being sarcastic or are you genuinely defending the current broken state of WvW and GW2 in general?

Personally I haven’t seen such a buggy mess since the launch of AoC.

TBH on Gunnar’s Hold

In my opinion, Cultural armor is too expensive

in Guild Wars 2 Discussion

Posted by: Xasapis.9237

Xasapis.9237

For a game that is all about collecting armor looks, it sure is weird that it doesn’t feature a cosmetic armor slot. You can’t put any armor in the town clothes slot, so that’s useless.

Basically for every armor piece that you like the look you need an extra armor piece to “destroy” in order to maintain both looks and utility.

As things are, the armor does not cost only the vendor amount, but has a hidden cost of the extra armor that needs to be destroyed in transmogrification.

TBH on Gunnar’s Hold

What happened to right-click menu?

in Guild Wars 2 Discussion

Posted by: Xasapis.9237

Xasapis.9237

You’re probably inside WvW, where the chat menus and other functions are limited for some reason.

TBH on Gunnar’s Hold

The sense (or lack of) of rivalry on World vs World

in WvW

Posted by: Xasapis.9237

Xasapis.9237

Right now they got issues displaying you at all. Maybe when they fix these, hehe.

Seriously though, if lag is the issue for the all around invisibility change, I wouldn’t mind the enemies having one skin per race, class and weapon. Uniqueness is overrated when it’s either too laggy to use your abilities or you can’t see anyone friend or foe.

TBH on Gunnar’s Hold

Serious lack of Badges in WvWvW

in WvW

Posted by: Xasapis.9237

Xasapis.9237

I get 2-3 gold a day from WvW and that is after having spent 1-2 gold on repair costs+ siege. And I’m on the second lowest ranked server where we don’t get easy pickings, hard work and a lot of dying and sieging is required.

And I’m NOT karma training and stuff. At least I try not to

So you make 5g per day from WvW? Riiight. How long do you play, 15-20hrs per day?

TBH on Gunnar’s Hold

[Blacktide] Battle reports

in WvW

Posted by: Xasapis.9237

Xasapis.9237

You can’t take towers with 30 people when 160 are on the hunt. Maybe once with a surprise attack and then you’ll lose it in the next 5 minutes. All you can do is cap supply camps. Thing is, how much fun is that compared to put a fight vs actual people and maybe hold an objective or two for a bit?
In both cases you’re going to lose, in the first you’re just annoying and not really having fun while in the second you get some fun out of a bad situation.

What I"m saying is already happening anyway. EB has the most 24/7 coverage of all bgs, since it’s the most balanced of them all, so it also has the most upgraded towers/keeps as well. People are ok to chip in when there is a remote chance that they won’t lose stuff because noone is around.

TBH on Gunnar’s Hold

(edited by Xasapis.9237)

[Blacktide] Battle reports

in WvW

Posted by: Xasapis.9237

Xasapis.9237

What GH lost was not points, it was the will to wvw and fight. This is happening for sometime, when we are winning players swarm the borderlands and when we are losing on a specific map they simply do not join or try to join the map we are winning. This is general trend, even participation rate on dedicated guilds decreases. We lose will to fight very fast. Because of this reason we could not take back Blactide assets fast enough. We did this when we were winning but when Blactide dedication increased ours declined.

Night/morning cap is unfortunately a viable strategy but people can work against it. We all know Blacktide primetime presence is much lower but do we have will to take map back fast enough when we see their lead on the map?

Keep in mind that this is the third week we are pitted against a server with bigger time coverage, so fatigue is to be expected. Also there is so much you can ask from your people to chip in in upgrades, when you know you’ll lose everything in a couple hours after you struggled to gain them back, because noone is there to fight back.

Add this week’s ridiculous invisibility issue and you get less people enjoying their time in WvW.

Personally I’m surprised we held that weekend head start for so long, which is a testament to the quality of Gunnar’s Hold people.

….

All points on all maps equally valuable, and if you can defend only one borderland, enemies would have another 3. And if enemies hold 1,5-3 maps this mean that he is stronger, because its more difficult and would fairly win.

Lets consider another option, you hold 1 map and enemy contentrate their power in this map, you will have good fight, but another 3rd server will hold another 3 maps, and first 2 servers will have a big loss.

As result if you easily hold 1 map, you should attack another maps, otherwise you lose.

I disagree.
When a server does not have then numbers during a certain time of the day, it makes no sense dividing into even thinner numbers in all fronts and thus losing on all of them. 30 people on all four battlegrounds vs 160+ will always lose and be spawn camped. If though those 30×4=120 concentrate on one bg, then they have some sort of fighting chance vs 160, even though they are still outnumbered.

The bottom line is that you play for fun and when the odds are impossible it stops being fun and people naturally go and do other, more fun stuff.

TBH on Gunnar’s Hold

(edited by Xasapis.9237)

Serious lack of Badges in WvWvW

in WvW

Posted by: Xasapis.9237

Xasapis.9237

Bordlerlands battleground doors are locked (bugged) so you can’t complete them post patch anyway.

I’ve gotten the same amount of badges with Zorlak but with three times more kills and by doing all the jumping puzzles as priority, since it seems it is THE way to gain honor badges. Drop rate from anything else is too low considering that weapons costs 400 badges for 2H, 260 for 1H and the armor set costs 1890.

TBH on Gunnar’s Hold

Reality check for people qq-ing about invisible enemies

in WvW

Posted by: Xasapis.9237

Xasapis.9237

Both enemies, friendlies and NPCs become permanently invisible the more you stay in a battleground. It has nothing to do with lag. The only way to know friendlies are there is via minimap, the only way to know enemies are there is via tab target and the little red arrow that should have been on top of somebody’s head.

I can (and have done it) literally go in the middle of a 50 enemies cluster, attack somebody and kill him without anyone else knowing what’s happening, as long as I’m not facing the main attack direction.

WvW currently is BvB (Blind vs Blind)

TBH on Gunnar’s Hold

[Blacktide] Battle reports

in WvW

Posted by: Xasapis.9237

Xasapis.9237

It’s their server report, I don’t see why we should post here (and my apologies for doing so). Servers with bigger time coverage win in WvW, that’s the nature of the current system. People have to accept this or change game habbits (or game), since Anet doesn’t seem to care about it.

TBH on Gunnar’s Hold

[DISCUSSION] Catapult behind own Gates.

in WvW

Posted by: Xasapis.9237

Xasapis.9237

Then they’ll need to stop the attackers AoE damage from coming in too though, which is a way of preventing people from fixing the doors.

TBH on Gunnar’s Hold